Edge of Eternities
When this creature leaves the battlefield, draw a card, then you may put a permanent card with mana value less than or equal to the number of lands you control from your hand onto the battlefield tapped. Warp {4} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Whenever an artifact you control enters, put a loyalty counter on Tezzeret. [0]: Untap target artifact or creature. If it's an artifact creature, put a +1/+1 counter on it. [−3]: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle. [−7]: You get an emblem with "At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it's not a creature, it becomes a 0/0 Robot artifact creature."
When this creature enters, exile up to one target non-Assassin creature until this creature leaves the battlefield. Warp {1}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Flying When this creature enters, return target noncreature, nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is the amount of mana spent to cast this creature. Warp {2}{W}
When this Equipment enters, create a 2/2 colorless Robot artifact creature token and attach this Equipment to it. Equipped creature gets +1/+2 and has flying. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Exile all creatures and Spacecraft.
Vigilance This creature gets +2/+0 as long as you've cast two or more spells this turn.
Whenever you cast your second spell each turn, choose one — • Create two 1/1 white Human Soldier creature tokens. • Put a +1/+1 counter on each creature you control.
Lifelink At the beginning of your end step, if you control two or more tapped creatures, put a +1/+1 counter on each creature you control other than this creature.
This creature enters with a +1/+1 counter on it. When this creature dies, put its counters on target creature you control.
Double strike {5}: Creatures you control get +1/+1 until end of turn.
Target creature you control gains double strike until end of turn. If it has a +1/+1 counter on it, draw a card.
Destroy target nonland permanent. Its controller creates a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Flying, lifelink If one or more tokens would be created under your control, twice that many of those tokens are created instead. Warp {1}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Flying When this creature enters, return up to one other target permanent you control to its owner's hand.
At the beginning of your end step, if you control two or more tapped creatures, you gain 2 life.
Focus Fire deals X damage to target attacking or blocking creature, where X is 2 plus the number of creatures and/or Spacecraft you control.
Whenever Haliya or another creature or artifact you control enters, you gain 1 life. At the beginning of your end step, draw a card if you've gained 3 or more life this turn. Warp {W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Enchant artifact you control When this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield. Enchanted permanent has ward {1}.
Put a +1/+1 counter on target creature. Draw a card.
When this creature enters, create a 1/1 white Human Soldier creature token. {4}{W}{W}, Sacrifice this creature: Search your library for an Equipment card, put it onto the battlefield, then shuffle.
When this creature enters, create a 1/1 white Human Soldier creature token. Warp {1}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Vigilance When this creature enters, each opponent exiles a card from their hand and may play that card for as long as it remains exiled. Each spell cast this way costs {1} more to cast. Each land played this way enters tapped.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 12+.) Station 2+: Other creatures you control get +1/+1. Station 12+: Flying, lifelink
This creature enters with a +1/+1 counter on it for each other creature and/or artifact you control.
When this artifact enters, exile all artifacts and creatures with mana value 2 or less until this artifact leaves the battlefield. {6}{W}{W}: Put each card exiled with this artifact into its owner's graveyard, then create a 2/2 colorless Robot artifact creature token for each card put into a graveyard this way. Sacrifice this artifact.
When this creature enters, look at the top five cards of your library. You may reveal a Spacecraft card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, put a +1/+1 counter on this creature.
Destroy target artifact or tapped creature. You gain 3 life.
When this creature enters, put a +1/+1 counter on target creature you control. Whenever a nontoken creature you control with a +1/+1 counter on it dies, create a 1/1 white Human Soldier creature token. Warp {1}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Choose one — • Target artifact or creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) • Reroute Systems deals 2 damage to target tapped creature.
When this Spacecraft enters, return target creature or enchantment card from your graveyard to the battlefield. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 10+.) Station 10+: Flying
Return up to three target creature cards with total mana value 3 or less from your graveyard to the battlefield. Put a +1/+1 counter on each of them.
When this enchantment enters, exile target nonland permanent an opponent controls with mana value 2 or less until this enchantment leaves the battlefield.
When The Seriema enters, search your library for a legendary creature card, reveal it, put it into your hand, then shuffle. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.) Station 7+: Flying Other tapped legendary creatures you control have indestructible.
Flash When this Equipment enters, attach it to target creature you control. That creature gains first strike until end of turn. Equipped creature gets +1/+0. Equip {3}
Flying When this creature enters, search your library for a basic Plains card or a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle. Warp {1}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Whenever this creature becomes tapped, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
{3}{W}, {T}: Tap another target creature. This ability costs {2} less to activate if you control a creature with a +1/+1 counter on it.
At the beginning of your end step, if you control two or more tapped creatures, put a +1/+1 counter on target creature you control. {2}, Remove a +1/+1 counter from a creature you control: Tap target artifact or creature.
When this creature enters, if an opponent controls more lands than you, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") Landfall — Whenever a land you control enters, this creature gets +1/+0 until end of turn.
Whenever you cast your second spell each turn, put a +1/+1 counter on this creature and draw a card.
When this Spacecraft enters, create a 2/2 colorless Robot artifact creature token. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 9+.) Station 9+: Flying, first strike
When this creature enters, put a +1/+1 counter on each of up to two target creatures. Warp {2}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creatures you control get +2/+0 until end of turn. If it's not your turn, untap those creatures.
Counter target artifact or enchantment spell.
Equipped creature gets +1/+0. Whenever equipped creature attacks, choose up to one target creature. That creature can't be blocked this turn and has base power and toughness 1/1 until end of turn. Equip {2}
Surveil X, where X is the number of artifacts you control. Then draw three cards. (To surveil X, look at the top X cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Flying As long as you control an artifact, this creature gets +1/+0.
