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Flying This creature gets +X/+0, where X is the greatest mana value among artifacts you control. Whenever this creature deals combat damage to a player, you may reveal that many cards from the top of your library. Put an artifact card revealed this way into your hand and the rest into your graveyard.
Flying Whenever this creature attacks, create a 1/1 colorless Soldier artifact creature token. Tap three untapped Soldiers you control: Draw a card.
Flying This creature gets +X/+0, where X is the greatest mana value among artifacts you control. Whenever this creature deals combat damage to a player, you may reveal that many cards from the top of your library. Put an artifact card revealed this way into your hand and the rest into your graveyard.
At the beginning of your upkeep, scry 2. Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library. During your turn, you may play cards exiled with The Temporal Anchor.
Whenever this creature attacks, defending player mills half their library, rounded up. Unearth {1}{U}{U}{U} ({1}{U}{U}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Choose two — • Creatures you don't control get -2/-0 until end of turn. • Create a tapped Powerstone token. • Create a tapped 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control." • Scry 1, then draw a card.
During turns other than yours, this spell costs {3} more to cast. Return all nonland permanents to their owners' hands. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Defender {U}: This creature loses defender and gains "This creature can't be blocked." {2}{U}: This creature becomes blue and has base power and toughness 5/4. Activate only if this creature doesn't have defender. {4}{U}{U}: Draw three cards. Activate only if this creature is blue and only once.
At the beginning of your end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
Prototype {1}{U}{U} — 2/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) When this creature enters, if you cast it, exile target instant or sorcery card with mana value less than or equal to this creature's power from your graveyard. Copy that card. You may cast the copy without paying its mana cost.
You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. Once during each of your turns, you may cast a spell from your hand or the top of your library without paying its mana cost.
Flash When this creature enters, choose target player. You create a tapped Powerstone token for each nonland card in that player's graveyard that was put there from the battlefield this turn. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Deathtouch Whenever Ashnod attacks, you may sacrifice another creature. If you do, create a tapped Powerstone token. {5}, Exile a creature card from your graveyard: Create a tapped 3/3 colorless Zombie artifact creature token.
Flash When this creature enters, choose target player. You create a tapped Powerstone token for each nonland card in that player's graveyard that was put there from the battlefield this turn. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Each artifact creature card in your graveyard has encore. Its encore cost is equal to its mana cost. (Exile it and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
If a creature an opponent controls would die, exile it instead. {1}: This creature gets +1/+1 until end of turn.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Each artifact creature card in your graveyard has encore. Its encore cost is equal to its mana cost. (Exile it and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
You lose X life and create X tapped Powerstone tokens. Then all creatures get -1/-1 until end of turn for each artifact you control. (The tokens are artifacts with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Whenever you draw your second card each turn, each opponent loses 2 life and you gain 2 life. When this creature dies, return another target creature card with mana value 3 or less from your graveyard to the battlefield.
You lose X life and create X tapped Powerstone tokens. Then all creatures get -1/-1 until end of turn for each artifact you control. (The tokens are artifacts with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Equipped creature gets +2/+0. Whenever equipped creature dies, draw a card. Equip {2} or {B}
As an additional cost to cast this spell, sacrifice a creature. Search your library for a card, put that card into your hand, then shuffle.
Choose two — • Put two +1/+1 counters on up to one creature. It gains lifelink until end of turn. • Destroy each creature with power 2 or less. • Return up to two creature cards from your graveyard to your hand. • Each opponent sacrifices a creature with the greatest power among creatures they control.
Exile the top three cards of your library in a face-down pile, then exile the top three cards of your library in another face-down pile. Look at the cards in each pile, then turn a pile of your choice face up. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. You lose 3 life.
Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent.
Whenever an opponent casts a spell, that player loses 5 life unless they discard a card.
This creature can't block. {4}{B}{B}: Return this card from your graveyard to the battlefield with a +1/+1 counter on it. This ability costs {4} less to activate if an opponent controls four or more nonbasic lands.
