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Vigilance Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Flying {T}: Add one mana of any color.
When this creature dies, create two 2/2 green Ooze creature tokens. They have "When this token dies, create two 1/1 green Ooze creature tokens."
Flying When this creature enters, each opponent discards a card.
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment.
When this creature enters, it deals damage to target player equal to the number of nonbasic lands that player controls. Unearth {5}{B}{R} ({5}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {1}, Sacrifice this creature: Destroy target artifact or enchantment.
Kicker {4} (You may pay an additional {4} as you cast this spell.) Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead.
As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Destroy target nonland permanent and all other permanents with the same name as that permanent.
[+1]: You gain 2 life. [−1]: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. [−6]: Create a white Avatar creature token. It has "This token's power and toughness are each equal to your life total."
Rift Bolt deals 3 damage to any target. Suspend 1—{R} (Rather than cast this card from your hand, you may pay {R} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
This creature gets +1/+1 as long as you control a Mountain. This creature gets +1/+1 as long as you control a Plains.
Kicker {B} (You may pay an additional {B} as you cast this spell.) When this creature enters, if it was kicked, target player sacrifices a creature of their choice.
Destroy target nonblack creature.
Choose a color. White creatures you control gain protection from the chosen color until end of turn.
Flying {2}: This creature gets +1/+0 until end of turn. {X}: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by this creature this turn. Activate only once each turn.
Deathtouch, lifelink When this creature dies, create a 3/3 colorless Phyrexian Wurm artifact creature token with deathtouch and a 3/3 colorless Phyrexian Wurm artifact creature token with lifelink.
Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.
Artifact creatures you control get +2/+2.
Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever a player casts an artifact spell, you may gain 1 life.
Destroy all creatures.
When this creature enters, target player loses 6 life. When this creature leaves the battlefield, that player gains 6 life. {B}: Regenerate this creature.
When this creature enters, target opponent loses 3 life.
When this creature enters, you gain 3 life.
First strike, deathtouch Whenever a creature an opponent controls dies, you may return target artifact card from your graveyard to your hand.
Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) This artifact enters with a charge counter on it for each time it was kicked. {T}: Add {C} for each charge counter on this artifact.
Flash Flying When this creature enters, counter target spell with mana value X or less, where X is the number of Faeries you control.
Defender When this creature enters, draw a card.
At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.
Flash Flying When Vendilion Clique enters, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.
Searing Blaze deals 1 damage to target player or planeswalker and 1 damage to target creature that player or that planeswalker's controller controls. Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player or planeswalker and 3 damage to that creature instead.
Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.
Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.
Double strike, protection from black and from green
Flying At the beginning of your upkeep, if you control no Thopters other than this creature, return this creature to its owner's hand and create five 1/1 colorless Thopter artifact creature tokens with flying.
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {T}: Add {C}.
When this creature enters, you may search your library for an artifact card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.
Create two 1/1 colorless Myr artifact creature tokens.
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Whenever this creature attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking.
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) This creature can't be blocked except by creatures with flying or reach.
Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, this Equipment deals 2 damage to any target and you draw a card. Equip {2}
When you cast this spell, you may return target creature card from your graveyard to the battlefield. Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.)
Flying When this creature enters, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle.
({T}: Add {G}.)
({T}: Add {U}.)
({T}: Add {R}.)
({T}: Add {W}.)
({T}: Add {B}.)
({T}: Add {G}.)
({T}: Add {U}.)
({T}: Add {R}.)
({T}: Add {W}.)
({T}: Add {B}.)
({T}: Add {G}.)
({T}: Add {U}.)
({T}: Add {R}.)
({T}: Add {W}.)
({T}: Add {B}.)
Whenever another creature you control enters, you may gain 1 life. Whenever a creature an opponent controls enters, you may have that player lose 1 life.
({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
{T}: Add {C}. You gain 1 life.
({B/P} can be paid with either {B} or 2 life.) Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Spend only mana produced by creatures to cast this spell.
When this creature enters, add {R}{R}{R}.
({U/P} can be paid with either {U} or 2 life.) You may have this creature enter as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.
When this creature enters, create two 3/3 colorless Phyrexian Golem artifact creature tokens. Golem creatures you control have trample.
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.
