- Necromancy
Images
Necromancy
name
mana_cost
Supertypes
supertypes
Types
Enchantment
types
Subtypes
subtypes
Select Variant
Data Sources1 Sources Online
Market Price Activity
SOURCE: --Status: Live
Loading...
Near Mint
$19.43
L: $19.31
Lightly Played
$17.63
L: $16.00
Moderately Played
$15.53
L: $15.50
Heavily Played
$13.56
L: $14.47
Damaged
$12.97
L: $15.00
// Scrydex may earn affiliate commission from these external links.
Recent Sales History
Details
Rules
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
When this enchantment enters, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach this enchantment to it. When this enchantment leaves the battlefield, that creature's controller sacrifices it.
rules
Power
power
Toughness
toughness
Color Identity
color_identity
Rarity
Uncommon
rarity
Number
64
number
Artist
Pete Venters
artist
Language
English
language
(EN)
language_code
Expansion
Visions
expansion.name
Rulings
The bringing of the creature onto the battlefield and then putting Necromancy on it is all done as part of the resolution.
2004/10/04
When putting a card onto the battlefield that requires a definition for its value or some other choice, you do what is needed to define the value or make the choice.
2004/10/04
Necromancy enters as an enchantment and then becomes an Enchant Creature Aura as a triggered ability upon entering. It follows all the rules for Auras from then on.
2005/08/01
If the creature card put onto the battlefield has protection from black (or anything that prevents this from legally being attached), this won't be able to attach to it. Then this will go to the graveyard as a state-based action, causing the creature to be sacrificed.
2008/04/01
The sacrifice occurs only if you cast it using its own ability. If you cast it using some other effect (for example, if another effect allowed you to cast it as though it had flash), then it won't be sacrificed.
2022/12/08
rulings
Discussion
Code
You must sign in to upvote, reply, or join the discussion.
No discussion yetBe the first to share your thoughts!
Want to join the discussion?Sign In
Discussion
Code
Dev Mode
Data Details
id
stringThe id of the card
VIS-64
name
stringThe name of the card
Necromancy
mana_cost
stringThe cost to cast the card
{2}{B}
types
string[]The types of card, such as Creature.
[Enchantment]
color_identity
stringThe color identity of the card (the colors that appear on the card)
[B]
variants
object[]The variants the card is available in, such as normal or foil, and their prices.
variants.name
stringThe variant name, such as normal or foil
normal
variants.prices
object[]The variant name, such as normal or coldFoil
rarity
stringThe rarity of the card
Uncommon
number
stringThe card number
64
artist
stringThe artist of the card
Pete Venters
language
stringThe language of the card, such as English.
English
language_code
stringThe language code, such as EN.
EN
images
object[]The images of the card
images.large
stringThe large url of the image
https://images.scrydex.com/magicthegathering/VIS-64/large
expansion
objectThe expansion the card belongs to
expansion.name
stringThe name of the expansion
Visions

