- Channel Harm
Images
Channel Harm
name
mana_cost
Types
Instant
types
Prices
Normal
Foil
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Near Mint
$0.06
$0.01
Lightly Played
$0.11
$0.02
Moderately Played
$0.06
$0.05
Heavily Played
N/A
$0.10
Damaged
N/A
$0.20
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Near Mint
$0.55
$0.20
Lightly Played
$0.24
$0.20
Moderately Played
$0.26
$0.26
Heavily Played
N/A
$0.30
Damaged
N/A
Details
Rules
Prevent all damage that would be dealt to you and permanents you control this turn by sources you don't control. If damage is prevented this way, you may have Channel Harm deal that much damage to target creature.
rules
Power
power
Toughness
toughness
Color Identity
color_identity
Rarity
Uncommon
rarity
Number
7
number
Artist
David Gaillet
artist
Language
English
language
(EN)
language_code
Expansion
Fate Reforged
expansion.name
Rulings
Channel Harm’s effect is not a redirection effect. If it prevents damage, you may have Channel Harm (not the original source) deal damage to the creature as part of that prevention effect. Channel Harm is the source of the new damage, so the characteristics of the original source (such as its color, or whether it had lifelink or deathtouch) don’t affect the new damage. The new damage is not combat damage, even if the prevented damage was.
2014-11-24
Channel Harm’s only target is the creature it may deal damage to. You choose that target as you cast Channel Harm, not at the time it prevents damage.
2014-11-24
If the target creature is an illegal target as Channel Harm tries to resolve, the entire spell doesn’t resolve. No damage will be prevented.
2014-11-24
If two players have each cast Channel Harm targeting a creature the other controls, and a source one player controls would deal damage to the second player or a permanent that player controls, one Channel Harm will prevent that damage and try to deal damage to the creature controlled by the first player. That player’s Channel Harm will then prevent that damage and try to deal damage to the creature controlled by the second player. This forms a loop that either player can break by choosing to not have Channel Harm try to deal damage. It doesn’t matter which player breaks the loop, as no damage will be dealt in either case.
2014-11-24
Whether the target creature is still a legal target is not checked after Channel Harm resolves. Damage will still be prevented, even if Channel Harm can’t deal damage to that creature.
2014-11-24
You can choose a creature you control as the target. If you do, the damage Channel Harm deals to that creature won’t be prevented.
2014-11-24
rulings
Discussion
Code
Model attributes
id
string
The id of the card
FRF-7
name
string
The name of the card
Channel Harm
mana_cost
string
The cost to cast the card
{5}{W}
types
string[]
The types of card, such as Creature.
Instant
color_identity
string
The color identity of the card (the colors that appear on the card)
W
variants
object[]
The variants the card is available in, such as normal or foil, and their prices.
variants.name
string
The variant name, such as normal or foil
normal
variants.prices
object[]
The variant name, such as normal or coldFoil
rarity
string
The rarity of the card
Uncommon
number
string
The card number
7
artist
string
The artist of the card
David Gaillet
language
string
The language of the card, such as English.
English
language_code
string
The language code, such as EN.
EN
images
object[]
The images of the card
images.large
string
The large url of the image
https://images.scrydex.com/magicthegathering/FRF-7/large
expansion
object
The expansion the card belongs to
expansion.name
string
The name of the expansion
Fate Reforged