When this creature enters, look at the top two cards of your library. Put one into your hand and the other into your graveyard. Warp {2}{U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Look at the top X cards of your library, where X is the number of lands you control. Put one of those cards into your hand. If this spell was kicked, put two of those cards into your hand instead. Put the rest on the bottom of your library in a random order.
When this artifact enters or leaves the battlefield, draw a card. {1}{U}, Sacrifice this artifact: Put a stun counter on up to one target tapped creature. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Enchant creature Enchanted creature gets -5/-0. When enchanted creature becomes tapped or is dealt damage, destroy it.
Return target nonland permanent to its owner's hand. If it was attacking, create a 1/1 colorless Drone artifact creature token with flying and "This token can block only creatures with flying."
Counter target spell unless its controller pays {2}. If they do, you create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
This creature gets +X/+0, where X is the greatest mana value among other artifacts you control.
This spell costs {3} less to cast if you've cast another spell this turn.
Flash Flying {2}, Sacrifice this creature: Draw a card.
This creature can't be blocked if you've cast two or more spells this turn. Whenever this creature deals combat damage to a player, draw a card.
Flash When this Equipment enters, attach it to target creature you control. That creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) Equipped creature gets +1/+2. Equip {3}
Whenever you cast your second spell each turn, put a +1/+1 counter on this creature.
Target artifact or creature's owner puts it on their choice of the top or bottom of their library. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Whenever another artifact you control enters, create a 2/2 colorless Robot artifact creature token. This ability triggers only once each turn.
Whenever this creature becomes tapped, draw a card, then discard a card.
Defender As long as an artifact entered the battlefield under your control this turn, this creature can attack as though it didn't have defender.
When this creature enters, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Warp {2}{U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
This spell costs {1} less to cast during your turn. Tap target artifact or creature. Draw a card.
Flying You may look at the top card of your library any time. You may cast artifact spells from the top of your library. Artifacts you control have "{T}: Add {U}. Spend this mana only to cast a spell from anywhere other than your hand."
Enchant artifact or creature you control The first time you would create one or more tokens each turn, you may instead create that many tokens that are copies of enchanted permanent.
Flying Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When this creature enters, creatures your opponents control get -3/-0 until your next turn.
Whenever this creature becomes tapped, untap another target permanent. This ability triggers only once each turn.
Flying When this creature enters, draw a card. As long as you have one or fewer cards in hand, if you would draw one or more cards, you draw that many cards plus one instead. Warp {1}{U}
Choose one or both — • Search your library for an artifact card, reveal it, put it into your hand, then shuffle. • Return target artifact card from your graveyard to your hand.
When this creature enters, you may sacrifice an artifact. When you do, put a +1/+1 counter on target creature and draw a card.
When this creature enters, target creature an opponent controls gets -3/-0 until end of turn. Warp {U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
When this Spacecraft enters, return up to two target non-Spacecraft creatures to their owners' hands. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 9+.) Station 9+: Flying Whenever this Spacecraft attacks, defending player mills four cards.
Flying When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Warp {1}{U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Warp {1}{U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Whenever a creature you control deals combat damage to a player, you may draw that many cards. Warp {2}{U}{U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Flying {T}: Add {U}. Spend this mana only to cast an artifact spell. {T}: Add {U}{U}. Spend this mana only to activate abilities of artifact sources.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 9+.) Station 2+: At the beginning of combat on your turn, up to one other target artifact you control becomes an artifact creature with base power and toughness 2/2 and gains flying until end of turn. Station 9+: Flying, vigilance
Enchant creature or Spacecraft When this Aura enters, tap enchanted permanent. You control enchanted permanent. Enchanted permanent doesn't untap during its controller's untap step.
Counter target spell. If the amount of mana spent to cast that spell was less than its mana value, you draw a card.
The second spell you cast each turn costs {2} less to cast.
When this Spacecraft enters, draw two cards, then discard a card. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) Station 8+: Flying
When this enchantment enters, if you cast it, shuffle your hand and graveyard into your library, then draw seven cards. The first spell each player casts during each of their turns may be cast without paying its mana cost.
Ward—Discard a card at random. Void — Whenever Alpharael attacks, if a nonland permanent left the battlefield this turn or a spell was warped this turn, defending player loses half their life, rounded up.
Choose one — • Exile target creature or planeswalker. • Return one or two target creature and/or planeswalker cards from your graveyard to your hand. • Put two +1/+1 counters on target creature you control. It gains lifelink until end of turn.
When this creature dies, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
When this creature enters, choose one — • Put two +1/+1 counters on this creature. • Put target exiled card with warp on the bottom of its owner's library.
Enchant creature you control Whenever enchanted creature attacks, put target creature card from defending player's graveyard onto the battlefield under your control tapped and attacking. Void — At the beginning of your end step, sacrifice this Aura unless a nonland permanent left the battlefield this turn or a spell was warped this turn.
Lifelink Whenever this creature attacks, you may sacrifice another creature or artifact. If you do, this creature gets +2/+0 until end of turn.
This spell costs {1} less to cast if it targets a blocking creature. Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
You draw two cards and lose 2 life. Void — If a nonland permanent left the battlefield this turn or a spell was warped this turn, instead you draw two cards and each opponent loses 2 life.
Target creature gets -3/-0 until end of turn. Then if that creature's power is 0 or less, destroy it.
Flash When this artifact enters, up to one target creature gets -3/-3 until end of turn. {2}, {T}, Sacrifice this artifact: You gain 3 life. {2}, {T}, Sacrifice this artifact: Target opponent loses 3 life.
Lifelink Whenever one or more creatures you control deal combat damage to a player, you draw a card and lose 1 life. Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, create a 2/2 colorless Robot artifact creature token.
