Modern Horizons 2
At the beginning of your end step, choose one — • You gain 1 life. • Return target creature card with mana value 1 from your graveyard to the battlefield.
{T}, Remove X +1/+1 counters from this creature: It deals X damage to target attacking or blocking creature. Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Lifelink Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
When this Equipment enters, create a 1/1 colorless Thopter artifact creature token with flying, then attach this Equipment to it. Equipped creature gets +1/+0. Equip {2}
Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.
You gain hexproof until your next turn. You gain 2 life. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard. Reinforce 1—{W} ({W}, Discard this card: Put a +1/+1 counter on target creature.)
Flash Vigilance Devour artifact 1 (As this creature enters, you may sacrifice any number of artifacts. It enters with that many +1/+1 counters on it.)
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) Whenever one or more +1/+1 counters are put on this creature, exile up to one other target nonland permanent until this creature leaves the battlefield.
Lifelink When this creature enters, return target permanent card with mana value 3 or less from your graveyard to your hand.
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is this creature's power.
{1}{W}, Exile this card from your graveyard: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.
Flying, lifelink At the beginning of each combat, if you have more life than an opponent, this creature gains double strike until end of turn.
Flying Whenever another creature you control dies, put a +1/+1 counter on this creature.
Flying, lifelink
{2}{W}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on this creature, it gains double strike until end of turn.
When this creature enters, put target card from an opponent's graveyard on the bottom of their library. Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Return target creature card from your graveyard to the battlefield. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Lens Flare deals 5 damage to target attacking or blocking creature.
Flying {W}: This creature gets +0/+1 until end of turn.
Whenever you gain life, you may put that many +1/+1 counters on each creature you control. Do this only once each turn.
When this enchantment enters, untap all creatures, then those creatures phase out until this enchantment leaves the battlefield. Put a time counter on this enchantment for each creature that phased out this way. Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.)
Exile target tapped creature. Forecast — {2}{W}, Reveal this card from your hand: Tap target untapped creature. (Activate this ability only during your upkeep and only once each turn.)
Converge — Exile target nonland permanent if its mana value is less than or equal to the number of colors of mana spent to cast this spell.
Suspend 2—{1}{W} (Rather than cast this card from your hand, pay {1}{W} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)
Protection from black and from red When this creature enters, exile all cards that are black or red from all graveyards. If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead.
Exile target creature card from your graveyard. Create X 1/1 white Bird creature tokens with flying, where X is the exiled card's toughness.
Whenever a creature attacks you or a planeswalker you control, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Flying As this creature enters, choose a card type. You and creatures you control have protection from the chosen card type.
Enchant creature Enchanted creature gets +1/+1 and has flying. {2}{W}: Return Skyblade's Boon to its owner's hand. Activate only if Skyblade's Boon is on the battlefield or in your graveyard.
Flash Lifelink When this creature enters, exile up to one other target creature. That creature's controller gains life equal to its power. Evoke—Exile a white card from your hand.
Flying When this creature enters, create two 1/1 white Bird creature tokens with flying. Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Flying, vigilance Other nontoken creatures you control get +1/+1 and have vigilance.
Flying Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) Eternalize {2}{W}{W} ({2}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Dragon with no mana cost. Eternalize only as a sorcery.)
Choose one — • Put a +1/+1 counter on each of up to two target creatures. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Entwine {3}{W} (Choose both if you pay the entwine cost.)
Flying Discard a card: Switch this creature's power and toughness until end of turn.
When this creature enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Whenever you sacrifice a token, this creature gains flying until end of turn.
Flash When this enchantment enters, draw a card. Creatures lose all abilities. At the beginning of the end step, sacrifice this enchantment.
Whenever you cast a spell with mana value 4 or greater, create a 1/1 colorless Thopter artifact creature token with flying.
Flying Filigree Attendant's power is equal to the number of artifacts you control.
{3}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Flying When this creature enters, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium — This creature gets +1/+0 as long as there are four or more card types among cards in your graveyard.
Each opponent mills fourteen cards. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When you cycle this card, each opponent mills four cards.
Flying {2}{U}: Another target creature gains flying until end of turn. Channel — {X}{U}, Discard this card: X target creatures gain flying until end of turn.
Create a 0/3 blue Crab creature token. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Suspend 3—{1}{U}{U} (Rather than cast this card from your hand, pay {1}{U}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
Affinity for tokens (This spell costs {1} less to cast for each token you control.) Whenever a token you control enters, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step.
Replicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Counter target spell unless its controller pays {2}.
Draw X cards, where X is the number of card types among cards in your graveyard.
Draw three cards. Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Flying This creature enters with a +1/+1 counter on it for each instant and sorcery card exiled with it. Whenever an instant or sorcery card leaves your graveyard, put a +1/+1 counter on this creature.
At the beginning of your upkeep, scry 1. Whenever you discard a card, each opponent mills two cards. (They put the top two cards of their library into their graveyard.)
{2}, Sacrifice this creature: Draw a card.
Trample When this creature becomes the target of a spell or ability, sacrifice it.
{U}, {T}: Draw a card, then discard a card. Delirium — {2}{U}, {T}: Draw a card. Activate only if there are four or more card types among cards in your graveyard.
