Adventure on Kami's Island
[DON!! x1] [Opponent's Turn] If all of your Characters have the {East Blue} type, give all of your opponent's Characters −2000 power. [Activate: Main] [Once Per Turn] Rest up to 1 of your opponent's Characters that has 2 or more DON!! cards attached.
[DON!! x1] [Opponent's Turn] If all of your Characters have the {East Blue} type, give all of your opponent's Characters −2000 power. [Activate: Main] [Once Per Turn] Rest up to 1 of your opponent's Characters that has 2 or more DON!! cards attached.
[When Attacking]/[On Your Opponent's Attack] You may trash any number of Event or Stage cards from your hand. For each card trashed, this Leader gains +1000 power during this battle. [Activate: Main] [Once Per Turn] If you have activated an Event with an original cost of 3 or more during this turn, draw 1 card.
[When Attacking]/[On Your Opponent's Attack] You may trash any number of Event or Stage cards from your hand. For each card trashed, this Leader gains +1000 power during this battle. [Activate: Main] [Once Per Turn] If you have activated an Event with an original cost of 3 or more during this turn, draw 1 card.
If this Character would be K.O.'d, you may trash 1 Character card with a power of 6000 or less from your hand instead. [Activate: Main] [Once Per Turn] You may attach 1 of your opponent's rested DON!! cards to 1 of their Characters: Attach up to 1 of the owner's rested DON!! cards to a Leader or Character.
If this Character would be K.O.'d, you may trash 1 Character card with a power of 6000 or less from your hand instead. [Activate: Main] [Once Per Turn] You may attach 1 of your opponent's rested DON!! cards to 1 of their Characters: Attach up to 1 of the owner's rested DON!! cards to a Leader or Character.
[On Play] If your Leader has 0 or less power, give up to 1 of your opponent's Characters −3000 power during this turn.
[When Attacking] If your opponent has any DON!! cards attached, this Character gains +2000 power during this turn.
If you have 4 or more Event cards in your trash, this Character gains +2000 power.
[On Play] If your Leader has the {East Blue} type, play up to 1 Character card with a cost of 5 or less from your hand.
[On Play] If your Leader has the {East Blue} type, play up to 1 Character card with a cost of 5 or less from your hand.
[On Play] Attach up to 3 of your opponent's rested DON!! cards to 1 of your opponent's Characters. Then, this Character gains [Rush] during this turn. [Activate: Main] [Once Per Turn] If it's the turn this Character was played, all of your opponent's Characters get −1000 power for each DON!! card attached to them during this turn.
[On Play] Attach up to 3 of your opponent's rested DON!! cards to 1 of your opponent's Characters. Then, this Character gains [Rush] during this turn. [Activate: Main] [Once Per Turn] If it's the turn this Character was played, all of your opponent's Characters get −1000 power for each DON!! card attached to them during this turn.
If one of your Characters with an original power of 7000 or less would leave the field due to an opponent's effect, you may instead give your Leader −2000 power during this turn.
[Activate: Main] [Once Per Turn] Attach up to 1 of your rested DON!! cards to 1 of your Leader or Character cards.
[Opponent's Turn] If your Leader has the {East Blue} type, this Character gains [Blocker] and +2000 power. [On K.O.] If your Leader has the {East Blue} type, K.O. up to 1 of your opponent's Characters with a base power of 6000 or less.
[When Attacking] Attach up to 1 rested DON!! card from its owner to a Leader or Character. [On K.O.] Draw 1 card.
If your Leader has 0 or less power, this card in your hand costs 2 less. [Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.)
If this Character would be K.O.'d, you may trash 1 Event from your hand instead. [On Play] You may activate up to 1 Event with the original cost of 3 or less and the {Dressrosa} type from your hand.
[On Play] Attach up to 1 of your opponent's rested DON!! cards to 1 of their Characters. Then, give up to 1 Character with an attached DON!! card −1000 power during this turn.
[Blocker] [Activate: Main] [Once Per Turn] You may attach 1 of your opponent's rested DON!! cards to 1 of their Characters: Attach up to 1 of the owner's rested DON!! cards to a Leader or Character.
[When Attacking] K.O. up to 1 of your opponent's Characters with 3000 power or less that has a DON!! card attached.
[Main] Draw 1 card and give your Leader +1000 power until the end of your opponent's next End Phase. [Trigger] Give up to 1 of your opponent's Characters −4000 power during this turn.
[Main] Up to 1 of your Leader gains +3000 power during this turn, and give up to 1 of your opponent's Characters −8000 power until the end of your opponent's next End Phase. Then, you may trash 2 cards from your hand. If you do, K.O. up to 1 of your opponent's Characters with 0 or less power.
If you have 4 or more Events in your trash, this card in your hand costs 3 less. [Main]/[Counter] Give up to 1 of your opponent's Characters −3000 power during this turn.
According to the rules, you do not lose when your deck has 0 cards, but you lose at the end of the turn in which your deck becomes 0 cards. [Activate: Main] [Once Per Turn] Trash 4 cards from the top of your deck. Then, if your deck has 0 cards, set up to 1 of your Characters as active.
According to the rules, you do not lose when your deck has 0 cards, but you lose at the end of the turn in which your deck becomes 0 cards. [Activate: Main] [Once Per Turn] Trash 4 cards from the top of your deck. Then, if your deck has 0 cards, set up to 1 of your Characters as active.
[On K.O.] Up to 2 of your opponent's rested cards will not become active in your opponent's next Refresh Phase. [Activate: Main] [Once Per Turn] You may give 1 of your opponent's rested DON!! cards to 1 of your opponent's Characters: Give up to 1 DON!! card from its owner's cost area to its owner's Leader or 1 of their Characters.
[Opponent's Turn] This Character cannot be rested by your opponent's Leader or Character effects and gains [Blocker]. [On K.O.] Rest up to 1 of your opponent's Leader or Character cards with a cost of 7 or less.
[Blocker] [On Play] Attach up to 2 DON!! cards from your opponent's cost area to 1 of your opponent's Characters. Then, at the end of this turn, up to 1 rested Character with 3 or more attached DON!! cards will not become active during your opponent's next Refresh Phase.
[Blocker] [On Play] Attach up to 2 DON!! cards from your opponent's cost area to 1 of your opponent's Characters. Then, at the end of this turn, up to 1 rested Character with 3 or more attached DON!! cards will not become active during your opponent's next Refresh Phase.
[On Play] Look at 3 cards from the top of your deck; reveal up to 1 {East Blue} type card and add it to your hand. Then, place the rest at the bottom of your deck in any order. [Activate: Main] You may trash this Character: Attach up to 1 of your opponent's rested DON!! cards to 1 of your opponent's Characters.