Lifelink
At the beginning of your upkeep and whenever you cast a red spell, put a charge counter on this artifact. {3}, {T}, Sacrifice this artifact: It deals damage equal to the number of charge counters on it to any target.
({T}: Add {B}.)
({T}: Add {G}.)
({T}: Add {R}.)
({T}: Add {W}.)
({T}: Add {U}.)
Indestructible (Effects that say "destroy" don't destroy this artifact.)
Trample Play with the top card of your library revealed. You may cast creature spells from the top of your library. (Do this only any time you could cast that creature spell. You still pay the spell's costs.)
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.) Flying Whenever you cast a Vampire creature spell, it gains bloodthirst 3.
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Draw three cards.
When this creature enters, you may return target enchantment card from your graveyard to your hand.
Flying Haste (This creature can attack and {T} as soon as it comes under your control.) Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return this card from your graveyard to your hand.
Whenever a creature without flying attacks you or a planeswalker you control, this enchantment deals 1 damage to that creature.
Hexproof (This creature can't be the target of spells or abilities your opponents control.) Dungrove Elder's power and toughness are each equal to the number of Forests you control.
This creature can't block and can't be blocked.
This land enters tapped. When this land enters, target creature gets +2/+0 until end of turn. {T}: Add {R}.
When Contagion Clasp enters, put a -1/-1 counter on target creature. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.
This creature attacks each combat if able. Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Devil's Play deals X damage to any target. Flashback {X}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Enchant player At the beginning of enchanted player's upkeep, that player mills two cards.
This land enters tapped. {T}: Add {B}, {R}, or {G}.
Destroy target nonartifact creature.
First strike, vigilance Protection from Vampires, from Werewolves, and from Zombies
This creature enters tapped.
Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card.
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
{T}: Add {C}. {1}, {T}, Sacrifice this land: Destroy target nonbasic land. Activate only if an opponent controls four or more lands.
Enchant player At the beginning of enchanted player's upkeep, this Aura deals damage to that player equal to the number of Curses attached to them.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Create two 1/1 white Human creature tokens. Fateful hour — If you have 5 or less life, create five of those tokens instead.
Haste Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.
This creature can't block. You may cast this card from your graveyard as long as you control a Zombie.
Trample When this creature enters, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater.
As an additional cost to cast this spell, sacrifice a green creature. Search your library for a green creature card, put it onto the battlefield, then shuffle.
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
Counter target activated or triggered ability. (Mana abilities can't be targeted.)
You may reveal a sorcery card you own from outside the game and put it into your hand. Exile Burning Wish.
{G}, Discard a creature card: Search your library for a creature card, reveal that card, put it into your hand, then shuffle.
Flying Whenever a source an opponent controls deals damage to you, you may put that many +1/+1 counters on this creature.
Flying When this creature enters, return a permanent you control to its owner's hand.
Flying, first strike, vigilance
Whenever this creature or another Vampire you control dies, you may pay {B}. If you do, target player loses 2 life and you gain 2 life.
White creatures you control get +1/+1.
Whenever this creature or another creature you control with power 5 or greater dies, you may gain 5 life.
Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.
When this creature enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card. When this creature leaves the battlefield, return the exiled card to its owner's hand.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell.
This land enters tapped. {1}, {T}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Return this land to its owner's hand at the beginning of the next cleanup step.
Destroy target land.
All creatures get -2/-2 until end of turn.
This spell can't be countered. Volcanic Fallout deals 2 damage to each creature and each player.
This land enters tapped. {T}: Add {W} or {U}. {3}{W}{U}: Until end of turn, this land becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.
Protection from red Whenever a player casts a red spell, you may gain 1 life.
You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost. Counter target spell.
{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
{T}, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.
Destroy target artifact. Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{T}: Add {W}. {T}: Return target legendary creature to its owner's hand.
Enchant creature You control enchanted creature.
Play with the top card of your library revealed. You may play lands and cast spells from the top of your library.
You may sacrifice two Mountains rather than pay this spell's mana cost. Fireblast deals 4 damage to any target.
({T}: Add {B} or {R}.)
This artifact doesn't untap during your untap step. {T}: Add {C}{C}{C}. {3}: Untap this artifact.
({T}: Add {B} or {G}.)
Choose one — • Counter target red spell. • Destroy target red permanent.
