- Journey to Oblivion
Images
Journey to Oblivion
name
mana_cost
Types
Enchantment
types
Prices
Normal
Foil
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Near Mint
$0.05
$0.02
Lightly Played
$0.05
$0.02
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Near Mint
$0.17
$0.08
Lightly Played
$0.19
$0.07
Details
Rules
This spell costs less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
rules
Power
power
Toughness
toughness
Color Identity
color_identity
Rarity
Uncommon
rarity
Number
17
number
Artist
Jason Felix
artist
Language
English
language
(EN)
language_code
Expansion
Zendikar Rising
expansion.name
Rulings
An ability referring to the number of creatures in your party gets a number from zero to four. Such abilities never ask which creatures are in your party, and you never have to designate specific creatures as being in your party. You can't choose to exclude creatures from this count to lower the number.
2020-09-25
Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.
2020-09-25
If Journey to Oblivion leaves the battlefield before its triggered ability resolves, the target permanent won't be exiled.
2020-09-25
If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can't choose to have it be just one by counting the Cleric Wizard first as a Cleric.
2020-09-25
If a spell has a cost reduction based on the number of creatures in your party, no player may attempt to change that number after you begin to cast the spell but before you pay the cost.
2020-09-25
If a token is exiled this way, it will cease to exist and won't return to the battlefield.
2020-09-25
Several cards have a cost reduction based on the number of creatures in your party. To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
2020-09-25
To determine "the number of creatures in your party," check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.
2020-09-25
rulings
Discussion
Code
Model attributes
id
string
The id of the card
ZNR-17
name
string
The name of the card
Journey to Oblivion
mana_cost
string
The cost to cast the card
{4}{W}
types
string[]
The types of card, such as Creature.
Enchantment
color_identity
string
The color identity of the card (the colors that appear on the card)
W
variants
object[]
The variants the card is available in, such as normal or foil, and their prices.
variants.name
string
The variant name, such as normal or foil
normal
variants.prices
object[]
The variant name, such as normal or coldFoil
rarity
string
The rarity of the card
Uncommon
number
string
The card number
17
artist
string
The artist of the card
Jason Felix
language
string
The language of the card, such as English.
English
language_code
string
The language code, such as EN.
EN
images
object[]
The images of the card
images.large
string
The large url of the image
https://images.scrydex.com/magicthegathering/ZNR-17/large
expansion
object
The expansion the card belongs to
expansion.name
string
The name of the expansion
Zendikar Rising