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Target player draws X cards.
Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy.
This creature gets +1/+1 as long as you control a Swamp. {B}: Regenerate this creature.
Trample This creature can block an additional creature each combat.
Flying {G}: This creature deals 1 damage to each creature with flying and each player. Any player may activate this ability.
At the beginning of each end step, put a +1/+1 counter on this creature for each creature that died this turn.
Flying At the beginning of your upkeep, this creature deals 1 damage to you.
{W}{W}, {T}: Return target artifact card from your graveyard to your hand.
{T}: Add {C}. {1}: This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {T}: Target Assembly-Worker creature gets +1/+1 until end of turn.
{T}, Tap three untapped white creatures you control: Destroy target creature.
Sacrifice a land: You gain 2 life.
Flying Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir. {T}: Regenerate another target Vampire.
Flying, first strike
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {B}.)
({T}: Add {G}.)
({T}: Add {U}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {G}.)
({T}: Add {B}.)
({T}: Add {W}.)
({T}: Add {B}.)
({T}: Add {G}.)
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {R}.)
({T}: Add {G}.)
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {R}.)
({T}: Add {G}.)
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {G}.)
({T}: Add {W}.)
({T}: Add {G}.)
({T}: Add {B}.)
({T}: Add {G}.)
({T}: Add {U}.)
({T}: Add {R}.)
({T}: Add {W}.)
({T}: Add {B}.)
You may choose not to untap this artifact during your untap step. {3}, {T}: Exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When this artifact leaves the battlefield or becomes untapped, return that exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the other exiled cards to the battlefield under their owner's control attached to that permanent.
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
You may choose not to untap this creature during your untap step. {T}: For as long as this creature remains tapped, gain control of target creature of an opponent's choice they control.
If this land would enter, sacrifice a Plains instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {W}. {1}{W}, {T}: Create a 1/1 white Soldier creature token.
If this land would enter, sacrifice a Swamp instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {B}. {T}, Sacrifice a Swamp: Add {B}{B}{B}{B}.
When Hazezon enters, create X 1/1 Sand Warrior creature tokens that are red, green, and white at the beginning of your next upkeep, where X is the number of lands you control at that time. When Hazezon leaves the battlefield, exile all Sand Warriors.
{T}: Add one mana of any color. This card is banned.
{2}: Create a 1/1 colorless Sliver creature token.
{U}: Untap this creature. {U}: This creature gains flying until end of turn. {U}: This creature gains shroud until end of turn. (It can't be the target of spells or abilities.) {1}: This creature gets +1/-1 until end of turn. {1}: This creature gets -1/+1 until end of turn.
Serra Avatar's power and toughness are each equal to your life total. When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.
{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Counter target spell.
{T}: Add {G}.
Exile target creature. Its controller gains life equal to its power.
This creature gets +1/+2 as long as you control a Forest.
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
Flying {3}{W}{W}: Return this card from your graveyard to your hand. Activate only during your upkeep. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Sacrifice a Beast: You gain 4 life.
Destroy target permanent.
You may reveal an instant card you own from outside the game and put it into your hand. Exile Cunning Wish.
Counter target spell unless its controller pays {1}.
Destroy target artifact or enchantment.
Create X 4/4 white Angel creature tokens with flying. Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) When you cycle this card, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens.
You may sacrifice two Mountains rather than pay this spell's mana cost. Fireblast deals 4 damage to any target.
This land enters tapped. {T}: Add {G}. {1}{G}: This land becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)
{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.
Sacrifice this creature: It deals 1 damage to any target.
Other Elves you control get +1/+1. {G}, {T}: Create a 1/1 green Elf Warrior creature token.
Each creature assigns combat damage equal to its toughness rather than its power.
Destroy all lands.
Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.) Whenever this creature attacks, it gets +2/+0 until end of turn for each other attacking Goblin.
Destroy all creatures. They can't be regenerated.
Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.
Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana of any type that land produced.
Each other Warrior creature you control enters with an additional +1/+1 counter on it. Each creature you control with a +1/+1 counter on it has trample.
{T}: Add {C}. {1}: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.
{T}, Sacrifice this artifact: Exile target player's graveyard.
Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. Draw a card.