Whenever a creature deals combat damage to one of your opponents, its controller may pay 1 life. If they do, they draw a card. {4}{B}{B}{B}, Discard X cards: Exile the top X cards of target opponent's library. You may play lands and cast spells from among cards exiled this way without paying their mana costs.
Prototype {1}{B}{B} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Menace, lifelink Ward—Pay life equal to this creature's power.
First strike, trample Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of artifacts your opponents control. Whenever an artifact an opponent controls is put into a graveyard from the battlefield, this creature deals 1 damage to that player.
Haste Feldon can't block. Whenever Feldon is dealt damage, exile that many cards from the top of your library. Choose one of them. Until the end of your next turn, you may play that card.
Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a colorless artifact token named Scrap. {1}{R}, Sacrifice an artifact: Choose one — • Put a +1/+1 counter on Farid. It gains menace until end of turn. • Goad target creature. • Discard a card, then draw a card.
Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a colorless artifact token named Scrap. {1}{R}, Sacrifice an artifact: Choose one — • Put a +1/+1 counter on Farid. It gains menace until end of turn. • Goad target creature. • Discard a card, then draw a card.
Artifact offering (You may cast this spell as though it had flash by sacrificing an artifact and paying the difference in mana costs between this and the sacrificed artifact. Mana cost includes color.) Flying, double strike Creatures attacking your opponents have double strike.
Flying When this creature enters, it deals 4 damage to any target. {R}: This creature gets +1/+0 until end of turn.
Artifact offering (You may cast this spell as though it had flash by sacrificing an artifact and paying the difference in mana costs between this and the sacrificed artifact. Mana cost includes color.) Flying, double strike Creatures attacking your opponents have double strike.
If a red or artifact source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
Choose one — • Brotherhood's End deals 3 damage to each creature and each planeswalker. • Destroy all artifacts with mana value 3 or less.
At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. At the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Choose two — • Choose target player. They may discard up to X cards. Then they draw a card for each card discarded this way. • This spell deals X damage to target creature. • This spell deals X damage to target planeswalker. • Target creature gets +X/+0 and gains haste until end of turn.
Each player reveals a number of cards from the top of their library equal to the number of nonland permanents they control, puts all permanent cards they revealed this way onto the battlefield, and puts the rest into their graveyard.
Prototype {3}{R}{R} — 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Trample, haste When this creature enters, if you cast it, create two tokens that are copies of it.
Enchant creature Enchanted creature gets +1/+1 and has flying, haste, and "{1}: This creature gets +1/+0 until end of turn." It's a Dragon in addition to its other types. When enchanted creature dies, return this card to its owner's hand.
This creature has deathtouch as long as you control three or more artifacts. Whenever an artifact you control enters, you gain 1 life. If this is the first time this ability has resolved this turn, put a +1/+1 counter on this creature.
{G}, {T}, Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle.
{T}: Add two mana in any combination of colors. Spend this mana only to cast creature spells or activate abilities of creature sources. Whenever you cast a creature spell with power 5 or greater, put a +1/+1 counter on Gwenna and untap it.
When this creature enters, put two +1/+1 counters on target creature you control. Unearth {2}{G}{G} ({2}{G}{G}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Each player who controls an artifact or enchantment creates a 2/2 green Bear creature token. Then destroy all artifacts and enchantments.
You may play lands from your graveyard. Unearth {G}{G} ({G}{G}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Choose two — • Exile target player's graveyard. You gain 1 life for each card exiled this way. • Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. • Create two 2/2 green Bear creature tokens. • Put two +1/+1 counters on each creature you control.
Lands you control and land cards in your library are basic.
Prototype {1}{G} — 2/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) {3}{G}{G}, Sacrifice this creature: Create an X/X colorless Golem artifact creature token, where X is three times this creature's power. It gains haste until end of turn. Activate only as a sorcery.
You may play Forests from your graveyard. Whenever a Forest you control enters, create a 5/3 green Elemental creature token. Whenever an Elemental you control dies, you may mill three cards.
Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.)
Flying Whenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn.