[On Play] Rest up to 1 of your opponent's Characters with a DON!! attached.
[On Play] If your Leader has the {East Blue} type, attach up to 1 DON!! card from your opponent's cost area to 1 of your opponent's Characters.
[On Play] Up to 1 of your opponent's Characters with a cost of 5 or less cannot be rested until the end of your opponent's next End Phase.
[On Play] Choose up to 1 of your opponent's rested Characters. If the chosen Character's cost is equal to the number of DON!! cards attached to it, K.O. it.
[On Play] Rest up to 1 of your opponent's cards. [Activate: Main] You may trash this Character: If your Leader has the {Straw Hat Crew} trait, set up to 1 of your Characters with an original cost of 8 or less as active.
[On Play] Rest up to 1 of your opponent's cards. [Activate: Main] You may trash this Character: If your Leader has the {Straw Hat Crew} trait, set up to 1 of your Characters with an original cost of 8 or less as active.
[On Play] Set your {Fish-Man} type Leader as active. Then, add 1 card from the top of your Life cards to your hand.
[Your Turn] [On Play] Up to 1 of your [Brook] cards gains +2000 power during this turn.
If one of your Characters with an original power of 7000 or less would leave the field due to an opponent's effect, you may rest 2 of your cards instead.
[On Play]/[When Attacking] K.O. up to 1 of your opponent's rested Characters with a cost of 4 or less.
[Main] Look at 5 cards from the top of your deck; reveal up to 1 {East Blue} type card other than ⇦CAR⇨ and add it to your hand. Then, place the rest at the bottom of your deck in any order. [Trigger] Draw 1 card.
[Main] Up to 1 of your opponent's rested Characters with a cost of 8 or less that has 2 or more DON!! cards attached will not become active during your opponent's next Refresh Phase. [Counter] Up to 1 of your [Krieg] gains +4000 power during this battle.
This Leader cannot attack. [Activate: Main] You may rest this Leader and return 1 of your {Dressrosa} type Characters to the owner's hand: Play up to 1 {Dressrosa} type Character card with a cost of 3 from your hand.
This Leader cannot attack. [Activate: Main] You may rest this Leader and return 1 of your {Dressrosa} type Characters to the owner's hand: Play up to 1 {Dressrosa} type Character card with a cost of 3 from your hand.
[On Play] Look at 3 cards from the top of your deck; reveal up to 1 {Dressrosa} type card and add it to your hand. Then, place the rest at the bottom of your deck in any order.
[On K.O.] Draw 1 card. [Activate: Main] [Once Per Turn] You may place 1 of your Characters at the bottom of the owner's deck: This Character gains [Rush] during this turn.
[On Play] You may trash 1 card from your hand: If your Leader is [Rebecca], this Character gains [Rush] during this turn. [On K.O.] Add this Character card from your trash to your hand.
[On Play] Play up to 1 ⇦CAR⇨ from your hand.
[Blocker] [On K.O.] Look at 3 cards from the top of your deck; reveal up to 1 {Dressrosa} type event card and add it to your hand. Then, place the rest at the bottom of your deck in any order.
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.) [On Play] You may trash 1 Event from your hand: Draw 2 cards.
[Blocker] [On Play] If your Leader has the {Dressrosa} type, activate up to 1 {Dressrosa} type event from your hand.
[Blocker] [On Play] If your Leader has the {Dressrosa} type, activate up to 1 {Dressrosa} type event from your hand.
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.) [On Play] Up to 1 of your Characters gains [Unblockable] during this turn.
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.) [On Play] Up to 1 of your Characters gains [Unblockable] during this turn.
[On Play] You may trash 1 Event from your hand: Draw 2 cards. [Opponent's Turn] [On K.O.] Your opponent places 1 card from their hand at the bottom of their deck.
If you have "Kelly Funk", this Character gains +3000 power.
[Opponent's Turn] If your Leader has the {Dressrosa} type, this Character gains +3000 power.
If one of your Characters with an original power of 7000 or less would leave the field due to an opponent's effect, you may place one of your Characters at the bottom of the owner's deck instead.
[DON!! x1] This Character gains [Blocker]. [On Play] Look at 3 cards from the top of your deck; reveal up to 1 {Dressrosa} type card and add it to your hand. Then, place the rest at the bottom of your deck in any order.
[DON!! x1] This Character gains [Blocker]. [On Play] Look at 3 cards from the top of your deck; reveal up to 1 {Dressrosa} type card and add it to your hand. Then, place the rest at the bottom of your deck in any order.
[Main] If your Leader is [Lucy], choose one:• Draw 2 cards and trash 1 card from your hand. Then, play up to 1 Character card with a cost of 4 or less and the {Dressrosa} trait from your hand.• Return up to 1 Stage to the owner's hand.
[Main] Choose one:• Draw 2 cards.• Up to 1 of your Characters with the {Dressrosa} type gains [Blocker] until the end of your opponent's next End Phase.
[Main] Draw 2 cards. Then, your Leader [Lucy] gains [Double Attack] and +3000 power during this turn.(This card deals 2 damage.) [Trigger] Draw 2 cards.
[On Play] If your Leader has the {Dressrosa} type, draw 1 card. [On Your Opponent's Attack] You may rest this Stage and trash 1 Event or Stage card from your hand: Up to 1 of your Leader or Character cards gains +2000 power during this battle.
Your DON!! deck will consist of 6 cards according to the rules. [Activate: Main] [Once Per Turn] If it's your second turn or later, add up to 1 DON!! card from your DON!! deck and set it as active, then add up to 4 more as rested. After that, attach up to 4 rested DON!! cards to one of your Characters.
Your DON!! deck will consist of 6 cards according to the rules. [Activate: Main] [Once Per Turn] If it's your second turn or later, add up to 1 DON!! card from your DON!! deck and set it as active, then add up to 4 more as rested. After that, attach up to 4 rested DON!! cards to one of your Characters.
[On Your Opponent's Attack] You may rest this Character: Your opponent may return 1 of their active DON!! cards to their DON!! deck. If they do not, give up to 1 of your opponent's Leader or Character cards −2000 power during this turn.
If you have 6 or fewer DON!! cards on your field, this Character cannot leave the field due to your opponent's effects and gains +2000 power. [Activate: Main] DON!! −1: This Character gains [Blocker] until the end of your opponent's next End Phase. Then, trash 1 card from your hand.
If you have 6 or fewer DON!! cards on your field, this Character cannot leave the field due to your opponent's effects and gains +2000 power. [Activate: Main] DON!! −1: This Character gains [Blocker] until the end of your opponent's next End Phase. Then, trash 1 card from your hand.