When this creature enters, you may return target card from your graveyard to your hand.
Target player loses 2 life and you gain 2 life. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
When you cast this spell, return all cards named Demigod of Revenge from your graveyard to the battlefield. Flying, haste
Haste Wither (This deals damage to creatures in the form of -1/-1 counters.)
Vigilance
As an additional cost to cast this spell, sacrifice an artifact. Shrapnel Blast deals 5 damage to any target.
Draw three cards. Then discard two cards unless you discard an artifact card.
Choose two — • Counter target spell. • Return target permanent to its owner's hand. • Tap all creatures your opponents control. • Draw a card.
When this creature dies, create three 1/1 green Saproling creature tokens.
Draw three cards, then put two cards from your hand on top of your library in any order.
Enchant creature Enchanted creature gets +2/+2 and has trample. Whenever enchanted creature deals damage, you gain that much life.
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
When this creature enters, it deals 4 damage to target creature.
Target player discards two cards. You gain 3 life for each land card discarded this way.
Discard a card: This creature gets +1/+1 until end of turn. Exile two cards from your graveyard: This creature gets +1/+1 until end of turn.
Firebolt deals 2 damage to any target. Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{2}, {T}: Add {B} for each Swamp you control.
Choose a nonland card name. Target player reveals their hand and discards all cards with that name. Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Destroy target creature with mana value 3 or less. It can't be regenerated.
Goblin spells you cast cost {1} less to cast. Goblins you control have haste.
First strike, protection from red
Counter target spell unless its controller pays {3}.
Destroy target nonartifact, nonblack creature. It can't be regenerated.
This spell costs {1} more to cast for each target beyond the first. Fireball deals X damage divided evenly, rounded down, among any number of targets.
Lightning Helix deals 3 damage to any target and you gain 3 life.
{R}, {T}, Exile two cards from your graveyard: This creature deals 2 damage to any target.
Flying Whenever this creature deals damage, you gain that much life. Morph {2}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
{T}: Add {C}. {7}, {T}: Create a 2/2 colorless Assembly-Worker artifact creature token.
Suspend 3—{0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) {T}, Sacrifice this artifact: Add three mana of any one color.
Flying Whenever Oros deals combat damage to a player, you may pay {2}{W}. If you do, Oros deals 3 damage to each nonwhite creature.
Korlash's power and toughness are each equal to the number of Swamps you control. {1}{B}: Regenerate Korlash. Grandeur — Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle.
As this artifact enters, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on this artifact. Creatures you control of the chosen type get +1/+1 for each charge counter on this artifact.
Champion an Elf (When this creature enters, sacrifice it unless you exile another Elf you control. When this creature leaves the battlefield, that card returns to the battlefield.) {2}{G}: Create a 2/2 green Wolf creature token. Wolves you control have deathtouch.
Overbeing of Myth's power and toughness are each equal to the number of cards in your hand. At the beginning of your draw step, draw an additional card.
[+1]: Target permanent doesn't untap during its controller's next untap step. [−2]: Ajani deals 3 damage to any target and you gain 3 life. [−7]: Destroy all lands target player controls.
Flying When Malfegor enters, discard your hand. Each opponent sacrifices a creature of their choice for each card discarded this way.
{1}{W}, {T}: You gain 5 life. {1}{U}, {T}: Draw a card, then discard a card. {1}{B}, {T}: Target creature gets -2/-2 until end of turn. {1}{R}, {T}: This artifact deals 3 damage to target player or planeswalker. {1}{G}, {T}: Target creature gets +4/+4 until end of turn.
({T}: Add {W}.)
({T}: Add {B}.)
({T}: Add {U}.)
({T}: Add {R}.)
({T}: Add {G}.)
Equipment named Sword of Kaldra, Shield of Kaldra, and Helm of Kaldra have indestructible. Equipped creature has indestructible. (Damage and effects that say "destroy" don't destroy it.) Equip {4}
Equipped creature gets +5/+5. Whenever equipped creature deals damage to a creature, exile that creature. (Exile it only if it's still on the battlefield.) Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)
Equipped creature has first strike, trample, and haste. {1}: If you control Equipment named Helm of Kaldra, Sword of Kaldra, and Shield of Kaldra, create Kaldra, a legendary 4/4 colorless Avatar creature token. Attach those Equipment to it. Equip {2}
({T}: Add {G}.)