As an additional cost to cast this spell, sacrifice an artifact or creature. Destroy target creature or Spacecraft.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) Station 1+: Whenever an opponent discards a card, they lose 3 life. Station 8+: Flying, deathtouch Whenever this Spacecraft attacks, each opponent discards a card. Each opponent who doesn't loses 3 life.
When this creature enters, destroy up to one other target creature. If that creature wasn't dealt damage this turn, its controller draws two cards.
When this Spacecraft enters, mill three cards, then return a creature or Spacecraft card from your graveyard to your hand. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) Station 8+: Flying, lifelink
As long as you control an artifact, this creature gets +1/+0 and has deathtouch.
Exile target creature or Spacecraft.
Flying When this creature dies, create a tapped 2/2 colorless Robot artifact creature token.
Deathtouch
Equipped creature gets +3/+1. Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, attach this Equipment to target creature you control. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Surveil 1, then you draw a card and lose 1 life. (To surveil 1, look at the top card of your library. You may put it into your graveyard.) Void — If a nonland permanent left the battlefield this turn or a spell was warped this turn, draw another card.
Menace (This creature can't be blocked except by two or more creatures.) Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, put a +1/+1 counter on this creature.
Whenever you sacrifice another creature or artifact, put a +1/+1 counter on this creature.
Flying When this creature enters, until end of turn, target creature you control gets +X/+0 and target creature an opponent controls gets -0/-X, where X is the number of artifacts you control.
Defender
When this creature enters, until end of turn, another target creature you control gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control." Warp {1}{B} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
{T}: Until end of turn, target creature gains "Whenever this creature is dealt damage, you draw that many cards and lose that much life." That creature's controller may have this artifact deal 1 damage to it. Activate only as a sorcery.
As an additional cost to cast this spell, sacrifice an artifact or creature. Return target creature or Spacecraft card with mana value 5 or less from your graveyard to the battlefield. Then create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Whenever a creature you control dies, each opponent chooses a creature they control and exiles it. At the beginning of your end step, if a player controls no creatures, sacrifice Sothera, then put a creature card exiled with it onto the battlefield under your control with two additional +1/+1 counters on it.
Menace Ward—Discard a card. Whenever this creature attacks, put a +1/+1 counter on target creature an opponent controls.
When this Spacecraft enters, each opponent sacrifices a nontoken creature. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.) Station 7+: Flying
Whenever this creature or another creature or artifact you control dies, target opponent loses 1 life and you gain 1 life. Warp {B} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Flying Whenever this creature becomes tapped, you may sacrifice another creature or artifact. If you do, draw a card.
Void — This spell costs {2} less to cast if a nonland permanent left the battlefield this turn or a spell was warped this turn. Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Haste You may cast this card from your graveyard using its warp ability. Warp—{B}, Pay 2 life. (You may cast this card from your hand or graveyard for its warp cost. If you do, exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Target creature gets -2/-2 until end of turn. Void — That creature gets -10/-10 until end of turn instead if a nonland permanent left the battlefield this turn or a spell was warped this turn.
Sacrifice another creature or artifact: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
When this creature enters, each opponent discards a card.
Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, you draw a card and lose 1 life.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy target creature.
{T}: Return target creature card from your graveyard to the battlefield. It's a Skeleton in addition to its other types and has no abilities. Activate only as a sorcery.
Destroy all creatures with toughness X or less. You lose X life. If X is 6 or more, return a creature card put into a graveyard this way to the battlefield under your control.
Bombard deals 4 damage to target creature.
Target creature deals damage to itself equal to its power. If that creature has flying, it deals twice that much damage to itself instead.
When this Spacecraft enters, it deals 3 damage to any target. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) Station 8+: Flying {1}{R}: This Spacecraft gets +2/+0 until end of turn.
Create X tokens that are copies of target artifact or creature you control. Those tokens gain haste until end of turn. Sacrifice them at the beginning of the next end step.
Choose one — • Put five charge counters on target Spacecraft or Planet you control. • Destroy target artifact.
At the beginning of your end step, if you control two or more tapped creatures, put a +1/+1 counter on this creature.
Target creature you control gets +3/+2 until end of turn. If that creature was cast for its warp cost, it also gains trample and haste until end of turn.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 3+.) Station 3+: Flying, haste
Invasive Maneuvers deals 3 damage to target creature. It deals 5 damage instead if you control a Spacecraft.
Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, create a Lander token. At the beginning of the end step on your next turn, sacrifice that token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Whenever this creature attacks, you may pay {2}. If you do, create a 2/2 colorless Robot artifact creature token that's tapped and attacking. Sacrifice that token at end of combat.
Reach Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, put a +1/+1 counter on this creature.
{T}: Target creature you control gets +1/+1 and gains haste until end of turn. Activate only as a sorcery.
Create a Lander token. Then you may sacrifice an artifact. When you do, Lithobraking deals 2 damage to each creature. (A Lander token is an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
When this artifact enters, you may discard a card. If you do, draw two cards. {3}, Sacrifice this artifact: Create a tapped 2/2 colorless Robot artifact creature token.
During your turn, other creatures you control get +1/+0. Warp {1}{R} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
{T}, Sacrifice another artifact: Exile the top X cards of your library, where X is one plus the mana value of the sacrificed artifact. You may play those cards this turn.
At the beginning of combat on your turn, target creature you control gets +1/+0 and gains first strike until end of turn.
Flying When this creature enters, it deals 3 damage to any target.
Flying, haste When this creature enters, it deals 1 damage to target creature an opponent controls. Warp {2}{R} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Orbital Plunge deals 6 damage to target creature. If excess damage was dealt this way, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Whenever another artifact you control enters, you may pay {1}. If you do, put a +1/+1 counter on this creature.
