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Spells and abilities your opponents control can't cause their controller to search their library. [−1]: Target player mills four cards. Then exile each opponent's graveyard.
Whenever you tap a Forest for mana, add an additional {G}. [+1]: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. [−8]: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.
Whenever one or more loyalty counters are removed from Chandra, she deals that much damage to target opponent or planeswalker. [+1]: Exile the top card of your library. You may play it this turn. [−7]: Exile the top seven cards of your library. You may play them this turn.
If you would draw a card while your library has no cards in it, you win the game instead. [+1]: Target player mills two cards. Draw a card. [−8]: Draw seven cards. Then if your library has no cards in it, you win the game.
Prevent all noncombat damage that would be dealt to you and other permanents you control. [−2]: Exile target creature with power 4 or greater.
Each opponent can't draw more than one card each turn. [−2]: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, Davriel deals 2 damage to them. [−1]: Target player discards a card.
Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents. [+1]: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard. [−3]: Return target card from your graveyard to your hand.
Each creature you control with a +1/+1 counter on it has "{T}: Add one mana of any color." [−1]: Put a +1/+1 counter on target creature.
During your turn, creatures and planeswalkers you control have lifelink. [+2]: Sorin deals 1 damage to target player or planeswalker. [−X]: Return target creature card with mana value X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types.
You may cast creature spells as though they had flash. [+1]: Until your next turn, up to one target creature gains vigilance and reach. [−2]: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may cast it if it's a creature spell.
Nicol Bolas has all loyalty abilities of all other planeswalkers on the battlefield. [+1]: You draw a card. Each opponent exiles a card from their hand or a permanent they control. [−3]: Destroy target creature or planeswalker. [−8]: Each opponent who doesn't control a legendary creature or planeswalker loses the game.
Whenever a creature you control dies, draw a card. [+1]: Create a 2/2 black Zombie creature token. [−4]: Each player sacrifices two creatures of their choice. [−9]: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.
During your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to Gideon Blackblade during your turn. [+1]: Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn. [−6]: Exile target nonland permanent.
Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token. [−2]: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types.
Whenever a creature you control with deathtouch deals damage to a player or planeswalker, put a +1/+1 counter on that creature. [−2]: Create a 1/1 black Assassin creature token with deathtouch and "Whenever this token deals damage to a planeswalker, destroy that planeswalker."
During your turn, creatures you control have first strike and equip abilities you activate cost {1} less to activate. [−X]: Nahiri deals X damage to target tapped creature.
Whenever a creature you control with power 4 or greater enters, draw a card. [−1]: Untap target permanent.
Creatures you control have vigilance. [+1]: You gain 3 life. [−2]: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
({T}: Add {W} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
({T}: Add {U} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
({T}: Add {B} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
({T}: Add {G} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
({T}: Add {W} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
({T}: Add {U} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
({T}: Add {R} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
({T}: Add {G} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
({T}: Add {R} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
({T}: Add {B} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. {T}, Sacrifice ten nonland permanents: Each opponent loses 10 life.
Lightning Bolt deals 3 damage to any target.
Sacrifice an artifact: Put a +1/+1 counter on this creature. Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
{T}, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Whenever you cycle this card or cycle another card while this enchantment is on the battlefield, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.)
({T}: Add {W}.)
({T}: Add {G}.)
({T}: Add {R}.)
({T}: Add {B}.)
({T}: Add {U}.)
Whenever you activate a loyalty ability of a Chandra planeswalker, you may pay {1}. If you do, copy that ability. You may choose new targets for the copy. {1}, {T}, Discard a Mountain card or a red card: Draw a card.
When this enchantment enters, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.
Whenever this enchantment or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent of their choice that shares a card type with it.
[+2]: During target opponent's next turn, creatures that player controls attack Gideon Jura if able. [−2]: Destroy target tapped creature. [0]: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7}
Creatures you control have double strike and lifelink.
Enchant creature Enchanted creature has indestructible. Whenever a creature enters, you may attach this Aura to that creature.
If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creatures you control get +1/+0. [+1]: Add {R} or {G}. Creature spells you cast this turn can't be countered. [−2]: Target creature you control fights target creature you don't control.
Artifact, instant, and sorcery spells your opponents cast cost {1} more to cast. [−1]: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.
Your opponents and permanents your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof. [−3]: Exile target creature.
Whenever you cast or copy an instant or sorcery spell, Ral deals 1 damage to target opponent or planeswalker. [+2]: Scry 1. [−2]: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Each opponent can cast spells only any time they could cast a sorcery. [+1]: Until your next turn, you may cast sorcery spells as though they had flash. [−3]: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.
Colorless spells you cast cost {2} less to cast. [+1]: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand. [−3]: Destroy target permanent that's one or more colors.
Creatures you control have menace. [−2]: Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Each creature you control that's a Wolf or a Werewolf enters with an additional +1/+1 counter on it. [−2]: Create a 2/2 green Wolf creature token.
Each creature you control assigns combat damage equal to its toughness rather than its power. [−3]: You gain life equal to the greatest toughness among creatures you control.
If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. [−2]: Jaya deals 2 damage to any target.
Activated abilities of artifacts your opponents control can't be activated. [+1]: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value. [−2]: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.
Your opponents can't gain life. [−2]: Create a 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target."
