The Time Of Battle
[Activate: Main] [Once Per Turn] Up to 1 of your [Monkey.D.Luffy] Characters or up to 1 of your Characters with a type including "Whitebeard Pirates", with 8000 power or more, gains [Rush] during this turn.
[Activate: Main] [Once Per Turn] Up to 1 of your [Monkey.D.Luffy] Characters or up to 1 of your Characters with a type including "Whitebeard Pirates", with 8000 power or more, gains [Rush] during this turn.
[On Play] You may reveal 1 Character card with 8000 power from your hand: Draw 1 card.
[Your Turn] Your Leader gains [Double Attack] and +2000 power. [On Play] You may reveal 2 Character cards with 8000 power from your hand: Give up to 1 of your opponent's Characters −6000 power during this turn.
[Your Turn] Your Leader gains [Double Attack] and +2000 power. [On Play] You may reveal 2 Character cards with 8000 power from your hand: Give up to 1 of your opponent's Characters −6000 power during this turn.
If you have a Character with 8000 power or more and a type including "Whitebeard Pirates", give this card in your hand −3 cost. [Blocker]
[On Play] You may rest 2 of your DON!! cards: K.O. up to 1 of your opponent's Characters with 4000 power or less.
[Blocker] [On Play] You may reveal 1 Character card with 8000 power from your hand: Give up to 1 of your opponent's Characters −1000 power during this turn.
[On Play] You may trash 1 of your Characters with 10000 base power: K.O. up to 1 of your opponent's Characters with 8000 power or less.
[On Play] You may trash 1 Character card with 8000 power from your hand: This Character gains [Rush] and +2000 power until the end of your opponent's next End Phase.
[On Play] You may reveal 1 Character card with 8000 power from your hand: K.O. up to 1 of your opponent's Characters with 2000 base power or less.
[On Play] You may reveal 1 Character card with 8000 power from your hand: Draw 1 card. [DON!! x1] [When Attacking] K.O. up to 2 of your opponent's Characters with 2000 base power or less.
[On Play] You may reveal 1 Character card with 8000 power from your hand: Draw 1 card. [DON!! x1] [When Attacking] K.O. up to 2 of your opponent's Characters with 2000 base power or less.
[Blocker] [On Play] You may rest 1 of your DON!! cards: If your Leader has the {Red-Haired Pirates} type and you have 10 DON!! cards on your field, play up to 1 [Shanks] from your hand.
[On K.O.] K.O. up to 1 of your opponent's Characters with 8000 base power or less.
If one of your Characters would be removed from the field by your opponent's effect, you may K.O. this Character instead. [On K.O.] You may trash 1 Character card with 8000 power from your hand: Play this Character card from your trash.
If one of your Characters would be removed from the field by your opponent's effect, you may K.O. this Character instead. [On K.O.] You may trash 1 Character card with 8000 power from your hand: Play this Character card from your trash.
If your Leader's card name includes "Ace" and you have 6 or more DON!! cards on your field, give this card in your hand −2 cost. [On Your Opponent's Attack] You may trash 1 Character card with 8000 power from your hand: Your Leader and this Character's base power becomes 7000 during this turn.
If your Leader's card name includes "Ace" and you have 6 or more DON!! cards on your field, give this card in your hand −2 cost. [On Your Opponent's Attack] You may trash 1 Character card with 8000 power from your hand: Your Leader and this Character's base power becomes 7000 during this turn.
If you have no Characters with a type including "Whitebeard Pirates" and a cost of 8 or more, give this Character −4000 power. [Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.)
[Once Per Turn] If your {Red-Haired Pirates} type Character would be K.O.'d, you may trash 1 Character card with 6000 power or more from your hand instead.
[Main] Play up to 2 Character cards with a type including "Whitebeard Pirates" and 8000 power from your hand. [Trigger] Your Leader gains +1000 power during this turn.
[Main] You may rest 1 of your DON!! cards and reveal 1 Character card with 8000 power from your hand: Draw 1 card. [Counter] You may trash 1 card from your hand: Up to 1 of your Leader or Character cards gains +3000 power during this battle.
[On Play] If your Leader has the {Whitebeard Pirates} type, look at 3 cards from the top of your deck and add up to 1 card to your hand. Then, place the rest at the bottom of your deck in any order. [Activate: Main] You may trash this Stage: Give up to 1 rested DON!! card to your Leader or 1 of your Characters.
[On Play] If your Leader has the {Whitebeard Pirates} type, look at 3 cards from the top of your deck and add up to 1 card to your hand. Then, place the rest at the bottom of your deck in any order. [Activate: Main] You may trash this Stage: Give up to 1 rested DON!! card to your Leader or 1 of your Characters.
[Activate: Main] [Once Per Turn] If the only Characters on your field are {Impel Down} type Characters, set up to 2 of your DON!! cards as active.
[Activate: Main] [Once Per Turn] If the only Characters on your field are {Impel Down} type Characters, set up to 2 of your DON!! cards as active.
When this Character is K.O.'d by your opponent's effect, rest up to 1 of your opponent's Characters. [Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.)
[When Attacking] If you have [Antlerkov], play up to 1 Character card with a cost of 2 or less from your hand.
[On Play] Look at 3 cards from the top of your deck; reveal up to 1 {Impel Down} type card, add it to your hand and place the rest at the bottom of your deck in any order. Then, play up to 1 Character card with a cost of 2 or less from your hand.
[On Play] Look at 3 cards from the top of your deck; reveal up to 1 {Impel Down} type card, add it to your hand and place the rest at the bottom of your deck in any order. Then, play up to 1 Character card with a cost of 2 or less from your hand.
[DON!! x1] This Character gains +2000 power.
