- Happily Ever After
Images
Happily Ever After
name
mana_cost
Supertypes
supertypes
Types
Enchantment
types
Subtypes
subtypes
Select Variant
Data Sources1 Sources Online
Market Price Activity
SOURCE: --Status: Live
Loading...
Near Mint
$0.33
L: $0.14
Lightly Played
$0.25
L: $0.14
Moderately Played
$0.25
L: $0.22
Heavily Played
$0.40
L: $0.25
Loading...
Near Mint
$0.34
L: $0.25
Lightly Played
$0.41
L: $0.20
Moderately Played
$0.50
L: $0.25
Damaged
$0.50
// Scrydex may earn affiliate commission from these external links.
Recent Sales History
Details
Rules
When this enchantment enters, each player gains 5 life and draws a card.
At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game.
rules
Power
power
Toughness
toughness
Color Identity
color_identity
Rarity
Rare
rarity
Number
16
number
Artist
Matt Stewart
artist
Language
English
language
(EN)
language_code
Expansion
Throne of Eldraine
expansion.name
Rulings
Ignore the alternative characteristics of an adventurer card in your graveyard. Its alternative card type won't be counted among the card types of cards in your graveyard.
2019/10/04
In a Two-Headed Giant game, Happily Ever After's first ability causes each team to gain 5 life twice.
2019/10/04
Lands are normally colorless permanents, even if they tap for mana of a certain color.
2019/10/04
Players can't take any actions during your turn before your upkeep begins.
2019/10/04
The card types that could appear among your permanents and cards in your graveyard are artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery. Supertypes, such as legendary and basic, aren't card types.
2019/10/04
The second triggered ability of Happily Ever After has one very long intervening "if" clause. This means that all of the conditions must be true as your upkeep begins—you must control permanents with all five colors, your permanents and graveyard must contain six or more card types, and your life total must be high enough—or the ability won't trigger at all. If they're not all true as the ability resolves, you won't win the game.
2019/10/04
You could have one permanent that's all five colors, or the five colors could be spread out among any number of permanents.
2019/10/04
rulings
Discussion
Code
You must sign in to upvote, reply, or join the discussion.
No discussion yetBe the first to share your thoughts!
Want to join the discussion?Sign In
Discussion
Code
Dev Mode
Data Details
id
stringThe id of the card
ELD-16
name
stringThe name of the card
Happily Ever After
mana_cost
stringThe cost to cast the card
{2}{W}
types
string[]The types of card, such as Creature.
[Enchantment]
color_identity
stringThe color identity of the card (the colors that appear on the card)
[W]
variants
object[]The variants the card is available in, such as normal or foil, and their prices.
variants.name
stringThe variant name, such as normal or foil
normal
variants.prices
object[]The variant name, such as normal or coldFoil
rarity
stringThe rarity of the card
Rare
number
stringThe card number
16
artist
stringThe artist of the card
Matt Stewart
language
stringThe language of the card, such as English.
English
language_code
stringThe language code, such as EN.
EN
images
object[]The images of the card
images.large
stringThe large url of the image
https://images.scrydex.com/magicthegathering/ELD-16/large
expansion
objectThe expansion the card belongs to
expansion.name
stringThe name of the expansion
Throne of Eldraine

