Modern Horizons 3
Flying When this creature enters, exile up to two target artifacts and/or enchantments. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Create X 4/4 white Angel creature tokens with flying. Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) When you cycle this card, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens.
Whenever another creature you control enters, you gain 1 life. {4}{W}, {T}: Exile another target creature you control, then return it to the battlefield under its owner's control.
Kicker {W} (You may pay an additional {W} as you cast this spell.) Target player can't cast spells this turn. If this spell was kicked, creatures can't attack this turn.
When this creature enters, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy. Flashback {4}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Target player draws two cards. Flashback—{1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
You may have this enchantment enter as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Ward {4} Whenever this creature or another artifact you control enters, put a +1/+1 counter on this creature and it can't be blocked this turn.
When this creature dies, create a 3/3 blue Fish creature token with "When this token dies, create a 6/6 blue Whale creature token with 'When this token dies, create a 9/9 blue Kraken creature token.'"
Flying When this creature enters, return a creature you control to its owner's hand.
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
({B/P} can be paid with either {B} or 2 life.) Lifelink For each {B} in a cost, you may pay 2 life rather than pay that mana. Whenever you cast a black spell, put a +1/+1 counter on K'rrik.
Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.
At the beginning of each upkeep, if you control no Snakes, create a 1/1 black Snake creature token with deathtouch.
As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn.
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
{T}: Add {R}. As this artifact enters, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.
Flying Threshold — As long as seven or more cards are in your graveyard, this creature gets +3/+3 and has "{R}: This creature gets +1/+0 until end of turn."
Haste Whenever Laelia attacks, exile the top card of your library. You may play that card this turn. Whenever one or more cards are put into exile from your library and/or your graveyard, put a +1/+1 counter on Laelia.
Destroy each artifact with mana value X or less.
Equipped creature gets +4/+0 and has trample. Equip {4} Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Reach, trample Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
{T}: Add {G} for each Elf on the battlefield.
Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)
Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn.
When Breya enters, create two 1/1 blue Thopter artifact creature tokens with flying. {2}, Sacrifice two artifacts: Choose one — • Breya deals 3 damage to target player or planeswalker. • Target creature gets -4/-4 until end of turn. • You gain 5 life.
Flying Whenever Kaalia attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.
Green spells you cast cost {1} less to cast.
Black spells you cast cost {1} less to cast.
Flying When this creature dies, return another target artifact card from your graveyard to your hand.
White spells you cast cost {1} less to cast.
Red spells you cast cost {1} less to cast.
Blue spells you cast cost {1} less to cast.
As this artifact enters, choose a creature type. Creature spells of the chosen type cost {2} less to cast.
This artifact enters tapped. {T}: Add {C}{C}.
{T}: Add {R}. This land deals 1 damage to you. Threshold — {R}, {T}, Sacrifice this land: It deals 2 damage to any target. Activate only if seven or more cards are in your graveyard.
{T}: Add {U}. This land deals 1 damage to you. Threshold — {U}, {T}, Sacrifice this land: Target player draws three cards, then discards three cards. Activate only if seven or more cards are in your graveyard.
{T}: Add {C}. {1}, {T}: Untap target land.
{T}: Add {C}. {1}, {T}: Move a counter from target permanent you control onto another target permanent. Activate only as a sorcery.
{T}: Add {C}. {T}, Sacrifice a creature: Add {B}{B}.
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {R}.)
({T}: Add {G}.)
{T}: Add {C}.
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {G}.)
({T}: Add {G}.)
If a triggered ability of a colorless spell you control or another colorless permanent you control triggers, that ability triggers an additional time. Whenever you cast a colorless spell, copy it. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
You may sacrifice a nontoken white creature rather than pay this spell's mana cost. Until end of turn, your life total can't change, and permanents you control gain hexproof and indestructible.
First strike, lifelink Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your end step, if you gained life this turn, create a 1/1 white Cat creature token. Then if you have the city's blessing, for each token you control that entered this turn, create a token that's a copy of it.
Kicker {W} (You may pay an additional {W} as you cast this spell.) Target player can't cast spells this turn. If this spell was kicked, creatures can't attack this turn.
Flying, first strike When this creature enters, destroy up to one target nonbasic land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
You get X {E} (energy counters), then you may pay any amount of {E}. Destroy each artifact, creature, and enchantment with mana value less than or equal to the amount of {E} paid this way.
You may sacrifice a nontoken blue creature rather than pay this spell's mana cost. Counter target spell.
Counter target artifact, creature, or planeswalker spell. Its controller creates a 2/2 blue Bird creature token with flying.
Devoid (This card has no color.) Return target nonland permanent you don't control to its owner's hand. Whenever you cast a colorless spell with mana value 7 or greater, you may exile this card from your graveyard. When you do, return each nonland permanent you don't control to its owner's hand.
Flying, hexproof from activated and triggered abilities When this creature enters, exchange control of this creature and target creature an opponent controls. If you do, you get {E}{E}{E}{E}, then sacrifice that creature unless you pay an amount of {E} equal to its mana value.
When this enchantment enters, you get {E}{E}{E} (three energy counters). Pay X {E}, Sacrifice a creature, Return this enchantment to its owner's hand: Return target creature card with mana value X from your graveyard to the battlefield. Activate only as a sorcery.
You may sacrifice a nontoken black creature rather than pay this spell's mana cost. Each opponent sacrifices a creature or planeswalker with the greatest mana value among creatures and planeswalkers they control.
Pay 1 life, Sacrifice another creature: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
You may sacrifice a nontoken red creature rather than pay this spell's mana cost. Copy target instant or sorcery spell. You may choose new targets for the copy.