Enchant creature you control When this Aura enters, enchanted creature deals damage equal to its power to any other target. Whenever enchanted creature is dealt damage, it deals that much damage to each opponent.
Plasma Bolt deals 2 damage to any target. Void — Plasma Bolt deals 3 damage instead if a nonland permanent left the battlefield this turn or a spell was warped this turn.
Whenever this creature or another Kavu you control enters, exile the top card of your library. For as long as that card remains exiled, you may play it if you control a Kavu. Warp {1}{R} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Haste Warp {1}{R} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Reach Landfall — Whenever a land you control enters, this creature gets +2/+0 until end of turn.
Target creature gets +3/+0 and gains first strike and reach until end of turn.
Void — When this creature enters, if a nonland permanent left the battlefield this turn or a spell was warped this turn, exile up to one target instant or sorcery card with mana value 2 or less from your graveyard. Copy it. You may cast the copy without paying its mana cost.
Choose one — • Ruinous Rampage deals 3 damage to each opponent. • Exile all artifacts with mana value 3 or less.
Menace {2}, {T}, Exile an artifact card from your graveyard: Put a +1/+1 counter on this creature, then it deals damage equal to its power to any target.
{2}, {T}, Sacrifice another artifact or land: Draw a card.
Gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn. If it's a Spacecraft, put ten charge counters on it. If you do, remove ten charge counters from it at the beginning of the next end step.
Other creatures you control have haste. Artifact cards and red creature cards in your hand have warp {2}{R}. (You may cast a card from your hand for its warp cost. Exile that permanent at the beginning of the next end step, then you may cast it from exile on a later turn.)
You may put an artifact or creature card from your hand onto the battlefield. That permanent gains haste, "When this permanent leaves the battlefield, it deals damage equal to its mana value to each creature," and "At the beginning of your end step, sacrifice this permanent."
When this creature enters, target opponent may have you create two Lander tokens. If they don't, put two +1/+1 counters on this creature. (A Lander token is an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Reach Landfall — Whenever a land you control enters, exile cards from the top of your library until you exile a nonland card. You may cast that card this turn.
At the beginning of your end step, if you control two or more tapped creatures, you may discard your hand. If you do, draw two cards.
When this Spacecraft enters, it deals damage equal to the number of artifacts you control to target creature an opponent controls. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 6+.) Station 6+: Flying
Whenever a nontoken artifact you control enters, create a colorless artifact token named Munitions with "When this token leaves the battlefield, it deals 2 damage to any target."
Whenever another creature or artifact you control enters, this creature deals 1 damage to each opponent. Warp {R} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
{T}: Add {R}. {6}{R}: Target creature you control gets +4/+0 until end of turn. Activate only as a sorcery.
When this Spacecraft enters, put a +1/+1 counter on each creature you control. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) Station 8+: Flying, trample
When this enchantment enters, create a Lander token. (It's an artifact with {2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") Each creature you control enters with an additional +1/+1 counter on it for each land that entered the battlefield under your control this turn.
Put a +1/+1 counter on target creature you control. It gains reach, trample, and indestructible until end of turn. Untap it. (Damage and effects that say "destroy" don't destroy it.)
Deathtouch When this creature enters, another target creature you control gains deathtouch until end of turn.
This creature enters with X +1/+1 counters on it. When this creature leaves the battlefield, put its counters on target creature you control. Warp {X}{G} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
As an additional cost to cast this spell, choose a creature you control or a warped creature card you own in exile. Close Encounter deals damage equal to the power of the chosen creature or card to target creature.
Target creature you control gets +1/+0 and gains vigilance until end of turn. It deals damage equal to its power to target creature an opponent controls.
When this creature enters, put a +1/+1 counter on target creature. Each creature you control with a +1/+1 counter on it has trample. Warp {1}{G} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Reach When this creature dies, each player creates a Lander token. (It's an artifact with "2,, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Landfall — Whenever a land you control enters, you gain 1 life.
Landfall — Whenever a land you control enters, create a 2/2 colorless Robot artifact creature token. Warp {1}{G} (You may cast this card from your hand for its warp cost. Exile this enchantment at the beginning of the next end step, then you may cast it from exile on a later turn.)
Ward {3} Devour land 3 (As this creature enters, you may sacrifice any number of lands. It enters with three times that many +1/+1 counters on it.) When this creature enters, look at the top X cards of your library, where X is this creature's power. Put any number of land cards from among them onto the battlefield tapped, then shuffle.
This spell can't be countered. Trample, haste Creature spells you control can't be countered. Combat damage can't be prevented.
This spell costs {X} less to cast, where X is the number of differently named lands you control.
When this creature enters, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
{T}, Tap an untapped permanent you control: Add one mana of any color.
When this creature enters, you gain 2 life. Warp {1}{G} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Trample When this creature enters, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") Landfall — Whenever a land you control enters, creatures you control get +1/+1 and gain vigilance and haste until end of turn.
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) This creature's power and toughness are each equal to the number of lands you control.
Whenever this creature becomes tapped, another target creature you control gets +X/+X until end of turn, where X is this creature's power.
Trample Landfall — Whenever a land you control enters, this creature gets +1/+0 until end of turn.
You may play an additional land on each of your turns. You may play lands from your graveyard. Landfall — Whenever a land you control enters, mill a card.
{3}: Put a +1/+1 counter on this creature. Activate only as a sorcery.
When this Spacecraft enters, you may sacrifice a land or a Lander. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.) Station 7+: Flying
This spell costs {2} less to cast if your opponents control three or more creatures. Reach
If one or more counters would be put on a creature, Spacecraft, or Planet you control, twice that many of each of those kinds of counters are put on it instead. Warp {G} (You may cast this card from your hand for its warp cost. Exile this enchantment at the beginning of the next end step, then you may cast it from exile on a later turn.)
