Images

Primal Adversary

Types
Creature
Subtypes
Wolf

Prices

Normal
Foil

Details

Rules
Trample
When this creature enters, you may pay any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands.
Power
4
Toughness
3
Color Identity
Rarity
Mythic
Number
94016
Artist
Ilse Gort
Language
English
(EN)
Expansion
Magic Online Promos
Rulings
After you pay the {1}{G} cost one or more times, a second ability triggers and you choose the targets for it. Players may respond to the new ability at that point. As that ability resolves, Primal Adversary gets its +1/+1 counters and the target lands become Wolf creatures.
2021-09-24
Any land that becomes a Wolf creature this way will retain any supertypes, card types, subtypes, and abilities it had.
2021-09-24