- Increasing Vengeance
Images
Increasing Vengeance
name
mana_cost
Types
Instant
types
Prices
Normal
Foil
Etched Foil
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Near Mint
$3.69
$3.48
Lightly Played
$3.43
$2.49
Heavily Played
$2.50
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Near Mint
$6.36
$5.53
Lightly Played
$5.90
$5.50
Moderately Played
$4.74
$7.38
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Near Mint
$2.82
$2.63
Lightly Played
$2.57
$2.73
Moderately Played
$2.25
$3.34
Details
Rules
Copy target instant or sorcery spell you control. If this spell was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
rules
Power
power
Toughness
toughness
Color Identity
color_identity
Rarity
Mythic
rarity
Number
103
number
Artist
D-suzuki
artist
Language
Japanese
language
(JA)
language_code
Expansion
Strixhaven Mystical Archive
expansion.name
Rulings
Each of the copies will have the same targets as the spell it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal). If there are two copies, you may change the targets of each of them to different legal targets.
2011-01-22
If the spell Increasing Vengeance copies has an X whose value was determined as it was cast (like Earthquake does), the copy has the same value of X.
2011-01-22
If the spell Increasing Vengeance copies is modal (that is, it says “Choose one —” or the like), the copies will have the same mode(s). You can't choose different ones.
2011-01-22
Increasing Vengeance can target (and copy) any instant or sorcery spell you control, not just one with targets.
2011-01-22
When Increasing Vengeance resolves, it creates one or two copies of a spell. You control each of the copies. Those copies are created on the stack, so they're not “cast.” Abilities that trigger when a player casts a spell won't trigger. The copies will then resolve like normal spells, after players get a chance to cast spells and activate abilities.
2011-01-22
You can't choose to pay any additional costs for the copies. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copies too. For example, if you sacrifice a 3/3 creature to cast Fling and then copy it with Increasing Vengeance, the copies of Fling will also deal 3 damage to its target.
2011-01-22
A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
2021-03-19
If a card with flashback is put into your graveyard during your turn, you can cast it if it's legal to do so before any other player can take any actions.
2021-03-19
To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
2021-03-19
You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
2021-03-19
You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.
2021-03-19
“Flashback [cost]” means “You may cast this card from your graveyard by paying [cost] rather than paying its mana cost” and “If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack.”
2021-03-19
rulings
Discussion
Code
Model attributes
id
string
The id of the card
STA-103
name
string
The name of the card
Increasing Vengeance
mana_cost
string
The cost to cast the card
{R}{R}
types
string[]
The types of card, such as Creature.
Instant
color_identity
string
The color identity of the card (the colors that appear on the card)
R
variants
object[]
The variants the card is available in, such as normal or foil, and their prices.
variants.name
string
The variant name, such as normal or foil
normal
variants.prices
object[]
The variant name, such as normal or coldFoil
rarity
string
The rarity of the card
Mythic
number
string
The card number
103
artist
string
The artist of the card
D-suzuki
language
string
The language of the card, such as English.
Japanese
language_code
string
The language code, such as EN.
JA
images
object[]
The images of the card
images.large
string
The large url of the image
https://images.scrydex.com/magicthegathering/STA-103/large
expansion
object
The expansion the card belongs to
expansion.name
string
The name of the expansion
Strixhaven Mystical Archive