Whenever a creature you control with a +1/+1 counter on it dies, draw a card.
When this Equipment enters, attach it to target creature you control. Equipped creature gets +2/+1 and has reach. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)
Enchant creature you control When this Aura enters, enchanted creature fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.) Enchanted creature gets +0/+2 and can't be blocked by more than one creature.
Landfall — Whenever a land you control enters, double the power of target creature you control until end of turn. Warp {2}{G} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
At the beginning of combat on your turn, put X +1/+1 counters on each creature you control, where X is this creature's power.
Return up to two target nonland permanent cards from your graveyard to your hand, then return up to two target land cards from your graveyard to the battlefield tapped.
You gain 2 life. Create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Whenever this creature becomes tapped, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.
Destroy target artifact or enchantment. If its mana value was 2 or less, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Destroy target artifact, enchantment, or creature with flying. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Reach Whenever this creature blocks a creature with flying, this creature gets +5/+0 until end of turn.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.) Station 7+: Flying Whenever this Spacecraft attacks, you may put a creature card from your hand onto the battlefield.
Vigilance Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power. Each creature you control with toughness greater than its power stations permanents using its toughness rather than its power.
Whenever you put one or more +1/+1 counters on a creature you control, you may draw that many cards. Do this only once each turn.
When this creature enters or dies, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
When Alpharael enters, draw two cards. Then discard two cards unless you discard an artifact card. During your turn, Alpharael has deathtouch.
When this creature enters, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") {8}: Draw two cards and create a 2/2 colorless Robot artifact creature token.
When this creature enters, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") Whenever you sacrifice an artifact, this creature deals 2 damage to target opponent.
This creature's power is equal to the number of cards you own in exile and its toughness is equal to that number plus 1.
Trample Dyadrine enters with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. Whenever you attack, you may remove a +1/+1 counter from each of two creatures you control. If you do, draw a card and create a 2/2 colorless Robot artifact creature token.
Flying Landfall — Whenever a land you control enters, target creature has base power and toughness 3/3 until end of turn. If you control six or more lands, that creature has base power and toughness 6/6 until end of turn instead.
Whenever Haliya enters or attacks, put a +1/+1 counter on target creature you control. Whenever one or more creatures you control with +1/+1 counters on them deal combat damage to a player, draw a card.
When Infinite Guideline Station enters, create a tapped 2/2 colorless Robot artifact creature token for each multicolored permanent you control. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 12+.) Station 12+: Flying Whenever Infinite Guideline Station attacks, draw a card for each multicolored permanent you control.
Flying When this creature enters, return target artifact or creature card from your graveyard to your hand. Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, put a +1/+1 counter on this creature.
Flying Whenever an artifact you control enters, put a +1/+1 counter on target creature.
Choose odd or even. Destroy each creature with mana value of the chosen quality. Then gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. (Zero is even.)
Whenever you cast an artifact spell, create a 1/1 colorless Drone artifact creature token with flying and "This token can block only creatures with flying." Warp {U/R} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Artifacts you control are Foods in addition to their other types and have "{2}, {T}, Sacrifice this artifact: You gain 3 life." {1}, {T}, Sacrifice a Food: Ragost deals 3 damage to each opponent. At the beginning of each end step, if you gained life this turn, untap Ragost.
At the beginning of your end step, if you control two or more tapped creatures, create a tapped 2/2 colorless Robot artifact creature token.
Double strike, vigilance Spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.)
When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.) {3}{B}{G}, Sacrifice this creature: Return target creature or Spacecraft card from your graveyard to the battlefield. Activate only as a sorcery.
Destroy all creatures, then any number of target players each mill half their library, rounded down.
Target player mills cards equal to your life total.
Whenever you cast your second spell each turn, create a 1/1 colorless Drone artifact creature token with flying and "This token can block only creatures with flying."
Vigilance, menace Whenever another creature you control dies or is put into exile, put a +1/+1 counter on Syr Vondam and you gain 1 life. When Syr Vondam dies or is put into exile while its power is 4 or greater, destroy up to one target nonland permanent.
Deathtouch, lifelink Whenever Syr Vondam enters or attacks, other creatures you control get +1/+0 and gain deathtouch until end of turn.
Landfall — Whenever a land you control enters, Tannuk deals 1 damage to each opponent. If this is the second time this ability has resolved this turn, draw a card.
{T}: Add one mana of any color. {7}, {T}, Sacrifice this artifact: Draw X cards, where X is the number of differently named lands you control.
Warp {3} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Whenever this creature becomes tapped, you gain 1 life. {2}, {T}: Put target card from a graveyard on the bottom of its owner's library.
When this creature enters, exile each opponent's graveyard. Create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 20+.) Station 10+: Whenever you attack, Dawnsire deals 100 damage to up to one target creature or planeswalker. Station 20+: Flying
Equipped creature gets +1/+1 and has "{15}, Exile The Dominion Bracelet: You control target opponent during their next turn. This ability costs {X} less to activate, where X is this creature's power. Activate only as a sorcery." (You see all cards that player could see and make all decisions for them.) Equip {1}
Whenever you play a land or cast a spell, draw a card. At the beginning of your end step, your life total becomes half your starting life total, rounded up.
{T}: Add {C}{C}{C}. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery.) Station 20+: {T}: Add X mana of any one color, where X is the number of charge counters on The Eternity Elevator.
When this Spacecraft enters, destroy target noncreature permanent. Then this Spacecraft deals 4 damage to each creature. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 5+.) Station 5+: Flying, trample
Indestructible (Effects that say "destroy" don't destroy this artifact.) {2}, {T}, Sacrifice this artifact: You gain 3 life. When this artifact is put into a graveyard from the battlefield, draw a card.