Artifact creatures you control get +2/+2. {6}: Create a token that's a copy of target artifact you control, except it's a 1/1 Soldier creature in addition to its other types.
Permanents you control have "Ward—Sacrifice a permanent." Each artifact card in your graveyard has unearth {1}{B}{R}. ({1}{B}{R}: Return the card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4. Whenever you gain life, each Advisor, Artificer, and Monk you control gains vigilance and gets +X/+0 until end of turn, where X is the amount of life you gained. Tap three untapped Advisors, Artificers, and/or Monks you control: Draw a card.
Sacrifice Hajar: Legendary creatures you control get +1/+0 and gain indestructible until end of turn.
Exile target nonland permanent an opponent controls and all tokens that player controls with the same name as that permanent.
{T}: Add X mana of any one color, where X is the number of creature cards in your graveyard.
{4}, {T}: Discard all the cards in your hand, then draw that many cards. You may choose an artifact or creature card with mana value 1 you discarded this way, then do the same for artifact or creature cards with mana values 2 and 3. Return those cards to the battlefield. Activate only as a sorcery.
{4}, {T}: Discard all the cards in your hand, then draw that many cards. You may choose an artifact or creature card with mana value 1 you discarded this way, then do the same for artifact or creature cards with mana values 2 and 3. Return those cards to the battlefield. Activate only as a sorcery.
Whenever you cast a Beast or Bird creature spell, you may copy it, except the copy is an artifact in addition to its other types. (The copy becomes a token.)
Creatures you control have vigilance and "{T}: Surveil 1." (To surveil 1, look at the top card of your library. You may put that card into your graveyard.) {2}{G}{G}{W}{W}{U}{U}, Exile this card from your graveyard: Return any number of target artifact cards with total mana value 10 or less from your graveyard to the battlefield. Activate only as a sorcery.
Affinity for artifact creatures (This spell costs {1} less to cast for each artifact creature you control.) Artifact creatures you control have menace. At the beginning of your end step, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
This creature enters with three +1/+1 counters on it for each {G}{G} spent to cast it. When this creature enters, choose up to two other target creatures you control. For each {W}{W} spent to cast this creature, put a +1/+1 counter on each of them.
Affinity for artifact creatures (This spell costs {1} less to cast for each artifact creature you control.) Artifact creatures you control have menace. At the beginning of your end step, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
At the beginning of combat on your turn, create a token that's a copy of target noncreature artifact you control, except its name is Mishra's Warform and it's a 4/4 Construct artifact creature in addition to its other types. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
At the beginning of combat on your turn, create a token that's a copy of target noncreature artifact you control, except its name is Mishra's Warform and it's a 4/4 Construct artifact creature in addition to its other types. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
Deathtouch Whenever you activate an ability of an artifact or creature that isn't a mana ability, if one or more permanents were sacrificed to activate it, you may copy that ability. You may choose new targets for the copy. (Sacrificing an artifact for mana to activate an ability doesn't count.)
Deathtouch Whenever you activate an ability of an artifact or creature that isn't a mana ability, if one or more permanents were sacrificed to activate it, you may copy that ability. You may choose new targets for the copy. (Sacrificing an artifact for mana to activate an ability doesn't count.)
When this creature enters, for each {U}{U} spent to cast it, draw a card. When this creature enters, for each {B}{B} spent to cast it, each opponent discards a card. When this creature enters, for each {R}{R} spent to cast it, it gets +1/+0 and gains trample and haste until end of turn.
Trample Whenever a land enters, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Flying {R}: Artifact creatures you control get +1/+0 until end of turn. Unearth {3}{R}{R} ({3}{R}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Whenever one or more artifact creatures you control die, draw a card. This ability triggers only once each turn. {2}{W}, {T}: Create a 1/1 colorless Thopter artifact creature token with flying.
Flash Flying You may cast colorless spells and artifact spells as though they had flash. Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator's power, put a +1/+1 counter on Liberator.
Whenever one or more artifact creatures you control die, draw a card. This ability triggers only once each turn. {2}{W}, {T}: Create a 1/1 colorless Thopter artifact creature token with flying.