Noncreature spells you cast from exile have convoke. (Each creature you tap while casting a noncreature spell from exile pays for {1} or one mana of that creature's color.) At the beginning of your first main phase, you may discard a card. If you do, exile the top two cards of your library, then choose one of them. You may play that card this turn.
Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, you may cast that card without paying its mana cost if the two spells have the same mana value.
You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}. Each player may exile their hand and draw a number of cards equal to the amount of {E} paid this way. If seven or more {E} was paid this way, you may play cards you own exiled this way until the end of your next turn.
At the beginning of your end step, if you control a creature, look at the top seven cards of your library. Then you may sacrifice a creature. If you do, you may put a creature card with mana value X or less from among those cards onto the battlefield, where X is 1 plus the sacrificed creature's mana value. Put the rest on the bottom of your library in a random order.
You may sacrifice a nontoken green creature rather than pay this spell's mana cost. Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
When this enchantment enters, you get {E}{E} (two energy counters). You may cast creature spells with mana value 3 or less by paying {E} rather than paying their mana costs. If you cast a spell this way, you may cast it as though it had flash.
Devoid (This card has no color.) Kicker {1}{C} (You may pay an additional {1}{C} as you cast this spell.) When you cast this spell, search your library for a land card, put it onto the battlefield, then shuffle. When you cast this spell, if it was kicked, exile target land.
Bestow {1}{G} Enchanted creature gets +1/+1. Landfall — Whenever a land you control enters, you may pay {1}{G} if this permanent is attached to a creature you control. If you do, create a token that's a copy of that creature. If you didn't create a token this way, create a 1/1 green Insect creature token.
Devoid (This card has no color.) Exile target nonland permanent. You may cast that card for as long as it remains exiled, and you may spend colorless mana as though it were mana of any color to cast that spell.
Flying Whenever Kaalia attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.
Whenever this creature deals combat damage to a player or planeswalker, draw a card. Discard a card: Put a +1/+1 counter on this creature. Exile three cards from your graveyard: This creature gains flying until end of turn.
Green spells you cast cost {1} less to cast.
Black spells you cast cost {1} less to cast.
White spells you cast cost {1} less to cast.
Red spells you cast cost {1} less to cast.
Blue spells you cast cost {1} less to cast.
This land enters tapped unless you control an Island. {T}: Add {U}. {U}, {T}: The next spell you cast this turn has improvise. (Your artifacts can help cast that spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
This land enters tapped unless you control a Mountain. {T}: Add {R}. {R}, {T}, Exert this land: Add {R}{R}. If that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)
{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
This land enters tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
{T}: Add {C}. {T}, Sacrifice a creature: Add {B}{B}.
{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
This land enters tapped unless you control a Forest. {T}: Add {G}. Delirium — {2}{G}{G}: This land becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.
This land enters tapped unless you control a Swamp. {T}: Add {B}. {B}, {T}: Target creature you control connives X, where X is the number of creatures that died this turn. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
Imprint — When this land enters, you may exile a colorless card with mana value 7 or greater from your hand. {T}: Add {C}. If a card is exiled with this land, add {C}{C} instead. {T}: Return the exiled card to its owner's hand.
{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
{T}, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Emerge {6}{R}{R} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, you may exile your hand. If you do, draw three cards. Flying Each creature spell you cast has emerge. The emerge cost is equal to its mana cost.
Lifelink Enchantment spells you cast have affinity for Auras. (They cost {1} less to cast for each Aura you control.) Whenever you cast an Aura spell that targets a modified permanent you control, draw a card. (Equipment, Auras you control, and counters are modifications.)
Flash Whenever Phelia attacks, exile up to one other target nonland permanent. At the beginning of the next end step, return that card to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on Phelia.
({B/P} can be paid with either {B} or 2 life.) Lifelink For each {B} in a cost, you may pay 2 life rather than pay that mana. Whenever you cast a black spell, put a +1/+1 counter on K'rrik.
Flying Sacrifice another creature: Create a Blood token. If you sacrificed an Angel this way, create a number of Blood tokens equal to its toughness instead. {W/B}{W/B}{W/B}, Sacrifice six Blood tokens: Return each creature card from your graveyard to the battlefield with a finality counter on it. Those creatures are Vampires in addition to their other types.
You don't lose unspent red mana as steps and phases end. Magecraft — Whenever you cast or copy an instant or sorcery spell, discard a card, then draw a card. If this is the second time this ability has resolved this turn, Ashling deals 2 damage to each opponent and each creature they control. If it's the third time, add {R}{R}{R}{R}.
Haste Whenever Laelia attacks, exile the top card of your library. You may play that card this turn. Whenever one or more cards are put into exile from your library and/or your graveyard, put a +1/+1 counter on Laelia.
You may look at the top card of your library any time. You may cast creature spells from the top of your library. {G}, {T}, Tap two untapped creatures you control: Reveal a card from your hand or the top card of your library. If you reveal a creature card this way, put it onto the battlefield. Activate only during your turn.
Reach Whenever Six attacks, mill three cards. You may put a land card from among them into your hand. During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
Flying, lifelink Ward—Discard a card. Whenever a modified creature you control attacks, double the number of each kind of counter on it. Then for each nontoken permanent attached to it, create a token that's a copy of that permanent attached to that creature.
When Breya enters, create two 1/1 blue Thopter artifact creature tokens with flying. {2}, Sacrifice two artifacts: Choose one — • Breya deals 3 damage to target player or planeswalker. • Target creature gets -4/-4 until end of turn. • You gain 5 life.