You have hexproof. (You can't be the target of spells or abilities your opponents control.) [−2]: Create a 0/3 white Wall creature token with defender.
Whenever an opponent draws a card, Ob Nixilis deals 1 damage to that player. [−2]: Destroy target creature. Its controller draws two cards.
Spells your opponents cast that target a creature or planeswalker you control cost {2} more to cast. [−2]: Create a 2/2 blue Wizard creature token. Draw a card, then discard a card.
Creatures you control have haste. [−1]: Target creature gets +2/+1 and gains haste until end of turn. Scry 1.
Whenever a creature attacks you or a planeswalker you control, each Dragon you control deals 1 damage to that creature. [+1]: Until end of turn, each planeswalker you control becomes a 4/4 red Dragon creature and gains flying. [−3]: Create a 4/4 red Dragon creature token with flying.
Spells and abilities your opponents control can't cause their controller to search their library. [−1]: Target player mills four cards. Then exile each opponent's graveyard.
Whenever you tap a Forest for mana, add an additional {G}. [+1]: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. [−8]: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.
Whenever one or more loyalty counters are removed from Chandra, she deals that much damage to target opponent or planeswalker. [+1]: Exile the top card of your library. You may play it this turn. [−7]: Exile the top seven cards of your library. You may play them this turn.
If you would draw a card while your library has no cards in it, you win the game instead. [+1]: Target player mills two cards. Draw a card. [−8]: Draw seven cards. Then if your library has no cards in it, you win the game.
Prevent all noncombat damage that would be dealt to you and other permanents you control. [−2]: Exile target creature with power 4 or greater.
Each opponent can't draw more than one card each turn. [−2]: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, Davriel deals 2 damage to them. [−1]: Target player discards a card.
Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents. [+1]: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard. [−3]: Return target card from your graveyard to your hand.
Each creature you control with a +1/+1 counter on it has "{T}: Add one mana of any color." [−1]: Put a +1/+1 counter on target creature.
During your turn, creatures and planeswalkers you control have lifelink. [+2]: Sorin deals 1 damage to target player or planeswalker. [−X]: Return target creature card with mana value X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types.
You may cast creature spells as though they had flash. [+1]: Until your next turn, up to one target creature gains vigilance and reach. [−2]: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may cast it if it's a creature spell.
Nicol Bolas has all loyalty abilities of all other planeswalkers on the battlefield. [+1]: You draw a card. Each opponent exiles a card from their hand or a permanent they control. [−3]: Destroy target creature or planeswalker. [−8]: Each opponent who doesn't control a legendary creature or planeswalker loses the game.
Whenever a creature you control dies, draw a card. [+1]: Create a 2/2 black Zombie creature token. [−4]: Each player sacrifices two creatures of their choice. [−9]: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.
During your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to Gideon Blackblade during your turn. [+1]: Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn. [−6]: Exile target nonland permanent.
Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token. [−2]: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types.
Whenever a creature you control with deathtouch deals damage to a player or planeswalker, put a +1/+1 counter on that creature. [−2]: Create a 1/1 black Assassin creature token with deathtouch and "Whenever this token deals damage to a planeswalker, destroy that planeswalker."
During your turn, creatures you control have first strike and equip abilities you activate cost {1} less to activate. [−X]: Nahiri deals X damage to target tapped creature.
Whenever a creature you control with power 4 or greater enters, draw a card. [−1]: Untap target permanent.
Creatures you control have vigilance. [+1]: You gain 3 life. [−2]: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
[+1]: Draw a card, then discard a card. [+1]: Target creature gets +2/+0 and gains first strike and trample until end of turn. [−8]: Draw four cards. When you do, The Royal Scions deals damage to any target equal to the number of cards in your hand.
[0]: Create two 2/2 black and green Wolf creature tokens with "When this token dies, put a loyalty counter on each Garruk you control." [−3]: Destroy target creature. Draw a card. [−6]: You get an emblem with "Creatures you control get +3/+3 and have trample."
[+2]: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") [+1]: Target artifact or creature loses all abilities and becomes a green Elk creature with base power and toughness 3/3. [−5]: Exchange control of target artifact or creature you control and target creature an opponent controls with power 3 or less.
Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its mana value. If this enchantment leaves the battlefield, this effect continues until end of turn.
Rats you control have menace. {1}{B}, {T}: Create a 1/1 black Rat creature token. {2}{B}{B}, {T}, Sacrifice three Rats: Gain control of target creature.
[+1]: Look at the top four cards of your library. You may reveal an enchantment card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. [−3]: Exile target creature or enchantment you don't control until target enchantment you control leaves the battlefield. [−7]: Return all enchantment cards from your graveyard to the battlefield.
[−1]: Up to two target creatures you control each get +2/+1 until end of turn. [−2]: Create two 1/1 white Human Soldier creature tokens. [−3]: You gain 5 life. Escape—{4}{W}{W}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
[+1]: Create a 2/3 blue and black Nightmare creature token with "Whenever this token attacks or blocks, each opponent exiles the top two cards of their library." [−3]: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand. [−7]: You may cast up to three spells from among face-up cards your opponents own from exile without paying their mana costs.
Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control. {1}{W}: Another target creature gains lifelink until end of turn.
Indestructible As long as your devotion to black is less than five, Erebos isn't a creature. Whenever another creature you control dies, you may pay 2 life. If you do, draw a card. {1}{B}, Sacrifice another creature: Target creature gets -2/-1 until end of turn.
Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control. {3}{U}: Tap another target creature.
Indestructible As long as your devotion to green is less than five, Nylea isn't a creature. Creature spells you cast cost {1} less to cast. {2}{G}: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, you may put it into your graveyard.
Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Other creatures you control have haste. {2}{R}: You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.
Renata's power is equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) Each other creature you control enters with an additional +1/+1 counter on it.
Indestructible As long as your devotion to red and green is less than seven, Klothys isn't a creature. At the beginning of your first main phase, exile target card from a graveyard. If it was a land card, add {R} or {G}. Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent.
Anax's power is equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.) Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This token can't block." If the creature had power 4 or greater, create two of those tokens instead.
Tymaret's toughness is equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) {1}{B}: Exile up to two target cards from graveyards. You gain 1 life for each creature card exiled this way.
Callaphe's power is equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) Creatures and enchantments you control have "Spells your opponents cast that target this permanent cost {1} more to cast."
Daxos's toughness is equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) Whenever another creature you control enters or dies, you gain 1 life.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {U}.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {B}.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {B} or {R}.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {G}.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {W}.
Flying At the beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.
Flash (You may cast this spell any time you could cast an instant.) Flying Spells you cast with mana value 5 or greater cost {1} less to cast and can't be countered.
Enchant creature Enchanted creature gets +4/+4. When this Aura is put into a graveyard from the battlefield, create two 2/2 green Wolf creature tokens.
Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures.
Vigilance, menace, lifelink Creature cards in graveyards can't enter the battlefield. Players can't cast spells from graveyards.
Constellation — Whenever an enchantment you control enters, put a +1/+1 counter on this creature and draw a card.
Haste Other Satyrs you control get +1/+1 and have haste. Whenever you attack with three or more creatures, you may discard a card at random. If you do, draw two cards.
Whenever this creature attacks or becomes the target of a spell an opponent controls, choose one — • This creature deals 3 damage to each opponent. • Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
Flash When this enchantment enters, exile target spell. Your opponents can't cast spells with the same name as the exiled card. When this enchantment leaves the battlefield, return the exiled card to its owner's hand.
Choose one — • Create an X/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step. • Purphoros's Intervention deals twice X damage to target creature or planeswalker.
Flying, lifelink Whenever you draw a card, this creature gets +1/+0 until end of turn. Whenever this creature attacks, draw a card. Discard a card: This creature gains hexproof until end of turn. Tap it.
Choose one — • Destroy X target artifacts and/or enchantments. • Target player gains twice X life.
Flying Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's a Nightmare in addition to its other types.
Haste When this creature enters, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else.
When this creature enters, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
All creatures able to block this creature do so. Whenever this creature becomes blocked by a creature, that creature's controller draws a card.
Whenever you draw a card, you may pay {1}. If you do, put a +1/+1 counter on this creature and create a 1/1 blue Tentacle creature token.
Flying, haste {2}{R}: This creature gets +2/+0 until end of turn. Escape—{2}{R}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) This creature escapes with a +1/+1 counter on it.
Nyx Lotus enters tapped. {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Choose one — • Search your library for up to X land cards, reveal them, put them into your hand, then shuffle. • Nylea's Intervention deals twice X damage to each creature with flying.
{T}: Add {C}. {4}, {T}: Remove target attacking or blocking creature from combat.
At the beginning of your end step, you may sacrifice another enchantment. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed enchantment's mana value, put that card onto the battlefield, then shuffle.
When this creature enters, create a 0/1 white Goat creature token. Sacrifice another creature: Scry 1. Escape—{3}{B}{B}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) This creature escapes with two +1/+1 counters on it.
Exile target creature or planeswalker. Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Storm's Wrath deals 4 damage to each creature and each planeswalker.
Polukranos enters with six +1/+1 counters on it. It escapes with twelve +1/+1 counters on it instead. If damage would be dealt to Polukranos while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. {1}{B}{G}: Polukranos fights another target creature. Escape—{4}{B}{G}, Exile six other cards from your graveyard.
Haktos attacks each combat if able. As Haktos enters, choose 2, 3, or 4 at random. Haktos has protection from each mana value other than the chosen number.
Menace When Atris enters, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.
Reveal the top six cards of your library. An opponent exiles a nonland card from among them, then you put the rest into your hand. That opponent may cast the exiled card without paying its mana cost.
{T}: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts. Equipped creatures you control have flying and haste.
Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Pegasus creatures you control have lifelink. Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.
When this creature enters, discard your hand, then draw three cards. Escape—{R}{R}, Exile eight other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) This creature escapes with a +1/+1 counter on it.
Constellation — Whenever an enchantment you control enters, you may have this creature become a copy of another target creature, except it has this ability.
Choose one — • Target creature gets -X/-X until end of turn. You gain X life. • Exile up to twice X target cards from graveyards.
When this enchantment enters, draw three cards. Whenever you cast a spell, you lose 1 life. When this enchantment becomes the target of a spell or ability, sacrifice it.
Whenever you cast your first spell during each opponent's turn, draw a card.
You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types.
First strike Loyalty abilities of planeswalkers your opponents control cost {1} more to activate.
Choose one — • Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order. • Counter target spell unless its controller pays twice {X}.
