Marvel's Spider-Man
Whenever a nontoken creature you control deals combat damage to a player, create a token that's a copy of it, except it isn't legendary.
Whenever you draw your first or second card each turn, put an ingenuity counter on Lady Octopus. {T}: You may cast an artifact spell from your hand with mana value less than or equal to the number of ingenuity counters on Lady Octopus without paying its mana cost.
When Mysterio enters, create a 3/3 blue Illusion Villain creature token for each nontoken Villain you control. Exile those tokens when Mysterio leaves the battlefield.
Web-slinging {U} (You may cast this spell for {U} if you also return a tapped creature you control to its owner's hand.) Counter target instant spell, sorcery spell, or triggered ability.
Flash Menace Whenever another nontoken creature you control dies, you draw a card and lose 1 life.
Deathtouch, lifelink Whenever Gwenom attacks, until end of turn you may look at the top card of your library any time and you may play cards from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
Lifelink Morlun enters with X +1/+1 counters on him. When Morlun enters, he deals X damage to target opponent.
At the beginning of your end step, two target players each reveal the top card of their library. They each lose life equal to the mana value of the card revealed by the other player. Then they each put the card they revealed into their hand.
Target opponent loses life equal to the number of creatures they control. Then destroy all creatures.
Flying You don't lose unspent red mana as steps and phases end. Whenever you cast an instant or sorcery spell, add {R}. When Electro leaves the battlefield, you may pay {X}. When you do, he deals X damage to target player.
When J. Jonah Jameson enters, suspect up to one target creature. Whenever a creature you control with menace attacks, create a Treasure token.
Unreliable Visions — At the beginning of your first main phase, discard a card. If you do, draw a card. Undying Vengeance — Whenever you play a land or cast a spell from anywhere other than your hand, this enchantment deals 1 damage to each opponent.
The "legend rule" doesn't apply to Spiders you control. Whenever you cast a spell from anywhere other than your hand, you may copy it. If you do, you may choose new targets for the copy. If the copy is a permanent spell, it gains haste. Do this only once each turn.
Whenever you attack with two or more Spiders, put a +1/+1 counter on Spinneret and Spiderling. Whenever Spinneret and Spiderling deals 4 or more damage, exile the top card of your library. Until the end of your next turn, you may play that card.
Trample Lizard Formula — When Lizard, Connors's Curse enters, up to one other target creature loses all abilities and becomes a green Lizard creature with base power and toughness 4/4.
Sandman's power and toughness are each equal to the number of lands you control. Sandman can't be blocked by creatures with power 2 or less. {3}{G}{G}: Return this card and target land card from your graveyard to the battlefield tapped.
Until end of turn, target creature you control gains indestructible and "Whenever this creature is dealt damage, put that many +1/+1 counters on it."
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) At the beginning of combat on your turn, look at the top five cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
When this Equipment enters, attach it to target creature you control. Equipped creature gets +2/+2 and has "Whenever this creature deals combat damage to a player, draw a card for each modified creature you control." (Equipment, Auras you control, and counters are modifications.) Equip {2}
At the beginning of each player's first main phase, that player may put a +1/+1 counter on this creature. If they do, they add {C} for each counter on it.
Flying, first strike, trample, lifelink, haste At the beginning of combat on your turn, other Spiders you control gain flying, first strike, trample, lifelink, and haste until end of turn.
Trample Whenever you cast a creature spell with mana value equal to Jackal's power, copy that spell, except the copy isn't legendary. Then put a +1/+1 counter on Jackal. (The copy becomes a token.)
Trample Whenever a creature an opponent controls with the greatest power among creatures that player controls dies, draw a card and put a +1/+1 counter on Kraven the Hunter.
Vigilance, lifelink Darkforce Inversion — When Mister Negative enters, you may exchange life totals with target opponent. If you lose life this way, draw that many cards.
Mind Swap — You may have Superior Spider-Man enter as a copy of any creature card in a graveyard, except his name is Superior Spider-Man and he's a 4/4 Spider Human Hero in addition to his other types. When you do, exile that card.
At the beginning of your upkeep, discard a card, then create a Treasure token. Mayhem {2}{B/R} (You may cast this card from your graveyard for {2}{B/R} if you discarded it this turn. Timing rules still apply.)
Whenever a creature you control with mana value 5 or greater enters, you may attach this Equipment to it. Equipped creature gets +4/+4. Equip {5}
When this artifact enters, exile the top two cards of your library. Until the end of your next turn, you may play those cards. {T}: Add two mana in any combination of colors. Spend this mana only to cast spells from exile.