({T}: Add {R} or {W}.)
Choose one — • Counter target blue spell. • Destroy target blue permanent.
Return target card from your graveyard to your hand.
({T}: Add {G} or {W}.)
({T}: Add {W} or {B}.)
({T}: Add {R} or {G}.)
({T}: Add {G} or {U}.)
({T}: Add {W} or {U}.)
({T}: Add {U} or {B}.)
({T}: Add {U} or {R}.)
If this land would enter, sacrifice a Plains instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {W}. {1}{W}, {T}: Create a 1/1 white Soldier creature token.
If this land would enter, sacrifice a Swamp instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {B}. {T}, Sacrifice a Swamp: Add {B}{B}{B}{B}.
{T}: Add {G}.
Target player discards two cards at random.
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
{T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G}.
You may exile a red card from your hand rather than pay this spell's mana cost. Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.
Target player chooses three cards from their hand and puts them on top of their library in any order.
You may choose not to untap this creature during your untap step. {T}: Gain control of target creature with power less than or equal to this creature's power for as long as this creature remains tapped and that creature's power remains less than or equal to this creature's power.
{U}{U}, Sacrifice a Wizard: Counter target spell. Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Haste Whenever this creature attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand.
Equipped creature has first strike. Whenever equipped creature attacks, create a 4/4 white Angel creature token with flying. Equip {4}
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as this creature is paired with another creature, both creatures have double strike.
This creature can't be blocked.
Flash Flying When this creature enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
For each creature, its controller sacrifices it unless they pay X life.
Landfall — Whenever a land you control enters, add one mana of any color.
Creatures can't block. Whenever chaos ensues, draw a card for each land you control.
Whenever a player taps a land for mana, Tember City deals 1 damage to that player. Whenever chaos ensues, each other player sacrifices a nonland permanent of their choice.
Whenever a player casts a spell, that player flips a coin. If the player loses the flip, counter that spell. Whenever chaos ensues, target player reveals the top card of their library. If it's a nonland card, you may cast it without paying its mana cost.
All permanents untap during each player's untap step. Whenever chaos ensues, you may search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
Creatures without flying or islandwalk can't attack. Whenever chaos ensues, until a player planeswalks, you can't lose the game and your opponents can't win the game.
Players have no maximum hand size. Whenever you roll the planar die, draw a card. Whenever chaos ensues, reveal the top card of your planar deck. You may put it on the bottom of your planar deck.
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When this creature enters, destroy target artifact, enchantment, or land.
Create two 1/1 white Spirit creature tokens with flying. Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) {2}{B}, {T}: Put a petrification counter on target creature. It gains defender and becomes a colorless artifact in addition to its other types. Its activated abilities can't be activated. (A creature with defender can't attack.)
Magmaquake deals X damage to each creature without flying and each planeswalker.
{T}: Add {W}.
When this creature enters, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle and put that card on top.
At the beginning of your upkeep, draw a card. {T}: This artifact deals 1 damage to any target.
This land enters tapped. Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {C}.
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
({G/W} can be paid with either {G} or {W}.) If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.
({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.
Pillar of Flame deals 2 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
({G/W} can be paid with either {G} or {W}.) If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.
Scavenge {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Flying Whenever this creature attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)
This spell can't be countered. Destroy all creatures.
Flying, haste You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)
Trample This creature enters with X +1/+1 counters on it, where X is the total life lost by your opponents this turn.
First strike, haste Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead.
{T}: Add {C}. {3}{G}{W}, {T}, Tap two untapped creatures you control, Sacrifice this land: Create an 8/8 green and white Elemental creature token with vigilance.
{T}: Add {W}.
{T}: Add {B}.
{T}: Add {G}.
{1}, {T}: Add {B}{R}.
{1}, {T}: Add {G}{U}.
{T}: Add {U}.
{1}, {T}: Add {R}{W}.
{1}, {T}: Add {W}{U}.
At the beginning of your upkeep, flip a coin. If you lose the flip, this artifact deals 3 damage to you. {T}: Add {C}{C}.
{1}, {T}: Add {W}{B}.
Take an extra turn after this one.
{1}, {T}: Add {R}{G}.
Whenever this creature attacks and isn't blocked, you may pay {R}. If you do, destroy target artifact defending player controls and this creature assigns no combat damage this turn.