({T}: Add {U}.)
({T}: Add {R}.)
({T}: Add {W}.)
({T}: Add {B}.)
Flying When Ryusei dies, it deals 5 damage to each creature without flying.
({T}: Add {R}.)
({T}: Add {G}.)
({T}: Add {B}.)
({T}: Add {U}.)
({T}: Add {W}.)
Ninjutsu {3}{B}{B} ({3}{B}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Ink-Eyes deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. {1}{B}: Regenerate Ink-Eyes.
Kiyomaro's power and toughness are each equal to the number of cards in your hand. As long as you have four or more cards in hand, Kiyomaro has vigilance. Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life.
({B/G} can be paid with either {B} or {G}.) Trample At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.
({T}: Add {W}.)
({T}: Add {B}.)
({T}: Add {U}.)
({T}: Add {R}.)
({T}: Add {G}.)
({U/R} can be paid with either {U} or {R}.) Flying Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
({B/R} can be paid with either {B} or {R}.) Flying When this creature enters, sacrifice it unless you discard two cards.
You may exile two green cards from your hand rather than pay this spell's mana cost. Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.
Whenever an opponent plays a land, put a +1/+1 counter on this creature.
Flying Revenant's power and toughness are each equal to the number of creature cards in your graveyard.
This creature can't attack unless you control more lands than defending player. This creature can't block unless you control more lands than attacking player.
Flying Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {R}: This creature gets +1/+0 until end of turn.
Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield.
When this creature dies, exile all creatures.
{3}{U}, {T}, Discard a card: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
{1}{B}{B}, {T}: Destroy target tapped nonblack creature. {3}, {T}: Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
If you have 3 or less life, this spell costs {6} less to cast. Flying This creature can block any number of creatures.
Destroy target artifact, enchantment, or land.
Target player sacrifices a creature of their choice.
Target player reveals their hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles.
Shock deals 2 damage to any target.
This spell can't be countered. {R/G}: Target spell can't be countered.
Flying Each other Rogue creature you control enters with an additional +1/+1 counter on it. Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When this creature enters, destroy target nonartifact, nonblack creature. Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Prowl {2}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) When this creature enters, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles.
{W}, {T}: Put a +1/+1 counter on target Soldier creature. Each creature you control with a +1/+1 counter on it can block an additional creature each combat.
As this enchantment enters, choose a creature type. All creatures of the chosen type get -1/-1.
{R/W}: This creature becomes a Kithkin Spirit with base power and toughness 2/2. {R/W}{R/W}{R/W}: If this creature is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4. {R/W}{R/W}{R/W}{R/W}{R/W}{R/W}: If this creature is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.
When this creature enters, if you control two or more Mountains, you may destroy target artifact. When this creature enters, if you control two or more Plains, you may destroy target enchantment.
When this creature enters, if you control two or more Forests, you may gain 3 life. When this creature enters, if you control two or more Islands, you may return target tapped creature to its owner's hand.
Exile target creature.
Flying At the beginning of each upkeep, create a 1/1 red and green Dragon creature token with flying and devour 2. (As the token enters, you may sacrifice any number of creatures. It enters with twice that many +1/+1 counters on it.)
Each other multicolored creature you control gets +1/+1 for each of its colors.
Target creature gets +3/+3 until end of turn.
Lava Axe deals 5 damage to target player or planeswalker.
Create a 6/6 green Wurm creature token. Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
{T}: This creature deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield.
Whenever a player cycles a card, you may pay {1}. If you do, this enchantment deals 2 damage to any target.
Slice and Dice deals 4 damage to each creature. Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.) When you cycle this card, you may have it deal 1 damage to each creature.
Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle this card, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. (Do this before you draw.)
Beast spells you cast cost {1} less to cast. {1}{G}: Regenerate target Beast.
({U/B} can be paid with either {U} or {B}.) {3}{U}: Target player draws a card. Activate only as a sorcery. {3}{B}: Target player discards a card. Activate only as a sorcery.
Electrolyze deals 2 damage divided as you choose among one or two targets. Draw a card.
