Kamigawa: Neon Dynasty
Create X 2/2 white Samurai creature tokens with vigilance. They gain menace and haste until end of turn. Each opponent creates X minus one 2/2 white Samurai creature tokens with vigilance.
At the beginning of combat on your turn, return target Vehicle card from your graveyard to the battlefield. It gains haste. Return it to its owner's hand at the beginning of your next end step.
Flying, trample Spells you cast cost {1} less to cast for each target. Spells your opponents cast cost {1} more to cast for each target.
If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
When Kotose enters, exile target card other than a basic land card from an opponent's graveyard. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. For as long as you control Kotose, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it.
First strike Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.
Haste Whenever Risona deals combat damage to a player, if it doesn't have an indestructible counter on it, put an indestructible counter on it. Whenever combat damage is dealt to you, remove an indestructible counter from Risona.
Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn. Each creature card in your hand has ninjutsu {2}{U}{B}.
{T}: Put a lore counter on each Saga you control. Activate only as a sorcery. When Satsuki dies, choose up to one — • Return target Saga or enchantment creature you control to its owner's hand. • Return target Saga card from your graveyard to your hand.
At the beginning of your end step, choose target permanent card in your graveyard. You may sacrifice a permanent that shares a card type with the chosen card. If you do, return the chosen card from your graveyard to the battlefield and it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else."
Whenever equipped creature dies, exile it. Equipped creature gets +2/+0. As long as a card exiled with Eater of Virtue has flying, equipped creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. Equip {1}
{5}, Exile this Vehicle and four other artifact creatures and/or Vehicles you control: Create Mechtitan, a legendary 10/10 Construct artifact creature token with flying, vigilance, trample, lifelink, and haste that's all colors. When that token leaves the battlefield, return all cards exiled with this Vehicle except this card to the battlefield tapped under their owners' control. Crew 2
The "legend rule" doesn't apply to permanents you control. Each legendary creature you control gets +1/+1. Each nontoken creature you control gets +1/+1 for each other creature you control with the same name as that creature.
This Vehicle enters with three charge counters on it. {2}, {T}, Remove a charge counter from this Vehicle: Draw a card. Then if there are no charge counters on this Vehicle, create a Treasure token and a 1/1 colorless Pilot creature token with "This token crews Vehicles as though its power were 2 greater." Crew 3
Menace When this Vehicle enters, it deals damage equal to twice the number of Vehicles you control to target creature or planeswalker an opponent controls. Crew 4
{T}: Add {G}. Channel — {1}{G}, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control.
{T}: Add {W}. Channel — {2}{W}, Discard this card: It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control.
{T}: Add {U}. Channel — {3}{U}, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control.
{T}: Add {R}. Channel — {3}{R}, Discard this card: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs {1} less to activate for each legendary creature you control.
{T}: Add {B}. Channel — {3}{B}, Discard this card: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control.
Target opponent sacrifices a creature of their choice. If they can't, they lose 2 life and you draw a card. Then repeat this process for an enchantment and a planeswalker.
Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn. Each creature card in your hand has ninjutsu {2}{U}{B}.
When this creature enters, draw a card.
Flying Artifact spells you cast cost {1} less to cast.
Lifelink Enchantment spells you cast cost {1} less to cast.
Ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Ninjutsu abilities you activate cost {1} less to activate. Other Ninja and Rogue creatures you control get +1/+1.
As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn. (A copy of a permanent spell becomes a token.) Whenever an opponent casts an artifact, instant, or sorcery spell, counter that spell. This ability triggers only once each turn.
Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn. (A copy of a permanent spell becomes a token.) Whenever an opponent casts an artifact, instant, or sorcery spell, counter that spell. This ability triggers only once each turn.
This creature crews Vehicles as though its power were 2 greater.
Vigilance
This creature can't be blocked.
Haste
Flying
Whenever this creature attacks, create a Treasure token.
Menace (This creature can't be blocked except by two or more creatures.)
{T}: Add {G}.
Whenever you cast an enchantment spell, each opponent loses 1 life and you gain 1 life.
Mechtitan is all colors. Flying, vigilance, trample, lifelink, haste
Spells you cast cost {2} less to cast. {T}: Draw a card.
{T}, Sacrifice this token: Add one mana of any color.
Whenever a creature you control deals combat damage to a player, search your library for a blue or black creature card, put it onto the battlefield, then shuffle.
Whenever an artifact you control becomes tapped, draw a card.
| Card | Number | Rarity | Price |
|---|---|---|---|
Eiganjo Uprising | 484 | Rare | $0.20 |
Greasefang, Okiba Boss | 485 | Rare | $0.71 |
Hidetsugu Consumes All // Vessel of the All-Consuming | 486 | Mythic | $0.87 |
Hinata, Dawn-Crowned | 487 | Rare | $0.43 |
Isshin, Two Heavens as One | 488 | Rare | $5.82 |
The Kami War // O-Kagachi Made Manifest | 489 | Mythic | $3.08 |
Kotose, the Silent Spider | 490 | Rare | $0.19 |
Raiyuu, Storm's Edge | 491 | Rare | $0.35 |
Risona, Asari Commander | 492 | Rare | $0.26 |
Satoru Umezawa | 493 | Rare | $0.68 |
Satsuki, the Living Lore | 494 | Rare | $0.31 |
Spirit-Sister's Call | 495 | Mythic | $0.44 |
Eater of Virtue | 496 | Rare | $0.41 |
Mechtitan Core | 497 | Rare | $0.39 |
Mirror Box | 498 | Rare | $4.49 |
Reckoner Bankbuster | 499 | Rare | $0.89 |
Surgehacker Mech | 500 | Rare | $0.31 |
Boseiju, Who Endures | 501 | Rare | $48.14 |
Eiganjo, Seat of the Empire | 502 | Rare | $5.64 |
Otawara, Soaring City | 503 | Rare | $28.30 |
Sokenzan, Crucible of Defiance | 504 | Rare | $2.11 |
Takenuma, Abandoned Mire | 505 | Rare | $10.67 |
Invoke Despair | 506 | Rare | $0.23 |
Satoru Umezawa | 507 | Rare | $5.78 |
Spirited Companion | 508 | Common | $1.61 |
Enthusiastic Mechanaut | 509 | Uncommon | $4.31 |
Jukai Naturalist | 510 | Uncommon | $6.25 |
Silver-Fur Master | 511 | Uncommon | $1.02 |
Secluded Courtyard | 512 | Uncommon | $3.16 |
Jin-Gitaxias, Progress Tyrant | 513 | Mythic | $17.86 |
Jin-Gitaxias, Progress Tyrant | 514 | Mythic | $38.98 |
Pilot | 1 | $0.37 | |
Spirit | 2 | $0.18 | |
Samurai | 3 | $0.21 | |
Ninja | 4 | $4.69 | |
Rat Rogue | 5 | $0.37 | |
Construct | 6 | $0.07 | |
Dragon Spirit | 7 | $3.65 | |
Goblin Shaman | 8 | $10.41 | |
Spirit | 9 | $0.20 | |
Human Monk | 10 | $0.24 | |
Spirit | 11 | $0.12 | |
Spirit | 12 | $0.56 | |
Keimi | 13 | $1.59 | |
Mechtitan | 14 | $5.47 | |
Construct | 15 | $0.10 | |
Tamiyo's Notebook | 16 | $0.45 | |
Treasure | 17 | $0.23 | |
Kaito Shizuki Emblem | 18 | N/A | |
Tezzeret, Betrayer of Flesh Emblem | 19 | N/A |