Return target creature to its owner's hand. If you've discarded a card this turn, draw a card.
Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way. Overload {4}{U}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {1}, {T}: Tap target land.
{1}, Discard a card: Create a 0/3 blue Crab creature token. Delirium — Crabs you control get +1/+1 as long as there are four or more card types among cards in your graveyard.
Enchant creature Enchanted creature gets -3/-0. {3}{U}{U}: Put enchanted creature into its owner's library third from the top.
Enchant creature When this Aura enters, if you control a token, tap enchanted creature, then scry 2. Enchanted creature doesn't untap during its controller's untap step.
When this creature enters, create a 1/1 green Squirrel creature token and a 0/3 blue Crab creature token. When this creature dies, create a token that's a copy of target token you control.
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Whenever an artifact you control enters, untap this creature.
Return two target creatures to their owners' hands. Wizardcycling {2} ({2}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
Flash Flying When this creature enters, choose up to one target creature spell or planeswalker spell. Its owner puts it on their choice of the top or bottom of their library. Evoke—Exile a blue card from your hand.
Exile target creature and put two time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)
Svyelun has indestructible as long as you control at least two other Merfolk. Whenever Svyelun attacks, draw a card. Other Merfolk you control have ward {1}. (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
Converge — Create a 1/1 colorless Thopter artifact creature token with flying for each color of mana spent to cast this spell.
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying When this creature enters, draw two cards.
Kicker {1} (You may pay an additional {1} as you cast this spell.) When this creature enters, if it was kicked, target land becomes an Island for as long as this creature remains on the battlefield. This creature gets +1/+1 as long as an opponent controls an Island.
This creature can't be blocked. Metalcraft — This creature gets +1/+0 as long as you control three or more artifacts.
Flying When this creature enters, creatures your opponents control get -2/-2 until end of turn. Unearth {3}{B}{B} ({3}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Flying Whenever this creature enters or attacks, target opponent sacrifices a creature or planeswalker of their choice, discards a card, and loses 3 life. You draw a card and gain 3 life.
As an additional cost to cast this spell, sacrifice a creature or discard a card. Destroy target creature or planeswalker.
Destroy target land that is snow or could produce {C}. Overload {4}{B}{B} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Discard a card: This creature gains lifelink until end of turn. Threshold — This creature gets +1/+2 as long as seven or more cards are in your graveyard.
This creature can't block. When this creature enters, you draw a card and you lose 1 life. {2}{B}{B}: Return this card from your graveyard to your hand.
Destroy target creature. A creature destroyed this way can't be regenerated. Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Shadow (This creature can block or be blocked by only creatures with shadow.) If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it. {T}, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain life equal to the greatest power among creature cards put into your graveyard this way.
Return target creature card and all other cards with the same name as that card from your graveyard to your hand.
Whenever you discard a card, this enchantment deals 1 damage to any target and you gain 1 life.
Exile target creature or planeswalker. You gain life equal to the number of counters on it.
{1}, {T}, Pay 1 life: Draw a card. Activate only if you've discarded a card this turn.
Menace When this creature enters, target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Evoke—Exile a black card from your hand.
Discard a card: This creature gets +1/+1 until end of turn. Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Flying, haste Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
{1}, Sacrifice another creature: This creature explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Exploit (When this creature enters, you may sacrifice a creature.) Menace When this creature exploits a creature, destroy target creature you don't control with mana value 3 or less.
Whenever a nontoken creature is put into your graveyard from the battlefield, create a 2/2 black Zombie creature token. When a creature is put into an opponent's graveyard from the battlefield, exile this creature.
Necrogoyf's power is equal to the number of creature cards in all graveyards. At the beginning of each player's upkeep, that player discards a card. Madness {1}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Flying Hellbent — This creature has lifelink as long as you have no cards in hand. {B}, Discard a card: This creature gains indestructible until end of turn. Tap it.
When this creature dies, create X tapped 1/1 green Squirrel creature tokens, where X is this creature's power.
Return target nonlegendary creature card from your graveyard to the battlefield with a -1/-1 counter on it.
Suspend 2—{1}{B} (Rather than cast this card from your hand, pay {1}{B} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Search your library for a card, put that card into your hand, then shuffle.
Converge — When this creature enters, each opponent loses X life and you gain X life, where X is the number of colors of mana spent to cast this spell.
{T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Target player sacrifices a creature of their choice.
Escape—{4}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) This creature escapes with your choice of a +1/+1 counter or a flying counter on it.
Kicker {B}{B} (You may pay an additional {B}{B} as you cast this spell.) Protection from white Whenever an opponent discards a card, put a +1/+1 counter on Tourach. When Tourach enters, if it was kicked, target opponent discards two cards at random.
Target opponent reveals their hand. You choose a card from it. That player discards that card, then discards a card at random.
Target creature gets -3/-3 until end of turn. Hellbent — That creature gets -13/-13 until end of turn instead if you have no cards in hand.
When this creature enters, create a number of 1/1 green Squirrel creature tokens equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
Search your library for a nonlegendary card, put that card into your graveyard, then shuffle.
