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Ezio Auditore da Firenze

Supertypes
Legendary
Types
Creature
Subtypes
Human
Assassin
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Data Sources1 Sources Online
Market Price Activity
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Status: Live

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Details

Rules
Menace
Assassin spells you cast have freerunning . (You may cast a spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Whenever Ezio deals combat damage to a player, you may pay if that player has 10 or less life. When you do, that player loses the game.
Power
3
Toughness
2
Color Identity
Rarity
Mythic
Number
113
Artist
Alexander Gering
Language
English
(EN)
Expansion
Assassin's Creed
Rulings
Once an Assassin creature or commander you control deals combat damage to a player in a turn, you can cast spells for their freerunning costs for the rest of that turn. It doesn’t matter what happens to that Assassin or commander after that.
2024/07/05
When Ezio’s triggered ability resolves, it checks to see if that player has 10 or less life at that time. If they do, you may pay {W}{U}{B}{R}{G}. A second “reflexive” ability triggers when you pay this cost. Each player may respond to that triggered ability as normal, but it doesn’t matter what happens to the damaged player’s life total at that point; when that reflexive triggered ability resolves, that player will lose the game no matter what their life total is.
2024/07/05
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