Vigilance {T}: Put a +1/+1 counter on each artifact creature and/or Vehicle you control. {2}, Remove two +1/+1 counters from among artifacts you control: Draw a card.
This artifact enters with three film counters on it. {2}, {T}, Remove a film counter from this artifact: Copy target activated or triggered ability you control. You may choose new targets for the copy.
When this Equipment enters, if it was cast from your graveyard, attach it to target creature you control. Equipped creature gets +2/+0 and has flying and haste. Equip {2} Mayhem {2}
This land enters tapped. When this land enters from a graveyard, you lose 2 life. {T}: Add {U}, {B}, or {R}. Mayhem (You may play this card from your graveyard if you discarded it this turn. Timing rules still apply.)
This land enters tapped. {T}: Add {G}, {W}, or {U}. {2}, Return a tapped creature you control to its owner's hand: Put this card from your hand onto the battlefield. Activate only as a sorcery.
Web-slinging {U} (You may cast this spell for {U} if you also return a tapped creature you control to its owner's hand.) Counter target instant spell, sorcery spell, or triggered ability.
Reach, deathtouch Fateful Bite — {2}, Sacrifice this creature: Search your library for a Spider Hero card, reveal it, put it into your hand, then shuffle. Activate only as a sorcery.
Deathtouch, lifelink Whenever Gwenom attacks, until end of turn you may look at the top card of your library any time and you may play cards from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
(This token can be used to represent a token that's a copy of a permanent.)
Reach
{2}, {T}, Sacrifice this token: You gain 3 life.
Flying
{T}, Sacrifice this token: Add one mana of any color.
| Card | Number | Rarity | Price |
|---|---|---|---|
Impostor Syndrome | 251 | Mythic | $7.86 |
Lady Octopus, Inspired Inventor | 252 | Rare | $1.38 |
Mysterio, Master of Illusion | 253 | Rare | $0.30 |
Spider-Sense | 254 | Rare | $2.65 |
Agent Venom | 255 | Rare | $0.73 |
Gwenom, Remorseless | 256 | Mythic | $7.46 |
Morlun, Devourer of Spiders | 257 | Rare | $0.55 |
Parker Luck | 258 | Rare | $0.31 |
Villainous Wrath | 259 | Rare | $1.23 |
Electro, Assaulting Battery | 260 | Rare | $5.89 |
J. Jonah Jameson | 261 | Rare | $0.37 |
Shadow of the Goblin | 262 | Rare | $1.03 |
Spider-Verse | 263 | Mythic | $1.68 |
Spinneret and Spiderling | 264 | Rare | $0.32 |
Lizard, Connors's Curse | 265 | Rare | $0.34 |
Sandman, Shifting Scoundrel | 266 | Rare | $0.53 |
Strength of Will | 267 | Rare | $1.01 |
Web of Life and Destiny | 268 | Mythic | $1.77 |
Biorganic Carapace | 269 | Rare | $0.32 |
Cheering Crowd | 270 | Rare | $0.31 |
Cosmic Spider-Man | 271 | Mythic | $5.80 |
Jackal, Genius Geneticist | 272 | Rare | $0.40 |
Kraven the Hunter | 273 | Rare | $0.29 |
Mister Negative | 274 | Mythic | $1.89 |
Superior Spider-Man | 275 | Rare | $8.10 |
Ultimate Green Goblin | 276 | Rare | $0.60 |
Doc Ock's Tentacles | 277 | Rare | $0.37 |
Interdimensional Web Watch | 278 | Rare | $0.63 |
Iron Spider, Stark Upgrade | 279 | Rare | $1.54 |
Peter Parker's Camera | 280 | Rare | $2.04 |
Rocket-Powered Goblin Glider | 281 | Rare | $0.38 |
Oscorp Industries | 282 | Rare | $0.97 |
Urban Retreat | 283 | Rare | $0.71 |
Spider-Sense | 284 | Rare | N/A |
Radioactive Spider | 285 | Rare | $0.61 |
Gwenom, Remorseless | 286 | Mythic | N/A |
Copy | 1 | N/A | |
Illusion Villain | 2 | N/A | |
Spider | 3 | N/A | |
Human Citizen | 4 | N/A | |
Food | 5 | N/A | |
Robot | 6 | N/A | |
Treasure | 7 | N/A |