[When Attacking] If you have [Bunkov], play up to 1 Character card with a cost of 2 or less from your hand.
[On Play] Up to 1 of your opponent's rested Characters will not become active in your opponent's next Refresh Phase. [End of Your Turn] Set all of your green Characters with a cost of 5 or less as active.
[On K.O.] Play up to 1 [Prisoner of Impel Down] card from your hand.
[Unblockable] (This card cannot be blocked.) [On Play] Up to 1 of your opponent's Characters other than [Monkey.D.Luffy] cannot be rested until the end of your opponent's next End Phase.
[Unblockable] (This card cannot be blocked.) [On Play] Up to 1 of your opponent's Characters other than [Monkey.D.Luffy] cannot be rested until the end of your opponent's next End Phase.
If this Character would be K.O.'d, you may rest 2 of your cards instead. [Unblockable] (This card cannot be blocked.)
[DON!! x1] [Your Turn] This Character gains +1000 power for each of your Characters with a different card name. [On Play] Look at 3 cards from the top of your deck; reveal up to 1 {Impel Down} type card and add it to your hand. Then, place the rest at the bottom of your deck in any order.
[DON!! x1] [Your Turn] This Character gains +1000 power for each of your Characters with a different card name. [On Play] Look at 3 cards from the top of your deck; reveal up to 1 {Impel Down} type card and add it to your hand. Then, place the rest at the bottom of your deck in any order.
[On Play] Rest up to 1 of your opponent's cards. Then, you may trash 1 card from your hand. If you do, give up to 3 rested DON!! cards to your Leader.
[On Play] Rest up to 1 of your opponent's Characters with a cost of 4 or less. [When Attacking] This Character's base power becomes the same as your opponent's Leader during this turn.
[On Play] If your Leader has the {Impel Down} type, rest up to 1 of your opponent's Characters with a cost of 5 or less.
[Main] You may rest 6 of your DON!! cards: If you have 5 {Impel Down} type Characters with different card names, set your Leader and all of your Characters as active. [Counter] Your Leader gains +3000 power during this battle.
[Main] Up to 1 of your [Monkey.D.Luffy] cards gains [Double Attack] during this turn. Then, if your Leader has the {Impel Down} type, rest up to 2 of your opponent's Characters with a cost of 3 or less. [Trigger] Rest your opponent's Leader.
[Main] If you have [Monkey.D.Luffy] and [Mr.3(Galdino)], up to 1 of your opponent's rested Characters with a cost of 6 or less will not become active in your opponent's next Refresh Phase. [Counter] Your Leader gains +3000 power during this battle.
[DON!! x1] [Once Per Turn] This effect can be activated when your {Impel Down} type Character card is removed from the field. Play up to 1 [Prisoner of Impel Down] card from your hand.
[DON!! x1] [Once Per Turn] This effect can be activated when your {Impel Down} type Character card is removed from the field. Play up to 1 [Prisoner of Impel Down] card from your hand.
Under the rules of this game, you may have any number of this card in your deck.
[Blocker] [On K.O.] You may rest 1 of your {Dressrosa} type Leader or Stage cards: Return up to 1 of your opponent's Characters with a cost of 5 or less to the owner's hand.
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.)
[Blocker] [On Play] You may return 1 of your Characters with a cost of 2 or more to the owner's hand: Play up to 1 {Impel Down} type Character card with a cost of 2 or less from your hand.
[Activate: Main] You may rest this Character: If your opponent has 8 or more cards in their hand, they place 2 cards from their hand at the bottom of their deck in any order.
[On Play] If your Leader has the {Impel Down} type, draw 1 card and play up to 1 [Prisoner of Impel Down] card from your hand. [Once Per Turn] This effect can be activated when your opponent attacks. Up to 1 of your [Prisoner of Impel Down] cards gains [Blocker] during this turn.
[On Play] If your Leader has the {Impel Down} type, draw 1 card and play up to 1 [Prisoner of Impel Down] card from your hand. [Once Per Turn] This effect can be activated when your opponent attacks. Up to 1 of your [Prisoner of Impel Down] cards gains [Blocker] during this turn.
[Activate: Main] You may rest this Character: Draw 1 card.
[Blocker] [On Play] You may return 1 of your Characters with a cost of 2 or more to the owner's hand: Draw 2 cards and trash 1 card from your hand.
[On Play] If you have 5 or less cards in your hand, draw 2 cards.
[Activate: Main] [Once Per Turn] Give up to 1 rested DON!! card to your Leader or 1 of your Characters.
[When Attacking] If you have 6 or less cards in your hand, draw 1 card.
[DON!! x1] [Your Turn] If you have 5 or more cards in your hand, this Character gains +3000 power. [On Play] Draw 1 card.
[On Play] Draw 1 card. [DON!! x1] [When Attacking] This Character's base power becomes the same as your opponent's Leader's power during this turn.
[On Play] Draw 1 card. [DON!! x1] [When Attacking] This Character's base power becomes the same as your opponent's Leader's power during this turn.
[Activate: Main] You may trash this Character: Draw 2 cards, and up to 1 of your opponent's Characters with a cost of 9 or less cannot attack until the end of your opponent's next End Phase.
[Activate: Main] You may trash this Character: Draw 2 cards, and up to 1 of your opponent's Characters with a cost of 9 or less cannot attack until the end of your opponent's next End Phase.
[Counter] If you have 2 or more [Prisoner of Impel Down] cards, up to 1 of your Leader or Character cards gains +4000 power during this battle. [Trigger] Draw 2 cards and trash 1 card from your hand.
[Main] If you have 10 DON!! cards on your field, all of your [Prisoner of Impel Down] cards' base power becomes 7000 during this turn. [Counter] Up to 1 of your [Buggy] gains +4000 power during this battle.
