- Rules Lawyer
Images
Rules Lawyer
name
mana_cost
Types
Artifact
Creature
types
Subtypes
Cyborg
Advisor
subtypes
Prices
Foil
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Near Mint
$5.76
$4.61
Lightly Played
$5.27
$6.16
Moderately Played
$4.74
$5.18
Heavily Played
N/A
Damaged
$4.39
$4.39
Details
Rules
State-based actions don't apply to you or other permanents you control. (You don't lose the game due to having 0 or less life or drawing from an empty library. Your creatures aren't destroyed due to damage or deathtouch and aren't put into a graveyard due to having 0 or less toughness. Your planeswalkers aren't put into a graveyard if they have 0 loyalty. You don't put a legendary permanent into a graveyard if you control two with the same name. Counters aren't removed from your permanents due to game rules. Permanents you control attached or combined illegally remain on the battlefield. For complete rules and regulations, see rule 704.)
rules
Power
1
power
Toughness
1
toughness
Color Identity
color_identity
Rarity
Rare
rarity
Number
9
number
Artist
Dmitry Burmak
artist
Language
English
language
(EN)
language_code
Expansion
Judge Gift Cards 2017
expansion.name
Rulings
+1/+1 counters and -1/-1 counters on permanents you control no longer annihilate each other. (704.5q)
2025-01-24
A creature with toughness 0 or less can still attack and block. If it blocks an attacking creature with trample, treat its toughness as 0 when determining how to assign combat damage.
2025-01-24
Any ability that says a player wins or loses the game still works.
2025-01-24
Auras you control stay on the battlefield if they're attached to an illegal permanent or if they aren't attached to a permanent (but should be). They may not do much because there probably won't be an "enchanted [whatever]," but they'll stay on the battlefield! (704.5m) Similarly, thanks to an unlisted silver-bordered state-based action no longer applying, your creatures with augment can now survive even if not attached to a host. If this happens, its power and toughness are 0/0. (704.5m)
2025-01-24
Battles you control with no defense counters aren't put into their owners' graveyards. Given the intrinsic ability of Sieges (310.11b), this is unlikely to come up often. (704.5v)
2025-01-24
Battles you control with no player in the game designated as their protector do not get a new protector. In this state, they'll be impossible to attack. Even Rules Lawyer has weaknesses. (704.5w)
2025-01-24
Because Rules Lawyer applies only to you and other permanents you control, tokens that leave the battlefield will continue to cease to exist. This is also true for copies of cards that might exist off the battlefield.
2025-01-24
Creatures can have as many Roles you control as you want attached to them. The casting director's job has never been easier. (704.5y)
2025-01-24
Creatures you control shrug off opposing creatures with deathtouch. (704.5h)
2025-01-24
Creatures you control that have been dealt lethal damage remain on the battlefield. (704.5g)
2025-01-24
Creatures you control with toughness of 0 or less remain on the battlefield. (704.5f)
2025-01-24
Equipment and Fortifications you control can stay attached to an illegal permanent. (704.5n)
2025-01-24
Good news for Rasputin Dreamweaver fans: you can ignore abilities of permanents you control that say it can't have more than a certain number of a certain kind of counter. (704.5r)
2025-01-24
If you control a Siege and you're also its protector, you'll continue to be its protector. Good luck attacking it. (704.5x)
2025-01-24
If you somehow control a battle or creature that's attached to another permanent, that battle or creature can stay attached. If it's a creature, it can attack and block, even if another creature is carrying it. Similarly, if you control a permanent that isn't an Aura, an Equipment, or a Fortification, it can stay attached to whatever you manage to get it attached to. Strange. (704.5p)
2025-01-24
If you try to draw from an empty library, nothing happens. (704.5b)
2025-01-24
In Commander, you're immune to the "commander damage rule" that says you lose if a single commander deals 21 or more combat damage to you. (704.6d)
2025-01-24
Planeswalkers with no loyalty counters and battles with no defense counters can still be attacked. Hopefully your opponents think this sounds fun and cool.
2025-01-24
Rules Lawyer's ability doesn't apply to itself. It can die for any number of reasons. If you're at 0 or less life and you lose control of Rules Lawyer, you'll immediately lose the game.
2025-01-24
Sagas you control aren't sacrificed when they have more lore counters than chapter abilities, even if their final chapter ability isn't on the stack. Have fun stacking up lore counters! (704.5s)
2025-01-24
While you control Rules Lawyer, the following is true, with the exception of not affecting Rules Lawyer itself (Comprehensive Rules references as of this writing in parentheses; check out all of 704.5 and 704.6 for anything that's been added, changed, or moved since then):
2025-01-24
You can control as many legendary permanents (including planeswalkers) with the same name as you want. It's like your own personal Mirror Gallery! (704.5j)
2025-01-24
You can control multiple permanents with the supertype world. So, that opens up some deck ideas, I'd imagine. (704.5k)
2025-01-24
You could hit up an all-you-can-eat poison counter buffet no problem. (704.5c)
2025-01-24
You don't lose the game if you're at or below 0 life. (704.5a)
2025-01-24
You won't choose sector designations for creatures that don't already have them if a permanent with space sculptor is on the battlefield. If this comes up, it'll be a true galaxy brain moment. (704.5u)
2025-01-24
Your Two-Headed Giant team can no longer lose because you have 0 or less life or fifteen or more poison counters. (704.6as and 704.6b)
2025-01-24
Your planeswalkers remain on the battlefield even if they have no loyalty counters. (704.5i)
2025-01-24
rulings
Discussion
Code
Model attributes
id
string
The id of the card
J17-9
name
string
The name of the card
Rules Lawyer
mana_cost
string
The cost to cast the card
{3}{W}{W}
types
string[]
The types of card, such as Creature.
Artifact, Creature
subtypes
string[]
The subtypes of the card, such as Storyborn or Hero.
Cyborg, Advisor
power
string
The strength of the card
1
toughness
string
The willpower of the card
1
color_identity
string
The color identity of the card (the colors that appear on the card)
W
variants
object[]
The variants the card is available in, such as normal or foil, and their prices.
variants.name
string
The variant name, such as normal or foil
foil
variants.prices
object[]
The variant name, such as normal or coldFoil
rarity
string
The rarity of the card
Rare
number
string
The card number
9
artist
string
The artist of the card
Dmitry Burmak
language
string
The language of the card, such as English.
English
language_code
string
The language code, such as EN.
EN
images
object[]
The images of the card
images.large
string
The large url of the image
https://images.scrydex.com/magicthegathering/J17-9/large
expansion
object
The expansion the card belongs to
expansion.name
string
The name of the expansion
Judge Gift Cards 2017