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Primal Plasma

Supertypes
Types
Creature
Subtypes
Elemental
Shapeshifter
Select Variant
Data Sources1 Sources Online
Market Price Activity
SOURCE: --
Status: Live

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Details

Rules
As this creature enters, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender.
Power
*
Toughness
*
Color Identity
Rarity
Common
Number
80
Artist
Luca Zontini
Language
English
(EN)
Expansion
Time Spiral Remastered
Rulings
If an object enters the battlefield as a copy of Primal Plasma, it copies the values determined by its enters-the-battlefield replacement effect, but its power and toughness are determined by the copy's own enters-the-battlefield replacement effect. This can cause you to have a 3/3 creature with flying, or a 1/6 creature with flying and defender, for example.
2021/03/19
If an object on the battlefield becomes a copy of Primal Plasma, it copies the values determined by its enters-the-battlefield replacement effect.
2021/03/19
While not on the battlefield, Primal Plasma is a 0/0 creature card. It doesn't have flying or defender.
2021/03/19
Tocasia brushed the gears and cogs from the table. There, before two wide-eyed brothers, she began a lesson on raw elemental magic.
Discussion
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