When Kroxa enters, sacrifice it unless it escaped. Whenever Kroxa enters or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life. Escape—{B}{B}{R}{R}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
When Uro enters, sacrifice it unless it escaped. Whenever Uro enters or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield. Escape—{G}{G}{U}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Reach Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.
Trample If you tap a permanent for mana, it produces three times as much of that mana instead.
Lifelink When this creature enters, search your library for a card, put it into your graveyard, then shuffle. Spells you cast from your graveyard cost {1} less to cast.
Equipped creature gets +1/+1 and has trample and lifelink. {1}: Permanents your opponents control lose hexproof and indestructible until end of turn. Equip {2}
Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
{G}{W}: This creature gains indestructible until end of turn. When this creature dies, return it to the battlefield. It's an Aura enchantment with enchant creature you control and "{G}{W}: Enchanted creature gains indestructible until end of turn," and it loses all other abilities.
Vigilance Whenever Taranika attacks, untap another target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains indestructible.
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) At the beginning of the end step, sacrifice this enchantment.
Indestructible As long as your devotion to white and black is less than seven, Athreos isn't a creature. At the beginning of your end step, put a coin counter on another target creature. Whenever a creature with a coin counter on it dies or is put into exile, return that card to the battlefield under your control.
Reach Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.
You may look at the top card of your library any time. You may cast creature spells from the top of your library. [+1]: Create a 3/3 green Beast creature token. Put your choice of a vigilance counter, a reach counter, or a trample counter on it. [−2]: When you next cast a creature spell this turn, search your library for a creature card with lesser mana value, put it onto the battlefield, then shuffle.
[+1]: Exile the top three cards of your library. Creature cards exiled this way gain "You may cast this card from exile as long as you control a Lukka planeswalker." [−2]: Exile target creature you control, then reveal cards from the top of your library until you reveal a creature card with greater mana value. Put that card onto the battlefield and the rest on the bottom of your library in a random order. [−7]: Each creature you control deals damage equal to its power to each opponent.
[+1]: You gain 2 life. Add {U}, {R}, or {W}. Spend this mana only to cast a noncreature spell. [−2]: Draw a card, then you may discard a card. When you discard a nonland card this way, Narset deals damage equal to that card's mana value to target creature or planeswalker. [−6]: You get an emblem with "Whenever you cast a noncreature spell, this emblem deals 2 damage to any target."
Other Humans you control get +1/+1. Whenever General Kudro or another Human you control enters, exile target card from an opponent's graveyard. {2}, Sacrifice two Humans: Destroy target creature with power 4 or greater.
Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.
Deathtouch At the beginning of your upkeep, if your opponents control no permanents with bounty counters on them, put a bounty counter on target creature or planeswalker an opponent controls. Whenever a permanent an opponent controls with a bounty counter on it dies, you gain 3 life and draw a card.
Companion — No card in your starting deck has more than one of the same mana symbol in its mana cost. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) {T}: Add {W}{U}{B}{R}{G}. This mana can't be spent to pay generic mana costs.
Companion — Each nonland card in your starting deck shares a card type. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) As Umori enters, choose a card type. Spells you cast of the chosen type cost {1} less to cast.
Vigilance Creatures you control with vigilance have "{1}, {T}: Tap target creature."
Menace Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature of their choice that's blocking it. {B}{R}: Creatures you control with menace get +1/+0 until end of turn.
Flying This creature gets +1/+1 for each other creature you control with flying. {2}{W}{U}: Create a 1/1 white Cat Bird creature token with flying.
Trample Whenever one or more creatures you control with trample deal combat damage to a player, create an X/X green Dinosaur Beast creature token with trample, where X is the amount of damage those creatures dealt to that player.
Flash Whenever you cast another spell that has flash, you draw a card and each opponent loses 1 life.
If {U}{B} was spent to cast this spell, search your library for a card, put that card into your graveyard, then shuffle. Return up to two permanent cards from your graveyard to your hand.
Destroy target nonland permanent if it's a creature or if {G}{W} was spent to cast this spell.
Each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. If {B}{R} was spent to cast this spell, you choose the permanents for each player instead.
Mythos of Vadrok deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers. If {W}{U} was spent to cast this spell, until your next turn, those permanents can't attack or block and their activated abilities can't be activated.
Create a token that's a copy of target permanent. If {R}{G} was spent to cast this spell, instead create a token that's a copy of that permanent, except the token has "When this token enters, if it's a creature, it fights up to one target creature you don't control."
Whenever a nontoken creature you control dies, mill two cards. Then return a creature card with lesser mana value than the creature that died from your graveyard to your hand. {1}, Sacrifice this enchantment: You gain life equal to the greatest mana value among creatures you control.
Whenever you cast a noncreature spell, draw a card.
At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Exile a card from your graveyard: Add {C}. Spend this mana only to cast a spell that's one or more colors without {X} in its mana cost.
At the beginning of combat on your turn, exile target red, white, or black creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1. It gains haste until your next turn.
You may play an additional land on each of your turns. Whenever you cast a spell, draw two cards. At the beginning of your end step, discard your hand.
Companion — Each permanent card in your starting deck has mana value 2 or less. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Lifelink Once during each of your turns, you may cast a permanent spell with mana value 2 or less from your graveyard.
Companion — Your starting deck contains only cards with mana value 3 or greater and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) When Keruga enters, draw a card for each other permanent you control with mana value 3 or greater.
