Images

Swiftfoot Boots

Types
Artifact
Subtypes
Equipment

Prices

Normal

Details

Rules
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Power
Toughness
Rarity
Uncommon
Number
382
Artist
Svetlin Velinov
Language
English
(EN)
Expansion
New Capenna Commander
Rulings
If a creature enters the battlefield under your control and gains haste, but then loses it before attacking, it won't be able to attack that turn. This means that you can't use one Swiftfoot Boots to allow two new creatures to attack in the same turn.
2018-03-16
"There is great wisdom in rushing headlong into combat . . . if you're prepared." —Kenjek, captain of the Thousand Swords