Images

EX Resource

Subtypes
EX RESOURCE

Prices

Normal
Beta

Details

Effects
Rules
(At the start of the game, the second-turn player places 1 active EX Resource into their resource area.)
(Rest an EX Resource then remove it from the game when paying a cost.)
Level
-
Cost
-
Attack Points
-
Hit Points
-
Rarity
Common
Number
EXR-001
Colors
-
Zones
-
Expansion
EX Resources