Flying Whenever you draw a card, Niv-Mizzet deals 1 damage to any target. {T}: Draw a card.
{2}{W}: Tap target creature. {2}{U}: Counter target activated ability. (Mana abilities can't be targeted.)
When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
({B/R} can be paid with either {B} or {R}.) {3}{B}, Discard a card: Target creature gets -2/-2 until end of turn. {3}{R}: Create a 2/1 red Goblin creature token with haste. Exile it at the beginning of the next end step.
{1}{G}: Create a 1/1 green Insect creature token.
Play with the top card of your library revealed. As long as the top card of your library is black, this creature and other Vampire creatures you control get +2/+1 and have flying.
Forked Lightning deals 4 damage divided as you choose among one, two, or three target creatures.
Other creatures you control get +1/+1.
Flying Whenever this creature deals damage to an opponent, that player discards a card at random.
{1}, {T}: Tap target artifact, creature, or land.
This creature attacks each combat if able. This creature can't be blocked by Walls.
Destroy target creature or enchantment.
Destroy all creatures. They can't be regenerated.
Whenever this creature blocks or becomes blocked by a creature, that creature becomes green. (This effect lasts indefinitely.)
Protection from red Shadow (This creature can block or be blocked by only creatures with shadow.)
Protection from black At the beginning of each end step, if this creature dealt damage to an opponent this turn, put a +1/+1 counter on it.
Psionic Blast deals 4 damage to any target and 2 damage to you.
Return target card from your graveyard to your hand.
Target opponent sacrifices a creature of their choice.
Imprint — When this artifact enters, you may exile an instant card with mana value 2 or less from your hand. {2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
Other Goblin creatures you control get +1/+1. {T}: Regenerate another target Goblin.
You may reveal a creature or land card you own from outside the game and put it into your hand. Exile Living Wish.
Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Kicker {W} (You may pay an additional {W} as you cast this spell.) Target player can't cast spells this turn. If this spell was kicked, creatures can't attack this turn.
Search your library for a card, put that card into your hand, then shuffle.
Draw four cards.
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.
Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
{T}: Add {G}. {T}: Target 1/1 creature gets +1/+2 until end of turn.
Draw three cards.
Counter target spell unless its controller pays {1}.
Creatures you control get +1/+1.
Enchant creature Enchanted creature gets +2/+0 and has trample. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Defender Put a -0/-1 counter on this creature: Add {G}. Activate only once each turn.
This artifact enters with three arrowhead counters on it. At the beginning of your upkeep, if there are no arrowhead counters on this artifact, sacrifice it. {T}, Remove an arrowhead counter from this artifact: Put a -1/-1 counter on target creature.
Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.
Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.
({2/R} can be paid with any two mana or with {R}. This card's mana value is 6.) Flame Javelin deals 4 damage to any target.
Blightning deals 3 damage to target player or planeswalker. That player or that planeswalker's controller discards two cards.
Changeling (This card is every creature type.) Target creature gets +3/-3 and loses all creature types until end of turn.
