- Bonecrusher Giant // Stomp
Images
Bonecrusher Giant
name
mana_cost
Supertypes
supertypes
Types
Creature
types
Subtypes
Giant
subtypes
Prices
Normal
Foil
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Near Mint
$0.45
$0.25
Lightly Played
$0.39
$0.22
Moderately Played
$0.65
$0.40
Heavily Played
$0.56
$0.41
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Near Mint
$1.55
$0.90
Lightly Played
$1.50
$1.34
Moderately Played
$1.38
$1.02
Damaged
$1.49
$1.00
Details
Rules
Whenever this creature becomes the target of a spell, this creature deals 2 damage to that spell's controller.
rules
Power
4
power
Toughness
3
toughness
Color Identity
color_identity
Rarity
Rare
rarity
Number
291
number
Artist
John Severin Brassell
artist
Language
English
language
(EN)
language_code
Expansion
Throne of Eldraine
expansion.name
Rulings
An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Giant Killer is a white creature card whose mana value is 1. It can't be the target of the triggered ability of Mystic Sanctuary.
2019-10-04
Bonecrusher Giant's ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
2019-10-04
Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2019-10-04
If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later.
2019-10-04
If a spell targets Bonecrusher Giant more than once, its ability triggers only once.
2019-10-04
If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a permanent spell.
2019-10-04
If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a permanent.
2019-10-04
If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2019-10-04
If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure.
2019-10-04
If the chosen target is an illegal target by the time Stomp tries to resolve, the spell won't resolve. Damage can be prevented as usual.
2019-10-04
If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if Giant Killer is exiled with the last ability of Vivien, Champion of the Wilds, you can't cast it as Chop Down.
2019-10-04
Protection prevents damage, so protection will be unable to prevent damage after Stomp has resolved. However, this won't allow a spell or ability to target illegally, even if that spell or ability would cause damage to be dealt.
2019-10-04
Stomp only stops damage from being prevented by effects that specifically use the word "prevent."
2019-10-04
When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2019-10-04
You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty.
2019-10-04
rulings
Not every tale ends in glory.
flavor_text
Discussion
Code
Model attributes
id
string
The id of the card
ELD-291
name
string
The name of the card
Bonecrusher Giant // Stomp
variants
object[]
The variants the card is available in, such as normal or foil, and their prices.
variants.name
string
The variant name, such as normal or foil
normal
variants.prices
object[]
The variant name, such as normal or coldFoil
rarity
string
The rarity of the card
Rare
number
string
The card number
291
artist
string
The artist of the card
John Severin Brassell
language
string
The language of the card, such as English.
English
language_code
string
The language code, such as EN.
EN
images
object[]
The images of the card
images.large
string
The large url of the image
https://images.scrydex.com/magicthegathering/ELD-291/large
expansion
object
The expansion the card belongs to
expansion.name
string
The name of the expansion
Throne of Eldraine