[On Play] DON!! −1: Draw 1 card. [When Attacking] If you have 6 or fewer DON!! cards on your field, give up to 1 of your opponent's Characters −1000 power during this turn.
[On Play] DON!! −1: Draw 1 card. [When Attacking] If you have 6 or fewer DON!! cards on your field, give up to 1 of your opponent's Characters −1000 power during this turn.
[On Play] DON!! −1: Draw 1 card. [On K.O.] If you have 6 or fewer DON!! cards on your field, K.O. up to 1 of your opponent's Characters with 2000 power or less.
[Activate: Main] DON!! -2, You may rest this Character: If you have [Satori] and [Hotori], rest up to 1 of your opponent's Characters with 5000 power or less.
[On Play] Reveal the top card of your deck. If the revealed card has a cost of 2 or less, add up to 1 DON!! card from your DON!! deck and set it as rested.
[On Play] DON!! −1: Draw 1 card. [When Attacking] If you have 6 or fewer DON!! cards on your field, look at 2 cards from the top of your deck and place them at the top or bottom of the deck in any order.
If you have 6 or fewer DON!! cards on your field, this Character gains [Rush].(This card can attack on the turn in which it is played.) [On Play] DON!! −1: Draw 1 card.
If you have 6 or fewer DON!! cards on your field, this Character gains [Blocker].(After your opponent declares an attack, you may rest this card to make it the new target of the attack.)
If one of your Characters with an original power of 7000 or less would leave the field due to an opponent's effect, you may return 1 DON!! card from your field to your DON!! deck instead.
All of your [Shura] and this Character gain [Unblockable].⇦KWE⇨ [Opponent's Turn] Set all of your [Shura] and this Character to an original power of 6000.
All of your [Ohm] and this Character gain [Double Attack].(This card deals 2 damage.) [Opponent's Turn] Set all your [Ohm] and this Character to their original power of 6000.
[Activate: Main] DON!! −2, You may rest this Character: If you have [Kotori] and [Satori], give up to 1 of your opponent's Characters −3000 power during this turn.
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.) [On Play] Play up to 1 Character card with a cost of 1 and the type "Divine Soldier" or {Vassals} from your hand.
[Main] DON!! −1: If your Leader is [Enel], draw 1 card. Then, give up to 1 of your Characters +2 cost until the end of your opponent's next End Phase. [Counter] Up to 1 of your [Enel] gains +2000 power during this battle.
[Main] DON!! −1: If your Leader is [Enel], up to 1 of your Leader or Character cards gains +1000 power during this turn. Then, K.O. up to 1 of your opponent's Characters with 3000 power or less. [Counter] Up to 1 of your [Enel] gains +2000 power during this battle.
[Main] DON!! −1: If your Leader is [Enel], draw 1 card. Then, give up to 1 of your opponent's Characters −1000 power during this turn. [Counter] Up to 1 of your [Enel] gains +2000 power during this battle.
[Main] DON!! −1: If your Leader is [Enel], draw 1 card. Then, give up to 1 of your opponent's Characters −1000 power during this turn. [Counter] Up to 1 of your [Enel] gains +2000 power during this battle.
[Main] DON!! −1: Draw 1 card. Then, up to 1 of your opponent's rested Characters with 6000 power or less does not become active during your opponent's next Refresh Phase.
[Main] DON!! −1: Draw 1 card. Then, up to 1 of your opponent's rested Characters with 6000 power or less does not become active during your opponent's next Refresh Phase.
[Main] DON!! -2: Draw 1 card. Then, rest up to 1 of your opponent's Characters with 5000 or less power. [Counter] Up to 1 of your Leader or Character cards gains +1000 power during this battle. Then, if you have 6 or fewer DON!! cards on your field, draw 1 card.
[Main] DON!! -2: Draw 1 card. Then, rest up to 1 of your opponent's Characters with 5000 or less power. [Counter] Up to 1 of your Leader or Character cards gains +1000 power during this battle. Then, if you have 6 or fewer DON!! cards on your field, draw 1 card.
[On K.O.] Add up to 1 card with the {Thriller Bark Pirates} type from your trash to your hand. [Trigger] Activate this card's [On K.O.] effect.
If you have a [Gekko Moria] with 10000 or more power on your field and there are no other [Oars], this Character gains +7000 power. [On K.O.] You may place 3 cards from your trash at the bottom of your deck in any order: Play this Character card from your trash.
[On Play] If your Leader has the {Straw Hat Crew} type, trash 5 cards from the top of your deck.
[On Play] Trash 3 cards from the top of your deck. [On K.O.] Add up to 1 of your Character cards with a cost of 8 or less from your trash to your hand.
[On Play] Trash 3 cards from the top of your deck. [Activate: Main] You may trash this Character: If you have 15 or more cards in your trash, attach up to 1 rested DON!! card to 1 of your Leader or Character cards.
[On Play] If your Leader has the {Thriller Bark Pirates} type, trash 5 cards from the top of your deck. [On K.O.] Draw 1 card if you have 6 or less cards in your hand.
[On Play] Trash 3 cards from the top of your deck. [Activate: Main] You may trash this Character: If your Leader has the {Straw Hat Crew} type, add up to 1 {Straw Hat Crew} type Character card other than [Tony Tony.Chopper] from your trash to your hand.
[On Play] If your Leader has the {Straw Hat Crew} type, play up to 1 {Straw Hat Crew} type Character with a cost of 7 or less from your trash. The Character played with this effect gains [Rush] during this turn.
[On Play] If your Leader has the {Straw Hat Crew} type, play up to 1 {Straw Hat Crew} type Character with a cost of 7 or less from your trash. The Character played with this effect gains [Rush] during this turn.
If you have 10 or more cards in your trash, this Character gains [Blocker]. [On Play] Draw 2 cards and trash 2 cards from your hand.
This Character gains +6 cost. [On Play] You may trash 3 cards from the top of your deck: Play up to 1 {Straw Hat Crew} type Character card with a cost of 2 or less from your trash.
If one of your Characters with an original power of 7000 or less would leave the field due to an opponent's effect, you may trash 1 card from your hand instead.
[On Play] Place up to 1 card from your opponent's trash at the bottom of the owner's deck.
Apply the following effects based on the number of cards in your trash.• If there are 10 or more cards, this Character's original power becomes 9000, and its cost increases by 10.• If you have 20 or more cards, during your opponent's turn, set your Leader's original power to 7000.• If you have 30 or more cards, this Character gains +1000 power.
Apply the following effects based on the number of cards in your trash.• If there are 10 or more cards, this Character's original power becomes 9000, and its cost increases by 10.• If you have 20 or more cards, during your opponent's turn, set your Leader's original power to 7000.• If you have 30 or more cards, this Character gains +1000 power.