| Card | Number | Rarity | Price |
|---|---|---|---|
Braingeyser | 205 | Rare | N/A |
Fork | 207 | Rare | N/A |
Sedge Troll | 209 | Rare | N/A |
Two-Headed Giant of Foriys | 211 | Rare | N/A |
Ifh-Bíff Efreet | 213 | Rare | N/A |
Khabál Ghoul | 215 | Rare | N/A |
Serendib Efreet | 217 | Rare | N/A |
Argivian Archaeologist | 219 | Rare | N/A |
Mishra's Factory | 221 | Uncommon | N/A |
Hand of Justice | 223 | Rare | N/A |
Zuran Orb | 225 | Uncommon | N/A |
Baron Sengir | 227 | Rare | N/A |
Thunder Spirit | 229 | Uncommon | N/A |
Plains | 231 | Common | N/A |
Plains | 233 | Common | N/A |
Swamp | 235 | Common | N/A |
Forest | 237 | Common | N/A |
Island | 239 | Common | N/A |
Mountain | 241 | Common | N/A |
Mountain | 243 | Common | N/A |
Mountain | 245 | Common | N/A |
Island | 247 | Common | N/A |
Island | 249 | Common | N/A |
Forest | 251 | Common | N/A |
Swamp | 253 | Common | N/A |
Plains | 255 | Common | N/A |
Swamp | 257 | Common | N/A |
Forest | 259 | Common | N/A |
Plains | 261 | Rare | N/A |
Island | 263 | Rare | N/A |
Swamp | 265 | Rare | N/A |
Mountain | 267 | Rare | N/A |
Forest | 269 | Rare | N/A |
Plains | 271 | Common | N/A |
Island | 273 | Common | N/A |
Swamp | 275 | Common | N/A |
Mountain | 277 | Common | N/A |
Forest | 279 | Common | N/A |
Plains | 281 | Common | N/A |
Island | 283 | Common | N/A |
Island | 285 | Common | N/A |
Swamp | 287 | Common | N/A |
Mountain | 289 | Common | N/A |
Mountain | 291 | Common | N/A |
Forest | 293 | Common | N/A |
Plains | 295 | Common | N/A |
Forest | 297 | Common | N/A |
Swamp | 299 | Common | N/A |
Forest | 302 | Rare | N/A |
Island | 304 | Rare | N/A |
Mountain | 306 | Rare | N/A |
Plains | 308 | Rare | N/A |
Swamp | 310 | Rare | N/A |
Tawnos's Coffin | 23946 | Rare | N/A |
Sylvan Library | 23948 | Rare | N/A |
Preacher | 23950 | Rare | N/A |
Kjeldoran Outpost | 23952 | Rare | N/A |
Lake of the Dead | 23954 | Rare | N/A |
Hazezon Tamar | 23956 | Rare | N/A |
Gleemox | 26584 | Rare | N/A |
Sliver Queen | 26980 | Rare | N/A |
Morphling | 26982 | Rare | N/A |
Serra Avatar | 26984 | Rare | N/A |
Circle of Protection: Red | 31375 | Common | N/A |
Counterspell | 31377 | Uncommon | N/A |
Llanowar Elves | 31379 | Common | N/A |
Swords to Plowshares | 31381 | Uncommon | N/A |
Kird Ape | 31383 | Uncommon | N/A |
Condemn | 31385 | Uncommon | N/A |
Eternal Dragon | 31387 | Rare | N/A |
Ravenous Baloth | 31389 | Rare | N/A |
Vindicate | 31391 | Rare | N/A |
Cunning Wish | 31393 | Rare | N/A |
Force Spike | 31395 | Uncommon | N/A |
Disenchant | 31397 | Common | N/A |
Decree of Justice | 31399 | Rare | N/A |
Fireblast | 31401 | Common | N/A |
Treetop Village | 31403 | Uncommon | N/A |
Mind Stone | 31405 | Uncommon | N/A |
Mogg Fanatic | 31407 | Uncommon | N/A |
Imperious Perfect | 31409 | Uncommon | N/A |
Doran, the Siege Tower | 31411 | Rare | N/A |
Armageddon | 31413 | Rare | N/A |
Goblin Piledriver | 31415 | Rare | N/A |
Damnation | 31417 | Rare | N/A |
Incinerate | 31419 | Common | N/A |
Mirari's Wake | 31421 | Rare | N/A |
Bramblewood Paragon | 31423 | Uncommon | N/A |
Mutavault | 31425 | Rare | N/A |