Whenever another nontoken permanent you control leaves the battlefield, choose one that hasn't been chosen this turn. Create a creature token with those characteristics. • 2/2 white Fox with vigilance. • 1/2 blue Moonfolk with flying. • 1/1 black Rat with lifelink. {3}{W}{U}: Put a +1/+1 counter on each creature you control.
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) When Imskir enters, you draw X cards and you lose X life, where X is half the number of artifacts you control, rounded down. {3}{R}, Sacrifice an artifact: Imskir deals damage equal to the sacrificed artifact's mana value to any target.
Flying Whenever Kaalia attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.
Other creatures have base power and toughness 2/2 and are Bears in addition to their other types.
Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. This ability triggers only twice each turn."
Landfall — Whenever a land you control enters, create a 0/1 green Plant creature token. If you control seven or more lands with different names, create a 2/2 black Zombie creature token instead. Land cards in your graveyard have dredge 2. (You may return a land card from your graveyard to your hand and mill two cards instead of drawing a card.)
When Phlage enters, sacrifice it unless it escaped. Whenever Phlage enters or attacks, it deals 3 damage to any target and you gain 3 life. Escape—{R}{R}{W}{W}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
When Rosheen enters, mill six cards. You may put a card with {X} in its mana cost from among them into your hand. {T}: Reveal any number of cards with {X} in their mana cost in your hand. Add {C}{C} for each card revealed this way. Spend this mana only on costs that contain {X}.
When you cast this spell, gain control of all creatures target player controls. Flying, protection from spells and from permanents that were cast this turn When Emrakul leaves the battlefield, sacrifice all creatures you control. Madness—Pay six {C}.
When you cast this spell, up to two target players each manifest two cards from their hands. For each card manifested this way, you draw a card. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Other colorless creatures you control get +3/+2.
When you cast this spell, target opponent exiles the top half of their library, rounded up. Ward—Sacrifice two permanents. Ulamog enters with a number of +1/+1 counters on it equal to the greatest mana value among cards in exile. Ulamog has annihilator X, where X is the number of +1/+1 counters on it.
When you cast this spell, gain control of all creatures target player controls. Flying, protection from spells and from permanents that were cast this turn When Emrakul leaves the battlefield, sacrifice all creatures you control. Madness—Pay six {C}.
Colorless spells you cast with mana value 7 or greater cost {1} less to cast. Other colorless creatures you control get +1/+1.
When you cast this spell, up to two target players each manifest two cards from their hands. For each card manifested this way, you draw a card. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Other colorless creatures you control get +3/+2.
Choose one — • Counter target multicolored spell. • Destroy target multicolored permanent.
When you cast this spell, draw two cards. Flying Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent of their choice.) Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
When you cast this spell, target opponent exiles the top half of their library, rounded up. Ward—Sacrifice two permanents. Ulamog enters with a number of +1/+1 counters on it equal to the greatest mana value among cards in exile. Ulamog has annihilator X, where X is the number of +1/+1 counters on it.
Noncreature spells cost {1} more to cast. Whenever a player casts a noncreature spell, put a collection counter on this enchantment. Then if there are three or more collection counters on it, sacrifice it. If you do, draw a card, then you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
You may sacrifice a nontoken white creature rather than pay this spell's mana cost. Until end of turn, your life total can't change, and permanents you control gain hexproof and indestructible.
Choose up to one target artifact or creature card in your graveyard. You get {E}{E} (two energy counters). Then you may pay an amount of {E} equal to that card's mana value. If you do, return it from your graveyard to the battlefield. Cycling {2} ({2}, Discard this card: Draw a card.)
Whenever another nontoken creature you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
First strike, lifelink Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your end step, if you gained life this turn, create a 1/1 white Cat creature token. Then if you have the city's blessing, for each token you control that entered this turn, create a token that's a copy of it.
When this creature enters, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.
Flying, first strike When this creature enters, destroy up to one target nonbasic land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
You get X {E} (energy counters), then you may pay any amount of {E}. Destroy each artifact, creature, and enchantment with mana value less than or equal to the amount of {E} paid this way.
Choose target spell. You get {E}{E} (two energy counters), then you may pay any amount of {E}. Counter that spell unless its controller pays {1} for each {E} paid this way.
Draw four cards, then put two cards from your hand on top of your library in any order.
You may sacrifice a nontoken blue creature rather than pay this spell's mana cost. Counter target spell.
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Ward {4} Whenever this creature or another artifact you control enters, put a +1/+1 counter on this creature and it can't be blocked this turn.
Enchant player At the beginning of each of enchanted player's postcombat main phases, there is an additional beginning phase after this phase. (The end step happens after the added untap, upkeep, and draw steps.)
Draw a card. You get {E}{E} (two energy counters).
Flying, hexproof from activated and triggered abilities When this creature enters, exchange control of this creature and target creature an opponent controls. If you do, you get {E}{E}{E}{E}, then sacrifice that creature unless you pay an amount of {E} equal to its mana value.
When this creature enters, each player sacrifices a nontoken creature of their choice.
When this enchantment enters, you get {E}{E}{E} (three energy counters). Pay X {E}, Sacrifice a creature, Return this enchantment to its owner's hand: Return target creature card with mana value X from your graveyard to the battlefield. Activate only as a sorcery.
Consuming Corruption deals X damage to target creature or planeswalker and you gain X life, where X is the number of Swamps you control.
You may sacrifice a nontoken black creature rather than pay this spell's mana cost. Each opponent sacrifices a creature or planeswalker with the greatest mana value among creatures and planeswalkers they control.
