- Mairsil, the Pretender
Images
Mairsil, the Pretender
name
mana_cost
Supertypes
Legendary
supertypes
Types
Creature
types
Subtypes
Human
Wizard
subtypes
Prices
Foil
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Near Mint
$0.44
$0.30
Lightly Played
$0.38
$0.29
Moderately Played
$0.38
$0.30
Heavily Played
$0.28
$0.30
Damaged
N/A
$0.32
Details
Rules
When Mairsil enters, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it.
Mairsil has all activated abilities of all cards you own in exile with cage counters on them. You may activate each of those abilities only once each turn.
rules
Power
4
power
Toughness
4
toughness
Color Identity
color_identity
Rarity
Mythic
rarity
Number
41
number
Artist
Izzy
artist
Language
English
language
(EN)
language_code
Expansion
Commander 2017
expansion.name
Rulings
Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities (such as equip) are activated abilities and will have colons in their reminder text. Mairsil won't gain triggered abilities (which start with "when," "whenever," or "at").
2017-08-25
If Mairsil gains an activated ability that's normally linked to a non-activated ability of the card it came from, the ability Mairsil has isn't linked to any ability. For example, if Mairsil exiles Prototype Portal, the activated ability creates no tokens at all; it doesn't create Prototype Portal tokens.
2017-08-25
If Mairsil gains an activated ability that's normally linked to another activated ability of the card it came from, those two abilities Mairsil gains are linked for as long as Mairsil remains on the battlefield. For example, if Mairsil exiles Izzet Chemister, cards exiled with the first ability Mairsil gained from Izzet Chemister can be cast if you activate the second ability it gained that way. Izzet Chemister itself can't be cast this way, and if Mairsil leaves the battlefield before activating that second ability, the cards exiled with that first ability are lost forever.
2017-08-25
If Mairsil has a crew ability, creatures can crew Mairsil. It'll become an artifact creature, but its power and toughness remain unchanged.
2017-08-25
If Mairsil has an equip ability, activating it won't cause anything to happen. Mairsil doesn't become attached to a creature. They may remain friends.
2017-08-25
If an activated ability of a card in exile with a cage counter on it references the card it's printed on by name, treat Mairsil's instance of that ability as though it referenced Mairsil by name instead. For instance, if Mairsil exiles Magus of the Mind, the cost to activate the ability includes sacrificing Mairsil, not sacrificing Magus of the Mind.
2017-08-25
If another player gains control of Mairsil, it will have the abilities of only cards that player owns in exile with cage counters on them.
2017-08-25
If multiple cards exiled with cage counters on them have the same ability, Mairsil will have multiple instances of that ability. Each may be activated once each turn.
2017-08-25
If one of Mairsil's abilities doesn't resolve, most likely because its target became illegal before it resolved, it can't be activated again in the same turn.
2017-08-25
If you have a creature enter the battlefield as a copy of Mairsil, its first ability triggers. You won't be able to activate any abilities before the "legend rule" applies, but the triggered ability will still let you exile another card with a cage counter regardless of which Mairsil you keep.
2017-08-25
The exiled cards remain exiled with cage counters when Mairsil leaves the battlefield. If Mairsil returns to the battlefield, it will see all of those exiled cards with cage counters on them.
2017-08-25
rulings
Discussion
Code
Model attributes
id
string
The id of the card
C17-41
name
string
The name of the card
Mairsil, the Pretender
mana_cost
string
The cost to cast the card
{1}{U}{B}{R}
supertypes
string[]
The supertypes of card, such as Legendary.
Legendary
types
string[]
The types of card, such as Creature.
Creature
subtypes
string[]
The subtypes of the card, such as Storyborn or Hero.
Human, Wizard
power
string
The strength of the card
4
toughness
string
The willpower of the card
4
color_identity
string
The color identity of the card (the colors that appear on the card)
B, R, U
variants
object[]
The variants the card is available in, such as normal or foil, and their prices.
variants.name
string
The variant name, such as normal or foil
foil
variants.prices
object[]
The variant name, such as normal or coldFoil
rarity
string
The rarity of the card
Mythic
number
string
The card number
41
artist
string
The artist of the card
Izzy
language
string
The language of the card, such as English.
English
language_code
string
The language code, such as EN.
EN
images
object[]
The images of the card
images.large
string
The large url of the image
https://images.scrydex.com/magicthegathering/C17-41/large
expansion
object
The expansion the card belongs to
expansion.name
string
The name of the expansion
Commander 2017