Tormod's Crypt | 31427 | Uncommon | N/A |
Remand | 31429 | Uncommon | N/A |
Eternal Witness | 31431 | Uncommon | N/A |
Tendrils of Agony | 31433 | Uncommon | N/A |
Elvish Champion | 31435 | Rare | N/A |
Demigod of Revenge | 31437 | Rare | N/A |
Boggart Ram-Gang | 31439 | Uncommon | N/A |
Wilt-Leaf Cavaliers | 31441 | Uncommon | N/A |
Shrapnel Blast | 31443 | Uncommon | N/A |
Thirst for Knowledge | 31445 | Uncommon | N/A |
Cryptic Command | 31447 | Rare | N/A |
Woolly Thoctar | 31449 | Uncommon | N/A |
Sprouting Thrinax | 31451 | Uncommon | N/A |
Brainstorm | 31453 | Common | N/A |
Armadillo Cloak | 31455 | Common | N/A |
Fact or Fiction | 31457 | Uncommon | N/A |
Flametongue Kavu | 31459 | Uncommon | N/A |
Gerrard's Verdict | 31461 | Uncommon | N/A |
Psychatog | 31467 | Uncommon | N/A |
Firebolt | 31469 | Common | N/A |
Cabal Coffers | 31471 | Uncommon | N/A |
Cabal Therapy | 31473 | Uncommon | N/A |
Smother | 31475 | Uncommon | N/A |
Goblin Warchief | 31477 | Uncommon | N/A |
Silver Knight | 31479 | Uncommon | N/A |
Mana Leak | 31481 | Common | N/A |
Terror | 31483 | Common | N/A |
Fireball | 31485 | Uncommon | N/A |
Lightning Helix | 31487 | Uncommon | N/A |
Grim Lavamancer | 31489 | Rare | N/A |
Exalted Angel | 31491 | Rare | N/A |
Urza's Factory | 31493 | Uncommon | N/A |
Lotus Bloom | 31495 | Rare | N/A |
Fire // Ice | 31497 | Uncommon | N/A |
Oros, the Avenger | 31959 | Rare | N/A |
Korlash, Heir to Blackblade | 31961 | Rare | N/A |
Door of Destinies | 31963 | Rare | N/A |
Wren's Run Packmaster | 31965 | Rare | N/A |
Overbeing of Myth | 31967 | Rare | N/A |
Ajani Vengeant | 31969 | Mythic | N/A |
Malfegor | 31971 | Mythic | N/A |
Obelisk of Alara | 31973 | Rare | N/A |
Plains | 31975 | Common | N/A |
Swamp | 31977 | Common | N/A |
Island | 31979 | Common | N/A |
Mountain | 31981 | Common | N/A |
Forest | 31983 | Common | N/A |
Shield of Kaldra | 31985 | Rare | N/A |
Sword of Kaldra | 31987 | Rare | N/A |
Helm of Kaldra | 31989 | Rare | N/A |
Forest | 31991 | Common | N/A |
Island | 31993 | Common | N/A |
Mountain | 31995 | Common | N/A |
Plains | 31997 | Common | N/A |
Swamp | 31999 | Common | N/A |
Ryusei, the Falling Star | 32001 | Rare | N/A |
Mountain | 32003 | Common | N/A |
Forest | 32005 | Common | N/A |
Swamp | 32007 | Common | N/A |
Island | 32009 | Common | N/A |
Plains | 32011 | Common | N/A |
Ink-Eyes, Servant of Oni | 32013 | Rare | N/A |
Kiyomaro, First to Stand | 32015 | Rare | N/A |
Gleancrawler | 32017 | Rare | N/A |
Plains | 32019 | Common | N/A |
Swamp | 32021 | Common | N/A |
Island | 32023 | Common | N/A |
Mountain | 32025 | Common | N/A |
Forest | 32027 | Common | N/A |
Djinn Illuminatus | 32029 | Rare | N/A |
Avatar of Discord | 32031 | Rare | N/A |
Allosaurus Rider | 32033 | Rare | N/A |
Dirtcowl Wurm | 32190 | Rare | N/A |
Revenant | 32192 | Rare | N/A |
Monstrous Hound | 32194 | Rare | N/A |
Lightning Dragon | 32196 | Rare | N/A |
Beast of Burden | 32198 | Rare | N/A |
False Prophet | 32200 | Rare | N/A |
Overtaker | 32202 | Rare | N/A |
Rathi Assassin | 32204 | Rare | N/A |
Avatar of Hope | 32206 | Rare | N/A |
Creeping Mold | 32525 | Uncommon | N/A |