Menace When this creature enters, search your library for a card with mana value less than or equal to your devotion to black, reveal it, put it into your hand, then shuffle. You lose 3 life. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) Whenever another creature or artifact you control is put into a graveyard from the battlefield, each opponent loses 1 life.
Skip your draw step. At the beginning of your end step, you may pay any amount of life. If you do, draw that many cards. Your maximum hand size is five. If a card or token would be put into your graveyard from anywhere, exile it instead.
As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn.
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Pay 1 life, Sacrifice another creature: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
You don't lose unspent red mana as steps and phases end. Magecraft — Whenever you cast or copy an instant or sorcery spell, discard a card, then draw a card. If this is the second time this ability has resolved this turn, Ashling deals 2 damage to each opponent and each creature they control. If it's the third time, add {R}{R}{R}{R}.
You may sacrifice a nontoken red creature rather than pay this spell's mana cost. Copy target instant or sorcery spell. You may choose new targets for the copy.
Choose target creature or planeswalker. You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}. Galvanic Discharge deals that much damage to that permanent.
Destroy each artifact with mana value X or less.
Noncreature spells you cast from exile have convoke. (Each creature you tap while casting a noncreature spell from exile pays for {1} or one mana of that creature's color.) At the beginning of your first main phase, you may discard a card. If you do, exile the top two cards of your library, then choose one of them. You may play that card this turn.
When Skoa enters, it deals 4 damage to any target. Grandeur — Discard another card named Skoa, Embermage, Sacrifice two Mountains: Skoa deals 4 damage to any target.
When this artifact enters, you get {E}{E} (two energy counters). Whenever you cast a spell from anywhere other than your hand, this artifact deals 1 damage to each opponent. {T}, Pay {E}{E}: Exile the top card of your library. You may play it until you exile another card with this artifact.
You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}. Each player may exile their hand and draw a number of cards equal to the amount of {E} paid this way. If seven or more {E} was paid this way, you may play cards you own exiled this way until the end of your next turn.
You may look at the top card of your library any time. You may cast creature spells from the top of your library. {G}, {T}, Tap two untapped creatures you control: Reveal a card from your hand or the top card of your library. If you reveal a creature card this way, put it onto the battlefield. Activate only during your turn.
{1}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) Whenever one or more +1/+1 counters are put on this creature, return target permanent card from your graveyard to your hand.
You may sacrifice a nontoken green creature rather than pay this spell's mana cost. Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Enchant modified creature (Equipment, Auras its controller controls, and counters are modifications.) Enchanted creature gets +3/+3 and has vigilance and reach. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Whenever you cast a creature spell with power 5 or greater, discover X, where X is that spell's mana value. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
{T}: Add {G} for each Elf on the battlefield.
When this enchantment enters, you get {E}{E} (two energy counters). You may cast creature spells with mana value 3 or less by paying {E} rather than paying their mana costs. If you cast a spell this way, you may cast it as though it had flash.
Reach Whenever Six attacks, mill three cards. You may put a land card from among them into your hand. During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) When Imskir enters, you draw X cards and you lose X life, where X is half the number of artifacts you control, rounded down. {3}{R}, Sacrifice an artifact: Imskir deals damage equal to the sacrificed artifact's mana value to any target.
Other creatures have base power and toughness 2/2 and are Bears in addition to their other types.
Whenever this creature deals combat damage to a player or planeswalker, draw a card. Discard a card: Put a +1/+1 counter on this creature. Exile three cards from your graveyard: This creature gains flying until end of turn.
When Rosheen enters, mill six cards. You may put a card with {X} in its mana cost from among them into your hand. {T}: Reveal any number of cards with {X} in their mana cost in your hand. Add {C}{C} for each card revealed this way. Spend this mana only on costs that contain {X}.
{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
{T}: Add {C}. {1}, {T}: Move a counter from target permanent you control onto another target permanent. Activate only as a sorcery.
{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
{T}: Add {C}.
{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
{T}, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
This artifact enters with two oil counters on it. Whenever two or more creatures attack, put an oil counter on this artifact. {2}, {T}, Remove two oil counters from this artifact: Exile another target nonland permanent. Its controller draws two cards.
Whenever another creature you control enters, you gain 1 life and get {E} (an energy counter). Whenever you attack, you may pay {E}{E}{E}. When you do, put two +1/+1 counters and a flying counter on target attacking creature. It becomes an Angel in addition to its other types.
Flash Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. Copies become tokens.) Enchant creature Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1.
Vanishing 2 (This creature enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Whenever a player casts their second spell each turn, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Nonbasic lands are Islands.
Emerge from artifact {5}{B}{B} (You may cast this spell by sacrificing an artifact and paying the emerge cost reduced by that artifact's mana value.) When this creature enters, target opponent exiles the top card of their library, a card at random from their graveyard, and a card at random from their hand. You may cast a spell from among cards exiled this way without paying its mana cost.
At the beginning of combat on your turn, exile up to one target card from a graveyard. {1}{B}: Adapt 2. Whenever one or more +1/+1 counters are put on this creature, put a creature card exiled with this creature onto the battlefield under your control with a finality counter on it. It gains haste. Sacrifice it at the beginning of the next end step.
Nethergoyf's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1. Escape—{2}{B}, Exile any number of other cards from your graveyard with four or more card types among them. (You may cast this card from your graveyard for its escape cost.)
At the beginning of your first main phase, mill three cards. Then you may pay {1} and 3 life. If you do, put a card from among those cards into your hand.
Revolt — As long as a permanent left the battlefield under your control this turn, if a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead. Whenever you get one or more {E}, this enchantment deals that much damage to any target.