[Main] You may rest 7 of your DON!! cards: Look at 5 cards from the top of your deck; play up to 2 {Impel Down} type Character cards with 6000 power or less. Then, place the rest at the bottom of your deck in any order. [Counter] Your Leader gains +3000 power during this battle.
[Activate: Main] You may return 8 of your active DON!! cards to your DON!! deck: Play up to 3 {Admiral} type Character cards with different card names from your hand.
[Activate: Main] You may return 8 of your active DON!! cards to your DON!! deck: Play up to 3 {Admiral} type Character cards with different card names from your hand.
[On Play] Add up to 2 DON!! cards from your DON!! deck and rest them. [Activate: Main] [Once Per Turn] DON!! −1: Up to 1 of your opponent's Characters cannot activate [Blocker] during this turn.
[On Play] Add up to 2 DON!! cards from your DON!! deck and rest them. [Activate: Main] [Once Per Turn] DON!! −1: Up to 1 of your opponent's Characters cannot activate [Blocker] during this turn.
[On Play] Add up to 2 DON!! cards from your DON!! deck and rest them. [Activate: Main] [Once Per Turn] DON!! −1: Up to 1 of your opponent's Characters cannot activate [Blocker] during this turn.
[On Play] Look at 5 cards from the top of your deck; reveal up to 1 {Navy} type card other than [Koby] and add it to your hand. Then, place the rest at the bottom of your deck in any order.
[On Play] DON!! −1: Give up to 1 of your opponent's Characters −6000 power until the end of your opponent's next End Phase. [Activate: Main] [Once Per Turn] You may rest 1 of your DON!! cards: If your Leader has the {Navy} type, add up to 2 DON!! cards from your DON!! deck and set them as active.
[On Play] DON!! −1: Give up to 1 of your opponent's Characters −6000 power until the end of your opponent's next End Phase. [Activate: Main] [Once Per Turn] You may rest 1 of your DON!! cards: If your Leader has the {Navy} type, add up to 2 DON!! cards from your DON!! deck and set them as active.
[On Play] DON!! −1: Give up to 1 of your opponent's Characters −6000 power until the end of your opponent's next End Phase. [Activate: Main] [Once Per Turn] You may rest 1 of your DON!! cards: If your Leader has the {Navy} type, add up to 2 DON!! cards from your DON!! deck and set them as active.
[On Play] If your Leader has the {Navy} type, add up to 2 DON!! cards from your DON!! deck and rest them. Then, draw 2 cards and trash 2 cards from your hand.
[On Play] Look at 5 cards from the top of your deck; reveal up to 1 {Navy} type card, add it to your hand and place the rest at the bottom of your deck in any order. Then, trash 1 card from your hand.
[On Play] Add up to 1 DON!! card from your DON!! deck and set it as active. [When Attacking] If your Leader has the {Donquixote Pirates} type, this Character gains +3000 power during this turn.
[On Play]/[When Attacking] Add up to 1 DON!! card from your DON!! deck and set it as active.
[Blocker] [On Play] You may rest 2 of your DON!! cards: If your Leader has the {Navy} type, add up to 1 DON!! card from your DON!! deck and rest it.
[On Play] You may trash 1 card from your hand: Add up to 1 DON!! card from your DON!! deck and rest it. [On K.O.] Add up to 1 DON!! card from your DON!! deck and rest it.
[On Play] Look at 5 cards from the top of your deck; reveal up to 1 {Impel Down} type card and add it to your hand. Then, place the rest at the bottom of your deck in any order.
[On Play] Add up to 1 DON!! card from your DON!! deck and set it as active, and add up to 1 additional DON!! card and rest it. [End of Your Turn] DON!! −2: Set this Character as active. Then, this Character gains [Blocker] until the end of your opponent's next End Phase.
[On Play] Add up to 1 DON!! card from your DON!! deck and set it as active, and add up to 1 additional DON!! card and rest it. [End of Your Turn] DON!! −2: Set this Character as active. Then, this Character gains [Blocker] until the end of your opponent's next End Phase.
[On Play] Add up to 1 DON!! card from your DON!! deck and set it as active, and add up to 1 additional DON!! card and rest it. [End of Your Turn] DON!! −2: Set this Character as active. Then, this Character gains [Blocker] until the end of your opponent's next End Phase.
[On Play] If your Leader has the {Impel Down} type, your opponent returns 1 DON!! card from their field to their DON!! deck. [On K.O.] Your opponent returns 4 DON!! cards from their field to their DON!! deck.
[On Play] If your Leader has the {Navy} type, add up to 1 DON!! card from your DON!! deck and set it as active, and add up to 1 additional DON!! card and rest it.
[Main] You may rest 3 of your DON!! cards: Up to 3 of your {Admiral} type Characters gain +2000 power during this turn. [Counter] If you have an {Admiral} type Character, up to 1 of your Leader or Character cards gains +4000 power during this battle.
[Main] Look at 5 cards from the top of your deck; reveal up to 2 {Navy} type cards, add them to your hand and place the rest at the bottom of your deck in any order. Then, trash 1 card from your hand.
[On Play] Look at 5 cards from the top of your deck; reveal up to 1 {Navy} type card and add it to your hand. Then, place the rest at the bottom of your deck in any order. [Activate: Main] DON!! −1, You may rest this Stage: Draw 1 card and trash 1 card from your hand.
When a {Land of Wano} type Character card is played from your trash, that Character gains [Rush] during this turn. (This card can attack on the turn in which it is played.)
When a {Land of Wano} type Character card is played from your trash, that Character gains [Rush] during this turn. (This card can attack on the turn in which it is played.)