[Activate: Main] You may trash this Character: If you have 15 or more cards in your trash, up to 1 of your [Monkey.D.Luffy] Characters gains [Rush: Character] and the attribute <Slash> during this turn.
If one of your {Straw Hat Crew} type Characters other than this Character would leave the field due to an opponent's effect, you may trash this Character instead. [Blocker]
If one of your {Straw Hat Crew} type Characters other than this Character would leave the field due to an opponent's effect, you may trash this Character instead. [Blocker]
[Main] You may rest 1 of your DON!! cards: If you have 15 or more cards in your trash, up to 1 of your Leader or Character cards with the {Straw Hat Crew} type gains +3000 power during this turn. [Counter] If you have 15 or more cards in your trash, up to 1 of your Leader or Character cards gains +4000 power during this battle.
[Main] You may rest 1 of your DON!! cards: If your Leader has the {Straw Hat Crew} type, trash 5 cards from the top of your deck and look at 1 card from your opponent's hand. [Counter] You may trash 1 card from your hand: Up to 1 of your Leader or Character cards gains +3000 power during this battle.
[Main] If you have 10 or more cards in your trash, up to 1 of your opponent's Characters with an original cost of 5 or less cannot attack until the end of your opponent's next End Phase. [Trigger] Activate this card's [Main] effect.
If one of your Characters with the original power of 6000 or more and the {Sky Island} trait would leave the field due to an opponent's action, you may add 1 card from the top of your Life cards to your hand instead.
If one of your Characters with the original power of 6000 or more and the {Sky Island} trait would leave the field due to an opponent's action, you may add 1 card from the top of your Life cards to your hand instead.
[On Play] You may trash 1 {Supernova} type card from your hand: This Character gains [Rush] during this turn. [Activate: Main] You may turn 1 card from the top of your Life cards face down: Attach up to 1 rested DON!! card to 1 of your Leader or Character cards.
[On Play] You may trash this Character and add 1 card from the top of your Life cards to your hand: K.O. up to 1 of your opponent's Characters with a cost of 6 or less.
[On Play] You may trash 1 card from your hand: Look at 5 cards from the top of your deck; reveal up to 2 cards in total that are either [Mont Blanc Noland] or {Shandian Warrior} type and add them to your hand. Then, place the rest at the bottom of your deck in any order.
If you have a {Sky Island} type Character with 7000 or more power, reduce the cost of this card in your hand by 3. [On Play] Rest up to 1 of your opponent's Characters with a cost equal to or less than the number of your opponent's Life cards.
[Trigger] Draw 1 card. Then, if you have 2 or less Life cards, play this card.
[On Play] If you have fewer Life cards than your opponent, draw 2 cards and trash 2 cards from your hand. [Trigger] Draw 2 cards and trash 1 card from your hand.
If one of your Characters with an original power of 7000 or less would leave the field due to an opponent's effect, you may add 1 card from the top of your Life cards to your hand instead.
[Trigger] Draw 1 card. Then, play up to 1 yellow Character or Stage card with a cost of 2 or less from your hand.
[On Play] Look at 3 cards from the top of your deck; reveal up to 1 {Sky Island} type card and add it to your hand. Then, place the rest at the bottom of your deck in any order.
[On Play] You may add 1 card from the top of your Life cards to your hand: If your Leader has the {Straw Hat Crew} type, add up to 1 card from the top of your deck to the top of your Life cards. Then, play up to 1 {Sky Island} type Character card with a cost of 5 or less from your hand.
[On Play] You may add 1 card from the top of your Life cards to your hand: If your Leader has the {Straw Hat Crew} type, add up to 1 card from the top of your deck to the top of your Life cards. Then, play up to 1 {Sky Island} type Character card with a cost of 5 or less from your hand.
[On K.O.] If your Leader's type includes {Shandian Warrior}, add up to 1 card from the top of your deck to the top of your Life cards.
[DON!! x1] [When Attacking] Up to 1 of your [Kalgara] gains [Rush] during this turn.(This card can attack on the turn in which it is played.)
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.) [On Play] Play up to 1 {Shandian Warrior} type Character card with a cost of 3 or less from your hand.
[On Play] You may trash 1 card from your hand: Add up to 1 card from the top of your deck to the top of your Life cards.
[On Play] You may trash 1 card from your hand: Add up to 1 card from the top of your deck to the top of your Life cards.
[On Play] You may reveal 1 card from the top of your Life cards: Give all of your opponent's Characters −2000 power during this turn. Then, K.O. all of your opponent's Characters with 0 or less power. [Activate: Main] [Once Per Turn] Attach up to 1 rested DON!! card to 1 of your Leader or Character cards with the {Sky Island} type.
[On Play] You may reveal 1 card from the top of your Life cards: Give all of your opponent's Characters −2000 power during this turn. Then, K.O. all of your opponent's Characters with 0 or less power. [Activate: Main] [Once Per Turn] Attach up to 1 rested DON!! card to 1 of your Leader or Character cards with the {Sky Island} type.
[Main] K.O. up to 1 of your opponent's Characters with a cost of 4 or less. Then, add 1 card from the top of your Life cards to your hand. [Trigger] K.O. up to 1 of your opponent's Characters with a cost of 4 or less.
[Main] If your Leader has the {Straw Hat Crew} type, trash 1 card from the top of your Life cards. Then, add up to 1 card from the top of your deck to the top of your Life cards, and you may trash 1 card from your hand. [Counter] Your Leader gains +4000 power during this battle.
[Main] If your Leader has the {Straw Hat Crew} type, trash 1 card from the top of your Life cards. Then, add up to 1 card from the top of your deck to the top of your Life cards, and you may trash 1 card from your hand. [Counter] Your Leader gains +4000 power during this battle.
[Main] Draw 1 card. Then, attach up to 1 rested DON!! card to 1 of your Leader or Character cards with the {Sky Island} type. [Trigger] If your Leader has the {Sky Island} type, draw 2 cards.
If you have 6 or fewer DON!! cards on your field, this Character cannot leave the field due to your opponent's effects and gains +2000 power. [On Play] DON!! −1: Look at 5 cards from the top of your deck; add up to 1 card to your hand. Then, place the rest at the bottom of your deck in any order, and you may trash 1 card from your hand.
If you have 6 or fewer DON!! cards on your field, this Character cannot leave the field due to your opponent's effects and gains +2000 power. [On Play] DON!! −1: Look at 5 cards from the top of your deck; add up to 1 card to your hand. Then, place the rest at the bottom of your deck in any order, and you may trash 1 card from your hand.
If you have 6 or fewer DON!! cards on your field, this Character cannot leave the field due to your opponent's effects and gains +2000 power. [On Play] DON!! −1: Look at 5 cards from the top of your deck; add up to 1 card to your hand. Then, place the rest at the bottom of your deck in any order, and you may trash 1 card from your hand.