Bestow—{R}, Collect evidence 6. (To pay this bestow cost, pay {R} and exile cards with total mana value 6 or greater from your graveyard.) Flying, haste Enchanted creature gets +2/+2 and has flying and haste. You may cast this card from your graveyard using its bestow ability.
{T}: Add {G}. Ferocious — {T}: Add {G}{G}{G}{G}. Activate only if you control a creature with power 4 or greater. Eternalize {2}{G}{G} ({2}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Druid with no mana cost. Eternalize only as a sorcery.)
Choose target spell, then flip a coin. If you win the flip, gain control of that spell and you may choose new targets for it. If you lose the flip, counter that spell.
Vigilance This creature gets +1/+1 for each creature card in your graveyard. {T}, Sacrifice another creature: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Flash As this artifact enters, choose a card name. Spells with the chosen name cost {3} more to cast. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Players can't untap more than one nonbasic land during their untap steps.
{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
{T}, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
When you cast this spell, gain control of all creatures target player controls. Flying, protection from spells and from permanents that were cast this turn When Emrakul leaves the battlefield, sacrifice all creatures you control. Madness—Pay six {C}.
Emerge {6}{R}{R} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, you may exile your hand. If you do, draw three cards. Flying Each creature spell you cast has emerge. The emerge cost is equal to its mana cost.
When you cast this spell, up to two target players each manifest two cards from their hands. For each card manifested this way, you draw a card. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Other colorless creatures you control get +3/+2.
When you cast this spell, target opponent exiles the top half of their library, rounded up. Ward—Sacrifice two permanents. Ulamog enters with a number of +1/+1 counters on it equal to the greatest mana value among cards in exile. Ulamog has annihilator X, where X is the number of +1/+1 counters on it.
Lifelink Enchantment spells you cast have affinity for Auras. (They cost {1} less to cast for each Aura you control.) Whenever you cast an Aura spell that targets a modified permanent you control, draw a card. (Equipment, Auras you control, and counters are modifications.)
Flash Whenever Phelia attacks, exile up to one other target nonland permanent. At the beginning of the next end step, return that card to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on Phelia.
({B/P} can be paid with either {B} or 2 life.) Lifelink For each {B} in a cost, you may pay 2 life rather than pay that mana. Whenever you cast a black spell, put a +1/+1 counter on K'rrik.
Flying Sacrifice another creature: Create a Blood token. If you sacrificed an Angel this way, create a number of Blood tokens equal to its toughness instead. {W/B}{W/B}{W/B}, Sacrifice six Blood tokens: Return each creature card from your graveyard to the battlefield with a finality counter on it. Those creatures are Vampires in addition to their other types.
You don't lose unspent red mana as steps and phases end. Magecraft — Whenever you cast or copy an instant or sorcery spell, discard a card, then draw a card. If this is the second time this ability has resolved this turn, Ashling deals 2 damage to each opponent and each creature they control. If it's the third time, add {R}{R}{R}{R}.
Haste Whenever Laelia attacks, exile the top card of your library. You may play that card this turn. Whenever one or more cards are put into exile from your library and/or your graveyard, put a +1/+1 counter on Laelia.
You may look at the top card of your library any time. You may cast creature spells from the top of your library. {G}, {T}, Tap two untapped creatures you control: Reveal a card from your hand or the top card of your library. If you reveal a creature card this way, put it onto the battlefield. Activate only during your turn.
Reach Whenever Six attacks, mill three cards. You may put a land card from among them into your hand. During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
Flying, lifelink Ward—Discard a card. Whenever a modified creature you control attacks, double the number of each kind of counter on it. Then for each nontoken permanent attached to it, create a token that's a copy of that permanent attached to that creature.
When Breya enters, create two 1/1 blue Thopter artifact creature tokens with flying. {2}, Sacrifice two artifacts: Choose one — • Breya deals 3 damage to target player or planeswalker. • Target creature gets -4/-4 until end of turn. • You gain 5 life.
Whenever another nontoken permanent you control leaves the battlefield, choose one that hasn't been chosen this turn. Create a creature token with those characteristics. • 2/2 white Fox with vigilance. • 1/2 blue Moonfolk with flying. • 1/1 black Rat with lifelink. {3}{W}{U}: Put a +1/+1 counter on each creature you control.
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) When Imskir enters, you draw X cards and you lose X life, where X is half the number of artifacts you control, rounded down. {3}{R}, Sacrifice an artifact: Imskir deals damage equal to the sacrificed artifact's mana value to any target.
Flying Whenever Kaalia attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.
Other creatures have base power and toughness 2/2 and are Bears in addition to their other types.
Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. This ability triggers only twice each turn."
Landfall — Whenever a land you control enters, create a 0/1 green Plant creature token. If you control seven or more lands with different names, create a 2/2 black Zombie creature token instead. Land cards in your graveyard have dredge 2. (You may return a land card from your graveyard to your hand and mill two cards instead of drawing a card.)
When Phlage enters, sacrifice it unless it escaped. Whenever Phlage enters or attacks, it deals 3 damage to any target and you gain 3 life. Escape—{R}{R}{W}{W}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
When Rosheen enters, mill six cards. You may put a card with {X} in its mana cost from among them into your hand. {T}: Reveal any number of cards with {X} in their mana cost in your hand. Add {C}{C} for each card revealed this way. Spend this mana only on costs that contain {X}.
Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, you may cast that card without paying its mana cost if the two spells have the same mana value.