[Opponent's Turn] All of your Characters gain +1 cost. [On Your Opponent's Attack] [Once Per Turn] You may trash 1 card with a [Trigger] from your hand: Change the target of that attack to this Leader or to one of your {Blackbeard Pirates} type Character cards.
[Opponent's Turn] All of your Characters gain +1 cost. [On Your Opponent's Attack] [Once Per Turn] You may trash 1 card with a [Trigger] from your hand: Change the target of that attack to this Leader or to one of your {Blackbeard Pirates} type Character cards.
[Activate: Main] You may rest this Character: If you have a Character with a cost of 8 or more, give up to 1 of your opponent's Characters −2000 power during this turn.
This Character gains +3 cost. [On Play] If your Leader has the {Land of Wano} type, look at 5 cards from the top of your deck; reveal up to 1 {Land of Wano} type card and add it to your hand. Then, trash the rest.
This Character gains +3 cost. [On Play] If your Leader has the {Land of Wano} type, look at 5 cards from the top of your deck; reveal up to 1 {Land of Wano} type card and add it to your hand. Then, trash the rest.
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.) [On Play] You may trash 1 Character card with a cost of 8 or more from your hand: Draw 2 cards.
[Activate: Main] You may trash this Character with a cost of 20 or more: If you have 9 or more DON!! cards on your field, play up to 1 [Kouzuki Momonosuke] with a cost of 9 from your trash.
[Blocker] [On Play] Play up to 1 {Land of Wano} type Character card with a cost of 6 or less other than [Kouzuki Momonosuke] from your trash.
[Blocker] [On Play] Play up to 1 {Land of Wano} type Character card with a cost of 6 or less other than [Kouzuki Momonosuke] from your trash.
[On Play] You may trash this Character: If your Leader has the {Land of Wano} type, draw 1 card and up to 1 of your [Kouzuki Momonosuke] gains +20 cost during this turn.
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.)
[Rush: Character] (This card can attack Characters on the turn in which it is played.) [On Play] Draw 2 cards and trash 2 cards from your hand. Then, give up to 1 of your opponent's Characters −4 cost during this turn.
[On Play] Draw 2 cards and trash 2 cards from your hand. Then, K.O. up to 1 of your opponent's Characters with a cost of 1 or less.
[On Play] If your Leader has the {Land of Wano} type, look at 4 cards from the top of your deck; reveal up to 1 {Land of Wano} type card other than [Nami] and add it to your hand. Then, trash the rest.
[On Play] You may trash 1 Character card with a cost of 8 or more from your hand: Draw 2 cards.
[On Play] Draw 2 cards and trash 2 cards from your hand. Then, give up to 1 rested DON!! card to your Leader or 1 of your Characters.
[On K.O.] Your opponent trashes 2 cards from their hand. [Activate: Main] [Once Per Turn] Give up to 1 rested DON!! card to 1 of your {Land of Wano} type Leader or Character cards.
[On Play] Up to 1 of your black {Land of Wano} type Characters gains [Unblockable] during this turn. (This card cannot be blocked.)
[Unblockable] (This card cannot be blocked.) [On K.O.] Play up to 1 [Yamato] with a cost of 6 or less from your trash.
[On Play] Add up to 1 {Land of Wano} type Character card with a cost of 6 or less from your trash to your hand. Then, play up to 1 Character card with a cost of 2 or less from your hand.
[On Play] Draw 1 card and trash 1 card from your hand. [Activate: Main] You may trash this Character: Play up to 1 black [Yamato] with a cost of 8 from your trash.
[On Play] Draw 1 card and trash 1 card from your hand. [Activate: Main] You may trash this Character: Play up to 1 black [Yamato] with a cost of 8 from your trash.
[Main] You may rest 6 of your DON!! cards: Trash 5 cards from the top of your deck. Then, play up to 1 {Land of Wano} type Character card with a cost of 6 or less from your trash. [Counter] Your Leader gains +3000 power during this battle.
[Main] You may rest 2 of your DON!! cards: If your opponent's Character has been K.O.'d during this turn, set your Leader [Yamato] as active. [Counter] Your Leader gains +3000 power during this battle.
[Main] Up to 1 of your Leader or Character cards gains +3000 power during this turn. Then, if you have 10 or more cards in your trash, K.O. up to 1 of your opponent's Characters with a cost of 2 or less. [Trigger] Add up to 1 [Yamato] from your trash to your hand.
[On K.O.] Draw 1 card, then play up to 1 [Fullalead] from your hand or trash. [Trigger] Activate this card's [On K.O.] effect.
[Opponent's Turn] [On K.O.] If your Leader has the {Blackbeard Pirates} type, draw 1 card and give up to 1 of your opponent's Leader or Character cards −3000 power during this turn. [Trigger] Activate this card's [On K.O.] effect.
[When Attacking] Select up to 1 of your opponent's Characters. This Character's base power becomes the same as the selected Character's power during this turn. [Trigger] Draw 1 card and play up to 1 {Blackbeard Pirates} type Character with a cost of 1 from your trash.
[Trigger] If you have 1 or less Life cards, play up to 1 [Absalom], up to 1 [Dr. Hogback], and up to 1 [Perona], with a cost of 4 or less from your trash.
[On K.O.] If your Leader has the {Blackbeard Pirates} type, draw 1 card, then up to 1 of your Leader or Character cards' base power becomes 7000 during this turn. [Trigger] Activate this card's [On K.O.] effect.
[On K.O.] Add up to 1 card from the top of your opponent's Life cards to the owner's hand. [Trigger] You may trash 1 card from your hand: Play this card.
[On Play] You may trash 1 card from your hand: Add up to 1 {Blackbeard Pirates} type card with a cost of 6 or less from your trash to the top of your Life cards face-up. [Trigger] Draw 2 cards.