When this Spacecraft enters, it deals 10 damage to up to one target creature. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.) Station 7+: Flying
Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.) {10}, Sacrifice this creature: It deals 3 damage to any target. Target player draws three cards and gains 3 life. This ability costs {X} less to activate, where X is the number of differently named lands you control.
{6}, {T}, Sacrifice this artifact: Destroy target nonland permanent. This ability costs {3} less to activate if you attacked with a Spacecraft this turn.
Affinity for Slivers (This spell costs {1} less to cast for each Sliver you control.) Slivers you control have double strike and haste. At the beginning of your upkeep, create two 1/1 colorless Sliver creature tokens.
Whenever a nontoken artifact creature you control deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
When this Spacecraft enters, surveil 2. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 4+.) Station 4+: Flying
This land enters tapped. {T}: Add {W}. Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) Station 12+: {3}{W}, {T}: Create a token that's a copy of target artifact or enchantment you control, except it's legendary. Activate only as a sorcery.
| Card | Number | Rarity | Price |
|---|---|---|---|
Anticausal Vestige | 1 | Rare | $1.72 |
Tezzeret, Cruel Captain | 2 | Mythic | $17.80 |
All-Fates Stalker | 3 | Uncommon | $0.19 |
Astelli Reclaimer | 4 | Rare | $0.31 |
Auxiliary Boosters | 5 | Common | $0.09 |
Banishing Light | 6 | Common | $0.17 |
Beyond the Quiet | 7 | Rare | $0.36 |
Brightspear Zealot | 8 | Common | $0.04 |
Cosmogrand Zenith | 9 | Mythic | $5.27 |
Dawnstrike Vanguard | 10 | Uncommon | $0.15 |
Dockworker Drone | 11 | Common | $0.15 |
Dual-Sun Adepts | 12 | Uncommon | $0.04 |
Dual-Sun Technique | 13 | Uncommon | $0.22 |
Emergency Eject | 14 | Uncommon | $0.26 |
Exalted Sunborn | 15 | Mythic | $17.06 |
Exosuit Savior | 16 | Common | $0.03 |
Flight-Deck Coordinator | 17 | Common | $0.07 |
Focus Fire | 18 | Common | $0.10 |
Haliya, Guided by Light | 19 | Rare | $2.94 |
Hardlight Containment | 20 | Rare | $0.22 |
Honor | 21 | Uncommon | $0.27 |
Honored Knight-Captain | 22 | Uncommon | $0.21 |
Knight Luminary | 23 | Common | $0.09 |
Lightstall Inquisitor | 24 | Rare | $0.36 |
Lumen-Class Frigate | 25 | Rare | $0.22 |
Luxknight Breacher | 26 | Common | $0.21 |
Pinnacle Starcage | 27 | Rare | $2.85 |
Pulsar Squadron Ace | 28 | Uncommon | $0.06 |
Radiant Strike | 29 | Common | $0.11 |
Rayblade Trooper | 30 | Uncommon | $0.14 |
Reroute Systems | 31 | Uncommon | $0.24 |
Rescue Skiff | 32 | Uncommon | $0.18 |
Scout for Survivors | 33 | Uncommon | $0.15 |
Seam Rip | 34 | Uncommon | $0.92 |
The Seriema | 35 | Rare | $1.05 |
Squire's Lightblade | 36 | Common | $0.04 |
Starfield Shepherd | 37 | Uncommon | $0.34 |
Starfighter Pilot | 38 | Common | $0.05 |
Starport Security | 39 | Common | $0.35 |
Sunstar Chaplain | 40 | Rare | $0.15 |
Sunstar Expansionist | 41 | Uncommon | $0.11 |
Sunstar Lightsmith | 42 | Uncommon | $0.21 |
Wedgelight Rammer | 43 | Uncommon | $0.18 |
Weftblade Enhancer | 44 | Common | $0.05 |
Zealous Display | 45 | Common | $0.05 |
Annul | 46 | Uncommon | $0.28 |
Atomic Microsizer | 47 | Uncommon | $0.08 |
Cerebral Download | 48 | Uncommon | $0.13 |
Cloudsculpt Technician | 49 | Common | $0.04 |
Codecracker Hound | 50 | Uncommon | $0.09 |
Consult the Star Charts | 51 | Rare | $4.93 |
Cryogen Relic | 52 | Common | $0.30 |
Cryoshatter | 53 | Common | $0.10 |
Desculpting Blast | 54 | Uncommon | $0.18 |
Divert Disaster | 55 | Common | $0.20 |
Emissary Escort | 56 | Rare | $0.21 |
Gigastorm Titan | 57 | Uncommon | $0.08 |
Illvoi Galeblade | 58 | Common | $0.20 |
Illvoi Infiltrator | 59 | Uncommon | $0.12 |
Illvoi Light Jammer | 60 | Common | $0.12 |
Illvoi Operative | 61 | Common | $0.09 |
Lost in Space | 62 | Common | $0.05 |
Mechan Assembler | 63 | Uncommon | $0.22 |
Mechan Navigator | 64 | Uncommon | $1.09 |