{T}, Sacrifice another creature: Each opponent loses 2 life and you gain 2 life.
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When this creature enters, search your library for a card, put that card into your graveyard, then shuffle.
Enchant creature Enchanted creature gets -4/-4. Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
When this creature enters, you may exile two cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield.
Modular 4 (This creature enters with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) Riot (This creature enters with your choice of an additional +1/+1 counter or haste.)
Menace Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) Whenever you cast a spell other than your first spell each turn, put a +1/+1 counter on this creature.
Flying {R}: This creature gets +1/+0 until end of turn. Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
{R}: This creature gets +2/+0 until end of turn. Activate only once each turn. Madness {0} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
This creature can't block. Delirium — This spell has cascade as long as there are four or more card types among cards in your graveyard. (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
When this creature enters, create a 1/1 colorless Thopter artifact creature token with flying. {T}, Sacrifice an artifact: Choose one — • Exile the top card of your library. Until the end of your next turn, you may play that card. • Target creature gets +2/+0 until end of turn.
Reveal cards from the top of your library until you reveal a nonland card. Put the revealed cards on the bottom of your library in a random order. When you reveal a nonland card this way, Calibrated Blast deals damage equal to that card's mana value to any target. Flashback {3}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Whenever you cast your third spell each turn, put a +1/+1 counter on Captain Ripley Vance, then it deals damage equal to its power to any target.
Gain control of target spell that targets only a single permanent or player. Copy it, then reselect the targets at random for the spell and the copy. The new targets can't be you or a permanent you control.
Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium — As long as there are four or more card types among cards in your graveyard, this creature gets +2/+2, has flying, and attacks each combat if able.
Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium — As long as there are four or more card types among cards in your graveyard, Dragon's Rage Channeler gets +2/+0, has flying, and attacks each combat if able.
Discard a card, then draw a card. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
At the beginning of your end step, this enchantment deals 5 damage to each planeswalker. Cycling {2} ({2}, Discard this card: Draw a card.)
Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) This creature enters with a +1/+1 counter on it for each time it was kicked. When this creature enters, it deals damage equal to its power to target creature.
Double strike When this creature enters, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers. Evoke—Exile a red card from your hand.
Exile the top card of your library. During your next turn, you may play that card. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Trample Suspend 4—{1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Suspend 3—{R}{R} Shuffle all permanents you own into your library, then reveal that many cards from the top of your library. Put all non-Aura permanent cards revealed this way onto the battlefield, then do the same for Aura cards, then put the rest on the bottom of your library in a random order.
Whenever this creature attacks, flip three coins. For each flip you win, create a 1/1 red Goblin creature token that's tapped and attacking.
Reach Delirium — Whenever this creature attacks, if there are four or more card types among cards in your graveyard, this creature deals 1 damage to each creature defending player controls.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) If an ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.
Converge — Kaleidoscorch deals X damage to any target, where X is the number of colors of mana spent to cast this spell. Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Equipped creature gets +1/+0 and has trample. {2}{R}, Sacrifice this Equipment: It deals 3 damage to any target. Equip {1}
If it's your turn, you may sacrifice a Mountain rather than pay this spell's mana cost. Mine Collapse deals 5 damage to target creature or planeswalker.
At the beginning of combat on your turn, you may discard a card. When you do, this creature deals X damage to any target, where X is the number of card types the discarded card has.
This spell costs {1} less to cast for each land your opponents control that could produce {C}. Flying When this creature enters, destroy target nonbasic land an opponent controls.
Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card. Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
When this creature enters, return target instant or sorcery card from your graveyard to your hand. Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
During your turn, this creature gets +2/+0. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) {1}, Sacrifice an artifact: This creature deals 1 damage to any target.
Gain control of target creature you don't control until end of turn. Untap that creature. It gains haste until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Whenever you win a coin flip, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.") {1}, {T}, Sacrifice another permanent: Flip a coin.
Unholy Heat deals 2 damage to target creature or planeswalker. Delirium — Unholy Heat deals 6 damage instead if there are four or more card types among cards in your graveyard.
Unholy Heat deals 2 damage to target creature or planeswalker. Delirium — Unholy Heat deals 4 damage instead if there are four or more card types among cards in your graveyard.
{T}, Discard a card: Creatures you control gain haste until end of turn.
Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order.
Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.) Aeve isn't legendary if it's a token. Aeve enters with a +1/+1 counter on it for each other Ooze you control.
Trample Reinforce 2—{1}{G} ({1}{G}, Discard this card: Put two +1/+1 counters on target creature.) Scavenge {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Target player shuffles their graveyard into their library. Prevent all combat damage that would be dealt this turn.
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead. {B}, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.
Create a 1/1 green Squirrel creature token. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
At the beginning of your upkeep, you may sacrifice a token. If you do, put an acorn counter on this artifact. Squirrels you control get +1/+1 for each acorn counter on this artifact. {G}, {T}: Create a 1/1 green Squirrel creature token.
Destroy target artifact or enchantment. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Vigilance (Attacking doesn't cause this creature to tap.) {5}{G}, {T}: Draw a card. This ability costs {1} less to activate for each +1/+1 counter on creatures you control.