When Kogla enters, it fights up to one target creature you don't control. Whenever Kogla attacks, destroy target artifact or enchantment defending player controls. {1}{G}: Return target Human you control to its owner's hand. Kogla gains indestructible until end of turn.
Whenever you tap a nonland permanent for mana, add one mana of any type that permanent produced. {5}{G}{U}: Look at the top five cards of your library. You may put a non-Human creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith. At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
This creature gets +1/+1 for each creature card in your graveyard. {X}{B/G}, {T}, Sacrifice another creature: Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Activate only as a sorcery.
Whenever you cast a noncreature spell, create an X/X blue Shark creature token with flying, where X is that spell's mana value. Cycling {X}{1}{U} ({X}{1}{U}, Discard this card: Draw a card.) When you cycle this card, create an X/X blue Shark creature token with flying.
Companion — Your starting deck contains only cards with even mana values. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) When Gyruda enters, each player mills four cards. Put a creature card with an even mana value from among the milled cards onto the battlefield under your control.
Companion — Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Vigilance Each other creature you control that's a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance.
Companion — Your starting deck contains only cards with odd mana values and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) If a source you control with an odd mana value would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Companion — Your starting deck contains at least twenty cards more than the minimum deck size. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Flying When Yorion enters, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step.
Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Abilities you activate that aren't mana abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. {1}, {T}: Target creature can't block this turn.
Your opponents can't cast spells from anywhere other than their hands.
Flying Whenever a creature you control without flying dies, return it to the battlefield under its owner's control with a flying counter on it.
Flash (You may cast this spell any time you could cast an instant.) When this creature enters, counter target artifact or creature spell.
Menace When this creature enters, target opponent puts a deathtouch counter on a creature they control.
Rielle gets +1/+0 for each instant and sorcery card in your graveyard. Whenever you discard one or more cards for the first time each turn, draw that many cards.
Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature gets +20/+20.
Choose odd or even. Exile each creature with mana value of the chosen quality. (Zero is even.)
Companion — Each nonland card in your starting deck has a different name. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Flash When Lutri enters, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy.
If a cycling ability of another nonland card would cause you to draw a card, instead exile cards from the top of your library until you exile a card that shares a card type with the cycled card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of your library in a random order. Cycling {2} ({2}, Discard this card: Draw a card.)
At the beginning of combat on your turn, choose a kind of counter at random that this creature doesn't have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind on this creature.
As this creature enters, choose odd or even. (Zero is even.) This creature has protection from each mana value of the chosen quality.
Trample, haste Cycling {1}{R} When you cycle this card, shuffle it into your library from your graveyard. If you've cycled a card named Yidaro, Wandering Monster four or more times this game, put it onto the battlefield from your graveyard instead. (Do this before you draw.)
Destroy all nonland permanents your opponents control.
Return any number of permanent cards with different names from your graveyard to the battlefield.
Search your library for up to three monocolored cards with different names and exile them. An opponent chooses one of those cards. Shuffle that card into your library. You may cast the other cards without paying their mana costs. Exile Emergent Ultimatum.
Target player gains 5 life, Inspired Ultimatum deals 5 damage to any target, then you draw five cards.
Look at the top five cards of your library. Put any number of permanent cards from among them onto the battlefield and the rest into your hand. Exile Genesis Ultimatum.
{T}: Add {C}. {3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.
Mutate {4}{G/W}{B}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Deathtouch, lifelink Whenever this creature mutates, return any number of target creature cards with total power 10 or less from your graveyard to the battlefield.
Mutate {1}{W/U}{R}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying, first strike Whenever this creature mutates, you may cast target noncreature card with mana value 3 or less from your graveyard without paying its mana cost.
Mutate {2}{U/B}{G}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Trample You may cast this card from your graveyard using its mutate ability.
Mutate {2}{B/R}{W}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Double strike Whenever this creature mutates, it deals 4 damage to target creature or planeswalker an opponent controls and you gain 4 life.
Mutate {3}{R/G}{U}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying, trample Whenever this creature mutates, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.
Flying Whenever a creature you control without flying dies, return it to the battlefield under its owner's control with a flying counter on it.
Mutate {1}{G}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Reach, trample Whenever this creature mutates, destroy target artifact or enchantment an opponent controls.
Companion — Your starting deck contains only cards with even mana values. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) When Gyruda enters, each player mills four cards. Put a creature card with an even mana value from among the milled cards onto the battlefield under your control.
