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Runaway Steam-Kin

Supertypes
Types
Creature
Subtypes
Elemental
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Data Sources1 Sources Online
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Status: Live

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Details

Rules
Whenever you cast a red spell, if this creature has fewer than three +1/+1 counters on it, put a +1/+1 counter on this creature.
Remove three +1/+1 counters from this creature: Add .
Power
1
Toughness
1
Color Identity
Rarity
Rare
Number
115
Artist
Jason Felix
Language
English
(EN)
Expansion
Guilds of Ravnica
Rulings
If Runaway Steam-Kin has three or more +1/+1 counters on it after you’re done paying for a red spell, its ability doesn’t trigger at all. If it has three or more +1/+1 counters on it as its triggered ability resolves, it doesn’t get a +1/+1 counter.
2018/10/05
Runaway Steam-Kin has to be on the battlefield for its ability to trigger. Casting it won’t trigger its own ability.
2018/10/05
Runaway Steam-Kin’s triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
2018/10/05
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