Each player shuffles their hand and graveyard into their library, then draws seven cards. (Then put Timetwister into its owner's graveyard.)
Target player discards X cards at random.
As long as this artifact is untapped, players can't untap more than one land during their untap steps.
{1}, {T}: Add {U}{B}.
{1}, {T}: Add {G}{W}.
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
{T}, Sacrifice this artifact: Add three mana of any one color.
Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value.
Whenever a player casts a spell, counter it unless that player pays {3}.
At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.
{T}: Add {C}. {T}: Draw a card. Activate only if you have exactly seven cards in hand.
This artifact doesn't untap during your untap step. At the beginning of your upkeep, you may pay {4}. If you do, untap this artifact. At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you. {T}: Add {C}{C}{C}.
{T}: Add {C}{C}{C}. Spend this mana only to cast artifact spells.
Starting with you, each player may put a permanent card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
Creatures without flying can't attack.
{T}: Reveal any number of artifact cards in your hand. Add {C}{C} for each card revealed this way.
{T}: Add {R}.
Target player draws three cards.
Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.
{1}, {T}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.
{T}: Destroy target creature of your choice, then destroy target creature of an opponent's choice. Activate only during your turn, before attackers are declared.
Sacrifice this creature: Return target legendary creature card from your graveyard to the battlefield. Activate only during your turn, before attackers are declared.
Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.
Rubblehulk's power and toughness are each equal to the number of lands you control. Bloodrush — {1}{R}{G}, Discard this card: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.
{T}: Add one mana of any color in your commander's color identity.
Whenever an opponent draws a card, you may pay {1}. If you do, draw a card.
Imprint — When this creature enters, you may exile target nontoken creature. As long as a card exiled with this creature is a creature card, this creature has the power, toughness, and creature types of the last creature card exiled with it. It's still a Shapeshifter.
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.) When you cycle this card, all creatures get -2/-2 until end of turn.
{G}{U}: This turn, each creature you control enters with an additional +1/+1 counter on it. {G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.
Trample Bloodrush — {5}{G}{G}, Discard this card: Target attacking creature gets +9/+9 and gains trample until end of turn.
Flying Battalion — Whenever this creature and at least two other creatures attack, this creature deals 3 damage to any target and you gain 3 life.
When this creature enters, it deals damage to any target equal to the number of creatures you control. {R}: This creature gets +1/+0 until end of turn. {W}: This creature gets +0/+1 until end of turn.
Flying Whenever this creature deals combat damage to a player, that player exiles the top card of their library. You may play lands and cast spells from among cards exiled with this creature.
Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
| Card | Number | Rarity | Price |
|---|---|---|---|
Sun Titan | 37596 | Mythic | N/A |
Birds of Paradise | 37598 | Rare | N/A |
Mitotic Slime | 37600 | Rare | N/A |
Liliana's Specter | 37602 | Common | N/A |
Krosan Grip | 37604 | Uncommon | N/A |
Anathemancer | 37606 | Uncommon | N/A |
Qasali Pridemage | 37608 | Common | N/A |
Burst Lightning | 37610 | Common | N/A |
Harrow | 37612 | Common | N/A |
Maelstrom Pulse | 37845 | Rare | N/A |
Ajani Goldmane | 37847 | Mythic | N/A |
Rift Bolt | 37849 | Common | N/A |
Wild Nacatl | 37851 | Common | N/A |
Gatekeeper of Malakir | 37853 | Uncommon | N/A |
Doom Blade | 37855 | Common | N/A |
Brave the Elements | 37857 | Uncommon | N/A |
Steel Hellkite | 37859 | Rare | N/A |
Wurmcoil Engine | 37861 | Mythic | N/A |
Memoricide | 37863 | Rare | N/A |
Tempered Steel | 37865 | Rare | N/A |
Plague Stinger | 37867 | Common | N/A |
Golem's Heart | 37869 | Uncommon | N/A |
Memnite | 37871 | Uncommon | N/A |
Day of Judgment | 37873 | Rare | N/A |
Laquatus's Champion | 37875 | Rare | N/A |
Pierce Strider | 39017 | Uncommon | N/A |
Peace Strider | 39019 | Uncommon | N/A |
Glissa, the Traitor | 39618 | Mythic | N/A |
Everflowing Chalice | 39620 | Uncommon | N/A |
Spellstutter Sprite | 39622 | Common | N/A |
Wall of Omens | 39624 | Uncommon | N/A |
Bitterblossom | 39626 | Rare | N/A |
Vendilion Clique | 39628 | Rare | N/A |
Searing Blaze | 39630 | Common | N/A |
Treasure Hunt | 39632 | Common | N/A |
Black Sun's Zenith | 39634 | Rare | N/A |
Mirran Crusader | 39636 | Rare | N/A |
Thopter Assembly | 39638 | Rare | N/A |
Plague Myr | 39640 | Uncommon | N/A |
Treasure Mage | 39642 | Uncommon | N/A |
Master's Call | 39644 | Common | N/A |
Hero of Bladehold | 39646 | Mythic | N/A |
Signal Pest | 39648 | Uncommon | N/A |
Sword of Fire and Ice | 39650 | Rare | N/A |
Artisan of Kozilek | 39673 | Uncommon | N/A |
Squadron Hawk | 39675 | Common | N/A |
Forest | 40040 | Common | N/A |
Island | 40042 | Common | N/A |
Mountain | 40044 | Common | N/A |
Plains | 40046 | Common | N/A |
Swamp | 40048 | Common | N/A |
Forest | 40050 | Common | N/A |
Island | 40052 | Common | N/A |
Mountain | 40054 | Common | N/A |
Plains | 40056 | Common | N/A |
Swamp | 40058 | Common | N/A |
Forest | 40060 | Common | N/A |
Island | 40062 | Common | N/A |
Mountain | 40064 | Common | N/A |
Plains | 40066 | Common | N/A |
Swamp | 40068 | Common | N/A |
Suture Priest | 40070 | Common | N/A |
Surgical Extraction | 40072 | Rare | N/A |
Pristine Talisman | 40074 | Common | N/A |
Vault Skirge | 40076 | Common | N/A |
Myr Superion | 40078 | Rare | N/A |
Priest of Urabrask | 40080 | Uncommon | N/A |
Phyrexian Metamorph | 40082 | Rare | N/A |
Maul Splicer | 40084 | Common | N/A |
Sheoldred, Whispering One | 40086 | Mythic | N/A |
Rhox War Monk | 40088 | Uncommon | N/A |
Shrine of Burning Rage | 40090 | Uncommon | N/A |
Swamp | 40092 | Common | N/A |
Forest | 40094 | Common | N/A |
Mountain | 40096 | Common | N/A |
Plains | 40098 | Common | N/A |
Island | 40100 | Common | N/A |
Darksteel Relic | 41108 | Uncommon | N/A |
Garruk's Horde | 41636 | Rare | N/A |
Bloodlord of Vaasgoth | 41638 | Mythic | N/A |
Cultivate | 41640 | Common | N/A |
Jace's Ingenuity | 41642 | Uncommon | N/A |
Auramancer | 41644 | Common | N/A |
