- Cleric Class
Images
Cleric Class
name
mana_cost
Supertypes
supertypes
Types
Enchantment
types
Subtypes
Class
subtypes
Select Variant
Data Sources1 Sources Online
Market Price Activity
SOURCE: --Status: Live
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Near Mint
$2.53
L: $0.95
Lightly Played
$1.53
L: $1.03
Moderately Played
$1.49
L: $1.25
Heavily Played
$1.53
L: $1.68
Damaged
$1.59
L: $3.33
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Near Mint
$2.33
L: $1.49
Lightly Played
$2.26
L: $1.47
Moderately Played
$2.34
L: $2.11
Heavily Played
$2.39
L: $1.80
Damaged
$1.57
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Recent Sales History
Details
Rules
(Gain the next level as a sorcery to add its ability.)
If you would gain life, you gain that much life plus 1 instead.
: Level 2
Whenever you gain life, put a +1/+1 counter on target creature you control.
: Level 3
When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.
rules
Power
power
Toughness
toughness
Color Identity
color_identity
Rarity
Uncommon
rarity
Number
6
number
Artist
Alayna Danner
artist
Language
English
language
(EN)
language_code
Expansion
Adventures in the Forgotten Realms
expansion.name
Rulings
An ability that triggers “whenever you gain life” triggers just once for each life gain event, no matter how much life you gain.
2021/07/23
Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
2021/07/23
Each Class starts with only the first of three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
2021/07/23
Each creature with lifelink dealing combat damage causes a separate life gain event. For example, if two creatures you control with lifelink deal combat damage at the same time, you will gain 2 additional life from Cleric Class's first ability and its level 2 ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), you will only gain 1 additional life and the ability will trigger only once.
2021/07/23
Gaining a level is a normal activated ability. It uses the stack and can be responded to.
2021/07/23
Gaining a level won't remove abilities that a Class had at a previous level.
2021/07/23
If you gain an amount of life “for each” of something, that life is gained as one event and the ability will trigger only once.
2021/07/23
If you gain life at the same time a creature is dealt lethal damage, it dies before Cleric Class's level 2 ability can put a +1/+1 counter on it.
2021/07/23
Some Class cards have an effect that increases when more are under your control. For example, if you have multiple Barbarian Class cards, you roll that many additional dice and ignore that many of the lowest rolls.
2021/07/23
When Cleric Class's level 3 ability resolves, you gain life equal to the creature's toughness as it exists on battlefield, which may be different than its toughness in the graveyard.
2021/07/23
You can multiclass or even control multiple Class enchantments of the same class. Each Class permanent tracks its own level separately.
2021/07/23
You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.
2021/07/23
rulings
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Dev Mode
Data Details
id
stringThe id of the card
AFR-6
name
stringThe name of the card
Cleric Class
mana_cost
stringThe cost to cast the card
{W}
types
string[]The types of card, such as Creature.
[Enchantment]
subtypes
string[]The subtypes of the card, such as Storyborn or Hero.
[Class]
color_identity
stringThe color identity of the card (the colors that appear on the card)
[W]
variants
object[]The variants the card is available in, such as normal or foil, and their prices.
variants.name
stringThe variant name, such as normal or foil
normal
variants.prices
object[]The variant name, such as normal or coldFoil
rarity
stringThe rarity of the card
Uncommon
number
stringThe card number
6
artist
stringThe artist of the card
Alayna Danner
language
stringThe language of the card, such as English.
English
language_code
stringThe language code, such as EN.
EN
images
object[]The images of the card
images.large
stringThe large url of the image
https://images.scrydex.com/magicthegathering/AFR-6/large
expansion
objectThe expansion the card belongs to
expansion.name
stringThe name of the expansion
Adventures in the Forgotten Realms