When this creature enters, put a +1/+1 counter on target creature. Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Flash Reach When this creature enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. Evoke—Exile a green card from your hand.
At the beginning of each end step, if you've cast both a creature spell and a noncreature spell this turn, create a Clue token, a Food token, and a Treasure token.
Choose one — • Flourishing Strike deals 5 damage to target creature with flying. • Target creature gets +3/+3 until end of turn. Entwine {2}{G} (Choose both if you pay the entwine cost.)
When this creature enters, you may destroy target artifact or enchantment. Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Reach Morbid — When this creature enters, if a creature died this turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Suspend 4—{G} Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.
Sacrifice a token: This creature gets +2/+2 until end of turn.
Converge — This creature enters with two +1/+1 counters on it for each color of mana spent to cast it. This creature can't be blocked by creatures with power 2 or less.
Whenever one or more +1/+1 counters are put on this creature, you may create a 4/4 green Beast creature token.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {B}, {R}, or {G}.
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
Deathtouch When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
When this creature enters, create two Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this token: You gain 3 life.") Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
{T}: Add one mana of any color. Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
{T}: Add X mana of any one color, where X is the number of enchantments you control.
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on this creature, you may create a 1/1 green Squirrel creature token.
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Target creature you control fights up to one target creature you don't control.
When this enchantment enters, create a 1/1 green Squirrel creature token. Whenever a nontoken creature you control dies, you may pay {1}. If you do, return this enchantment to its owner's hand.
Other Squirrels you control get +1/+1.
Green creatures you control get +1/+1. Whenever a green creature you control enters, scry 1.
Search your library for a basic land card, put it onto the battlefield, then shuffle. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
This spell costs {3} less to cast for each other spell cast this turn. Trample, haste Trample over planeswalkers (This creature can deal excess combat damage to the controller of the planeswalker it's attacking.) Thrasta has hexproof as long as it entered this turn.
When this creature enters, return target card from your graveyard to your hand. Eternalize {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.)
Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life." Treasure is an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Vigilance Enrage — Whenever this creature is dealt damage, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Choose two — • Target player creates two tapped 1/1 green Squirrel creature tokens. • Counter target loyalty ability of a planeswalker. • Exile target card from a graveyard. • Target player gains 3 life.
Reach This creature enters with X +1/+1 counters on it. Reinforce X—{X}{G}{G} ({X}{G}{G}, Discard this card: Put X +1/+1 counters on target creature.)
First strike When this creature enters, put a +1/+1 counter on each other artifact creature you control. Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Reach, lifelink Outlast {G/W} ({G/W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each other creature you control without a +1/+1 counter on it has outlast {G/W}.
As long as you've discarded a card this turn, you may pay {B/R} to cast this spell. When Asmoranomardicadaistinaculdacar enters, you may search your library for a card named The Underworld Cookbook, reveal it, put it into your hand, then shuffle. Sacrifice two Foods: Target creature deals 6 damage to itself.
Flying, lifelink Whenever this creature or another creature you control enters, if that creature entered from a graveyard or you cast it from a graveyard, put a +1/+1 counter on this creature.
Enchant creature Enchanted creature can't attack or block. When this Aura enters, support 2. (Put a +1/+1 counter on each of up to two target creatures.)
Whenever Carth enters or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Planeswalkers' loyalty abilities you activate cost an additional [+1] to activate.
Flying When this creature enters, reveal the top two cards of your library. Put one of them into your hand and the other into your graveyard. If you put an artifact card into your hand this way, you gain 3 life.
Creature tokens you control have flying. {2}{G}{U}, {T}, Sacrifice a token: Create a 4/4 green Beast creature token. Activate only as a sorcery.
Dakkon enters with a number of loyalty counters on him equal to the number of lands you control. [+1]: Surveil 2. [−3]: Exile target creature. [−6]: You may put an artifact card from your hand or graveyard onto the battlefield.
Draw two cards, then discard a card. You gain life equal to the number of cards you've discarded this turn. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
When this creature enters, create two 1/1 green Squirrel creature tokens. {3}{B}: Squirrels you control get +1/+0 and gain menace until end of turn.
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card with lesser mana value. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
As an additional cost to cast this spell, sacrifice a permanent. Foundry Helix deals 4 damage to any target. If the sacrificed permanent was an artifact, you gain 4 life.
{T}: Choose a card name that hasn't been chosen from among Disenchant, Braingeyser, Terror, Shivan Dragon, Regrowth, and Black Lotus. Create a copy of the card with the chosen name. You may cast the copy. (You still pay its costs.)
Hexproof from monocolored Whenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token.
Protection from permanents with corruption counters on them [+1]: Each opponent loses 2 life and you gain 2 life. Put a corruption counter on up to one other target creature or planeswalker. [−3]: Gain control of target creature or planeswalker until end of turn. Untap it and put a corruption counter on it. It gains haste until end of turn. [−7]: Gain control of each permanent with a corruption counter on it.
Each spell you cast that's red or green costs {1} less to cast.
Choose one — • Return target creature card from your graveyard to the battlefield with an additional +1/+1 counter on it. • Return up to two target creature cards with power 2 or less from your graveyard to the battlefield.
