- The Moment
Images
The Moment
name
mana_cost
Supertypes
Legendary
supertypes
Types
Artifact
types
Details
Rules
At the beginning of your upkeep, put a time counter on The Moment.
, : Untap target creature you control. It phases out until The Moment leaves the battlefield.
, : Destroy each nonland permanent with mana value less than or equal to the number of time counters on The Moment. Then sacrifice The Moment. Activate only as a sorcery.
rules
Power
power
Toughness
toughness
Rarity
Rare
rarity
Number
1050
number
Artist
Patrik Hell
artist
Language
English
language
(EN)
language_code
Expansion
Doctor Who
expansion.name
Rulings
A creature phased out by The Moment doesn't phase in during its controller's untap step as normal. Rather, it phases in immediately after The Moment leaves the battlefield.
2023-10-13
Abilities that trigger when a creature becomes tapped won't trigger when the creature phases in tapped.
2023-10-13
An attacking or blocking creature that phases out is removed from combat.
2023-10-13
Any continuous effects with a "for as long as" duration ignore phased-out objects. Any such effects will expire if their conditions are no longer met after ignoring the phased-out objects.
2023-10-13
Any one-shot effects that are waiting "until [this] leaves the battlefield," won't happen when a permanent phases out.
2023-10-13
Choices made for permanents as they entered the battlefield are remembered when they phase in.
2023-10-13
Each Aura and Equipment attached to a permanent that's phasing out also phases out. They will phase in with that permanent and still be attached to it. Similarly, permanents that phase out with counters phase in with those counters.
2023-10-13
If The Moment leaves the battlefield before its first activated ability resolves, the target creature will be untapped, but won't phase out.
2023-10-13
Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.
2023-10-13
The Moment's last ability will destroy itself before you can sacrifice it if there are two or more time counters on it as its last ability resolves. Effects that trigger when you sacrifice a permanent will not trigger when it is destroyed this way.
2023-10-13
While a permanent is phased out, it's treated as though it doesn't exist. It can't be the target of spells or abilities, its static abilities have no effect on the game, its triggered abilities can't trigger, it can't attack or block, and so on.
2023-10-13
rulings
Discussion
Code
Model attributes
id
string
The id of the card
WHO-1050
name
string
The name of the card
The Moment
mana_cost
string
The cost to cast the card
{2}
supertypes
string[]
The supertypes of card, such as Legendary.
Legendary
types
string[]
The types of card, such as Creature.
Artifact
variants
object[]
The variants the card is available in, such as normal or foil, and their prices.
variants.name
string
The variant name, such as normal or foil
foil
variants.prices
object[]
The variant name, such as normal or coldFoil
rarity
string
The rarity of the card
Rare
number
string
The card number
1050
artist
string
The artist of the card
Patrik Hell
language
string
The language of the card, such as English.
English
language_code
string
The language code, such as EN.
EN
images
object[]
The images of the card
images.large
string
The large url of the image
https://images.scrydex.com/magicthegathering/WHO-1050/large
expansion
object
The expansion the card belongs to
expansion.name
string
The name of the expansion
Doctor Who