Images

Greenwheel Liberator

Types
Creature
Subtypes
Elf
Warrior

Prices

Normal
Foil

Details

Rules
Revolt — This creature enters with two +1/+1 counters on it if a permanent left the battlefield under your control this turn.
Power
2
Toughness
1
Color Identity
Rarity
Rare
Number
108
Artist
Todd Lockwood
Language
English
(EN)
Expansion
Aether Revolt
Rulings
Energy counters aren't permanents. Paying {E} won't satisfy a revolt ability.
2017-02-09
Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don't apply multiple times if more than one permanent you controlled left the battlefield. They don't check whether the permanent that left the battlefield is still in the zone it moved to.
2017-02-09
Revolt abilities don't care why the permanent left the battlefield, who caused it to move, or where it moved to. They're equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust.
2017-02-09
Tokens that leave the battlefield will satisfy a revolt ability.
2017-02-09
"I will not rest until every vestige of the Consulate—every banner, flag, and standard—has fallen."