Mechan Shieldmate | 65 | Common | $0.08 |
Mechanozoa | 66 | Common | $0.12 |
Mental Modulation | 67 | Common | $0.15 |
Mm'menon, the Right Hand | 68 | Rare | $0.30 |
Moonlit Meditation | 69 | Rare | $0.57 |
Mouth of the Storm | 70 | Uncommon | $0.16 |
Nanoform Sentinel | 71 | Common | $0.09 |
Quantum Riddler | 72 | Mythic | $39.38 |
Scour for Scrap | 73 | Uncommon | $0.35 |
Selfcraft Mechan | 74 | Common | $0.07 |
Sinister Cryologist | 75 | Common | $0.04 |
Specimen Freighter | 76 | Uncommon | $0.22 |
Starbreach Whale | 77 | Common | $0.04 |
Starfield Vocalist | 78 | Rare | $1.72 |
Starwinder | 79 | Rare | $1.05 |
Steelswarm Operator | 80 | Uncommon | $1.78 |
Synthesizer Labship | 81 | Rare | $0.23 |
Tractor Beam | 82 | Uncommon | $0.07 |
Unravel | 83 | Uncommon | $0.11 |
Uthros Psionicist | 84 | Uncommon | $0.24 |
Uthros Scanship | 85 | Uncommon | $0.13 |
Weftwalking | 86 | Mythic | $0.36 |
Alpharael, Stonechosen | 87 | Mythic | $0.39 |
Archenemy's Charm | 88 | Rare | $0.98 |
Beamsaw Prospector | 89 | Common | $0.08 |
Blade of the Swarm | 90 | Uncommon | $0.08 |
Chorale of the Void | 91 | Rare | $0.24 |
Comet Crawler | 92 | Common | $0.08 |
Dark Endurance | 93 | Common | $0.06 |
Decode Transmissions | 94 | Common | $0.19 |
Depressurize | 95 | Common | $0.05 |
Dubious Delicacy | 96 | Uncommon | $4.33 |
Elegy Acolyte | 97 | Rare | $0.48 |
Embrace Oblivion | 98 | Common | $0.11 |
Entropic Battlecruiser | 99 | Rare | $5.15 |
Faller's Faithful | 100 | Uncommon | $0.16 |
Fell Gravship | 101 | Uncommon | $0.15 |
Gravblade Heavy | 102 | Common | $0.04 |
Gravkill | 103 | Common | $0.09 |
Gravpack Monoist | 104 | Common | $0.03 |
Hullcarver | 105 | Common | $0.18 |
Hylderblade | 106 | Uncommon | $0.22 |
Hymn of the Faller | 107 | Uncommon | $17.82 |
Insatiable Skittermaw | 108 | Common | $0.09 |
Lightless Evangel | 109 | Uncommon | $0.20 |
Monoist Circuit-Feeder | 110 | Uncommon | $0.15 |
Monoist Sentry | 111 | Uncommon | $0.18 |
Perigee Beckoner | 112 | Common | $0.24 |
Requiem Monolith | 113 | Rare | $43.40 |
Scrounge for Eternity | 114 | Uncommon | $0.21 |
Sothera, the Supervoid | 115 | Mythic | $3.04 |
Sunset Saboteur | 116 | Rare | $0.35 |
Susurian Dirgecraft | 117 | Uncommon | $0.11 |
Susurian Voidborn | 118 | Uncommon | $0.22 |
Swarm Culler | 119 | Common | $0.11 |
Temporal Intervention | 120 | Common | $0.04 |
Timeline Culler | 121 | Uncommon | $0.44 |
Tragic Trajectory | 122 | Uncommon | $0.22 |
Umbral Collar Zealot | 123 | Uncommon | $0.96 |
Virus Beetle | 124 | Common | $0.25 |
Voidforged Titan | 125 | Uncommon | $0.08 |
Vote Out | 126 | Uncommon | $0.08 |
Xu-Ifit, Osteoharmonist | 127 | Rare | $0.34 |
Zero Point Ballad | 128 | Rare | $0.31 |
Bombard | 129 | Common | $0.08 |
Cut Propulsion | 130 | Uncommon | $0.16 |
Debris Field Crusher | 131 | Uncommon | $0.17 |
Devastating Onslaught | 132 | Mythic | $1.55 |
Drill Too Deep | 133 | Common | $0.13 |
Frontline War-Rager | 134 | Common | $0.07 |
Full Bore | 135 | Uncommon | $0.27 |
Galvanizing Sawship | 136 | Uncommon | $0.12 |
Invasive Maneuvers | 137 | Uncommon | $0.04 |
Kav Landseeker | 138 | Common | $0.08 |
Kavaron Harrier | 139 | Uncommon | $0.17 |
Kavaron Skywarden | 140 | Common | $0.06 |
Kavaron Turbodrone | 141 | Common | $0.03 |
Lithobraking | 142 | Uncommon | $0.20 |
Melded Moxite | 143 | Common | $0.21 |
Memorial Team Leader | 144 | Uncommon | $0.07 |
Memorial Vault | 145 | Rare | $0.18 |
Molecular Modifier | 146 | Uncommon | $0.05 |
Nebula Dragon | 147 | Common | $0.12 |
Nova Hellkite | 148 | Rare | $1.32 |
Orbital Plunge | 149 | Common | $0.08 |
Oreplate Pangolin | 150 | Common | $0.11 |
Pain for All | 151 | Rare | $0.62 |
Plasma Bolt | 152 | Common | $0.11 |
Possibility Technician | 153 | Rare | $0.13 |
Red Tiger Mechan | 154 | Common | $0.03 |
Remnant Elemental | 155 | Uncommon | $0.08 |
Rig for War | 156 | Common | $0.09 |
Roving Actuator | 157 | Uncommon | $7.44 |
Ruinous Rampage | 158 | Uncommon | $0.21 |
Rust Harvester | 159 | Rare | $0.24 |
Slagdrill Scrapper | 160 | Common | $0.10 |
