Images

Magnetic Theft

Types
Instant

Prices

Normal
Foil

Details

Rules
Attach target Equipment to target creature. (Control of the Equipment doesn't change.)
Power
Toughness
Color Identity
Rarity
Uncommon
Number
74
Artist
Dave Dorman
Language
English
(EN)
Expansion
Fifth Dawn
Rulings
Magnetic Theft can cause an Equipment one player controls to be attached to a creature another player controls. The controller of the Equipment can pay the equip cost to move the Equipment to a creature they control (but only any time that player could cast a sorcery).
2004-12-01
Among the Vulshok, the most prized blades are those that killed their original owners.