Counter target instant or sorcery spell unless its controller pays {1}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
| Card | Number | Rarity | Price |
|---|---|---|---|
Ral, Monsoon Mage // Ral, Leyline Prodigy | 247 | Mythic | $4.10 |
Sundering Eruption // Volcanic Fissure | 248 | Uncommon | $1.13 |
Bridgeworks Battle // Tanglespan Bridgeworks | 249 | Uncommon | $0.88 |
Disciple of Freyalise // Garden of Freyalise | 250 | Uncommon | $2.08 |
Grist, Voracious Larva // Grist, the Plague Swarm | 251 | Mythic | $1.11 |
Bloodsoaked Insight // Sanguine Morass | 252 | Uncommon | $0.35 |
Drowner of Truth // Drowned Jungle | 253 | Uncommon | $0.24 |
Glasswing Grace // Age-Graced Chapel | 254 | Uncommon | $0.35 |
Legion Leadership // Legion Stronghold | 255 | Uncommon | $0.40 |
Revitalizing Repast // Old-Growth Grove | 256 | Uncommon | $1.11 |
Rush of Inspiration // Crackling Falls | 257 | Uncommon | $0.28 |
Strength of the Harvest // Haven of the Harvest | 258 | Uncommon | $0.34 |
Stump Stomp // Burnwillow Clearing | 259 | Uncommon | $0.42 |
Suppression Ray // Orderly Plaza | 260 | Uncommon | $0.26 |
Waterlogged Teachings // Inundated Archive | 261 | Uncommon | $0.78 |
Angel of the Ruins | 262 | Uncommon | $0.17 |
Decree of Justice | 263 | Uncommon | $0.18 |
Distinguished Conjurer | 264 | Uncommon | $0.22 |
Orim's Chant | 265 | Rare | $4.35 |
Recruiter of the Guard | 266 | Mythic | $6.43 |
Sevinne's Reclamation | 267 | Rare | $0.52 |
Deep Analysis | 268 | Uncommon | $0.18 |
Estrid's Invocation | 269 | Rare | $0.42 |
Kappa Cannoneer | 270 | Rare | $0.42 |
Reef Worm | 271 | Uncommon | $0.23 |
Shrieking Drake | 272 | Uncommon | $0.21 |
Buried Alive | 273 | Uncommon | $0.93 |
K'rrik, Son of Yawgmoth | 274 | Rare | $0.96 |
Nadier's Nightblade | 275 | Uncommon | $0.28 |
Ophiomancer | 276 | Rare | $1.16 |
Toxic Deluge | 277 | Rare | $8.03 |
Victimize | 278 | Uncommon | $0.48 |
Cursed Mirror | 279 | Rare | $1.75 |
Fledgling Dragon | 280 | Uncommon | $0.06 |
Laelia, the Blade Reforged | 281 | Rare | $0.66 |
Meltdown | 282 | Uncommon | $0.27 |
Meteoric Mace | 283 | Uncommon | $0.08 |
Annoyed Altisaur | 284 | Uncommon | $0.24 |
Branching Evolution | 285 | Rare | $4.29 |
Priest of Titania | 286 | Uncommon | $1.12 |
Sylvan Safekeeper | 287 | Rare | $8.06 |
Wirewood Symbiote | 288 | Uncommon | $0.29 |
Breya, Etherium Shaper | 289 | Mythic | $0.40 |
Kaalia of the Vast | 290 | Mythic | $3.45 |
Emerald Medallion | 291 | Rare | $3.47 |
Jet Medallion | 292 | Rare | $10.75 |
Junk Diver | 293 | Uncommon | $0.31 |
Pearl Medallion | 294 | Rare | $4.81 |
Ruby Medallion | 295 | Rare | $12.44 |
Sapphire Medallion | 296 | Rare | $6.20 |
Urza's Incubator | 297 | Rare | $24.58 |
Worn Powerstone | 298 | Uncommon | $0.31 |
Barbarian Ring | 299 | Uncommon | $0.23 |
Cephalid Coliseum | 300 | Uncommon | $0.28 |
Deserted Temple | 301 | Rare | $0.73 |
Nesting Grounds | 302 | Uncommon | $0.18 |
Phyrexian Tower | 303 | Mythic | $22.84 |
Plains | 304 | Common | $0.18 |
Island | 305 | Common | $0.24 |
Swamp | 306 | Common | $0.28 |
Mountain | 307 | Common | $0.21 |
Forest | 308 | Common | $0.22 |
Snow-Covered Wastes | 309 | Uncommon | $0.99 |
Plains | 310 | Common | $0.11 |
Plains | 311 | Common | $0.08 |
Island | 312 | Common | $0.08 |
Island | 313 | Common | $0.12 |
Swamp | 314 | Common | $0.16 |
Swamp | 315 | Common | $0.11 |
Mountain | 316 | Common | $0.12 |
Mountain | 317 | Common | $0.08 |
Forest | 318 | Common | $0.13 |
Forest | 319 | Common | $0.09 |
Echoes of Eternity | 320 | Rare | $3.04 |
Flare of Fortitude | 321 | Rare | $14.73 |
Ocelot Pride | 322 | Mythic | $71.23 |
Orim's Chant | 323 | Rare | $8.97 |
White Orchid Phantom | 324 | Rare | $2.85 |
Wrath of the Skies | 325 | Rare | $4.64 |
Flare of Denial | 326 | Rare | $11.91 |
Strix Serenade | 327 | Rare | $4.83 |
