- Barbarian Class
Images
Barbarian Class
name
mana_cost
Types
Enchantment
types
Subtypes
Class
subtypes
Prices
Normal
Foil
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Near Mint
$0.23
$0.23
Lightly Played
$0.28
$0.24
Moderately Played
$0.25
$0.25
Heavily Played
$0.25
$0.25
Damaged
$0.75
$0.86
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Near Mint
$0.66
$0.40
Lightly Played
$0.62
$0.44
Moderately Played
$0.59
$0.62
Details
Rules
(Gain the next level as a sorcery to add its ability.)
If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
: Level 2
Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn.
: Level 3
Creatures you control have haste.
rules
Power
power
Toughness
toughness
Color Identity
color_identity
Rarity
Uncommon
rarity
Number
131
number
Artist
Campbell White
artist
Language
English
language
(EN)
language_code
Expansion
Adventures in the Forgotten Realms
expansion.name
Rulings
Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
2021-07-23
Each Class starts with only the first of three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
2021-07-23
Gaining a level is a normal activated ability. It uses the stack and can be responded to.
2021-07-23
Gaining a level won't remove abilities that a Class had at a previous level.
2021-07-23
Some Class cards have an effect that increases when more are under your control. For example, if you have multiple Barbarian Class cards, you roll that many additional dice and ignore that many of the lowest rolls.
2021-07-23
You can multiclass or even control multiple Class enchantments of the same class. Each Class permanent tracks its own level separately.
2021-07-23
You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.
2021-07-23
rulings
Discussion
Code
Model attributes
id
string
The id of the card
AFR-131
name
string
The name of the card
Barbarian Class
mana_cost
string
The cost to cast the card
{R}
types
string[]
The types of card, such as Creature.
Enchantment
subtypes
string[]
The subtypes of the card, such as Storyborn or Hero.
Class
color_identity
string
The color identity of the card (the colors that appear on the card)
R
variants
object[]
The variants the card is available in, such as normal or foil, and their prices.
variants.name
string
The variant name, such as normal or foil
normal
variants.prices
object[]
The variant name, such as normal or coldFoil
rarity
string
The rarity of the card
Uncommon
number
string
The card number
131
artist
string
The artist of the card
Campbell White
language
string
The language of the card, such as English.
English
language_code
string
The language code, such as EN.
EN
images
object[]
The images of the card
images.large
string
The large url of the image
https://images.scrydex.com/magicthegathering/AFR-131/large
expansion
object
The expansion the card belongs to
expansion.name
string
The name of the expansion
Adventures in the Forgotten Realms