[On Play] You may trash 1 card from your hand: Add up to 1 {Blackbeard Pirates} type card with a cost of 6 or less from your trash to the top of your Life cards face-up. [Trigger] Draw 2 cards.
[On K.O.] If your Leader has the {Blackbeard Pirates} type, draw 1 card and K.O. up to 2 of your opponent's Characters with a cost of 1 or less. [Trigger] Activate this card's [On K.O.] effect.
[On K.O.] Draw 1 card and rest up to 1 of your opponent's Characters with a cost of 6 or less. [Trigger] Activate this card's [On K.O.] effect.
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.) [Trigger] If you have 2 or less Life cards, play this card.
If you have 2 or less Life cards, this Character gains [Blocker]. [Trigger] If your Leader has the {Kuja Pirates} type, play this card.
[On K.O.] K.O. up to 1 of your opponent's Characters with a cost of 4 or less. [Trigger] Activate this card's [On K.O.] effect.
[Main] If your Leader has the {Blackbeard Pirates} type, add up to 1 card with a [Trigger] other than [Black Vortex] from your trash to your hand. [Trigger] Negate the effect of up to 1 of your opponent's Leader or Character cards during this turn.
[Main] If you have 10 DON!! cards on your field, play up to 1 [Marshall.D.Teach] from your hand. Then, add up to 1 card from the top of your opponent's Life cards to the owner's hand. [Trigger] Draw 2 cards and trash 1 card from your hand.
[Main] If you have 10 DON!! cards on your field, play up to 1 [Marshall.D.Teach] from your hand. Then, add up to 1 card from the top of your opponent's Life cards to the owner's hand. [Trigger] Draw 2 cards and trash 1 card from your hand.
[Main] You may trash 1 card with a [Trigger] from your hand: Negate the effects of up to 1 of your opponent's Characters with a cost of 8 or less during this turn. [Trigger] Add up to 1 {Blackbeard Pirates} type card from your trash to your hand.
The counter of all of your Character cards with 8000 power in your hand becomes +2000. [On Play]/[On K.O.] Look at 5 cards from the top of your deck; reveal up to 1 [Monkey.D.Luffy] or up to 1 card with a type including "Whitebeard Pirates" and add it to your hand. Then, place the rest at the bottom of your deck in any order.
The counter of all of your Character cards with 8000 power in your hand becomes +2000. [On Play]/[On K.O.] Look at 5 cards from the top of your deck; reveal up to 1 [Monkey.D.Luffy] or up to 1 card with a type including "Whitebeard Pirates" and add it to your hand. Then, place the rest at the bottom of your deck in any order.
[On Play] Look at 3 cards from the top of your deck; add up to 1 card to the top of your Life cards. Then, place the rest at the bottom of your deck in any order. [Trigger] Negate the effect of up to 1 of your opponent's Characters during this turn. Then, K.O. up to 1 of your opponent's Characters with a cost of 5 or less.
[On Play] Look at 3 cards from the top of your deck; add up to 1 card to the top of your Life cards. Then, place the rest at the bottom of your deck in any order. [Trigger] Negate the effect of up to 1 of your opponent's Characters during this turn. Then, K.O. up to 1 of your opponent's Characters with a cost of 5 or less.
[Opponent's Turn] If this Character would leave the field due to an opponent's effect, you may rest 1 of your cards instead. [Activate: Main] [Once Per Turn] You may rest 2 of your cards: This Character gains +2000 power until the end of your opponent's next turn.
[Opponent's Turn] If this Character would leave the field due to an opponent's effect, you may rest 1 of your cards instead. [Activate: Main] [Once Per Turn] You may rest 2 of your cards: This Character gains +2000 power until the end of your opponent's next turn.
[Opponent's Turn] If this Character would leave the field due to an opponent's effect, you may rest 1 of your cards instead. [Activate: Main] [Once Per Turn] You may rest 2 of your cards: This Character gains +2000 power until the end of your opponent's next turn.
[On Play] If your Leader's type includes "Baroque Works", play up to 1 Character card with a type including "Baroque Works" and a cost of 4 or less and up to 1 Character card with a cost of 1 from your trash.
[On Play] If your Leader's type includes "Baroque Works", play up to 1 Character card with a type including "Baroque Works" and a cost of 4 or less and up to 1 Character card with a cost of 1 from your trash.
[On Play] If your Leader's type includes "Baroque Works", play up to 1 Character card with a type including "Baroque Works" and a cost of 4 or less and up to 1 Character card with a cost of 1 from your trash.
[On Play] If you have 2 or less Life cards, add up to 1 card from the top of your deck to the top of your Life cards. [On K.O.] Add up to 1 card from the top of your opponent's Life cards to its owner's hand.
[On Play] If you have 2 or less Life cards, add up to 1 card from the top of your deck to the top of your Life cards. [On K.O.] Add up to 1 card from the top of your opponent's Life cards to its owner's hand.
[Blocker] [End of Your Turn] Set up to 2 of your {Big Mom Pirates} type Characters with a cost of 3 or more as active. Then, add up to 1 DON!! card from your DON!! deck and rest it.
[Blocker] [End of Your Turn] Set up to 2 of your {Big Mom Pirates} type Characters with a cost of 3 or more as active. Then, add up to 1 DON!! card from your DON!! deck and rest it.
[Blocker] [End of Your Turn] Set up to 2 of your {Big Mom Pirates} type Characters with a cost of 3 or more as active. Then, add up to 1 DON!! card from your DON!! deck and rest it.
[Blocker] [End of Your Turn] Set up to 2 of your {Big Mom Pirates} type Characters with a cost of 3 or more as active. Then, add up to 1 DON!! card from your DON!! deck and rest it.
[When Attacking] [Once Per Turn] Draw 2 cards and trash 1 card from your hand.