Chandra's Phoenix | 41646 | Rare | N/A |
Circle of Flame | 41648 | Uncommon | N/A |
Dungrove Elder | 41650 | Rare | N/A |
Tormented Soul | 41652 | Common | N/A |
Teetering Peaks | 41654 | Common | N/A |
Contagion Clasp | 42258 | Uncommon | N/A |
Boneyard Wurm | 42860 | Uncommon | N/A |
Bloodcrazed Neonate | 42862 | Common | N/A |
Mayor of Avabruck // Howlpack Alpha | 42866 | Rare | N/A |
Devil's Play | 42868 | Rare | N/A |
Curse of the Bloody Tome | 42870 | Common | N/A |
Ludevic's Test Subject // Ludevic's Abomination | 42874 | Rare | N/A |
Savage Lands | 42876 | Uncommon | N/A |
Go for the Throat | 42878 | Uncommon | N/A |
Elite Inquisitor | 42880 | Rare | N/A |
Diregraf Ghoul | 42882 | Uncommon | N/A |
Despise | 43065 | Uncommon | N/A |
Glistener Elf | 43067 | Common | N/A |
Tectonic Edge | 43069 | Uncommon | N/A |
Curse of Thirst | 43499 | Uncommon | N/A |
Ravenous Demon // Archdemon of Greed | 43503 | Rare | N/A |
Mondronen Shaman // Tovolar's Magehunter | 43507 | Rare | N/A |
Nearheath Stalker | 43509 | Common | N/A |
Gather the Townsfolk | 43511 | Common | N/A |
Strangleroot Geist | 43513 | Uncommon | N/A |
Zombie Apocalypse | 43515 | Rare | N/A |
Gravecrawler | 43517 | Rare | N/A |
Phyrexian Dreadnought | 43534 | Rare | N/A |
Natural Order | 43536 | Rare | N/A |
Ghostly Prison | 43538 | Uncommon | N/A |
Stifle | 43540 | Rare | N/A |
Burning Wish | 43542 | Rare | N/A |
Survival of the Fittest | 43544 | Rare | N/A |
Retaliator Griffin | 43546 | Rare | N/A |
Kor Skyfisher | 43548 | Common | N/A |
Shepherd of the Lost | 43550 | Uncommon | N/A |
Kalastria Highborn | 43552 | Rare | N/A |
Honor of the Pure | 43554 | Rare | N/A |
Mycoid Shepherd | 43556 | Rare | N/A |
Hada Freeblade | 43558 | Uncommon | N/A |
Tidehollow Sculler | 43560 | Uncommon | N/A |
Ancient Ziggurat | 43562 | Uncommon | N/A |
Thawing Glaciers | 43564 | Rare | N/A |
Sinkhole | 43566 | Rare | N/A |
Infest | 43568 | Uncommon | N/A |
Volcanic Fallout | 43570 | Uncommon | N/A |
Celestial Colonnade | 43572 | Rare | N/A |
Kor Firewalker | 43574 | Uncommon | N/A |
Leatherback Baloth | 43576 | Uncommon | N/A |
Force of Will | 43578 | Rare | N/A |
Flooded Strand | 43580 | Rare | N/A |
Polluted Delta | 43582 | Rare | N/A |
Wooded Foothills | 43584 | Rare | N/A |
Windswept Heath | 43586 | Rare | N/A |
Dismember | 43588 | Uncommon | N/A |
Ancient Grudge | 43590 | Common | N/A |
Karakas | 43592 | Uncommon | N/A |
Control Magic | 43594 | Rare | N/A |
Future Sight | 43596 | Rare | N/A |
Fireblast | 43598 | Common | N/A |
Badlands | 43600 | Rare | N/A |
Basalt Monolith | 43602 | Uncommon | N/A |
Bayou | 43604 | Rare | N/A |
Blue Elemental Blast | 43606 | Uncommon | N/A |
Plateau | 43608 | Rare | N/A |
Red Elemental Blast | 43610 | Uncommon | N/A |
Regrowth | 43612 | Rare | N/A |
Savannah | 43614 | Rare | N/A |
Scrubland | 43616 | Rare | N/A |
Taiga | 43618 | Rare | N/A |
Tropical Island | 43620 | Rare | N/A |
Tundra | 43622 | Rare | N/A |
Underground Sea | 43624 | Rare | N/A |
Volcanic Island | 43626 | Rare | N/A |
Kjeldoran Outpost | 43628 | Rare | N/A |
Lake of the Dead | 43630 | Rare | N/A |
Fyndhorn Elves | 43632 | Common | N/A |
Hymn to Tourach | 43634 | Uncommon | N/A |
Sylvan Library | 43636 | Rare | N/A |
Orcish Lumberjack | 43638 | Common | N/A |
Pyrokinesis | 43640 | Rare | N/A |
