Images

Invert Polarity

Types
Instant

Prices

Normal
Foil

Details

Rules
Choose target spell, then flip a coin. If you win the flip, gain control of that spell and you may choose new targets for it. If you lose the flip, counter that spell.
Power
Toughness
Color Identity
Rarity
Rare
Number
190
Artist
Leonardo Santanna
Language
English
(EN)
Expansion
Modern Horizons 3
Rulings
If the target spell has a variable number of targets, you can't change how many targets it has.
2024-06-07
If the target spell has damage divided as it was cast, the division can't be changed although the targets receiving that damage still can. The same is true of spells that distribute counters.
2024-06-07
If you choose new targets for the target spell, the new targets must be legal.
2024-06-07
You don't make any decisions about new targets for the spell until you win the flip.
2024-06-07
"Skreeg! I thought I told you to stop messing with... Oh, that worked. Good job, Skreeg." —Ral Zarek