Images

Battlegate Mimic

Types
Creature
Subtypes
Shapeshifter

Prices

Normal

Details

Rules
Whenever you cast a spell that's both red and white, this creature has base power and toughness 4/2 until end of turn and gains first strike until end of turn.
Power
2
Toughness
1
Color Identity
Rarity
Common
Number
98
Artist
Franz Vohwinkel
Language
English
(EN)
Expansion
Planechase
Rulings
Any other abilities the Mimic may have gained are not affected.
2008-08-01
If you cast a spell that’s the two appropriate colors for the second time in a turn, the ability triggers again. The Mimic will once again become the power and toughness stated in its ability, which could overwrite power- and toughness-setting effects that have been applied to it in the meantime.
2008-08-01
The ability triggers whenever you cast a spell that’s both of its listed colors. It doesn’t matter whether that spell also happens to be any other colors.
2008-08-01
The effect from the ability overwrites other effects that set power and/or toughness if and only if those effects existed before the ability resolved. It will not overwrite effects that modify power or toughness (whether from a static ability, counters, or a resolved spell or ability), nor will it overwrite effects that set power and toughness which come into existence after the ability resolves. Effects that switch the creature’s power and toughness are always applied after any other power or toughness changing effects, including this one, regardless of the order in which they are created.
2009-10-01
Mimics don't need perfect disguises. They need only the perfect victims: the naive, the young, or the poor of sight.