Stunted Growth | 43642 | Rare | N/A |
Old Man of the Sea | 43644 | Rare | N/A |
Voidmage Prodigy | 43646 | Rare | N/A |
Goblin Guide | 44309 | Rare | N/A |
Moonsilver Spear | 44311 | Rare | N/A |
Silverblade Paladin | 44313 | Rare | N/A |
Latch Seeker | 44315 | Uncommon | N/A |
Restoration Angel | 44317 | Rare | N/A |
Killing Wave | 44319 | Rare | N/A |
Lotus Cobra | 44321 | Mythic | N/A |
Tazeem | 44340 | Rare | N/A |
Tember City | 44342 | Rare | N/A |
Mirrored Depths | 44344 | Rare | N/A |
Horizon Boughs | 44346 | Rare | N/A |
Celestine Reef | 44348 | Rare | N/A |
Stairs to Infinity | 44350 | Rare | N/A |
Acidic Slime | 45199 | Uncommon | N/A |
Lingering Souls | 45201 | Uncommon | N/A |
Forbidden Alchemy | 45203 | Common | N/A |
Xathrid Gorgon | 45205 | Rare | N/A |
Magmaquake | 45207 | Rare | N/A |
Avacyn's Pilgrim | 45209 | Common | N/A |
Mwonvuli Beast Tracker | 45211 | Uncommon | N/A |
Staff of Nin | 45213 | Rare | N/A |
Cathedral of War | 45215 | Rare | N/A |
Evolving Wilds | 46265 | Common | N/A |
Dryad Militant | 46267 | Uncommon | N/A |
Gitaxian Probe | 46869 | Common | N/A |
Pillar of Flame | 46871 | Common | N/A |
Dryad Militant | 46873 | Uncommon | N/A |
Deadbridge Goliath | 46875 | Rare | N/A |
Archon of the Triumvirate | 46877 | Rare | N/A |
Supreme Verdict | 46879 | Rare | N/A |
Hypersonic Dragon | 46881 | Rare | N/A |
Cryptborn Horror | 46883 | Rare | N/A |
Carnival Hellsteed | 46885 | Rare | N/A |
Corpsejack Menace | 46887 | Rare | N/A |
Grove of the Guardian | 46889 | Rare | N/A |
Mox Pearl | 46892 | Rare | N/A |
Mox Jet | 46894 | Rare | N/A |
Mox Emerald | 46896 | Rare | N/A |
Rakdos Signet | 46898 | Uncommon | N/A |
Simic Signet | 46900 | Uncommon | N/A |
Mox Sapphire | 46902 | Rare | N/A |
Boros Signet | 46904 | Uncommon | N/A |
Azorius Signet | 46906 | Uncommon | N/A |
Mana Crypt | 46908 | Rare | N/A |
Orzhov Signet | 46910 | Uncommon | N/A |
Time Walk | 46912 | Rare | N/A |
Gruul Signet | 46914 | Uncommon | N/A |
Goblin Vandal | 46916 | Common | N/A |
Timetwister | 46918 | Rare | N/A |
Mind Twist | 46920 | Rare | N/A |
Winter Orb | 46922 | Rare | N/A |
Dimir Signet | 46924 | Uncommon | N/A |
Selesnya Signet | 46926 | Uncommon | N/A |
Bribery | 46928 | Rare | N/A |
Show and Tell | 46930 | Rare | N/A |
Black Lotus | 46932 | Rare | N/A |
Mana Drain | 46934 | Rare | N/A |
Nether Void | 46936 | Rare | N/A |
The Abyss | 46938 | Rare | N/A |
Library of Alexandria | 46940 | Rare | N/A |
Mana Vault | 46942 | Rare | N/A |
Mishra's Workshop | 46944 | Rare | N/A |
Eureka | 46946 | Rare | N/A |
Moat | 46948 | Rare | N/A |
Metalworker | 46950 | Rare | N/A |
Mox Ruby | 46952 | Rare | N/A |
Ancestral Recall | 46954 | Rare | N/A |
Desertion | 47967 | Rare | N/A |
Scroll Rack | 47969 | Rare | N/A |
Diaochan, Artful Beauty | 47971 | Rare | N/A |
Loyal Retainers | 47973 | Uncommon | N/A |
Rhystic Study | 47975 | Common | N/A |
Rubblehulk | 47977 | Rare | N/A |
Command Tower | 47979 | Common | N/A |
Mind's Eye | 47981 | Rare | N/A |
Duplicant | 47983 | Rare | N/A |
Decree of Pain | 47985 | Rare | N/A |
Zameck Guildmage | 47987 | Uncommon | N/A |
Skarrg Goliath | 47989 | Rare | N/A |
Firemane Avenger | 47991 | Rare | N/A |
Foundry Champion | 47993 | Rare | N/A |
Nightveil Specter | 47995 | Rare | N/A |
Consuming Aberration | 47997 | Rare | N/A |