Menace Whenever this creature attacks, you may sacrifice another creature. When you do, destroy target creature an opponent controls. Unearth {3}{B}{B} ({3}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Flying This creature enters with six +1/+1 counters on it. {1}, Remove a +1/+1 counter from this creature: Put a flying counter on another target creature. {1}, Remove a counter from another creature you control: Put a +1/+1 counter on this creature.
Reach When this creature enters, you and target opponent each create a tapped Powerstone token. {7}: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Flying This creature enters with six +1/+1 counters on it. {1}, Remove a +1/+1 counter from this creature: Put a flying counter on another target creature. {1}, Remove a counter from another creature you control: Put a +1/+1 counter on this creature.
Prototype {2}{G}{G} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) When this creature enters, if you cast it, untap target land you control. It becomes a Treefolk creature with haste and base power and toughness equal to this creature's power and toughness. It's still a land.
{W}, {T}: Look at the top card of your library, then exile it face down. (You may look at it any time.) {T}: Until end of turn, you may play cards you own exiled with Kayla's Music Box.
{2}, {T}, Exile The Stone Brain: Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. Activate only as a sorcery.
{W}, {T}: Look at the top card of your library, then exile it face down. (You may look at it any time.) {T}: Until end of turn, you may play cards you own exiled with Kayla's Music Box.
Flying, vigilance, trample, lifelink {5}, Exile this card from your graveyard: Choose target creature. Put four +1/+1 counters, a flying counter, a vigilance counter, a trample counter, and a lifelink counter on that creature. Activate only as a sorcery.
{2}, {T}, Exile The Stasis Coffin: You gain protection from everything until your next turn.
Flying, vigilance, trample, lifelink {5}, Exile this card from your graveyard: Choose target creature. Put four +1/+1 counters, a flying counter, a vigilance counter, a trample counter, and a lifelink counter on that creature. Activate only as a sorcery.
You may have this artifact enter as a copy of any creature on the battlefield, except it's an artifact and it has "{T}: Add {U}." (It's not a creature.) {T}: Add {U}.
You may have this artifact enter as a copy of any creature on the battlefield, except it's an artifact and it has "{T}: Add {U}." (It's not a creature.) {T}: Add {U}.
Permanents you control have ward {2}. At the beginning of your end step, mill two cards, then exile a nonland card at random from your graveyard. Copy it. You may cast the copy without paying its mana cost. (A copy of a permanent spell becomes a token.)
Permanents you control have ward {2}. At the beginning of your end step, mill two cards, then exile a nonland card at random from your graveyard. Copy it. You may cast the copy without paying its mana cost. (A copy of a permanent spell becomes a token.)
{1}, {T}, Sacrifice another artifact: Reveal the top eight cards of your library. Put up to two noncreature artifact cards with total mana value less than or equal to the sacrificed artifact's mana value from among them onto the battlefield and the rest on the bottom of your library in a random order.
{1}, {T}, Sacrifice another artifact: Reveal the top eight cards of your library. Put up to two noncreature artifact cards with total mana value less than or equal to the sacrificed artifact's mana value from among them onto the battlefield and the rest on the bottom of your library in a random order.
Equipped creature gets +X/+X, where X is the number of Forests you control. Whenever equipped creature attacks, create a 1/1 green Forest Dryad land creature token. (It's affected by summoning sickness.) Equip {3}
Trample When you cast this spell and whenever this creature attacks, destroy up to one target nonland permanent. Its controller creates a tapped Powerstone token. Unearth {8}
When this artifact enters, each opponent sacrifices three creatures of their choice. At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. It's a Phyrexian in addition to its other types.
Defender {U}: This creature loses defender and gains "This creature can't be blocked." {2}{U}: This creature becomes blue and has base power and toughness 5/4. Activate only if this creature doesn't have defender. {4}{U}{U}: Draw three cards. Activate only if this creature is blue and only once.
{T}: Add {C}. {2}: This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {1}, {T}: Target attacking Assembly-Worker gets +2/+2 until end of turn.
