Images

Marvin, Murderous Mimic

Supertypes
Legendary
Types
Artifact
Creature
Subtypes
Toy

Prices

Normal
Foil
Prerelease Stamp

Details

Rules
Marvin has all activated abilities of creatures you control that don't have the same name as this creature.
Power
2
Toughness
2
Rarity
Rare
Number
253
Artist
Mirko Failoni
Language
English
(EN)
Expansion
Duskmourn: House of Horror Promos
Rulings
If an activated ability of a creature you control that doesn't have the same name as Marvin references the card it's printed on by name, treat Marvin's version of that ability as though it referenced Marvin instead. For example, say you control Marvin as well as Floodpits Drowner (which has the ability "{1}{U}, {T}: Shuffle Floodpits Drowner and target creature with a stun counter on it into their owners' libraries."). You would treat Marvin's version of the ability as though it said "{1}{U}, {T}: Shuffle Marvin, Murderous Mimic and target creature with a stun counter on it into their owners' libraries."
2024-09-20
Marvin gains only activated abilities. It doesn't gain triggered abilities or static abilities. Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keywords are activated abilities and may have colons in their reminder text.
2024-09-20
Once one of Marvin's abilities has been activated, it doesn't matter if the other creature you control with that ability leaves the battlefield; the ability still resolves.
2024-09-20
In a moment of bloodthirsty whimsy, a razorkin once picked up a ventriloquist's puppet and used it to terrorize a survivor. Now it hunts on its own, with no one pulling its strings.