- Silundi Vision // Silundi Isle
Images
Silundi Vision
name
mana_cost
Supertypes
supertypes
Types
Instant
types
Subtypes
subtypes
Select Variant
Data Sources1 Sources Online
Market Price Activity
SOURCE: --Status: Live
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Near Mint
$0.40
L: $0.33
Lightly Played
$0.40
L: $0.27
Moderately Played
$0.77
L: $0.50
Heavily Played
$0.81
L: $0.80
Damaged
$0.37
L: $0.50
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Near Mint
$0.92
L: $0.22
Lightly Played
$0.99
L: $0.75
Moderately Played
$0.91
L: $0.75
Damaged
$0.99
L: $1.14
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Recent Sales History
Details
Rules
Look at the top six cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
rules
Power
power
Toughness
toughness
Color Identity
color_identity
Rarity
Uncommon
rarity
Number
80
number
Artist
Randy Vargas
artist
Language
English
language
(EN)
language_code
Expansion
Zendikar Rising
expansion.name
Rulings
A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.
2020/09/25
If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.
2020/09/25
If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land.
2020/09/25
If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face's name.
2020/09/25
If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can't be put onto the battlefield, it doesn't enter the battlefield.
2020/09/25
In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.
2020/09/25
The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.
2020/09/25
There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face.
2020/09/25
To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics.
2020/09/25
rulings
"Feel the current? Rough waters lie ahead."
—Jori En, expedition leader
flavor_text
Discussion
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Dev Mode
Data Details
id
stringThe id of the card
ZNR-80
name
stringThe name of the card
Silundi Vision // Silundi Isle
variants
object[]The variants the card is available in, such as normal or foil, and their prices.
variants.name
stringThe variant name, such as normal or foil
normal
variants.prices
object[]The variant name, such as normal or coldFoil
rarity
stringThe rarity of the card
Uncommon
number
stringThe card number
80
artist
stringThe artist of the card
Randy Vargas
language
stringThe language of the card, such as English.
English
language_code
stringThe language code, such as EN.
EN
images
object[]The images of the card
images.large
stringThe large url of the image
https://images.scrydex.com/magicthegathering/ZNR-80/large
expansion
objectThe expansion the card belongs to
expansion.name
stringThe name of the expansion
Zendikar Rising