[When Attacking] [Once Per Turn] Draw 2 cards and trash 1 card from your hand.
[When Attacking] [Once Per Turn] Draw 2 cards and trash 1 card from your hand.
If your Leader's type includes "Whitebeard Pirates", this Character gains [Rush].(This card can attack on the turn in which it is played.) [Once Per Turn] If this Character would be removed from the field by your opponent's effect, you may give this Character −2000 power during this turn instead.
If your Leader's type includes "Whitebeard Pirates", this Character gains [Rush].(This card can attack on the turn in which it is played.) [Once Per Turn] If this Character would be removed from the field by your opponent's effect, you may give this Character −2000 power during this turn instead.
If your Leader's type includes "Whitebeard Pirates", this Character gains [Rush].(This card can attack on the turn in which it is played.) [Once Per Turn] If this Character would be removed from the field by your opponent's effect, you may give this Character −2000 power during this turn instead.
If your Leader's type includes "Whitebeard Pirates", this Character gains [Rush].(This card can attack on the turn in which it is played.) [Once Per Turn] If this Character would be removed from the field by your opponent's effect, you may give this Character −2000 power during this turn instead.
If your Leader's type includes "Whitebeard Pirates", this Character gains [Rush].(This card can attack on the turn in which it is played.) [Once Per Turn] If this Character would be removed from the field by your opponent's effect, you may give this Character −2000 power during this turn instead.
| Card Details | Number | Rarity | Price/Trend |
|---|---|---|---|
Portgas.D.AceNormal(OP16) | OP16-001 | L | $0.17 0% |
Portgas.D.AceAlt Art(OP16) | OP16-001 | L | $32.15 0% |
IzoNormal(OP16) | OP16-002 | UC | $0.20 0% |
Edward.NewgateFoil(OP16) | OP16-003 | SR | $1.61 0% |
Edward.NewgateAlt Art(OP16) | OP16-003 | SR | $18.03 0% |
CurielNormal(OP16) | OP16-004 | C | $0.12 0% |
ThatchNormal(OP16) | OP16-005 | UC | $0.12 0% |
ShanksNormal(OP16) | OP16-006 | C | $0.08 0% |
JozuNormal(OP16) | OP16-007 | UC | $0.07 0% |
SquardNormal(OP16) | OP16-008 | C | $0.04 0% |
Speed JilNormal(OP16) | OP16-009 | C | $0.10 0% |
NamuleNormal(OP16) | OP16-010 | UC | $0.14 0% |
VistaFoil(OP16) | OP16-011 | R | $0.20 0% |
VistaAlt Art(OP16) | OP16-011 | R | $14.16 0% |
Benn.BeckmanFoil(OP16) | OP16-012 | R | $0.10 0% |
McGuyNormal(OP16) | OP16-013 | C | $0.04 0% |
MarcoFoil(OP16) | OP16-014 | R | $0.21 0% |
MarcoAlt Art(OP16) | OP16-014 | R | $8.46 0% |
Monkey.D.LuffyFoil(OP16) | OP16-015 | SR | $0.96 0% |
Monkey.D.LuffyAlt Art(OP16) | OP16-015 | SR | $18.39 0% |
RambaNormal(OP16) | OP16-016 | C | $0.04 0% |
LittleOars Jr.Foil(OP16) | OP16-017 | R | $0.16 0% |
RockstarNormal(OP16) | OP16-018 | C | $0.06 0% |
Let's Show 'Em What We're Made Of!!Normal(OP16) | OP16-019 | C | $0.06 0% |
If You're Coming with Me... Kiss Your Lives Goodbye!!Normal(OP16) | OP16-020 | UC | $0.16 0% |
Moby DickFoil(OP16) | OP16-021 | R | $0.37 0% |
Moby DickAlt Art(OP16) | OP16-021 | R | $15.56 0% |
Monkey.D.LuffyNormal(OP16) | OP16-022 | L | $0.15 0% |
Monkey.D.LuffyAlt Art(OP16) | OP16-022 | L | $32.95 0% |
ArlongNormal(OP16) | OP16-023 | C | $0.04 0% |
InazumaNormal(OP16) | OP16-024 | UC | $0.07 0% |
BunkovNormal(OP16) | OP16-025 | UC | $0.05 0% |
Emporio.IvankovFoil(OP16) | OP16-026 | SR | $0.37 0% |
Emporio.IvankovAlt Art(OP16) | OP16-026 | SR | $3.20 0% |
JinbeFoil(OP16) | OP16-027 | R | $0.15 0% |
SmokerNormal(OP16) | OP16-028 | C | $0.05 0% |
AntlerkovNormal(OP16) | OP16-029 | UC | $0.06 0% |
Trafalgar LawNormal(OP16) | OP16-030 | R | $0.15 0% |
BuggyNormal(OP16) | OP16-031 | UC | $0.07 0% |
