- Temur Elevator
Images
Temur Elevator
name
Types
Land
types
Details
Rules
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
: Add , , or . If you don't have the city's blessing, you lose 1 life.
rules
Power
power
Toughness
toughness
Color Identity
color_identity
Rarity
Rare
rarity
Number
619
number
Artist
Marika Lord
artist
Language
English
language
(EN)
language_code
Expansion
Mystery Booster 2
expansion.name
Rulings
A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren’t permanents.
2024-11-08
Ascend on a permanent isn’t a triggered ability and doesn’t use the stack. Players can respond to a spell that will give you your tenth permanent, but they can’t respond to you getting the city’s blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can’t respond before you get the city’s blessing.
2024-11-08
For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.
2024-11-08
If you control ten permanents but don’t control a permanent or resolving spell with ascend, you don’t get the city’s blessing. For example, if you control ten permanents, lose control of two, then play Temur Elevator, you won’t have the city’s blessing.
2024-11-08
If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterward (most likely due to the “legend rule” or due to being a creature with 0 toughness), you get the city’s blessing before it leaves the battlefield.
2024-11-08
Once you have the city’s blessing, you have it for the rest of the game, even if you lose control of some or all your permanents. The city’s blessing isn’t a permanent itself and can’t be removed by any effect (well, except by Naturalize 2).
2024-11-08
Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).
2024-11-08
Playtest cards use a modified version of game symbols, such as {T} and {W}. These modified symbols should be treated as the standard symbols during play.
2024-11-08
Temur Elevator’s last ability is a mana ability. It doesn’t use the stack and can’t be responded to.
2024-11-08
rulings
Discussion
Code
Model attributes
id
string
The id of the card
MB2-619
name
string
The name of the card
Temur Elevator
types
string[]
The types of card, such as Creature.
Land
color_identity
string
The color identity of the card (the colors that appear on the card)
G, R, U
variants
object[]
The variants the card is available in, such as normal or foil, and their prices.
variants.name
string
The variant name, such as normal or foil
normal
variants.prices
object[]
The variant name, such as normal or coldFoil
rarity
string
The rarity of the card
Rare
number
string
The card number
619
artist
string
The artist of the card
Marika Lord
language
string
The language of the card, such as English.
English
language_code
string
The language code, such as EN.
EN
images
object[]
The images of the card
images.large
string
The large url of the image
https://images.scrydex.com/magicthegathering/MB2-619/large
expansion
object
The expansion the card belongs to
expansion.name
string
The name of the expansion
Mystery Booster 2