Images

The Archimandrite

Supertypes
Legendary
Types
Creature
Subtypes
Human
Advisor

Prices

Normal
Foil

Details

Rules
At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.
Whenever you gain life, each Advisor, Artificer, and Monk you control gains vigilance and gets +X/+0 until end of turn, where X is the amount of life you gained.
Tap three untapped Advisors, Artificers, and/or Monks you control: Draw a card.
Power
0
Toughness
5
Color Identity
Rarity
Rare
Number
26
Artist
Cristi Balanescu
Language
English
(EN)
Expansion
The Brothers' War Commander
Rulings
Since The Archimandrite’s activated ability doesn’t have a tap symbol in its cost, you can tap creatures that haven’t been under your control since your most recent turn began (including The Archimandrite itself) to pay the cost.
2022-10-14
You can’t gain negative amounts of life. If you have fewer than four cards in hand as the first ability resolves, you won’t gain any life, but you won’t lose any life either.
2022-10-14