- Bristling Hydra
Images
Bristling Hydra
name
mana_cost
Supertypes
supertypes
Types
Creature
types
Subtypes
Hydra
subtypes
Select Variant
Market Price Activity
SOURCE: --Status: Live
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Recent Sales History
Details
Rules
When this creature enters, you get (three energy counters).
Pay : Put a +1/+1 counter on this creature. It gains hexproof until end of turn.
rules
Power
4
power
Toughness
3
toughness
Color Identity
color_identity
Rarity
Rare
rarity
Number
156
number
Artist
Chris Rahn
artist
Language
English
language
(EN)
language_code
Expansion
Kaladesh Remastered
expansion.name
Rulings
Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
2024/06/07
Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
2024/06/07
If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
2024/06/07
If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2024/06/07
Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
2024/06/07
Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
2024/06/07
Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
2024/06/07
Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
2024/06/07
{E} is the energy symbol. It represents one energy counter.
2024/06/07
rulings
Discussion
Code
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Discussion
Code
Dev Mode
Data Details
id
stringThe id of the card
KLR-156
name
stringThe name of the card
Bristling Hydra
mana_cost
stringThe cost to cast the card
{2}{G}{G}
types
string[]The types of card, such as Creature.
[Creature]
subtypes
string[]The subtypes of the card, such as Storyborn or Hero.
[Hydra]
power
stringThe strength of the card
4
toughness
stringThe willpower of the card
3
color_identity
stringThe color identity of the card (the colors that appear on the card)
[G]
variants
object[]The variants the card is available in, such as normal or foil, and their prices.
variants.name
stringThe variant name, such as normal or foil
normal
rarity
stringThe rarity of the card
Rare
number
stringThe card number
156
artist
stringThe artist of the card
Chris Rahn
language
stringThe language of the card, such as English.
English
language_code
stringThe language code, such as EN.
EN
images
object[]The images of the card
images.large
stringThe large url of the image
https://images.scrydex.com/magicthegathering/KLR-156/large
expansion
objectThe expansion the card belongs to
expansion.name
stringThe name of the expansion
Kaladesh Remastered