As long as Grist isn't on the battlefield, it's a 1/1 Insect creature in addition to its other types. [+1]: Create a 1/1 black and green Insect creature token, then mill a card. If an Insect card was milled this way, put a loyalty counter on Grist and repeat this process. [−2]: You may sacrifice a creature. When you do, destroy target creature or planeswalker. [−5]: Each opponent loses life equal to the number of creature cards in your graveyard.
Whenever you discard a card, you may pay {1}. If you do, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Whenever another nontoken creature you control enters, investigate. {T}, Sacrifice X Clues: Target opponent reveals the top X cards of their library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield under your control. That player puts the rest on the bottom of their library in a random order.
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) At the beginning of your upkeep, if this card is in your graveyard, you may pay 1 life. If you do, return it to your hand.
You can't cast more than one spell each turn. Whenever you cast a spell, draw a card.
Flying, lifelink At the beginning of your upkeep, sacrifice Piru unless you pay {R}{W}{B}. When Piru dies, it deals 7 damage to each nonlegendary creature.
{T}, Pay 3 life, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. Unearth {3}{W}{B} ({3}{W}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Delirium — When this creature enters, choose one. If there are four or more card types among cards in your graveyard, choose both instead. • This creature deals 4 damage to any target. • Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
Haste Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Whenever you sacrifice an artifact or creature, put a +1/+1 counter on this creature. {1}{B}{G}, Sacrifice an artifact or creature: You gain 1 life and draw a card.
{1}: This creature gets +1/-1 until end of turn. When this creature dies, it deals 3 damage to any target.
Whenever you cast an enchantment spell, you gain 1 life and draw a card.
Destroy target creature. Madness {B}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Domain — Territorial Kavu's power and toughness are each equal to the number of basic land types among lands you control. Whenever this creature attacks, choose one — • Discard a card. If you do, draw a card. • Exile up to one target card from a graveyard.
Flying When this creature enters, investigate twice. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Evoke {G}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Flying Whenever Yusri attacks, choose a number between 1 and 5. Flip that many coins. For each flip you win, draw a card. For each flip you lose, Yusri deals 2 damage to you. If you won five flips this way, you may cast spells from your hand this turn without paying their mana costs.
If you would create a Clue, Food, or Treasure token, instead create one of each.
Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of card types among cards in all graveyards. Lhurgoyf creatures you control have trample.
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 and has vigilance and lifelink. Equip {5}
Trample When this creature dies, you gain life equal to its power.
{2}, {T}, Sacrifice this artifact: Draw three cards, then put two cards from your hand on top of your library in any order.
Imprint — As this Vehicle enters, exile a creature card from a graveyard. Tap two untapped creatures you control: Until end of turn, this Vehicle becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types.
{T}, Discard your hand, Sacrifice this creature: Add three mana of any one color. Activate only as an instant.
{T}, Discard a card: This artifact deals 2 damage to target player or planeswalker.
Living weapon Indestructible Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature." Equip {7}
{T}: Add {C}. {T}: Target nonland permanent becomes an artifact in addition to its other types until end of turn.
This creature enters with a +1/+1 counter on it. {1}, Remove a +1/+1 counter from this creature: It deals 1 damage to any target.
Sacrifice this creature: Put a +1/+1 counter on target creature.
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 for each artifact and/or enchantment you control. Equip {2}
Flying {T}: Add one mana of any color.
Flying Whenever this creature attacks, if you control three or more tokens, this creature gets +2/+0 and gains first strike until end of turn.
Domain — This spell costs {2} less to cast for each basic land type among lands you control. Flying Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green.
Affinity for artifacts Artifact landcycling {2} ({2}, Discard this card: Search your library for an artifact land card, reveal it, put it into your hand, then shuffle.)
Suspend 3—{1} (Rather than cast this card from your hand, pay {1} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) {T}: Add {C}{C}.
This creature enters tapped with two +1/+1 counters on it. This creature doesn't untap during your untap step if it has a +1/+1 counter on it. At the beginning of combat on your turn, you may move a +1/+1 counter from this creature onto target creature.
Equipped creature gets +2/+2 and has protection from green and from white. Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. Equip {2}
Vigilance {T}, Sacrifice this creature: Exile target player's graveyard.
{T}, Discard a card: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") {4}, {T}, Sacrifice this artifact: Return target creature card from your graveyard to your hand.
Equipped creature gets +2/+0 and has artifact landwalk. (It can't be blocked as long as defending player controls an artifact land.) Equip {2}
Whenever a player casts a spell, if no colored mana was spent to cast it, counter that spell.
Modular 1 If a modular triggered ability would put one or more +1/+1 counters on a creature you control, that many plus one +1/+1 counters are put on it instead. {R}: Destroy target artifact you control. {W}: Zabaz gains flying until end of turn.
{T}, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
This land enters tapped. Indestructible {T}: Add {B} or {G}.
This land enters tapped. Indestructible {T}: Add {B} or {R}.
This land enters tapped. Indestructible {T}: Add {W} or {B}.
