Images

Emergent Haunting

Types
Enchantment

Prices

Normal
Foil

Details

Rules
At the beginning of your end step, if you haven't cast a spell from your hand this turn and this enchantment isn't a creature, it becomes a 3/3 Spirit creature with flying in addition to its other types.
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Power
Toughness
Color Identity
Rarity
Uncommon
Number
46
Artist
Jorge Jacinto
Language
English
(EN)
Expansion
Outlaws of Thunder Junction
Rulings
At the beginning of your end step, Emergent Haunting’s ability will check to see if you’ve cast a spell from your hand this turn or if Emergent Haunting is a creature. If either is true, the ability won’t trigger at all. If the ability does trigger, it will check again as it tries to resolve. If either is true as the ability tries to resolve, the ability won’t do anything.
2024-04-12
Emergent Haunting’s first ability doesn’t have a duration, which means it remains a creature indefinitely.
2024-04-12