Images

Paranoid Parish-Blade

Types
Creature
Subtypes
Human
Soldier

Prices

Normal
Foil

Details

Rules
Delirium — This creature gets +1/+0 and has first strike as long as there are four or more card types among cards in your graveyard.
Power
3
Toughness
2
Color Identity
Rarity
Uncommon
Number
33
Artist
Matt Stewart
Language
English
(EN)
Expansion
Shadows over Innistrad
Rulings
Because you consider only the characteristics of a double-faced card's front face while it's not on the battlefield, the types of its back face won't be counted for delirium.
2016-04-08
In some rare cases, you can have a token or a copy of a spell in your graveyard at the moment that an object's delirium ability counts the card types among cards in your graveyard, before that token or copy ceases to exist. Because tokens and copies of spells are not cards, even if they are copies of cards, their types will never be counted.
2016-04-08
Losing or gaining first strike after first-strike damage has been dealt won't cause Paranoid Parish-Blade to deal combat damage twice or to not deal combat damage.
2016-04-08
The card types in Magic are artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery. Supertypes (such as legendary and basic) and subtypes (such as Human and Equipment) are not counted.
2016-04-08
The number of card types matters, not the number of cards. For example, Wicker Witch (an artifact creature) along with Catalog (an instant) and Chaplain's Blessing (a sorcery) will enable delirium.
2016-04-08
The mind is perfectly capable of creating its own monsters.