{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
| Card | Number | Rarity | Price |
|---|---|---|---|
Abiding Grace | 1 | Uncommon | $0.26 |
Arcbound Javelineer | 2 | Uncommon | $0.18 |
Arcbound Mouser | 3 | Common | $0.20 |
Arcbound Prototype | 4 | Common | $0.18 |
Barbed Spike | 5 | Uncommon | $0.10 |
Blacksmith's Skill | 6 | Common | $0.32 |
Blossoming Calm | 7 | Uncommon | $0.15 |
Break Ties | 8 | Common | $0.13 |
Caprichrome | 9 | Uncommon | $0.04 |
Constable of the Realm | 10 | Uncommon | $0.08 |
Disciple of the Sun | 11 | Common | $0.09 |
Esper Sentinel | 12 | Rare | $53.84 |
Fairgrounds Patrol | 13 | Common | $0.05 |
Glorious Enforcer | 14 | Uncommon | $0.17 |
Guardian Kirin | 15 | Common | $0.05 |
Healer's Flock | 16 | Uncommon | $0.10 |
Knighted Myr | 17 | Common | $0.16 |
Landscaper Colos | 18 | Common | $0.05 |
Late to Dinner | 19 | Common | $0.18 |
Lens Flare | 20 | Common | $0.07 |
Marble Gargoyle | 21 | Common | $0.03 |
Nykthos Paragon | 22 | Rare | $1.08 |
Out of Time | 23 | Rare | $0.27 |
Piercing Rays | 24 | Common | $0.10 |
Prismatic Ending | 25 | Uncommon | $0.65 |
Resurgent Belief | 26 | Rare | $1.25 |
Sanctifier en-Vec | 27 | Rare | $0.32 |
Scour the Desert | 28 | Uncommon | $0.11 |
Search the Premises | 29 | Rare | $0.17 |
Serra's Emissary | 30 | Mythic | $5.98 |
Skyblade's Boon | 31 | Uncommon | $0.22 |
Solitude | 32 | Mythic | $37.56 |
Soul of Migration | 33 | Common | $0.10 |
Thraben Watcher | 34 | Uncommon | $0.29 |
Timeless Dragon | 35 | Rare | $0.31 |
Unbounded Potential | 36 | Common | $0.25 |
Aeromoeba | 37 | Common | $0.05 |
Burdened Aerialist | 38 | Common | $0.07 |
Dress Down | 39 | Rare | $0.68 |
Etherium Spinner | 40 | Common | $0.14 |
Filigree Attendant | 41 | Uncommon | $0.15 |
Floodhound | 42 | Common | $0.10 |
Foul Watcher | 43 | Common | $0.08 |
Fractured Sanity | 44 | Rare | $3.31 |
Ghost-Lit Drifter | 45 | Uncommon | $0.05 |
Hard Evidence | 46 | Common | $0.22 |
Inevitable Betrayal | 47 | Rare | $0.82 |
Junk Winder | 48 | Uncommon | $0.28 |
Lose Focus | 49 | Common | $0.24 |
Lucid Dreams | 50 | Uncommon | $0.10 |
Mental Journey | 51 | Common | $0.04 |
Murktide Regent | 52 | Mythic | $7.03 |
Mystic Redaction | 53 | Uncommon | $0.11 |
Parcel Myr | 54 | Common | $0.04 |
Phantasmal Dreadmaw | 55 | Common | $0.06 |
Raving Visionary | 56 | Uncommon | $0.08 |
Recalibrate | 57 | Common | $0.03 |
Rise and Shine | 58 | Rare | $0.35 |
Rishadan Dockhand | 59 | Rare | $0.14 |
Said // Done | 60 | Uncommon | $0.10 |
Scuttletide | 61 | Uncommon | $0.19 |
Shattered Ego | 62 | Common | $0.05 |
So Shiny | 63 | Common | $0.04 |
Specimen Collector | 64 | Uncommon | $0.08 |
Steelfin Whale | 65 | Common | $0.09 |
Step Through | 66 | Common | $0.19 |
Subtlety | 67 | Mythic | $8.71 |
Suspend | 68 | Rare | $0.46 |
Svyelun of Sea and Sky | 69 | Mythic | $0.46 |
Sweep the Skies | 70 | Uncommon | $0.10 |
Thought Monitor | 71 | Rare | $0.90 |
Tide Shaper | 72 | Uncommon | $0.28 |
Vedalken Infiltrator | 73 | Uncommon | $0.07 |
Archfiend of Sorrows | 74 | Uncommon | $0.08 |
Archon of Cruelty | 75 | Mythic | $7.05 |
Bone Shards | 76 | Common | $0.22 |
Break the Ice | 77 | Uncommon | $0.30 |
Cabal Initiate | 78 | Common | $0.12 |
Clattering Augur | 79 | Uncommon | $0.12 |
Damn | 80 | Rare | $1.65 |
Dauthi Voidwalker | 81 | Rare | $5.45 |
Discerning Taste | 82 | Common | $0.10 |
Echoing Return | 83 | Common | $0.27 |
Feast of Sanity | 84 | Uncommon | $0.30 |
