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Abraham Van Helsing

Savior of Ollenbock

Types
Creature
Subtypes
Human
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Prices

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Details

Rules
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Whenever this creature trains, exile up to one other target creature from the battlefield or creature card from a graveyard.
When this creature leaves the battlefield, put the exiled cards onto the battlefield under their owners' control.
Power
1
Toughness
2
Color Identity
Rarity
Mythic
Number
330
Artist
Johannes Voss
Language
English
(EN)
Expansion
Innistrad: Crimson Vow
Rulings
A creature “trains” when a +1/+1 counter is put onto it at as a result of its training ability resolving.
2021-11-19
A creature's training ability triggers only when both that creature and a creature with greater power are declared as attackers. Increasing a creature's power after attackers are declared won't cause a training ability to trigger.
2021-11-19
Once a creature's training ability has triggered, destroying the other attacking creature or reducing its power won't stop the creature with training from getting a +1/+1 counter.
2021-11-19