If you have 6 or more DON!! cards on your field, this Character gains [Rush].When your opponent activates an Event or [Blocker], reveal up to 1 card from the top of your Life cards. For each cost of 1 on the revealed card, this Character gains +1000 power during this turn.
If you have 6 or more DON!! cards on your field, this Character gains [Rush].When your opponent activates an Event or [Blocker], reveal up to 1 card from the top of your Life cards. For each cost of 1 on the revealed card, this Character gains +1000 power during this turn.
[Opponent's Turn] If you have 1 or fewer Life cards, this Leader gains +2000 power. [Activate: Main] [Once Per Turn] Give up to 1 of your opponent's Characters −1000 power during this turn. Then, if you have 2 or more Life cards, you may add 1 card from the top of your Life cards to your hand.
[Opponent's Turn] If you have 1 or fewer Life cards, this Leader gains +2000 power. [Activate: Main] [Once Per Turn] Give up to 1 of your opponent's Characters −1000 power during this turn. Then, if you have 2 or more Life cards, you may add 1 card from the top of your Life cards to your hand.
[On Play] Look at 4 cards from the top of your deck; reveal up to 1 {Egghead} or {Straw Hat Crew} type card other than [Jewelry Bonney] and add it to your hand. Then, place the rest at the bottom of your deck in any order.
[On Play] Look at 4 cards from the top of your deck; reveal up to 1 {Egghead} or {Straw Hat Crew} type card other than [Jewelry Bonney] and add it to your hand. Then, place the rest at the bottom of your deck in any order.
[Rush] (This card can attack on the turn in which it is played.) [Opponent's Turn] Set your Leader with the {Navy} trait to its original power of 7000.
[Rush] (This card can attack on the turn in which it is played.) [Opponent's Turn] Set your Leader with the {Navy} trait to its original power of 7000.
[When Attacking] Set your Leader's original power to 7000 until the end of your opponent's next End Phase.
This Character cannot attack unless your opponent has 2 or more Characters with an original power of 5000 or more.
[On Play] Look at 7 cards from the top of your deck; reveal up to 1 ⇦CAR⇨ and add it to your hand. Then, place the rest at the bottom of your deck in any order.
[On Play] If you have 2 or less Life cards, your Leader gains +2000 power until the end of your opponent's next End Phase. [Activate: Main] [Once Per Turn] If your opponent has a Character with 8000 or more power, this Character gains [Rush] during this turn.
[On Play] If you have 2 or less Life cards, your Leader gains +2000 power until the end of your opponent's next End Phase. [Activate: Main] [Once Per Turn] If your opponent has a Character with 8000 or more power, this Character gains [Rush] during this turn.
[Main] If you have 2 or less Life cards, give up to 1 of your opponent's Characters −3000 power during this turn. [Counter] Your Leader gains +3000 power during this battle.
[Main] You may attach 1 active DON!! card to one of your [Silvers Rayleigh]: Give up to 1 of your opponent's Characters −2000 power during this turn. [Counter] Up to 1 of your Characters or [Silvers Rayleigh] gains +2000 power during this battle.
[Opponent's Turn] All of your Characters with an original cost of 1 gain +5000 power. [On Play] Set the power of up to 1 of your opponent's Characters to 0 during this turn.
[On Play] You may trash 3 cards from the top of your deck: Give up to 1 of your opponent's Characters −1 cost during this turn.
[Once Per Turn] If your original cost 5 or less black Character would be K.O.'d by an opponent's effect, you may instead place 3 cards from your trash at the bottom of your deck in any order. [On Play] Trash 2 cards from the top of your deck.
[Once Per Turn] If your original cost 5 or less black Character would be K.O.'d by an opponent's effect, you may instead place 3 cards from your trash at the bottom of your deck in any order. [On Play] Trash 2 cards from the top of your deck.
[Once Per Turn] If your Leader's type includes "Navy" and this Character would leave the field, you may trash 1 card from your hand instead. [Your Turn] [Once Per Turn] When an opponent's Character is K.O.'d, draw 1 card.
[Once Per Turn] If your Leader's type includes "Navy" and this Character would leave the field, you may trash 1 card from your hand instead. [Your Turn] [Once Per Turn] When an opponent's Character is K.O.'d, draw 1 card.
[Once Per Turn] If your Leader's type includes "Navy" and this Character would leave the field, you may trash 1 card from your hand instead. [Your Turn] [Once Per Turn] When an opponent's Character is K.O.'d, draw 1 card.
[Activate: Main] You may rest this Character: If you have 2 or more Characters with a cost of 8 or more, up to 1 of your Leader or Character cards with the {Revolutionary Army} type gains +1000 power during this turn.
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.) [Opponent's Turn] All of your Characters with the {Navy} type gain +2 cost.
[Activate: Main] You may trash this Character: Play up to 1 {SWORD} type Character with a cost of 3 or less other than [Helmeppo] from your hand or trash.
If your Leader's type includes 'CP', this Character gains +1000 power and +2 cost for every 5 cards in your trash. [On Play] You may trash 1 of your Characters: Draw 1 card.
If your Leader's type includes 'CP', this Character gains +1000 power and +2 cost for every 5 cards in your trash. [On Play] You may trash 1 of your Characters: Draw 1 card.
[Main] You may trash the top 2 cards of your deck: K.O. up to 1 of your opponent's Characters with an original cost of 5 or less. [Trigger] Activate this card's [Main] effect.
[Main] Up to 1 of your {SWORD} type Leader or Character cards can also attack active Characters during this turn. [Counter] Your Leader gains +3000 power during this battle.
This Character cannot attack if there are no Characters with a cost of 12 or more. [Trigger] All of your opponent's Characters get -3000 power during this turn. Then, if you have 0 Life cards, play this card.
[When Attacking] This Character's original power becomes equal to the opponent's Leader's power during this turn. [On K.O.] If you have 2 or less Life cards, play up to 1 Character card with 6000 or less power from your hand rested.
[When Attacking] This Character's original power becomes equal to the opponent's Leader's power during this turn. [On K.O.] If you have 2 or less Life cards, play up to 1 Character card with 6000 or less power from your hand rested.
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.) [On Block] If you have 2 or less Life cards, draw 1 card.
[On Play] If you have 2 or less Life cards, add up to 1 card from the top of your deck to the top of your Life cards. [On K.O.] Add up to 1 card from the top of your opponent's Life cards to its owner's hand.
[On K.O.] Play up to 1 {Revolutionary Army} type Character card with a cost of 4 or less from your hand. [Trigger] If your Leader has the {Revolutionary Army} type and you and your opponent have a total of 5 or less Life cards, play this card.
