Images

Arbaaz Mir

Supertypes
Legendary
Types
Creature
Subtypes
Human
Assassin

Prices

Normal
Foil

Details

Rules
Whenever Arbaaz Mir or another nontoken historic permanent you control enters, Arbaaz Mir deals 1 damage to each opponent and you gain 1 life. (Artifacts, legendaries, and Sagas are historic.)
Power
2
Toughness
2
Color Identity
Rarity
Uncommon
Number
46
Artist
Wangjie Li
Language
English
(EN)
Expansion
Assassin's Creed
Rulings
A card, spell, or permanent is historic if it has the legendary supertype, the artifact card type, or the Saga subtype. Having two of those qualities doesn’t make an object more historic than another or provide an additional bonus—an object either is historic or it isn’t.
2024-07-05
An ability that triggers “whenever you cast a historic spell” doesn’t trigger if a historic card is put onto the battlefield without being cast.
2024-07-05
Lands are never cast, so abilities that trigger “whenever you cast a historic spell” won’t trigger if you play a legendary land. They also won’t trigger if a card on the battlefield transforms into a card with the legendary supertype, the artifact card type, or the Saga subtype.
2024-07-05
Some abilities trigger “whenever you cast a historic spell.” Such an ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
2024-07-05
"Until you have found a cause worth fighting for, you cannot know what you will sacrifice for it."