Images

Knighted Myr

Types
Artifact
Creature
Subtypes
Myr
Knight

Prices

Normal
Foil

Details

Rules
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, it gains double strike until end of turn.
Power
2
Toughness
2
Color Identity
Rarity
Common
Number
17
Artist
Izzy
Language
English
(EN)
Expansion
Modern Horizons 2
Rulings
If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
2021-06-18
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
2021-06-18
"This one fights like a leonin!" —Jor Kadeen