Flay Essence | 85 | Uncommon | $0.15 |
Gilt-Blade Prowler | 86 | Common | $0.06 |
Grief | 87 | Mythic | $3.61 |
Hell Mongrel | 88 | Common | $0.11 |
Kitchen Imp | 89 | Common | $0.27 |
Legion Vanguard | 90 | Uncommon | $0.10 |
Loathsome Curator | 91 | Common | $0.11 |
Magus of the Bridge | 92 | Rare | $0.14 |
Necrogoyf | 93 | Rare | $0.24 |
Necromancer's Familiar | 94 | Uncommon | $0.07 |
Nested Shambler | 95 | Common | $0.10 |
Persist | 96 | Rare | $1.88 |
Profane Tutor | 97 | Rare | $3.86 |
Radiant Epicure | 98 | Uncommon | $0.04 |
Sinister Starfish | 99 | Common | $0.07 |
Sudden Edict | 100 | Uncommon | $0.25 |
Tizerus Charger | 101 | Common | $0.04 |
Tourach, Dread Cantor | 102 | Mythic | $1.17 |
Tourach's Canticle | 103 | Common | $0.09 |
Tragic Fall | 104 | Common | $0.04 |
Underworld Hermit | 105 | Uncommon | $0.14 |
Unmarked Grave | 106 | Rare | $3.47 |
Vermin Gorger | 107 | Common | $0.13 |
Vile Entomber | 108 | Uncommon | $0.40 |
World-Weary | 109 | Common | $0.05 |
Young Necromancer | 110 | Uncommon | $0.10 |
Arcbound Slasher | 111 | Common | $0.15 |
Arcbound Tracker | 112 | Common | $0.22 |
Arcbound Whelp | 113 | Uncommon | $0.20 |
Battle Plan | 114 | Common | $0.05 |
Blazing Rootwalla | 115 | Uncommon | $0.21 |
Bloodbraid Marauder | 116 | Rare | $0.15 |
Breya's Apprentice | 117 | Rare | $0.24 |
Calibrated Blast | 118 | Rare | $0.12 |
Captain Ripley Vance | 119 | Uncommon | $0.08 |
Chef's Kiss | 120 | Rare | $0.34 |
Dragon's Rage Channeler | 121 | Uncommon | $1.58 |
A-Dragon's Rage Channeler | A-121 | Uncommon | N/A |
Faithless Salvaging | 122 | Common | $0.09 |
Fast // Furious | 123 | Uncommon | $0.10 |
Flame Blitz | 124 | Uncommon | $0.08 |
Flametongue Yearling | 125 | Uncommon | $0.10 |
Fury | 126 | Mythic | $4.46 |
Galvanic Relay | 127 | Common | $0.19 |
Gargadon | 128 | Common | $0.06 |
Glimpse of Tomorrow | 129 | Rare | $0.18 |
Goblin Traprunner | 130 | Uncommon | $0.34 |
Gouged Zealot | 131 | Common | $0.04 |
Harmonic Prodigy | 132 | Rare | $12.00 |
Kaleidoscorch | 133 | Uncommon | $0.10 |
Lightning Spear | 134 | Common | $0.10 |
Mine Collapse | 135 | Common | $0.14 |
Mount Velus Manticore | 136 | Common | $0.07 |
Obsidian Charmaw | 137 | Rare | $1.22 |
Ragavan, Nimble Pilferer | 138 | Mythic | $41.58 |
Revolutionist | 139 | Common | $0.20 |
Skophos Reaver | 140 | Common | $0.11 |
Slag Strider | 141 | Uncommon | $0.08 |
Spreading Insurrection | 142 | Uncommon | $0.16 |
Strike It Rich | 143 | Uncommon | $1.33 |
Tavern Scoundrel | 144 | Common | $0.27 |
Unholy Heat | 145 | Common | $0.26 |
A-Unholy Heat | A-145 | Common | N/A |
Viashino Lashclaw | 146 | Common | $0.05 |
Abundant Harvest | 147 | Common | $0.18 |
Aeve, Progenitor Ooze | 148 | Rare | $0.28 |
Bannerhide Krushok | 149 | Common | $0.14 |
Blessed Respite | 150 | Uncommon | $0.32 |
Chatterfang, Squirrel General | 151 | Mythic | $3.75 |
Chatterstorm | 152 | Common | $0.19 |
Chitterspitter | 153 | Rare | $0.31 |
Crack Open | 154 | Common | $0.11 |
Deepwood Denizen | 155 | Common | $0.09 |
Duskshell Crawler | 156 | Common | $0.27 |
Endurance | 157 | Mythic | $8.03 |
Fae Offering | 158 | Uncommon | $0.22 |
Flourishing Strike | 159 | Common | $0.06 |
Foundation Breaker | 160 | Uncommon | $0.36 |
Funnel-Web Recluse | 161 | Common | $0.09 |
Gaea's Will | 162 | Rare | $0.17 |
Glimmer Bairn | 163 | Common | $0.09 |
Glinting Creeper | 164 | Uncommon | $0.04 |
Herd Baloth | 165 | Uncommon | $0.37 |
Ignoble Hierarch | 166 | Rare | $1.43 |
