- Double Down
Images
Double Down
name
mana_cost
Supertypes
supertypes
Types
Enchantment
types
Subtypes
subtypes
Select Variant
Data Sources1 Sources Online
Market Price Activity
SOURCE: --Status: Live
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Near Mint
$0.96
L: $0.49
Lightly Played
$0.74
L: $0.50
Moderately Played
$0.55
L: $0.65
Heavily Played
$0.50
L: $13.65
Damaged
$0.50
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Near Mint
$0.91
L: $0.71
Lightly Played
$0.99
L: $0.63
Moderately Played
$5.31
L: $0.70
Damaged
$0.50
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Recent Sales History
Details
Rules
Whenever you cast an outlaw spell, copy that spell. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Copies of permanent spells become tokens.)
rules
Power
power
Toughness
toughness
Color Identity
color_identity
Rarity
Mythic
rarity
Number
44
number
Artist
Javier Charro
artist
Language
English
language
(EN)
language_code
Expansion
Outlaws of Thunder Junction
expansion.name
Rulings
A card, spell, or permanent is an outlaw if it has the Assassin, Mercenary, Pirate, Rogue, or Warlock creature type. It doesn't matter if it has more than one of those creature types; as long as it has at least one, it's an outlaw.
2024/04/12
As a copy of a permanent spell resolves, it's put onto the battlefield as a token rather than putting a copy of the spell onto the battlefield. The rules that apply to a permanent spell becoming a permanent apply to a copy of a spell becoming a token.
2024/04/12
Double Down's ability and the copy it creates will resolve before the spell that caused it to trigger. They resolve even if that spell is countered.
2024/04/12
Double Down's ability doesn't trigger if an outlaw permanent is put onto the battlefield without being cast.
2024/04/12
If a spell has the kindred card type and one of the outlaw creature types, Double Down will copy it.
2024/04/12
If an ability refers to an outlaw or whether a player controls an outlaw, it's referring only to permanents with one or more of the creature types specified above. Notably, it's not referring to any spell or card not on the battlefield. However, other abilities may refer to an "outlaw spell" or "outlaw card" in a zone other than the battlefield. Those abilities refer to spells and cards with one or more of the specified creature types.
2024/04/12
Outlaw is not a creature type. If an effect asks you to choose a creature type, you can't choose outlaw.
2024/04/12
The token that a resolving copy of a permanent spell becomes isn't "created." Abilities that refer to a token being created won't interact with the copy resolving.
2024/04/12
rulings
The best alibi is being in multiple places at the same time.
flavor_text
Discussion
Code
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Code
Dev Mode
Data Details
id
stringThe id of the card
OTJ-44
name
stringThe name of the card
Double Down
mana_cost
stringThe cost to cast the card
{3}{U}
types
string[]The types of card, such as Creature.
[Enchantment]
color_identity
stringThe color identity of the card (the colors that appear on the card)
[U]
variants
object[]The variants the card is available in, such as normal or foil, and their prices.
variants.name
stringThe variant name, such as normal or foil
normal
variants.prices
object[]The variant name, such as normal or coldFoil
rarity
stringThe rarity of the card
Mythic
number
stringThe card number
44
artist
stringThe artist of the card
Javier Charro
language
stringThe language of the card, such as English.
English
language_code
stringThe language code, such as EN.
EN
images
object[]The images of the card
images.large
stringThe large url of the image
https://images.scrydex.com/magicthegathering/OTJ-44/large
expansion
objectThe expansion the card belongs to
expansion.name
stringThe name of the expansion
Outlaws of Thunder Junction
flavor_text
stringThe flavor text of the card
The best alibi is being in multiple places at the same time.