Ugin's Binding | 328 | Mythic | $2.27 |
Volatile Stormdrake | 329 | Rare | $3.32 |
Chthonian Nightmare | 330 | Rare | $3.89 |
Flare of Malice | 331 | Rare | $4.92 |
Warren Soultrader | 332 | Rare | $25.41 |
Flare of Duplication | 333 | Rare | $6.77 |
Party Thrasher | 334 | Rare | $3.26 |
Powerbalance | 335 | Rare | $0.52 |
Wheel of Potential | 336 | Rare | $0.53 |
Birthing Ritual | 337 | Mythic | $9.63 |
Flare of Cultivation | 338 | Rare | $4.30 |
Primal Prayers | 339 | Rare | $0.57 |
Sowing Mycospawn | 340 | Rare | $4.16 |
Springheart Nantuko | 341 | Rare | $6.85 |
Abstruse Appropriation | 342 | Rare | $0.75 |
Kaalia of the Vast | 343 | Mythic | $36.66 |
Psychic Frog | 344 | Rare | $15.65 |
Emerald Medallion | 345 | Rare | $5.10 |
Jet Medallion | 346 | Rare | $19.72 |
Pearl Medallion | 347 | Rare | $10.44 |
Ruby Medallion | 348 | Rare | $17.65 |
Sapphire Medallion | 349 | Rare | $10.87 |
Archway of Innovation | 350 | Rare | $1.83 |
Arena of Glory | 351 | Rare | $14.58 |
Bloodstained Mire | 352 | Rare | $31.57 |
Flooded Strand | 353 | Rare | $33.43 |
Monumental Henge | 354 | Rare | $1.08 |
Phyrexian Tower | 355 | Mythic | $36.00 |
Polluted Delta | 356 | Rare | $33.00 |
Shifting Woodland | 357 | Rare | $9.74 |
Spymaster's Vault | 358 | Rare | $2.32 |
Ugin's Labyrinth | 359 | Mythic | $16.29 |
Windswept Heath | 360 | Rare | $23.31 |
Wooded Foothills | 361 | Rare | $26.60 |
Herigast, Erupting Nullkite | 362 | Mythic | $3.13 |
Pearl-Ear, Imperial Advisor | 363 | Rare | $0.65 |
Phelia, Exuberant Shepherd | 364 | Rare | $8.88 |
K'rrik, Son of Yawgmoth | 365 | Rare | $1.09 |
Shilgengar, Sire of Famine | 366 | Rare | $0.39 |
Ashling, Flame Dancer | 367 | Mythic | $22.46 |
Laelia, the Blade Reforged | 368 | Rare | $1.76 |
Eladamri, Korvecdal | 369 | Mythic | $10.02 |
Six | 370 | Rare | $14.80 |
Arna Kennerüd, Skycaptain | 371 | Mythic | $1.21 |
Breya, Etherium Shaper | 372 | Mythic | $1.63 |
Genku, Future Shaper | 373 | Rare | $0.25 |
Imskir Iron-Eater | 374 | Rare | $0.57 |
Kaalia of the Vast | 375 | Mythic | $14.82 |
Kudo, King Among Bears | 376 | Rare | $0.42 |
Nadu, Winged Wisdom | 377 | Rare | $0.53 |
The Necrobloom | 378 | Rare | $0.95 |
Phlage, Titan of Fire's Fury | 379 | Mythic | $16.92 |
Rosheen, Roaring Prophet | 380 | Rare | $0.29 |
Emrakul, the World Anew | 381 | Mythic | $25.12 |
Kozilek, the Broken Reality | 382 | Mythic | $12.21 |
Ulamog, the Defiler | 383 | Mythic | $47.05 |
Emrakul, the World Anew | 384 | Mythic | $6.08 |
It That Heralds the End | 385 | Uncommon | $0.38 |
Kozilek, the Broken Reality | 386 | Mythic | $5.21 |
Null Elemental Blast | 387 | Uncommon | $0.48 |
Nulldrifter | 388 | Rare | $2.61 |
Ulamog, the Defiler | 389 | Mythic | $20.29 |
Charitable Levy | 390 | Uncommon | $0.18 |
Flare of Fortitude | 391 | Rare | $5.02 |
Jolted Awake | 392 | Common | $0.13 |
Metastatic Evangel | 393 | Uncommon | $0.74 |
Ocelot Pride | 394 | Mythic | $41.64 |
Recruiter of the Guard | 395 | Mythic | $6.89 |
White Orchid Phantom | 396 | Rare | $1.33 |
Wrath of the Skies | 397 | Rare | $2.88 |
Aether Spike | 398 | Common | $0.06 |
Brainsurge | 399 | Uncommon | $0.85 |
Flare of Denial | 400 | Rare | $7.39 |
Kappa Cannoneer | 401 | Rare | $2.12 |
Shadow of the Second Sun | 402 | Mythic | $1.26 |
Tune the Narrative | 403 | Common | $0.21 |
Volatile Stormdrake | 404 | Rare | $1.09 |
Accursed Marauder | 405 | Common | $0.93 |
Chthonian Nightmare | 406 | Rare | $1.05 |
Consuming Corruption | 407 | Uncommon | $0.33 |
Flare of Malice | 408 | Rare | $2.88 |
Grim Servant | 409 | Uncommon | $0.36 |
Marionette Apprentice | 410 | Uncommon | $2.18 |
Necrodominance | 411 | Mythic | $3.67 |
Toxic Deluge | 412 | Rare | $8.31 |
Victimize | 413 | Uncommon | $0.63 |
Warren Soultrader | 414 | Rare | $16.05 |