If you have [Jewelry Bonney] and 0 Life cards, this Character gains [Blocker].(After your opponent declares an attack, you may rest this card to make it the new target of the attack.)
If you have 2 or less Life cards, your yellow {Scientist} type Characters cannot leave the field due to your opponent's effects. [DON!! x1] This Character gains [Blocker].
If this Character would be K.O.'d, you may instead add 1 card from the top of your Life cards to your hand or add this Character to the top of your Life cards. [On Play] If your Life cards are equal to or less than your opponent's Life cards, this Character gains [Rush] during this turn.
If this Character would be K.O.'d, you may instead add 1 card from the top of your Life cards to your hand or add this Character to the top of your Life cards. [On Play] If your Life cards are equal to or less than your opponent's Life cards, this Character gains [Rush] during this turn.
[Main] You may turn 1 card from the top of your Life cards face up: If you have fewer Characters than your opponent, K.O. up to 1 of your opponent's Characters with a cost of 6 or less and up to 1 with a cost of 5 or less. [Trigger] Draw 2 cards and trash 1 card from your hand.
[Main] You may add 1 card from the top or bottom of your Life cards to your hand: Add up to 1 Character card with the {Egghead} type from your hand to the top of your Life cards face-up. Then, give up to 1 of your opponent's Characters −1000 power during this turn. [Trigger] Draw 2 cards and trash 1 card from your hand.
This card in your hand has a cost of -3 if you have 1 or less Life cards. [On Play] Your Leader gains +2000 power until the end of your opponent's next End Phase. Then, this Character gains [Blocker] until the end of your opponent's next End Phase.
This card in your hand has a cost of -3 if you have 1 or less Life cards. [On Play] Your Leader gains +2000 power until the end of your opponent's next End Phase. Then, this Character gains [Blocker] until the end of your opponent's next End Phase.
If you have 1 or less Life cards, this Character gains [Blocker]. [On Play] You may return 1 of your Characters to the owner's hand: Play up to 1 Character card with a cost of 5 or less from your hand rested.
[On Play] If your Leader has the {FILM} or {Straw Hat Crew} type, set up to 2 of your DON!! cards as active. [End of Your Turn] Set this Character as active.
[Blocker] [On Play] Draw 2 cards and trash 1 card from your hand. Then, give your Leader and 1 Character up to 2 rested DON!! cards each.
[On Play] Look at 5 cards from the top of your deck; reveal up to 1 [Monkey.D.Luffy] or red Event and add it to your hand. Then, place the rest at the bottom of your deck in any order. [Activate: Main] You may trash this Character: Give up to 2 rested DON!! cards to your Leader or 1 of your Characters.
[On Play]/[When Attacking] DON!! −2 (You may return the specified number of DON!! cards from your field to your DON!! deck.): If your Leader is multicolored and your opponent has 5 or more DON!! cards on their field, your {Straw Hat Crew} type Leader's base power becomes 7000 until the end of your opponent's next End Phase.
[On Play] You may add 1 card from the top or bottom of your Life cards to your hand: K.O. up to 1 of your opponent's Characters with a cost of 5 or less.
If your Leader has the {Sky Island} type, this Character gains [Rush]. [When Attacking] You may trash 1 card from your hand: If you have 1 or less Life cards, add up to 1 card from the top of your deck to the top of your Life cards. Then, this Character gains +1000 power during this turn.
If your Leader has the {Revolutionary Army} type, this Character gains [Blocker] and +4 cost. [On Play] You may add 1 card from the top or bottom of your Life cards to your hand: Give up to 1 rested DON!! card to your Leader or 1 of your Characters.
| Card | Number | Rarity | Price |
|---|---|---|---|
KriegNormal(OP15) | OP15-001 | L | $0.14 |
KriegAlt Art(OP15) | OP15-001 | L | $20.97 |
LucyNormal(OP15) | OP15-002 | L | $0.20 |
LucyAlt Art(OP15) | OP15-002 | L | $59.22 |
AlvidaFoil(OP15) | OP15-003 | R | $0.16 |
AlvidaAlt Art(OP15) | OP15-003 | R | $10.84 |
Sea CatNormal(OP15) | OP15-004 | C | $0.10 |
CabajiNormal(OP15) | OP15-005 | C | $0.07 |
CavendishNormal(OP15) | OP15-006 | UC | $0.17 |
GinFoil(OP15) | OP15-007 | SR | $0.51 |
GinAlt Art(OP15) | OP15-007 | SR | $7.00 |
KriegFoil(OP15) | OP15-008 | SR | $1.38 |
KriegAlt Art(OP15) | OP15-008 | SR | $11.79 |
KobyNormal(OP15) | OP15-009 | UC | $0.16 |
NezumiNormal(OP15) | OP15-010 | C | $0.08 |
PearlFoil(OP15) | OP15-011 | R | $0.11 |