{T}: Add {C}. Metalcraft — {T}: Add {C} for each Urza's land you control. Activate only if you control three or more artifacts.
{T}: Add {C}. {2}: This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {1}, {T}: Target attacking Assembly-Worker gets +2/+2 until end of turn.
{T}: Add {C}. {1}, {T}: Add one mana of any color. {4}, {T}: Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
This land enters with a charge counter on it. {T}: Add {C}. {X}{X}, {T}: Put X charge counters on this land. {3}, {T}, Sacrifice this land: Destroy each nonland permanent with mana value equal to the number of charge counters on this land.
As this land enters, you may reveal a Soldier card from your hand. This land enters tapped unless you revealed a Soldier card this way or you control a Soldier. {T}: Add {W} or {U}. {5}, {T}: Soldiers you control get +1/+1 until end of turn.
{T}: Add {C}. {T}: Add {U} or {B}. This land deals 1 damage to you.
{T}: Add {C}. {T}: Add {G} or {W}. This land deals 1 damage to you.
{T}: Add {C}. {T}: Add {B} or {G}. This land deals 1 damage to you.
{T}: Add {C}. {T}: Add {R} or {W}. This land deals 1 damage to you.
| Card | Number | Rarity | Price |
|---|---|---|---|
Glint Raker | 105660 | Rare | N/A |
Skystrike Officer | 105662 | Rare | N/A |
Glint Raker | 105664 | Rare | N/A |
The Temporal Anchor | 105666 | Rare | N/A |
Terisian Mindbreaker | 105668 | Rare | N/A |
Urza's Command | 105670 | Rare | N/A |
Hurkyl's Final Meditation | 105672 | Rare | N/A |
Surge Engine | 105674 | Mythic | N/A |
Hurkyl, Master Wizard | 105678 | Mythic | N/A |
Arcane Proxy | 105680 | Mythic | N/A |
One with the Multiverse | 105682 | Mythic | N/A |
Wreck Hunter | 105686 | Rare | N/A |
Ashnod, Flesh Mechanist | 105688 | Rare | N/A |
Wreck Hunter | 105690 | Rare | N/A |
Braids, Arisen Nightmare | 105692 | Rare | N/A |
Wire Surgeons | 105694 | Rare | N/A |
Misery's Shadow | 105696 | Rare | N/A |
Wire Surgeons | 105698 | Rare | N/A |
Terisiare's Devastation | 105700 | Rare | N/A |
Gixian Puppeteer | 105702 | Rare | N/A |
Terisiare's Devastation | 105704 | Rare | N/A |
Transmogrant's Crown | 105706 | Rare | N/A |
Diabolic Intent | 105708 | Rare | N/A |
Gix's Command | 105710 | Rare | N/A |
Hostile Negotiations | 105712 | Rare | N/A |
Fateful Handoff | 105714 | Rare | N/A |
Painful Quandary | 105716 | Rare | N/A |
Razorlash Transmogrant | 105718 | Rare | N/A |
Gix, Yawgmoth Praetor | 105720 | Mythic | N/A |
Phyrexian Fleshgorger | 105722 | Mythic | N/A |
Sardian Avenger | 105724 | Rare | N/A |
Feldon, Ronom Excavator | 105726 | Rare | N/A |
Farid, Enterprising Salvager | 105728 | Rare | N/A |
Farid, Enterprising Salvager | 105730 | Rare | N/A |
Blast-Furnace Hellkite | 105732 | Rare | N/A |
Tyrant of Kher Ridges | 105734 | Rare | N/A |
Blast-Furnace Hellkite | 105736 | Rare | N/A |
Mechanized Warfare | 105738 | Rare | N/A |
Brotherhood's End | 105740 | Rare | N/A |
Visions of Phyrexia | 105742 | Rare | N/A |
