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Hexgold Hoverwings

Supertypes
Types
Artifact
Subtypes
Equipment
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Data Sources1 Sources Online
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Status: Live

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Details

Rules
For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)
Equipped creature has flying.
Creatures you control that are equipped get +1/+0.
Equip
Power
Toughness
Color Identity
Rarity
Uncommon
Number
208
Artist
Kai Carpenter
Language
English
(EN)
Expansion
Foundations Jumpstart
Rulings
If the Rebel is destroyed, the Equipment stays on the battlefield. Similarly, you may pay its equip cost to move it from the Rebel token to another creature you control.
2023/02/04
If the ability causes two Rebel tokens to be created (due to an effect such as that of Mondrak, Glory Dominus), the Equipment becomes attached to only one of them.
2023/02/04
The Rebel enters the battlefield as a 2/2 creature, then the Equipment becomes attached to it. Abilities that trigger when a creature enters the battlefield see that a 2/2 creature entered the battlefield.
2023/02/04
Discussion
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