Images

Nettling Imp

Types
Creature
Subtypes
Imp

Prices

Normal

Details

Rules
: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only during an opponent's turn, before attackers are declared.
Power
1
Toughness
1
Color Identity
Rarity
Uncommon
Number
119
Artist
Quinton Hoover
Language
English
(EN)
Expansion
Summer Magic / Edgar
Rulings
If the Imp leaves the battlefield before the end of the turn, the creature still is destroyed.
2004-10-04
The creature is destroyed if it does not attack because it simply can’t do so legally.
2004-10-04
You can use this effect on a creature you know won’t be able to attack. For example, you can use it on a tapped creature.
2004-10-04
If a turn has multiple combat phases, the ability can only be activated before the beginning of the declare attackers step of the first combat phase in that turn.
2013-09-20