Ashling, Flame Dancer | 415 | Mythic | $13.49 |
Flare of Duplication | 416 | Rare | $3.28 |
Galvanic Discharge | 417 | Common | $0.35 |
Meltdown | 418 | Uncommon | $0.35 |
Party Thrasher | 419 | Rare | $0.70 |
Skoa, Embermage | 420 | Common | $0.08 |
Unstable Amulet | 421 | Uncommon | $0.18 |
Wheel of Potential | 422 | Rare | $0.22 |
Eladamri, Korvecdal | 423 | Mythic | $8.63 |
Evolution Witness | 424 | Common | $0.45 |
Flare of Cultivation | 425 | Rare | $1.18 |
Lion Umbra | 426 | Uncommon | $0.22 |
Monstrous Vortex | 427 | Uncommon | $0.32 |
Priest of Titania | 428 | Uncommon | $0.90 |
Primal Prayers | 429 | Rare | $0.23 |
Six | 430 | Rare | $7.83 |
Imskir Iron-Eater | 431 | Rare | $0.25 |
Kudo, King Among Bears | 432 | Rare | $0.28 |
Psychic Frog | 433 | Rare | $7.55 |
Rosheen, Roaring Prophet | 434 | Rare | $0.16 |
Bloodstained Mire | 435 | Rare | $20.32 |
Flooded Strand | 436 | Rare | $22.83 |
Nesting Grounds | 437 | Uncommon | $0.26 |
Polluted Delta | 438 | Rare | $26.58 |
Snow-Covered Wastes | 439 | Uncommon | $0.41 |
Windswept Heath | 440 | Rare | $17.30 |
Wooded Foothills | 441 | Rare | $24.47 |
Ajani, Nacatl Pariah // Ajani, Nacatl Avenger | 442 | Mythic | $12.06 |
Tamiyo, Inquisitive Student // Tamiyo, Seasoned Scholar | 443 | Mythic | $30.15 |
Sorin of House Markov // Sorin, Ravenous Neonate | 444 | Mythic | $9.01 |
Ral, Monsoon Mage // Ral, Leyline Prodigy | 445 | Mythic | $8.90 |
Grist, Voracious Larva // Grist, the Plague Swarm | 446 | Mythic | $3.81 |
Argent Dais | 447 | Rare | $0.20 |
Guide of Souls | 448 | Rare | $5.06 |
Amphibian Downpour | 449 | Rare | $3.36 |
Dreamtide Whale | 450 | Rare | $5.49 |
Harbinger of the Seas | 451 | Rare | $3.36 |
Crabomination | 452 | Rare | $0.35 |
Emperor of Bones | 453 | Rare | $3.13 |
Nethergoyf | 454 | Mythic | $9.33 |
Ripples of Undeath | 455 | Rare | $8.23 |
Aether Revolt | 456 | Rare | $0.27 |
Detective's Phoenix | 457 | Rare | $0.84 |
Fanatic of Rhonas | 458 | Rare | $8.86 |
Invert Polarity | 459 | Rare | $1.31 |
Wight of the Reliquary | 460 | Rare | $3.95 |
Disruptor Flute | 461 | Rare | $2.65 |
Winter Moon | 462 | Rare | $1.34 |
Bloodstained Mire | 463 | Rare | $18.17 |
Flooded Strand | 464 | Rare | $18.28 |
Polluted Delta | 465 | Rare | $21.87 |
Windswept Heath | 466 | Rare | $13.77 |
Wooded Foothills | 467 | Rare | $19.12 |
Ajani, Nacatl Pariah // Ajani, Nacatl Avenger | 468 | Mythic | $36.05 |
Tamiyo, Inquisitive Student // Tamiyo, Seasoned Scholar | 469 | Mythic | $72.56 |
Sorin of House Markov // Sorin, Ravenous Neonate | 470 | Mythic | $35.89 |
Ral, Monsoon Mage // Ral, Leyline Prodigy | 471 | Mythic | $40.10 |
Grist, Voracious Larva // Grist, the Plague Swarm | 472 | Mythic | $14.13 |
Emrakul, the World Anew | 473 | Mythic | $10.13 |
Herigast, Erupting Nullkite | 474 | Mythic | $7.33 |
Kozilek, the Broken Reality | 475 | Mythic | $7.14 |
Ulamog, the Defiler | 476 | Mythic | $31.57 |
Pearl-Ear, Imperial Advisor | 477 | Rare | $1.41 |
Phelia, Exuberant Shepherd | 478 | Rare | $15.74 |
K'rrik, Son of Yawgmoth | 479 | Rare | $5.78 |
Shilgengar, Sire of Famine | 480 | Rare | $4.19 |
Ashling, Flame Dancer | 481 | Mythic | $29.01 |
Laelia, the Blade Reforged | 482 | Rare | $1.89 |
Eladamri, Korvecdal | 483 | Mythic | $10.16 |
Six | 484 | Rare | $8.51 |
Arna Kennerüd, Skycaptain | 485 | Mythic | $3.10 |
Breya, Etherium Shaper | 486 | Mythic | $3.62 |
Genku, Future Shaper | 487 | Rare | $0.45 |
Imskir Iron-Eater | 488 | Rare | $0.37 |
Kaalia of the Vast | 489 | Mythic | $10.11 |
Kudo, King Among Bears | 490 | Rare | $1.17 |
Nadu, Winged Wisdom | 491 | Rare | $2.15 |
The Necrobloom | 492 | Rare | $2.63 |
Phlage, Titan of Fire's Fury | 493 | Mythic | $21.64 |
Rosheen, Roaring Prophet | 494 | Rare | $0.27 |
Powerbalance | 495 | Rare | $0.24 |
Flusterstorm | 496 | Rare | $7.66 |