Jade Avenger | 167 | Common | $0.13 |
Jewel-Eyed Cobra | 168 | Common | $0.15 |
Orchard Strider | 169 | Common | $0.10 |
Rift Sower | 170 | Common | $0.12 |
Sanctum Weaver | 171 | Rare | $5.15 |
Scurry Oak | 172 | Uncommon | $1.74 |
Smell Fear | 173 | Common | $0.27 |
Squirrel Sanctuary | 174 | Uncommon | $0.31 |
Squirrel Sovereign | 175 | Uncommon | $0.19 |
Sylvan Anthem | 176 | Rare | $1.85 |
Terramorph | 177 | Uncommon | $0.21 |
Thrasta, Tempest's Roar | 178 | Mythic | $1.02 |
Timeless Witness | 179 | Uncommon | $0.34 |
Tireless Provisioner | 180 | Uncommon | $2.46 |
Urban Daggertooth | 181 | Common | $0.11 |
Verdant Command | 182 | Rare | $0.51 |
Wren's Run Hydra | 183 | Uncommon | $0.14 |
Arcbound Shikari | 184 | Uncommon | $0.18 |
Arcus Acolyte | 185 | Uncommon | $0.16 |
Asmoranomardicadaistinaculdacar | 186 | Rare | $0.32 |
Breathless Knight | 187 | Common | $0.26 |
Captured by Lagacs | 188 | Common | $0.07 |
Carth the Lion | 189 | Rare | $0.30 |
Chrome Courier | 190 | Common | $0.08 |
Combine Chrysalis | 191 | Uncommon | $0.18 |
Dakkon, Shadow Slayer | 192 | Mythic | $0.64 |
Dihada's Ploy | 193 | Common | $0.16 |
Drey Keeper | 194 | Common | $0.23 |
Ethersworn Sphinx | 195 | Uncommon | $0.27 |
Foundry Helix | 196 | Common | $0.08 |
Garth One-Eye | 197 | Mythic | $0.39 |
General Ferrous Rokiric | 198 | Rare | $0.68 |
Geyadrone Dihada | 199 | Mythic | $0.87 |
Goblin Anarchomancer | 200 | Common | $1.04 |
Graceful Restoration | 201 | Uncommon | $0.09 |
Grist, the Hunger Tide | 202 | Mythic | $1.02 |
Lazotep Chancellor | 203 | Uncommon | $0.12 |
Lonis, Cryptozoologist | 204 | Rare | $0.29 |
Master of Death | 205 | Rare | $0.22 |
Moderation | 206 | Rare | $0.13 |
Piru, the Volatile | 207 | Rare | $0.35 |
Priest of Fell Rites | 208 | Rare | $0.35 |
Prophetic Titan | 209 | Uncommon | $0.07 |
Rakdos Headliner | 210 | Uncommon | $0.11 |
Ravenous Squirrel | 211 | Uncommon | $0.26 |
Road // Ruin | 212 | Uncommon | $0.14 |
Storm God's Oracle | 213 | Common | $0.06 |
Sythis, Harvest's Hand | 214 | Rare | $3.75 |
Terminal Agony | 215 | Common | $0.18 |
Territorial Kavu | 216 | Rare | $0.36 |
Wavesifter | 217 | Common | $0.12 |
Yusri, Fortune's Flame | 218 | Rare | $0.33 |
Academy Manufactor | 219 | Rare | $5.93 |
Altar of the Goyf | 220 | Uncommon | $0.09 |
Batterbone | 221 | Uncommon | $0.30 |
Bottle Golems | 222 | Common | $0.11 |
Brainstone | 223 | Uncommon | $0.23 |
Dermotaxi | 224 | Rare | $0.25 |
Diamond Lion | 225 | Rare | $0.24 |
Fodder Tosser | 226 | Common | $0.07 |
Kaldra Compleat | 227 | Mythic | $7.18 |
Liquimetal Torque | 228 | Uncommon | $4.60 |
Monoskelion | 229 | Uncommon | $0.10 |
Myr Scrapling | 230 | Common | $0.21 |
Nettlecyst | 231 | Rare | $3.08 |
Ornithopter of Paradise | 232 | Common | $0.77 |
Sanctuary Raptor | 233 | Uncommon | $0.08 |
Scion of Draco | 234 | Mythic | $3.41 |
Sojourner's Companion | 235 | Common | $0.25 |
Sol Talisman | 236 | Rare | $1.28 |
Steel Dromedary | 237 | Uncommon | $0.07 |
Sword of Hearth and Home | 238 | Mythic | $19.04 |
Tormod's Cryptkeeper | 239 | Common | $0.18 |
The Underworld Cookbook | 240 | Uncommon | $0.38 |
Vectis Gloves | 241 | Uncommon | $0.10 |
Void Mirror | 242 | Rare | $0.28 |
Zabaz, the Glimmerwasp | 243 | Rare | $0.25 |
Arid Mesa | 244 | Rare | $28.42 |
Darkmoss Bridge | 245 | Common | $0.29 |
Drossforge Bridge | 246 | Common | $0.97 |
Goldmire Bridge | 247 | Common | $0.30 |
Marsh Flats | 248 | Rare | $25.50 |