- Securitron Squadron
Images
Securitron Squadron
name
mana_cost
Supertypes
supertypes
Types
Artifact
Creature
types
Subtypes
Robot
subtypes
Select Variant
Data Sources1 Sources Online
Market Price Activity
SOURCE: --Status: Live
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Near Mint
$1.61
L: $1.34
Lightly Played
$1.47
L: $1.05
Moderately Played
$1.07
L: $1.77
Heavily Played
$0.99
Damaged
$1.00
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Near Mint
$3.46
L: $2.99
Lightly Played
$2.58
L: $2.50
Moderately Played
$2.37
L: $2.40
Damaged
$1.31
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Recent Sales History
Details
Rules
Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters, create that many tokens that are copies of it.)
Vigilance
Whenever a creature token you control enters, put a +1/+1 counter on it.
rules
Power
2
power
Toughness
2
toughness
Color Identity
color_identity
Rarity
Rare
rarity
Number
23
number
Artist
Jonas De Ro
artist
Language
English
language
(EN)
language_code
Expansion
Fallout
expansion.name
Rulings
For example, if you pay Securitron Squadron’s squad cost three times, then you’ll create three token copies of Securitron Squadron when its squad ability resolves. Each of those tokens will enter the battlefield simultaneously. When they enter, their last abilities will each trigger three times (once for each of the other two tokens, and once for itself.) If the original Securitron Squadron is still on the battlefield, its last ability will trigger three times as well. After all of the triggered abilities resolve, each of the three token copies of Securitron Squadron will have four +1/+1 counters on it.
2024/03/08
If Securitron Squadron enters the battlefield at the same time as one or more creature tokens, its last ability will trigger for each of those creature tokens. If that Securitron Squadron is itself a creature token, its last ability will trigger when it enters the battlefield as well.
2024/03/08
If the spell is countered, the squad ability will not trigger, and no tokens will be created.
2024/03/08
If the spell resolves but the creature with squad leaves the battlefield before its squad ability resolves, you’ll still create the token copies.
2024/03/08
If, for some reason, the creature doesn’t have the squad ability when it’s on the battlefield, the ability won’t trigger, even if you’ve paid the squad cost one or more times.
2024/03/08
The tokens created by the squad ability aren’t “cast,” so any abilities that trigger when a spell is cast won’t trigger for the copies.
2024/03/08
You may pay the squad cost any number of times. You will create a token that is a copy of that permanent for each time you paid the squad cost. If you paid the squad cost multiple times, the tokens will all enter the battlefield simultaneously.
2024/03/08
rulings
Discussion
Code
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Discussion
Code
Dev Mode
Data Details
id
stringThe id of the card
PIP-23
name
stringThe name of the card
Securitron Squadron
mana_cost
stringThe cost to cast the card
{1}{W}
types
string[]The types of card, such as Creature.
[Artifact, Creature]
subtypes
string[]The subtypes of the card, such as Storyborn or Hero.
[Robot]
power
stringThe strength of the card
2
toughness
stringThe willpower of the card
2
color_identity
stringThe color identity of the card (the colors that appear on the card)
[W]
variants
object[]The variants the card is available in, such as normal or foil, and their prices.
variants.name
stringThe variant name, such as normal or foil
normal
variants.prices
object[]The variant name, such as normal or coldFoil
rarity
stringThe rarity of the card
Rare
number
stringThe card number
23
artist
stringThe artist of the card
Jonas De Ro
language
stringThe language of the card, such as English.
English
language_code
stringThe language code, such as EN.
EN
images
object[]The images of the card
images.large
stringThe large url of the image
https://images.scrydex.com/magicthegathering/PIP-23/large
expansion
objectThe expansion the card belongs to
expansion.name
stringThe name of the expansion
Fallout