BuggyNormal(OP15) | OP15-012 | C | $0.09 |
PincersNormal(OP15) | OP15-013 | C | $0.09 |
BartolomeoFoil(OP15) | OP15-014 | R | $0.16 |
HigumaNormal(OP15) | OP15-015 | C | $0.08 |
FullbodyNormal(OP15) | OP15-016 | UC | $0.06 |
MorganNormal(OP15) | OP15-017 | C | $0.09 |
MohjiNormal(OP15) | OP15-018 | C | $0.09 |
Barrier BullsNormal(OP15) | OP15-019 | UC | $0.13 |
Fire FistFoil(OP15) | OP15-020 | R | $0.84 |
Just Watch Me, Ace!!!Normal(OP15) | OP15-021 | UC | $0.19 |
BrookNormal(OP15) | OP15-022 | L | $0.11 |
BrookAlt Art(OP15) | OP15-022 | L | $78.93 |
ArlongFoil(OP15) | OP15-023 | R | $0.32 |
UsoppFoil(OP15) | OP15-024 | R | $0.17 |
KuroFoil(OP15) | OP15-025 | R | $0.15 |
KuroAlt Art(OP15) | OP15-025 | R | $6.80 |
JangoNormal(OP15) | OP15-026 | UC | $0.08 |
Dracule MihawkNormal(OP15) | OP15-027 | C | $0.11 |
Meowban BrothersNormal(OP15) | OP15-028 | UC | $0.09 |
Bartholomew KumaNormal(OP15) | OP15-029 | C | $0.11 |
HyouzouNormal(OP15) | OP15-030 | UC | $0.10 |
PurinpurinNormal(OP15) | OP15-031 | C | $0.07 |
BrookFoil(OP15) | OP15-032 | SR | $3.38 |
BrookAlt Art(OP15) | OP15-032 | SR | $41.74 |
Hody JonesNormal(OP15) | OP15-033 | C | $0.09 |
YorkiNormal(OP15) | OP15-034 | C | $0.08 |
LaboonNormal(OP15) | OP15-035 | UC | $0.21 |
RyumaNormal(OP15) | OP15-036 | C | $0.10 |
The Outcome Will Tell Us Who's Strong and Who's WeakNormal(OP15) | OP15-037 | UC | $0.10 |
It's an Order! Do Not Defy Me!!!Foil(OP15) | OP15-038 | R | $0.20 |
RebeccaNormal(OP15) | OP15-039 | L | $0.12 |
RebeccaAlt Art(OP15) | OP15-039 | L | $26.12 |
ViolaFoil(OP15) | OP15-040 | R | $1.78 |
OrlumbusNormal(OP15) | OP15-041 | UC | $0.07 |
KyrosFoil(OP15) | OP15-042 | R | $0.12 |
Kelly FunkNormal(OP15) | OP15-043 | C | $0.08 |
KoalaNormal(OP15) | OP15-044 | C | $0.08 |
SaiNormal(OP15) | OP15-045 | UC | $0.10 |
SaboFoil(OP15) | OP15-046 | SR | $3.62 |
SaboAlt Art(OP15) | OP15-046 | SR | $26.63 |
SanjiFoil(OP15) | OP15-047 | R | $1.04 |
SanjiAlt Art(OP15) | OP15-047 | R | $17.70 |
ChinjaoNormal(OP15) | OP15-048 | C | $0.08 |
HajrudinNormal(OP15) | OP15-049 | UC | $0.06 |
Bobby FunkNormal(OP15) | OP15-050 | C | $0.06 |
Monkey.D.LuffyNormal(OP15) | OP15-051 | UC | $0.10 |
LeoNormal(OP15) | OP15-052 | UC | $0.22 |
RebeccaFoil(OP15) | OP15-053 | SR | $8.20 |
RebeccaAlt Art(OP15) | OP15-053 | SR | $54.48 |
And No One Else Can Have It! It's Our Memento of HimNormal(OP15) | OP15-054 | C | $0.12 |
Go Ahead and Use 'Em, Mr. Luffy!!!Foil(OP15) | OP15-055 | R | $0.24 |
Would You Let Me Eat the Flame-Flame Fruit?Normal(OP15) | OP15-056 | C | $0.12 |
Dressrosa KingdomNormal(OP15) | OP15-057 | C | $0.12 |
EnelNormal(OP15) | OP15-058 | L | $0.20 |
EnelAlt Art(OP15) | OP15-058 | L | $70.95 |
AmazonNormal(OP15) | OP15-059 | C | $0.09 |
EnelFoil(OP15) | OP15-060 | SR | $1.14 |
EnelAlt Art(OP15) | OP15-060 | SR | $27.20 |
OhmFoil(OP15) | OP15-061 | R | $0.19 |
OhmAlt Art(OP15) | OP15-061 | R | $18.67 |
Captain SeamarsNormal(OP15) | OP15-062 | UC | $0.09 |
GedatsuFoil(OP15) | OP15-063 | R | $0.12 |
KotoriNormal(OP15) | OP15-064 | C | $0.08 |
GoroNormal(OP15) | OP15-065 | C | $0.08 |
SatoriFoil(OP15) | OP15-066 | R | $0.62 |
ShuraFoil(OP15) | OP15-067 | R | $0.46 |
Heavenly WarriorsNormal(OP15) | OP15-068 | C | $0.09 |
NolaNormal(OP15) | OP15-069 | UC | $0.15 |
FuzaNormal(OP15) | OP15-070 | C | $0.07 |
HollyNormal(OP15) | OP15-071 | C | $0.11 |
HotoriNormal(OP15) | OP15-072 | C | $0.08 |
YamaNormal(OP15) | OP15-073 | C | $0.09 |
VarieNormal(OP15) | OP15-074 | UC | $0.19 |
El ThorNormal(OP15) | OP15-075 | UC | $0.15 |
Lightning Beast KitenNormal(OP15) | OP15-076 | UC | $0.23 |
Lightning Beast KitenFoil(OP15) | OP15-076 | UC | $8.25 |
Lightning DragonFoil(OP15) | OP15-077 | R | $0.23 |
Lightning DragonAlt Art(OP15) | OP15-077 | R | $133.74 |
MamaraganFoil(OP15) | OP15-078 | SR | $8.31 |
MamaraganAlt Art(OP15) | OP15-078 | SR | $46.47 |
AbsalomNormal(OP15) | OP15-079 | C | $0.09 |
OarsFoil(OP15) | OP15-080 | R | $0.09 |
SanjiNormal(OP15) | OP15-081 | UC | $0.27 |
Charlotte LolaNormal(OP15) | OP15-082 | C | $0.09 |
SpoilNormal(OP15) | OP15-083 | C | $0.10 |
Dr. HogbackNormal(OP15) | OP15-084 | C | $0.08 |
Tony Tony.ChopperFoil(OP15) | OP15-085 | R | $1.12 |
NamiFoil(OP15) | OP15-086 | SR | $3.51 |
NamiAlt Art(OP15) | OP15-086 | SR | $89.90 |
Nico RobinNormal(OP15) | OP15-087 | C | $0.10 |
Pirates Docking SixFoil(OP15) | OP15-088 | R | $0.62 |
FrankyNormal(OP15) | OP15-089 | UC | $0.09 |
PeronaNormal(OP15) | OP15-090 | UC | $0.17 |
MargaritaNormal(OP15) | OP15-091 | C | $0.08 |
Monkey.D.LuffyFoil(OP15) | OP15-092 | R | $3.12 |
Monkey.D.LuffyAlt Art(OP15) | OP15-092 | R | $41.54 |