Boa HancockFoil(OP16) | OP16-032 | SR | $0.74 0% |
Boa HancockAlt Art(OP16) | OP16-032 | SR | $22.57 0% |
MorleyNormal(OP16) | OP16-033 | C | $0.03 0% |
Monkey.D.LuffyFoil(OP16) | OP16-034 | R | $0.16 0% |
Monkey.D.LuffyAlt Art(OP16) | OP16-034 | R | $6.28 0% |
Roronoa ZoroNormal(OP16) | OP16-035 | C | $0.15 0% |
Mr.2.Bon.Kurei(Bentham)Normal(OP16) | OP16-036 | C | $0.06 0% |
Mr.3(Galdino)Normal(OP16) | OP16-037 | C | $0.08 0% |
Let's Go!! To the Navy Headquarters!!Foil(OP16) | OP16-038 | R | $0.19 0% |
Gum-Gum Twin Jet PistolNormal(OP16) | OP16-039 | C | $0.12 0% |
Gum-Gum Hammer RifleNormal(OP16) | OP16-040 | UC | $0.07 0% |
BuggyNormal(OP16) | OP16-041 | L | $0.11 0% |
BuggyAlt Art(OP16) | OP16-041 | L | $12.95 0% |
Prisoner of Impel DownFoil(OP16) | OP16-042 | R | $1.83 0% |
UsoppNormal(OP16) | OP16-043 | UC | $0.07 0% |
Emporio.IvankovNormal(OP16) | OP16-044 | C | $0.05 0% |
CrocodileNormal(OP16) | OP16-045 | UC | $0.29 0% |
JinbeNormal(OP16) | OP16-046 | C | $0.06 0% |
Donquixote DoflamingoNormal(OP16) | OP16-047 | C | $0.09 0% |
BuggyFoil(OP16) | OP16-048 | SR | $0.53 0% |
BuggyAlt Art(OP16) | OP16-048 | SR | $6.08 0% |
Portgas.D.AceNormal(OP16) | OP16-049 | C | $0.08 0% |
Miss OliveNormal(OP16) | OP16-050 | UC | $0.09 0% |
Mohji & CabajiNormal(OP16) | OP16-051 | C | $0.04 0% |
Monkey.D.LuffyNormal(OP16) | OP16-052 | UC | $0.14 0% |
Roronoa ZoroNormal(OP16) | OP16-053 | C | $0.12 0% |
Mr.1(Daz.Bonez)Foil(OP16) | OP16-054 | R | $0.26 0% |
Mr.2.Bon.Kurei(Bentham)Foil(OP16) | OP16-055 | R | $0.30 0% |
Mr.2.Bon.Kurei(Bentham)Alt Art(OP16) | OP16-055 | R | $12.09 0% |
Mr.3(Galdino)Foil(OP16) | OP16-056 | SR | $6.73 0% |
Mr.3(Galdino)Alt Art(OP16) | OP16-056 | SR | $32.92 0% |
Captain Buggy's Our Savior!!Normal(OP16) | OP16-057 | C | $0.04 0% |
The Prisoners Are Rioting!!Foil(OP16) | OP16-058 | R | $0.09 0% |
We'll Change This Mission from Sneaky to Flashy!Normal(OP16) | OP16-059 | UC | $0.06 0% |
SengokuNormal(OP16) | OP16-060 | L | $0.14 0% |
SengokuAlt Art(OP16) | OP16-060 | L | $9.35 0% |
Older Brother MarineNormal(OP16) | OP16-061 | C | $0.06 0% |
Younger Brother MarineNormal(OP16) | OP16-062 | C | $0.08 0% |
KuzanFoil(OP16) | OP16-063 | R | $0.14 0% |
KuzanAlt Art(OP16) | OP16-063 | R | $4.03 0% |
KuzanManga Alt Art(OP16) | OP16-063 | R | $1,088.18 0% |
KobyFoil(OP16) | OP16-064 | R | $0.16 0% |
SakazukiFoil(OP16) | OP16-065 | SR | $0.47 0% |
SakazukiAlt Art(OP16) | OP16-065 | SR | $14.07 0% |
SakazukiManga Alt Art(OP16) | OP16-065 | SR | $1,111.83 0% |
SengokuNormal(OP16) | OP16-066 | UC | $0.09 0% |
TsuruNormal(OP16) | OP16-067 | UC | $0.14 0% |
Trafalgar LawNormal(OP16) | OP16-068 | C | $0.09 0% |
Donquixote DoflamingoNormal(OP16) | OP16-069 | C | $0.05 0% |
Donquixote RosinanteNormal(OP16) | OP16-070 | UC | $0.10 0% |
Benevolent King of the WavesNormal(OP16) | OP16-071 | C | $0.07 0% |
HannyabalNormal(OP16) | OP16-072 | C | $0.05 0% |
BorsalinoFoil(OP16) | OP16-073 | R | $0.15 0% |
BorsalinoAlt Art(OP16) | OP16-073 | R | $4.40 0% |
BorsalinoManga Alt Art(OP16) | OP16-073 | R | $1,032.13 0% |
MagellanNormal(OP16) | OP16-074 | C | $0.05 0% |
Monkey.D.GarpNormal(OP16) | OP16-075 | C | $0.10 0% |
The Three Admirals!!Normal(OP16) | OP16-076 | UC | $0.12 0% |
Buddha SengokuFoil(OP16) | OP16-077 | R | $0.13 0% |
MarinefordNormal(OP16) | OP16-078 | UC | $0.11 0% |
YamatoNormal(OP16) | OP16-079 | L | $0.13 0% |
YamatoAlt Art(OP16) | OP16-079 | L | $49.34 0% |
Marshall.D.TeachNormal(OP16) | OP16-080 | L | $0.11 0% |
Marshall.D.TeachAlt Art(OP16) | OP16-080 | L | $13.58 0% |
OtamaNormal(OP16) | OP16-081 | C | $0.12 0% |
Kin'emonFoil(OP16) | OP16-082 | SR | $1.13 0% |
Kin'emonAlt Art(OP16) | OP16-082 | SR | $18.39 0% |
Kouzuki OdenNormal(OP16) | OP16-083 | C | $0.11 0% |
