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Marauding Blight-Priest

Supertypes
Types
Creature
Subtypes
Vampire
Cleric
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Data Sources1 Sources Online
Market Price Activity
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Status: Live

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Details

Rules
Whenever you gain life, each opponent loses 1 life.
Power
3
Toughness
2
Color Identity
Rarity
Common
Number
112
Artist
Caio Monteiro
Language
English
(EN)
Expansion
Zendikar Rising
Rulings
Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Marauding Blight-Priest's ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
2024/11/08
If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and Marauding Blight-Priest's ability will trigger only once.
2024/11/08
In a Two-Headed Giant game, life gained by your teammate won't cause Marauding Blight-Priest's ability to trigger, even though it caused your team's life total to increase.
2024/11/08
Marauding Blight-Priest's ability triggers just once for each life-gaining event, whether it's 1 life from Dazzling Angel or 4 life from Apothecary Stomper.
2024/11/08
"The vampires never had gods. We followed our bloodchiefs. Now they are gone. What is left? Destruction and death, my friends. That is enough."
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