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Sigardian Paladin

Supertypes
Types
Creature
Subtypes
Human
Knight
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Data Sources1 Sources Online
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Status: Live

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Details

Rules
As long as you've put one or more +1/+1 counters on a creature this turn, this creature has trample and lifelink.
: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn.
Power
4
Toughness
4
Color Identity
Rarity
Uncommon
Number
247
Artist
Slawomir Maniak
Language
English
(EN)
Expansion
Innistrad: Crimson Vow
Rulings
Sigardian Paladin's first ability applies as long as you put a +1/+1 counter on a permanent this turn and that permanent was a creature at the time you put the counter on. It doesn't matter if that creature later left the battlefield, lost its counters, or somehow stopped being a creature.
2021/11/19
Sigardian Paladin's last ability can target only a creature with a +1/+1 counter on it. Once that ability has resolved, the creature has trample and lifelink until end of turn even if it somehow loses its counters or stops being a creature (although trample doesn't help a noncreature permanent much).
2021/11/19
Discussion
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