Mishra's Command | 105744 | Rare | N/A |
Over the Top | 105746 | Rare | N/A |
Skitterbeam Battalion | 105748 | Mythic | N/A |
Draconic Destiny | 105750 | Mythic | N/A |
Teething Wurmlet | 105752 | Rare | N/A |
Fauna Shaman | 105754 | Rare | N/A |
Gwenna, Eyes of Gaea | 105756 | Rare | N/A |
Simian Simulacrum | 105758 | Rare | N/A |
Fade from History | 105760 | Rare | N/A |
Perennial Behemoth | 105762 | Rare | N/A |
Titania's Command | 105764 | Rare | N/A |
Rootpath Purifier | 105766 | Mythic | N/A |
Rootwire Amalgam | 105768 | Mythic | N/A |
Titania, Nature's Force | 105770 | Mythic | N/A |
Awaken the Woods | 105772 | Mythic | N/A |
Harbin, Vanguard Aviator | 105774 | Rare | N/A |
Urza, Prince of Kroog | 105776 | Rare | N/A |
Mishra, Tamer of Mak Fawa | 105778 | Rare | N/A |
The Archimandrite | 105780 | Rare | N/A |
Hajar, Loyal Bodyguard | 105782 | Rare | N/A |
Legions to Ashes | 105784 | Rare | N/A |
Deathbloom Ritualist | 105786 | Rare | N/A |
Queen Kayla bin-Kroog | 105788 | Rare | N/A |
Queen Kayla bin-Kroog | 105790 | Rare | N/A |
Tawnos, the Toymaker | 105792 | Rare | N/A |
Tocasia, Dig Site Mentor | 105794 | Rare | N/A |
Urza, Chief Artificer | 105796 | Mythic | N/A |
Clay Champion | 105798 | Mythic | N/A |
Urza, Chief Artificer | 105800 | Mythic | N/A |
Mishra, Eminent One | 105802 | Mythic | N/A |
Mishra, Eminent One | 105804 | Mythic | N/A |
Ashnod the Uncaring | 105806 | Mythic | N/A |
Ashnod the Uncaring | 105808 | Mythic | N/A |
Bladecoil Serpent | 105810 | Mythic | N/A |
Sarinth Greatwurm | 105812 | Mythic | N/A |
Artificer's Dragon | 105814 | Rare | N/A |
Thopter Shop | 105816 | Rare | N/A |
Liberator, Urza's Battlethopter | 105818 | Rare | N/A |
Thopter Shop | 105820 | Rare | N/A |
Terror Ballista | 105822 | Rare | N/A |
Hexavus | 105824 | Rare | N/A |
Thran Spider | 105826 | Rare | N/A |
Hexavus | 105828 | Rare | N/A |
Woodcaller Automaton | 105830 | Rare | N/A |
Kayla's Music Box | 105832 | Rare | N/A |
The Stone Brain | 105834 | Rare | N/A |
Kayla's Music Box | 105836 | Rare | N/A |
Scavenged Brawler | 105838 | Rare | N/A |
The Stasis Coffin | 105840 | Rare | N/A |
Scavenged Brawler | 105842 | Rare | N/A |
Machine God's Effigy | 105844 | Rare | N/A |
Machine God's Effigy | 105846 | Rare | N/A |
Wondrous Crucible | 105848 | Rare | N/A |
Wondrous Crucible | 105850 | Rare | N/A |
Smelting Vat | 105852 | Rare | N/A |
Smelting Vat | 105854 | Rare | N/A |
Staff of Titania | 105856 | Rare | N/A |
Cityscape Leveler | 105858 | Mythic | N/A |
Portal to Phyrexia | 105860 | Mythic | N/A |
Surge Engine | 105862 | Mythic | N/A |
Mishra's Foundry | 105864 | Rare | N/A |
Urza's Workshop | 105866 | Rare | N/A |
Mishra's Foundry | 105868 | Rare | N/A |
Hall of Tagsin | 105870 | Rare | N/A |
Blast Zone | 105872 | Rare | N/A |
Fortified Beachhead | 105874 | Rare | N/A |
Underground River | 105876 | Rare | N/A |
Brushland | 105878 | Rare | N/A |
Llanowar Wastes | 105880 | Rare | N/A |
Battlefield Forge | 105882 | Rare | N/A |