Diabolic Edict | 32527 | Common | N/A |
Lobotomy | 32529 | Uncommon | N/A |
Shock | 32531 | Common | N/A |
Vexing Shusher | 32533 | Rare | N/A |
Oona's Blackguard | 32535 | Uncommon | N/A |
Shriekmaw | 32537 | Uncommon | N/A |
Earwig Squad | 32539 | Rare | N/A |
Cenn's Tactician | 32541 | Uncommon | N/A |
Engineered Plague | 32543 | Uncommon | N/A |
Figure of Destiny | 32545 | Rare | N/A |
Duergar Hedge-Mage | 32547 | Uncommon | N/A |
Selkie Hedge-Mage | 32549 | Uncommon | N/A |
Unmake | 32551 | Common | N/A |
Dragon Broodmother | 32553 | Mythic | N/A |
Knight of New Alara | 32555 | Rare | N/A |
Giant Growth | 32557 | Common | N/A |
Lava Axe | 32559 | Common | N/A |
Roar of the Wurm | 32565 | Uncommon | N/A |
Astral Slide | 32567 | Uncommon | N/A |
Sparksmith | 32569 | Common | N/A |
Lightning Rift | 32571 | Uncommon | N/A |
Slice and Dice | 32573 | Uncommon | N/A |
Krosan Tusker | 32575 | Common | N/A |
Krosan Warchief | 32577 | Uncommon | N/A |
Dimir Guildmage | 32579 | Uncommon | N/A |
Electrolyze | 32581 | Uncommon | N/A |
Niv-Mizzet, the Firemind | 32583 | Rare | N/A |
Azorius Guildmage | 32585 | Uncommon | N/A |
Coiling Oracle | 32587 | Common | N/A |
Rakdos Guildmage | 32589 | Uncommon | N/A |
Life // Death | 32591 | Uncommon | N/A |
Ant Queen | 33103 | Rare | N/A |
Vampire Nocturnus | 33105 | Mythic | N/A |
Forked Lightning | 33440 | Uncommon | N/A |
Kongming, "Sleeping Dragon" | 33442 | Rare | N/A |
Hypnotic Specter | 35040 | Rare | N/A |
Icy Manipulator | 35042 | Uncommon | N/A |
Juggernaut | 35044 | Uncommon | N/A |
Mortify | 35046 | Uncommon | N/A |
Wrath of God | 35048 | Rare | N/A |
Aisling Leprechaun | 35050 | Common | N/A |
Headless Horseman | 35052 | Common | N/A |
Soltari Priest | 35054 | Uncommon | N/A |
Whirling Dervish | 35056 | Uncommon | N/A |
Psionic Blast | 35058 | Rare | N/A |
Recollect | 35060 | Uncommon | N/A |
Cruel Edict | 35062 | Rare | N/A |
Isochron Scepter | 35064 | Uncommon | N/A |
Mad Auntie | 35066 | Rare | N/A |
Living Wish | 35068 | Rare | N/A |
Mind's Desire | 35070 | Rare | N/A |
Orim's Chant | 35072 | Rare | N/A |
Demonic Tutor | 35074 | Uncommon | N/A |
Tidings | 35076 | Uncommon | N/A |
Duress | 35078 | Common | N/A |
Yawgmoth's Will | 35080 | Rare | N/A |
Zodiac Rooster | 35082 | Common | N/A |
Zodiac Monkey | 35084 | Common | N/A |
Zodiac Rabbit | 35086 | Common | N/A |
Zodiac Tiger | 35088 | Uncommon | N/A |
Zodiac Horse | 35090 | Uncommon | N/A |
Zodiac Ox | 35092 | Uncommon | N/A |
Zodiac Rat | 35094 | Common | N/A |
Zodiac Snake | 35096 | Common | N/A |
Zodiac Goat | 35098 | Common | N/A |
Zodiac Pig | 35100 | Uncommon | N/A |
Zodiac Dog | 35102 | Common | N/A |
Pendelhaven | 35104 | Uncommon | N/A |
Harmonize | 35106 | Uncommon | N/A |
Mana Tithe | 35108 | Common | N/A |
Glorious Anthem | 35110 | Rare | N/A |
Rancor | 35112 | Common | N/A |
Wall of Roots | 35114 | Common | N/A |
Serrated Arrows | 35116 | Uncommon | N/A |
Ponder | 35118 | Common | N/A |
Corrupt | 35120 | Uncommon | N/A |
Flame Javelin | 35122 | Uncommon | N/A |
Blightning | 35124 | Common | N/A |
Nameless Inversion | 35126 | Common | N/A |