| Card | Number | Rarity | Price |
|---|---|---|---|
Ashiok, Dream Render | 72259 | Uncommon | N/A |
Nissa, Who Shakes the World | 72261 | Rare | N/A |
Chandra, Fire Artisan | 72263 | Rare | N/A |
Jace, Wielder of Mysteries | 72265 | Rare | N/A |
The Wanderer | 72267 | Uncommon | N/A |
Narset, Parter of Veils | 72269 | Uncommon | N/A |
Davriel, Rogue Shadowmage | 72271 | Uncommon | N/A |
Tamiyo, Collector of Tales | 72273 | Rare | N/A |
Jiang Yanggu, Wildcrafter | 72275 | Uncommon | N/A |
Sorin, Vengeful Bloodlord | 72277 | Rare | N/A |
Vivien, Champion of the Wilds | 72279 | Rare | N/A |
Nicol Bolas, Dragon-God | 72281 | Mythic | N/A |
Liliana, Dreadhorde General | 72283 | Mythic | N/A |
Gideon Blackblade | 72285 | Mythic | N/A |
Saheeli, Sublime Artificer | 72287 | Uncommon | N/A |
Vraska, Swarm's Eminence | 72289 | Uncommon | N/A |
Nahiri, Storm of Stone | 72291 | Uncommon | N/A |
Kiora, Behemoth Beckoner | 72293 | Uncommon | N/A |
Ajani, the Greathearted | 72295 | Rare | N/A |
Hallowed Fountain | 72297 | Rare | N/A |
Watery Grave | 72299 | Rare | N/A |
Blood Crypt | 72301 | Rare | N/A |
Temple Garden | 72303 | Rare | N/A |
Godless Shrine | 72305 | Rare | N/A |
Steam Vents | 72307 | Rare | N/A |
Sacred Foundry | 72309 | Rare | N/A |
Breeding Pool | 72311 | Rare | N/A |
Stomping Ground | 72313 | Rare | N/A |
Overgrown Tomb | 72315 | Rare | N/A |
Bolas's Citadel | 72317 | Rare | N/A |
Lightning Bolt | 72886 | Rare | N/A |
Arcbound Ravager | 72888 | Rare | N/A |
Wooded Foothills | 72890 | Rare | N/A |
Astral Drift | 72892 | Rare | N/A |
Plains | 73626 | Common | N/A |
Forest | 73628 | Common | N/A |
Mountain | 73630 | Common | N/A |
Swamp | 73632 | Common | N/A |
Island | 73634 | Common | N/A |
Chandra's Regulator | 73636 | Rare | N/A |
Rest in Peace | 77943 | Rare | N/A |
Martyr's Bond | 77945 | Rare | N/A |
Gideon Jura | 77947 | Mythic | N/A |
Blackblade Reforged | 77949 | Rare | N/A |
True Conviction | 77951 | Rare | N/A |
Shielded by Faith | 77953 | Rare | N/A |
Worship | 77955 | Rare | N/A |
Path to Exile | 77957 | Rare | N/A |
Domri, Anarch of Bolas | 77959 | Rare | N/A |
Dovin, Hand of Control | 77961 | Uncommon | N/A |
Kaya, Bane of the Dead | 77963 | Uncommon | N/A |
Ral, Storm Conduit | 77965 | Rare | N/A |
Teferi, Time Raveler | 77967 | Rare | N/A |
Ugin, the Ineffable | 77969 | Rare | N/A |
Angrath, Captain of Chaos | 77971 | Uncommon | N/A |
Arlinn, Voice of the Pack | 77973 | Uncommon | N/A |
Huatli, the Sun's Heart | 77975 | Uncommon | N/A |
Jaya, Venerated Firemage | 77977 | Uncommon | N/A |
Karn, the Great Creator | 77979 | Rare | N/A |
Tibalt, Rakish Instigator | 77981 | Uncommon | N/A |
Teyo, the Shieldmage | 77983 | Uncommon | N/A |
Ob Nixilis, the Hate-Twisted | 77985 | Uncommon | N/A |
Kasmina, Enigmatic Mentor | 77987 | Uncommon | N/A |
Samut, Tyrant Smasher | 77989 | Uncommon | N/A |
Sarkhan the Masterless | 77991 | Rare | N/A |
Ashiok, Dream Render | 77993 | Uncommon | N/A |
Nissa, Who Shakes the World | 77995 | Rare | N/A |
Chandra, Fire Artisan | 77997 | Rare | N/A |
Jace, Wielder of Mysteries | 77999 | Rare | N/A |
The Wanderer | 78001 | Uncommon | N/A |
Narset, Parter of Veils | 78003 | Uncommon | N/A |
Davriel, Rogue Shadowmage | 78005 | Uncommon | N/A |
Tamiyo, Collector of Tales | 78007 | Rare | N/A |
Jiang Yanggu, Wildcrafter | 78009 | Uncommon | N/A |
Sorin, Vengeful Bloodlord | 78011 | Rare | N/A |
Vivien, Champion of the Wilds | 78013 | Rare | N/A |
Nicol Bolas, Dragon-God | 78015 | Mythic | N/A |
Liliana, Dreadhorde General | 78017 | Mythic | N/A |
Gideon Blackblade | 78019 | Mythic | N/A |
Saheeli, Sublime Artificer | 78021 | Uncommon | N/A |
Vraska, Swarm's Eminence | 78023 | Uncommon | N/A |
Nahiri, Storm of Stone | 78025 | Uncommon | N/A |
Kiora, Behemoth Beckoner | 78027 | Uncommon | N/A |
Ajani, the Greathearted | 78029 | Rare | N/A |
