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Niv-Mizzet, Supreme

Supertypes
Legendary
Types
Creature
Subtypes
Dragon
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Prices

Normal
Foil

Details

Rules
Flying, hexproof from monocolored
Each instant and sorcery card in your graveyard that's exactly two colors has jump-start. (You may cast that card from your graveyard by discarding a card in addition to paying its other costs. Then exile it.)
Power
5
Toughness
5
Color Identity
Rarity
Rare
Number
90
Artist
Isis
Language
English
(EN)
Expansion
March of the Machine: The Aftermath
Rulings
A spell cast using jump-start will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.
2023-05-12
If an effect allows you to pay an alternative cost rather than a spell's mana cost, you may pay that alternative cost when you jump-start a spell. You'll still discard a card as an additional cost to cast it.
2023-05-12
If an instant or sorcery card is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before any player may attempt to remove that card from your graveyard.
2023-05-12
You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using jump-start only when you could normally cast a sorcery.
2023-05-12