The Risky BrothersNormal(OP15) | OP15-093 | C | $0.08 |
Roronoa ZoroNormal(OP15) | OP15-094 | UC | $0.20 |
Roronoa ZoroFoil(OP15) | OP15-094 | UC | $3.44 |
Gum-Gum StormNormal(OP15) | OP15-095 | UC | $0.13 |
Swallow Bond en AvantFoil(OP15) | OP15-096 | R | $0.16 |
I Find It Embarrassing as a Human BeingNormal(OP15) | OP15-097 | C | $0.09 |
Monkey.D.LuffyNormal(OP15) | OP15-098 | L | $0.16 |
Monkey.D.LuffyAlt Art(OP15) | OP15-098 | L | $74.19 |
UrougeNormal(OP15) | OP15-099 | UC | $0.10 |
KamakiriNormal(OP15) | OP15-100 | C | $0.07 |
KalgaraNormal(OP15) | OP15-101 | UC | $0.13 |
Gan.FallFoil(OP15) | OP15-102 | R | $0.09 |
GenboNormal(OP15) | OP15-103 | C | $0.06 |
ConisNormal(OP15) | OP15-104 | C | $0.08 |
Jewelry BonneyNormal(OP15) | OP15-105 | UC | $0.14 |
OctoballoonNormal(OP15) | OP15-106 | C | $0.09 |
Tony Tony.ChopperNormal(OP15) | OP15-107 | UC | $0.08 |
NamiFoil(OP15) | OP15-108 | R | $0.47 |
Nico RobinFoil(OP15) | OP15-109 | R | $0.28 |
Nico RobinAlt Art(OP15) | OP15-109 | R | $29.35 |
BrahamNormal(OP15) | OP15-110 | C | $0.08 |
Mont Blanc NolandNormal(OP15) | OP15-111 | C | $0.09 |
RakiNormal(OP15) | OP15-112 | C | $0.07 |
Roronoa ZoroFoil(OP15) | OP15-113 | SR | $7.64 |
Roronoa ZoroAlt Art(OP15) | OP15-113 | SR | $45.16 |
WyperFoil(OP15) | OP15-114 | SR | $1.67 |
WyperAlt Art(OP15) | OP15-114 | SR | $13.52 |
Impact DialNormal(OP15) | OP15-115 | C | $0.06 |
Gum-Gum Golden RifleFoil(OP15) | OP15-116 | R | $0.20 |
Gum-Gum Golden RifleAlt Art(OP15) | OP15-116 | R | $109.42 |
Heso!!Normal(OP15) | OP15-117 | UC | $0.08 |
EnelFoil(OP15) | OP15-118 | SEC | $50.79 |
EnelAlt Art(OP15) | OP15-118 | SEC | $89.07 |
EnelManga Alt Art(OP15) | OP15-118 | SEC | $1,137.79 |
Monkey.D.LuffyFoil(OP15) | OP15-119 | SEC | $44.60 |
Monkey.D.LuffyAlt Art(OP15) | OP15-119 | SEC | $117.82 |
Jewelry BonneyNormal(EB04, OP15) | EB04-001 | L | $0.24 |
Jewelry BonneyAlt Art(EB04, OP15) | EB04-001 | L | $84.33 |
Jewelry BonneyNormal(EB04, OP15) | EB04-002 | R | $0.26 |
Jewelry BonneyAlt Art(EB04, OP15) | EB04-002 | R | $38.05 |
Smoker & TashigiNormal(EB04, OP15) | EB04-003 | R | $0.23 |
Smoker & TashigiSpecial Alt Art(EB04, OP15) | EB04-003 | R | $147.97 |
ZeffNormal(EB04, OP15) | EB04-004 | C | $0.11 |
Trafalgar LawNormal(EB04, OP15) | EB04-005 | C | $0.09 |
ModaNormal(EB04, OP15) | EB04-006 | C | $0.08 |
Roronoa ZoroNormal(EB04, OP15) | EB04-007 | SR | $23.79 |
Roronoa ZoroAlt Art(EB04, OP15) | EB04-007 | SR | $95.82 |
Distorted FutureNormal(EB04, OP15) | EB04-008 | R | $0.44 |
It's My Student's Farewell. I Want It to Be Proper.Normal(EB04, OP15) | EB04-009 | C | $0.10 |
Lulucia KingdomNormal(EB04, OP15) | EB04-010 | C | $0.06 |
AlphaNormal(EB04, OP15) | EB04-042 | C | $0.06 |
KakuNormal(EB04, OP15) | EB04-043 | R | $0.11 |
KakuAlt Art(EB04, OP15) | EB04-043 | R | $5.21 |
KobyNormal(EB04, OP15) | EB04-044 | SR | $1.44 |
KobyAlt Art(EB04, OP15) | EB04-044 | SR | $30.92 |
KobyManga Alt Art(EB04, OP15) | EB04-044 | SR | $801.63 |
GinnyNormal(EB04, OP15) | EB04-045 | C | $0.08 |
DollNormal(EB04, OP15) | EB04-046 | C | $0.10 |
HelmeppoNormal(EB04, OP15) | EB04-047 | R | $0.44 |
Rob LucciNormal(EB04, OP15) | EB04-048 | SR | $0.38 |
Rob LucciAlt Art(EB04, OP15) | EB04-048 | SR | $10.28 |
Finger Pistol Yellow LotusNormal(EB04, OP15) | EB04-049 | C | $0.07 |
I'll Whip You Into Shape. ♡Normal(EB04, OP15) | EB04-050 | R | $0.13 |
EmetNormal(EB04, OP15) | EB04-051 | C | $0.11 |
SanjiNormal(EB04, OP15) | EB04-052 | R | $0.21 |
SanjiAlt Art(EB04, OP15) | EB04-052 | R | $15.52 |
SentomaruNormal(EB04, OP15) | EB04-053 | R | $0.10 |
Bartholomew KumaNormal(EB04, OP15) | EB04-054 | R | $0.29 |
Bartholomew KumaNormal(EB04, OP15) | EB04-055 | C | $0.10 |
PacifistaNormal(EB04, OP15) | EB04-056 | C | $0.07 |
VegapunkNormal(EB04, OP15) | EB04-057 | C | $0.07 |
BorsalinoNormal(EB04, OP15) | EB04-058 | SR | $26.14 |
BorsalinoAlt Art(EB04, OP15) | EB04-058 | SR | $87.93 |
Black Rope Dragon TwisterNormal(EB04, OP15) | EB04-059 | R | $0.18 |
Gum-Gum Hawk GatlingNormal(EB04, OP15) | EB04-060 | C | $0.08 |
Monkey.D.LuffyNormal(EB04, OP15) | EB04-061 | SEC | $21.78 |
Monkey.D.LuffyAlt Art(EB04, OP15) | EB04-061 | SEC | $64.29 |
Trafalgar LawSpecial Alt Art(OP15) | OP13-031 | R | $193.00 |
Roronoa ZoroTreasure Rare(OP15) | OP13-037 | R | $145.43 |
Edward.NewgateSpecial Alt Art(OP15) | OP13-042 | SR | $227.07 |
Boa HancockSpecial Alt Art(OP15) | OP12-014 | SR | $325.87 |
Monkey.D.LuffySpecial Alt Art(OP15) | ST26-005 | SR | $403.11 |
ZeusSpecial Alt Art(OP15) | OP11-106 | R | $404.50 |
EnelSpecial Alt Art(OP15) | EB02-052 | SR | $180.52 |
SaboSpecial Alt Art(OP15) | P-105 | P | $136.88 |