Fae of Wishes // Granted | 78734 | Rare | N/A |
Oakhame Ranger // Bring Back | 78738 | Uncommon | N/A |
Hypnotic Sprite // Mesmeric Glare | 78742 | Uncommon | N/A |
Animating Faerie // Bring to Life | 78746 | Uncommon | N/A |
Rimrock Knight // Boulder Rush | 78750 | Common | N/A |
Curious Pair // Treats to Share | 78754 | Common | N/A |
Lonesome Unicorn // Rider in Need | 78758 | Common | N/A |
Queen of Ice // Rage of Winter | 78762 | Common | N/A |
Smitten Swordmaster // Curry Favor | 78766 | Common | N/A |
Reaper of Night // Harvest Fear | 78770 | Common | N/A |
Embereth Shieldbreaker // Battle Display | 78774 | Uncommon | N/A |
Merchant of the Vale // Haggle | 78778 | Common | N/A |
Garenbrig Carver // Shield's Might | 78782 | Common | N/A |
Beanstalk Giant // Fertile Footsteps | 78786 | Uncommon | N/A |
Ardenvale Tactician // Dizzying Swoop | 78790 | Common | N/A |
Giant Killer // Chop Down | 78794 | Rare | N/A |
Realm-Cloaked Giant // Cast Off | 78798 | Mythic | N/A |
Shepherd of the Flock // Usher to Safety | 78802 | Uncommon | N/A |
Foulmire Knight // Profane Insight | 78806 | Uncommon | N/A |
Bonecrusher Giant // Stomp | 78810 | Rare | N/A |
Flaxen Intruder // Welcome Home | 78814 | Uncommon | N/A |
Tuinvale Treefolk // Oaken Boon | 78818 | Common | N/A |
Merfolk Secretkeeper // Venture Deeper | 78822 | Common | N/A |
Brazen Borrower // Petty Theft | 78826 | Mythic | N/A |
Lovestruck Beast // Heart's Desire | 78830 | Rare | N/A |
Silverflame Squire // On Alert | 78834 | Common | N/A |
Order of Midnight // Alter Fate | 78838 | Uncommon | N/A |
Rosethorn Acolyte // Seasonal Ritual | 78842 | Common | N/A |
Murderous Rider // Swift End | 78846 | Rare | N/A |
Faerie Guidemother // Gift of the Fae | 78850 | Common | N/A |
The Royal Scions | 78854 | Mythic | N/A |
Garruk, Cursed Huntsman | 78856 | Mythic | N/A |
Oko, Thief of Crowns | 78858 | Mythic | N/A |
Titania's Song | 78860 | Rare | N/A |
Piper of the Swarm | 78862 | Rare | N/A |
Calix, Destiny's Hand | 79843 | Mythic | N/A |
Elspeth, Sun's Nemesis | 79845 | Mythic | N/A |
Ashiok, Nightmare Muse | 79847 | Mythic | N/A |
Heliod, Sun-Crowned | 79849 | Mythic | N/A |
Erebos, Bleak-Hearted | 79851 | Mythic | N/A |
Thassa, Deep-Dwelling | 79853 | Mythic | N/A |
Nylea, Keen-Eyed | 79855 | Mythic | N/A |
Purphoros, Bronze-Blooded | 79857 | Mythic | N/A |
Renata, Called to the Hunt | 79859 | Uncommon | N/A |
Klothys, God of Destiny | 79861 | Mythic | N/A |
Anax, Hardened in the Forge | 79863 | Uncommon | N/A |
Tymaret, Chosen from Death | 79865 | Uncommon | N/A |
Callaphe, Beloved of the Sea | 79867 | Uncommon | N/A |
Daxos, Blessed by the Sun | 79869 | Uncommon | N/A |
Temple of Enlightenment | 79871 | Rare | N/A |
Temple of Deceit | 79873 | Rare | N/A |
Temple of Malice | 79875 | Rare | N/A |
Temple of Abandon | 79877 | Rare | N/A |
Temple of Plenty | 79879 | Rare | N/A |
Aphemia, the Cacophony | 79881 | Rare | N/A |
Thryx, the Sudden Storm | 79883 | Rare | N/A |
Mantle of the Wolf | 79885 | Rare | N/A |
Shatter the Sky | 79887 | Rare | N/A |
Kunoros, Hound of Athreos | 79889 | Rare | N/A |
Setessan Champion | 79891 | Rare | N/A |
Gallia of the Endless Dance | 79893 | Rare | N/A |
Tectonic Giant | 79895 | Rare | N/A |
Ashiok's Erasure | 79897 | Rare | N/A |
Purphoros's Intervention | 79899 | Rare | N/A |
Dream Trawler | 79901 | Rare | N/A |
Heliod's Intervention | 79903 | Rare | N/A |
Nightmare Shepherd | 79905 | Rare | N/A |
Storm Herald | 79907 | Rare | N/A |
Thassa's Oracle | 79909 | Rare | N/A |
Nessian Boar | 79911 | Rare | N/A |
Nadir Kraken | 79913 | Rare | N/A |
Phoenix of Ash | 79915 | Rare | N/A |
Nyx Lotus | 79917 | Rare | N/A |
Nylea's Intervention | 79919 | Rare | N/A |
Labyrinth of Skophos | 79921 | Rare | N/A |
Enigmatic Incarnation | 79923 | Rare | N/A |
Woe Strider | 79925 | Rare | N/A |
Eat to Extinction | 79927 | Rare | N/A |