Systems Override | 161 | Uncommon | $0.11 |
Tannuk, Steadfast Second | 162 | Mythic | $2.48 |
Terminal Velocity | 163 | Rare | $0.20 |
Terrapact Intimidator | 164 | Uncommon | $0.14 |
Territorial Bruntar | 165 | Uncommon | $0.06 |
Vaultguard Trooper | 166 | Uncommon | $0.04 |
Warmaker Gunship | 167 | Rare | $0.24 |
Weapons Manufacturing | 168 | Rare | $2.37 |
Weftstalker Ardent | 169 | Uncommon | $1.54 |
Zookeeper Mechan | 170 | Common | $0.19 |
Atmospheric Greenhouse | 171 | Uncommon | $0.15 |
Bioengineered Future | 172 | Rare | $0.33 |
Biosynthic Burst | 173 | Common | $0.22 |
Blooming Stinger | 174 | Common | $0.10 |
Broodguard Elite | 175 | Uncommon | $0.23 |
Close Encounter | 176 | Uncommon | $0.08 |
Diplomatic Relations | 177 | Common | $0.04 |
Drix Fatemaker | 178 | Common | $0.20 |
Edge Rover | 179 | Uncommon | $0.10 |
Eumidian Terrabotanist | 180 | Uncommon | $0.23 |
Eusocial Engineering | 181 | Uncommon | $0.27 |
Famished Worldsire | 182 | Mythic | $4.87 |
Frenzied Baloth | 183 | Rare | $2.03 |
Fungal Colossus | 184 | Common | $0.09 |
Galactic Wayfarer | 185 | Common | $0.09 |
Gene Pollinator | 186 | Common | $0.20 |
Germinating Wurm | 187 | Common | $0.10 |
Glacier Godmaw | 188 | Uncommon | $0.26 |
Harmonious Grovestrider | 189 | Uncommon | $0.13 |
Hemosymbic Mite | 190 | Uncommon | $0.14 |
Icecave Crasher | 191 | Common | $0.08 |
Icetill Explorer | 192 | Rare | $22.56 |
Intrepid Tenderfoot | 193 | Common | $0.04 |
Larval Scoutlander | 194 | Uncommon | $0.28 |
Lashwhip Predator | 195 | Uncommon | $0.13 |
Loading Zone | 196 | Rare | $1.81 |
Meltstrider Eulogist | 197 | Uncommon | $0.20 |
Meltstrider's Gear | 198 | Common | $0.04 |
Meltstrider's Resolve | 199 | Uncommon | $0.29 |
Mightform Harmonizer | 200 | Rare | $3.81 |
Ouroboroid | 201 | Mythic | $41.16 |
Pull Through the Weft | 202 | Uncommon | $0.20 |
Sami's Curiosity | 203 | Common | N/A |
Seedship Agrarian | 204 | Uncommon | $0.21 |
Seedship Impact | 205 | Uncommon | $0.19 |
Shattered Wings | 206 | Common | $0.06 |
Skystinger | 207 | Common | $0.03 |
Sledge-Class Seedship | 208 | Rare | $0.22 |
Tapestry Warden | 209 | Uncommon | $0.14 |
Terrasymbiosis | 210 | Rare | $8.45 |
Thawbringer | 211 | Common | $0.06 |
Alpharael, Dreaming Acolyte | 212 | Uncommon | $0.08 |
Biomechan Engineer | 213 | Uncommon | $0.19 |
Biotech Specialist | 214 | Rare | $0.30 |
Cosmogoyf | 215 | Rare | $0.27 |
Dyadrine, Synthesis Amalgam | 216 | Rare | $0.24 |
Genemorph Imago | 217 | Rare | $0.20 |
Haliya, Ascendant Cadet | 218 | Uncommon | $0.19 |
Infinite Guideline Station | 219 | Rare | $0.24 |
Interceptor Mechan | 220 | Uncommon | $0.21 |
Mm'menon, Uthros Exile | 221 | Uncommon | $0.24 |
Mutinous Massacre | 222 | Rare | $0.29 |
Pinnacle Emissary | 223 | Rare | $2.29 |
Ragost, Deft Gastronaut | 224 | Rare | $0.57 |
Sami, Ship's Engineer | 225 | Uncommon | $0.09 |
Sami, Wildcat Captain | 226 | Mythic | $0.91 |
Seedship Broodtender | 227 | Uncommon | $0.21 |
Singularity Rupture | 228 | Rare | $0.69 |
Space-Time Anomaly | 229 | Rare | $0.37 |
Station Monitor | 230 | Uncommon | $0.15 |
Syr Vondam, Sunstar Exemplar | 231 | Rare | $0.58 |
Syr Vondam, the Lucent | 232 | Uncommon | $0.18 |
Tannuk, Memorial Ensign | 233 | Uncommon | $1.21 |
All-Fates Scroll | 234 | Uncommon | $0.22 |
Bygone Colossus | 235 | Uncommon | $0.29 |
Chrome Companion | 236 | Common | $0.28 |
Dauntless Scrapbot | 237 | Uncommon | $0.33 |
Dawnsire, Sunstar Dreadnought | 238 | Mythic | $5.34 |
The Dominion Bracelet | 239 | Mythic | $0.52 |
The Endstone | 240 | Mythic | $3.66 |
The Eternity Elevator | 241 | Rare | $1.82 |
Extinguisher Battleship | 242 | Rare | $0.55 |
Nutrient Block | 243 | Common | $0.24 |
Pinnacle Kill-Ship | 244 | Common | $0.14 |
Survey Mechan | 245 | Uncommon | $0.20 |
Thaumaton Torpedo | 246 | Common | $0.04 |
Thrumming Hivepool | 247 | Rare | $1.86 |
Virulent Silencer | 248 | Uncommon | $0.26 |
Wurmwall Sweeper | 249 | Common | $0.07 |
Adagia, Windswept Bastion | 250 | Mythic | $5.14 |