Kouzuki MomonosukeNormal(OP16) | OP16-084 | UC | $0.18 0% |
Kouzuki MomonosukeFoil(OP16) | OP16-085 | R | $0.22 0% |
Kouzuki MomonosukeAlt Art(OP16) | OP16-085 | R | $16.10 0% |
SanjiNormal(OP16) | OP16-086 | C | $0.11 0% |
ShinobuNormal(OP16) | OP16-087 | UC | $0.46 0% |
Shimotsuki UshimaruNormal(OP16) | OP16-088 | C | $0.08 0% |
Dracule MihawkNormal(OP16) | OP16-089 | C | $0.07 0% |
Tony Tony.ChopperNormal(OP16) | OP16-090 | C | $0.10 0% |
NamiFoil(OP16) | OP16-091 | R | $0.57 0% |
Nico RobinNormal(OP16) | OP16-092 | UC | $0.20 0% |
Bartholomew KumaNormal(OP16) | OP16-093 | C | $0.06 0% |
Portgas.D.AceNormal(OP16) | OP16-094 | UC | $0.14 0% |
Monkey.D.LuffyFoil(OP16) | OP16-095 | R | $0.19 0% |
YamatoFoil(OP16) | OP16-096 | R | $0.45 0% |
YamatoFoil(OP16) | OP16-097 | R | $0.40 0% |
YamatoFoil(OP16, OP17) | OP16-098 | SR | $1.59 0% |
YamatoAlt Art(OP16, OP17) | OP16-098 | SR | $36.66 0% |
I've Come Here... To Cut Those Chains!!!Normal(OP16) | OP16-099 | UC | $0.40 0% |
Hallowed Glacier SlashNormal(OP16) | OP16-100 | C | $0.08 0% |
MahorobaNormal(OP16) | OP16-101 | C | $0.09 0% |
Avalo PizarroNormal(OP16) | OP16-102 | UC | $0.08 0% |
Van AugurNormal(OP16) | OP16-103 | UC | $0.10 0% |
Catarina DevonFoil(OP16) | OP16-104 | R | $0.15 0% |
Gecko MoriaNormal(OP16) | OP16-105 | C | $0.05 0% |
Sanjuan.WolfFoil(OP16) | OP16-106 | R | $0.13 0% |
Jesus BurgessNormal(OP16) | OP16-107 | C | $0.07 0% |
ShiryuFoil(OP16) | OP16-108 | SR | $0.40 0% |
ShiryuAlt Art(OP16) | OP16-108 | SR | $6.00 0% |
Doc QNormal(OP16) | OP16-109 | UC | $0.10 0% |
Vasco ShotFoil(OP16) | OP16-110 | R | $0.16 0% |
Boa SandersoniaNormal(OP16) | OP16-111 | C | $0.11 0% |
Boa HancockNormal(OP16) | OP16-112 | C | $0.10 0% |
Boa MarigoldNormal(OP16) | OP16-113 | UC | $0.11 0% |
LaffitteNormal(OP16) | OP16-114 | C | $0.05 0% |
Black VortexNormal(OP16) | OP16-115 | UC | $0.06 0% |
Zehahahahaha!Foil(OP16) | OP16-116 | R | $0.17 0% |
Zehahahahaha!Alt Art(OP16) | OP16-116 | R | $45.31 0% |
Black HoleNormal(OP16) | OP16-117 | C | $0.08 0% |
Portgas.D.AceFoil(OP16) | OP16-118 | SEC | $11.65 0% |
Portgas.D.AceAlt Art(OP16) | OP16-118 | SEC | $25.76 0% |
Marshall.D.TeachFoil(OP16) | OP16-119 | SEC | $23.92 0% |
Marshall.D.TeachAlt Art(OP16) | OP16-119 | SEC | $39.25 0% |
TashigiFoil(OP14, OP16) | OP14-029 | R | $0.24 0% |
TashigiSpecial Alt Art(OP16) | OP14-029 | R | $63.73 0% |
TashigiFull Art(P, OP16, OP14) | OP14-029 | R | $1.34 0% |
Ms. All SundayFoil(OP14, OP16) | OP14-084 | SR | $8.25 0% |
Ms. All SundayAlt Art(OP14, OP16) | OP14-084 | SR | $59.86 0% |
Ms. All SundaySpecial Alt Art(OP16) | OP14-084 | SR | $497.47 0% |
Bartholomew KumaNormal(EB04, OP15, OP16) | EB04-054 | R | $0.22 0% |
Bartholomew KumaSpecial Alt Art(OP16, OP15) | EB04-054 | R | $57.94 0% |
Charlotte KatakuriFoil(OP11, OP16) | OP11-067 | SR | $7.60 0% |
Charlotte KatakuriAlt Art(OP11, OP16) | OP11-067 | SR | $21.70 0% |
Charlotte KatakuriSpecial Alt Art(OP16) | OP11-067 | SR | $90.79 0% |
Charlotte KatakuriThird Anniversary(P, OP16) | OP11-067 | SR | $110.41 0% |
CavendishFoil(OP10, OP16) | OP10-045 | R | $1.23 0% |
CavendishAlt Art(OP10, OP16) | OP10-045 | R | $8.70 0% |
CavendishSpecial Alt Art(OP16) | OP10-045 | R | $41.32 0% |
Portgas.D.AceFoil(ST15, OP16) | ST15-005 | SR | $1.66 0% |
Portgas.D.AceSpecial Alt Art(OP16) | ST15-005 | SR | $135.20 0% |
Portgas.D.AceThird Anniversary(P, OP16) | ST15-005 | SR | $85.13 0% |
Portgas.D.AceTop Player Stamp(P, OP16) | ST15-005 | SR | $2,304.06 (PSA 10) 0% |
Portgas.D.AceIllustration Box Vol 5 Alt Art(P, OP16) | ST15-005 | SR | $1.17 0% |
DON!! CardFoil(OP16) | $0.29 0% | ||
DON!! CardFoil(OP16) | $2.81 0% | ||
DON!! CardFoil(OP16) | $3.95 0% | ||
DON!! CardFoil(OP16) | $0.76 0% |
