- Master of the Wild Hunt
Images
Master of the Wild Hunt
name
mana_cost
Supertypes
supertypes
Types
Creature
types
Subtypes
Human
Shaman
subtypes
Select Variant
Data Sources1 Sources Online
Market Price Activity
SOURCE: --Status: Live
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Near Mint
$1.76
L: $2.20
Lightly Played
$5.35
L: $2.07
Moderately Played
$1.87
L: $2.33
Heavily Played
$1.11
L: $2.60
Damaged
$1.45
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Near Mint
$6.60
L: $5.88
Lightly Played
$5.39
L: $4.50
Moderately Played
$3.18
L: $5.33
Heavily Played
$3.99
Damaged
N/A
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Recent Sales History
Details
Rules
At the beginning of your upkeep, create a 2/2 green Wolf creature token.
: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.
rules
Power
3
power
Toughness
3
toughness
Color Identity
color_identity
Rarity
Mythic
rarity
Number
181
number
Artist
Kev Walker
artist
Language
English
language
(EN)
language_code
Expansion
Masters 25
expansion.name
Rulings
All Wolves you control are tapped as part of the activated ability's effect, not as a cost. Players may respond by attempting to tap or untap Wolves, or to create or remove them.
2018/03/16
If the target creature is an illegal target by the time Master of the Wild Hunt's ability tries to resolve, the ability doesn't resolve. You won't tap your Wolves, and nothing will deal or be dealt damage.
2018/03/16
Only a Wolf creature tapped as part of the ability's effect can be dealt damage by the target creature.
2018/03/16
The controller of the target creature doesn't divide that creature's damage as the ability is activated (since the Wolves that will receive that damage aren't targeted), so that player does so as the ability resolves. There is no time to react between the time a Wolf is chosen, the time damage is dealt to it, and the time it's destroyed for having been dealt lethal damage. If you want to put a regeneration shield on one of those Wolves, or target it with a damage-prevention spell, or anything else, you must do so before the ability resolves (and before you know which Wolves will be chosen and how much damage will be dealt to them).
2018/03/16
rulings
Discussion
Code
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Discussion
Code
Dev Mode
Data Details
id
stringThe id of the card
A25-181
name
stringThe name of the card
Master of the Wild Hunt
mana_cost
stringThe cost to cast the card
{2}{G}{G}
types
string[]The types of card, such as Creature.
[Creature]
subtypes
string[]The subtypes of the card, such as Storyborn or Hero.
[Human, Shaman]
power
stringThe strength of the card
3
toughness
stringThe willpower of the card
3
color_identity
stringThe color identity of the card (the colors that appear on the card)
[G]
variants
object[]The variants the card is available in, such as normal or foil, and their prices.
variants.name
stringThe variant name, such as normal or foil
normal
variants.prices
object[]The variant name, such as normal or coldFoil
rarity
stringThe rarity of the card
Mythic
number
stringThe card number
181
artist
stringThe artist of the card
Kev Walker
language
stringThe language of the card, such as English.
English
language_code
stringThe language code, such as EN.
EN
images
object[]The images of the card
images.large
stringThe large url of the image
https://images.scrydex.com/magicthegathering/A25-181/large
expansion
objectThe expansion the card belongs to
expansion.name
stringThe name of the expansion
Masters 25