Storm's Wrath | 79929 | Rare | N/A |
Polukranos, Unchained | 79931 | Mythic | N/A |
Haktos the Unscarred | 79933 | Rare | N/A |
Atris, Oracle of Half-Truths | 79935 | Rare | N/A |
Allure of the Unknown | 79937 | Rare | N/A |
Dalakos, Crafter of Wonders | 79939 | Rare | N/A |
Archon of Sun's Grace | 79941 | Rare | N/A |
Ox of Agonas | 79943 | Mythic | N/A |
Protean Thaumaturge | 79945 | Rare | N/A |
Erebos's Intervention | 79947 | Rare | N/A |
Treacherous Blessing | 79949 | Rare | N/A |
Wavebreak Hippocamp | 79951 | Rare | N/A |
Dryad of the Ilysian Grove | 79953 | Rare | N/A |
Eidolon of Obstruction | 79955 | Rare | N/A |
Thassa's Intervention | 79957 | Rare | N/A |
Kroxa, Titan of Death's Hunger | 79959 | Mythic | N/A |
Uro, Titan of Nature's Wrath | 79961 | Mythic | N/A |
Arasta of the Endless Web | 79963 | Rare | N/A |
Nyxbloom Ancient | 79965 | Mythic | N/A |
Gravebreaker Lamia | 79967 | Rare | N/A |
Shadowspear | 79969 | Rare | N/A |
Idyllic Tutor | 79971 | Rare | N/A |
Bronzehide Lion | 79973 | Rare | N/A |
Taranika, Akroan Veteran | 79975 | Rare | N/A |
Underworld Breach | 79977 | Rare | N/A |
Athreos, Shroud-Veiled | 79979 | Mythic | N/A |
Arasta of the Endless Web | 79981 | Rare | N/A |
Vivien, Monsters' Advocate | 80799 | Mythic | N/A |
Lukka, Coppercoat Outcast | 80801 | Mythic | N/A |
Narset of the Ancient Way | 80803 | Mythic | N/A |
General Kudro of Drannith | 80805 | Mythic | N/A |
Winota, Joiner of Forces | 80807 | Mythic | N/A |
Chevill, Bane of Monsters | 80809 | Mythic | N/A |
Jegantha, the Wellspring | 80811 | Rare | N/A |
Umori, the Collector | 80813 | Rare | N/A |
Frondland Felidar | 80815 | Rare | N/A |
Labyrinth Raptor | 80817 | Rare | N/A |
Skycat Sovereign | 80819 | Rare | N/A |
Quartzwood Crasher | 80821 | Rare | N/A |
Slitherwisp | 80823 | Rare | N/A |
Mythos of Brokkos | 80825 | Rare | N/A |
Mythos of Nethroi | 80827 | Rare | N/A |
Mythos of Snapdax | 80829 | Rare | N/A |
Mythos of Vadrok | 80831 | Rare | N/A |
Mythos of Illuna | 80833 | Rare | N/A |
Death's Oasis | 80835 | Rare | N/A |
Whirlwind of Thought | 80837 | Rare | N/A |
Titans' Nest | 80839 | Rare | N/A |
Offspring's Revenge | 80841 | Rare | N/A |
Song of Creation | 80843 | Rare | N/A |
Lurrus of the Dream-Den | 80845 | Rare | N/A |
Keruga, the Macrosage | 80847 | Rare | N/A |
Kogla, the Titan Ape | 80849 | Rare | N/A |
Kinnan, Bonder Prodigy | 80851 | Mythic | N/A |
The Ozolith | 80853 | Rare | N/A |
Fiend Artisan | 80855 | Mythic | N/A |
Shark Typhoon | 80857 | Rare | N/A |
Gyruda, Doom of Depths | 80859 | Rare | N/A |
Kaheera, the Orphanguard | 80861 | Rare | N/A |
Obosh, the Preypiercer | 80863 | Rare | N/A |
Yorion, Sky Nomad | 80865 | Rare | N/A |
Zirda, the Dawnwaker | 80867 | Rare | N/A |
Drannith Magistrate | 80869 | Rare | N/A |
Luminous Broodmoth | 80871 | Mythic | N/A |
Voracious Greatshark | 80873 | Rare | N/A |
Hunted Nightmare | 80875 | Rare | N/A |
Rielle, the Everwise | 80877 | Mythic | N/A |
Colossification | 80879 | Rare | N/A |
Extinction Event | 80881 | Rare | N/A |
Lutri, the Spellchaser | 80883 | Rare | N/A |
Unpredictable Cyclone | 80885 | Rare | N/A |
Crystalline Giant | 80887 | Rare | N/A |
Lavabrink Venturer | 80889 | Rare | N/A |
Yidaro, Wandering Monster | 80891 | Rare | N/A |
Ruinous Ultimatum | 80893 | Rare | N/A |
Eerie Ultimatum | 80895 | Rare | N/A |
Emergent Ultimatum | 80897 | Rare | N/A |
Inspired Ultimatum | 80899 | Rare | N/A |
Genesis Ultimatum | 80901 | Rare | N/A |
Bonders' Enclave | 80903 | Rare | N/A |
Nethroi, Apex of Death | 80905 | Mythic | N/A |
Vadrok, Apex of Thunder | 80907 | Mythic | N/A |
Brokkos, Apex of Forever | 80909 | Mythic | N/A |
Snapdax, Apex of the Hunt | 80911 | Mythic | N/A |
Illuna, Apex of Wishes | 80913 | Mythic | N/A |
Luminous Broodmoth | 80915 | Mythic | N/A |
Gemrazer | 80917 | Rare | N/A |
Gyruda, Doom of Depths | 80919 | Rare | N/A |